summaryrefslogtreecommitdiff
path: root/npc/tulimshar/casino.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/tulimshar/casino.txt')
-rw-r--r--npc/tulimshar/casino.txt180
1 files changed, 180 insertions, 0 deletions
diff --git a/npc/tulimshar/casino.txt b/npc/tulimshar/casino.txt
new file mode 100644
index 00000000..fc35fed9
--- /dev/null
+++ b/npc/tulimshar/casino.txt
@@ -0,0 +1,180 @@
+// Warps room 1
+new_8-1.gat,45,24 warp upstairs 0,2,new_8-1.gat,65,25
+new_8-1.gat,25,35 warp outside 0,2,new_3-1.gat,33,73
+// Warps room 2
+new_8-1.gat,64,25 warp downstairs 0,1,new_8-1.gat,42,25
+new_8-1.gat,68,22 warp tocasino 2,0,new_8-1.gat,32,72
+new_8-1.gat,67,31 warp tobedroom1 1,1,new_8-1.gat,102,23
+new_8-1.gat,76,31 warp tobedroom2 1,1,new_8-1.gat,130,23
+// Warps room 3
+new_8-1.gat,102,22 warp bedroom1tohall 2,0,new_8-1.gat,67,29
+// Warps room 4
+new_8-1.gat,130,22 warp bedroom2tohall 2,0,new_8-1.gat,76,29
+// Warps room 5
+new_8-1.gat,32,74 warp tohall 1,0,new_8-1.gat,68,23
+
+new_8-1.gat,26,26,0 shop InnKeeper 112,539:175,513:20,519
+
+new_8-1.gat,103,26,0 script Waitress 118,{
+ mes "[Rebecca]";
+ mes "Would you like to rest? It's only 100 gp.";
+ next;
+
+ menu "Yes",L_Yes,"No",L_No;
+L_Yes:
+ mes "Sleep well!";
+ next;
+ if (zeny < 100) goto L_NoMoney;
+ set zeny,zeny-100;
+ heal 10000,10000;
+ close;
+
+L_No:
+ mes "See you.";
+ close;
+
+L_NoMoney:
+ mes "Hey! You don't have enough money!";
+ close;
+}
+
+new_8-1.gat,134,23,0 script Worker 117,{
+ mes "[Valdo]";
+ mes "Please let me work, I'm really in a hurry!";
+ close;
+}
+
+new_8-1.gat,37,65,0 script Slot1 127,{
+ mes "Pull the lever...";
+ next;
+ if(countitem(503) < 1) goto L_NoCoin;
+ delitem 503,1;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 != @Temp2) goto L_Lost;
+ if(@Temp2 != @Temp3) goto L_Lost;
+ if(@Temp1 != @Temp3) goto L_Lost;
+ mes "Congratulations! You won!";
+ mes "You get 10 casino coins";
+ getitem 503,10;
+ close;
+
+L_Lost:
+ mes "You lost!";
+ close;
+
+L_NoCoin:
+ mes "Insert coin";
+ close;
+}
+
+new_8-1.gat,39,65,0 script Slot2 127,{
+ mes "Pull the lever...";
+ next;
+ if(countitem(503) < 1) goto L_NoCoin;
+ delitem 503,1;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 != @Temp2) goto L_Lost;
+ if(@Temp2 != @Temp3) goto L_Lost;
+ if(@Temp1 != @Temp3) goto L_Lost;
+ mes "Congratulations! You won!";
+ mes "You get 10 casino coins";
+ getitem 503,10;
+ close;
+
+L_Lost:
+ mes "You lost!";
+ close;
+
+L_NoCoin:
+ mes "Insert coin";
+ close;
+}
+
+new_8-1.gat,41,65,0 script Slot3 127,{
+ mes "Pull the lever...";
+ next;
+ if(countitem(503) < 1) goto L_NoCoin;
+ delitem 503,1;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 != @Temp2) goto L_Lost;
+ if(@Temp2 != @Temp3) goto L_Lost;
+ if(@Temp1 != @Temp3) goto L_Lost;
+ mes "Congratulations! You won!";
+ mes "You get 10 casino coins";
+ getitem 503,10;
+ close;
+
+L_Lost:
+ mes "You lost!";
+ close;
+
+L_NoCoin:
+ mes "Insert coin";
+ close;
+}
+
+new_8-1.gat,32,67,0 shop MoneyChanger 124,503:10
+
+new_8-1.gat,28,63,0 script BlackJack 107,{
+ mes "[Croupier]";
+ mes "Would you like to play Black Jack?";
+ mes "You will need 5 casino coins";
+ next;
+
+ menu "Yes",L_Yes,"No",L_No;
+L_Yes:
+ if(countitem(503) < 5) goto L_NoCoin;
+ delitem 503,5;
+ set @croupier,rand(4);
+ set @croupier, croupier + 17;
+
+ set @player,rand(20);
+ set @player,@player+1;
+
+ mes "You got " + @player + "";
+ mes "Do you want another card?";
+ next;
+
+ menu "Yes",L_Another,"No",L_End;
+L_Another:
+ set @card,rand(10);
+ set @card,@card+1;
+ set @player,@player+@card;
+
+ mes "You got " + @player + "";
+ if (@player > 21) goto L_Lost;
+ mes "Do you want another card?";
+ next;
+
+ menu "Yes",L_Another,"No",L_End;
+
+L_End:
+ if (@player < @croupier) goto L_Lost;
+ mes "Congratulations, you won!";
+ mes "You get 50 casino coins";
+ getitem 503,50;
+
+L_No:
+ mes "As you wish";
+ close;
+
+L_NoCoin:
+ mes "You need at least 5 coins";
+ close;
+
+L_Lost:
+ mes "I'm sorry but you lost";
+ close;
+}