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author | Led Mitz <smoothshifter@tuta.io> | 2024-11-01 21:31:39 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-11-01 21:31:39 +0000 |
commit | e8e00c8b7c55212230b0a992e8bb65d1a1b5dd43 (patch) | |
tree | 4a971a8dc94d00f3133769408ebdcb130e2d7f2d /world/map | |
parent | d6c1a633403c38b71837f51ca2a6e0edd0a85ef7 (diff) | |
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Corrected Magic Ring amount on Trader NPC
... to match the Swamp Chest chances.
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/news.d/99-01-news-2024-10-31.txt | 2 | ||||
-rw-r--r-- | world/map/npc/009-2/trader.txt | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/world/map/news.d/99-01-news-2024-10-31.txt b/world/map/news.d/99-01-news-2024-10-31.txt index 5b343c6b..e582b68d 100644 --- a/world/map/news.d/99-01-news-2024-10-31.txt +++ b/world/map/news.d/99-01-news-2024-10-31.txt @@ -6,7 +6,7 @@ {ul} {li}Bromenal set reworked and some parts are obtainable{/li} {li}Clouds_Calling.ogg was added back to music(Was referenced, but not updated last time){/li} -{li}Limitations of "in town"(Hurnscald) removed{/li} +{li}Limitations of "in town" removed. i.e. Spells and mob summons{/li} {li}Many new items and mobs{/li} {li}Tomato sale is over{/li} {li}Rain(kaflosh) has new effects on some mobs{/li} diff --git a/world/map/npc/009-2/trader.txt b/world/map/npc/009-2/trader.txt index a872117c..bcdc5d75 100644 --- a/world/map/npc/009-2/trader.txt +++ b/world/map/npc/009-2/trader.txt @@ -88,7 +88,7 @@ L_Healpots: L_Eamulet: mes "[Trader]"; - mes "\"These amulets are quite rare. Three times as rare as a Magic Ring, they say. I do have one though and would trade it off for three Magic Rings and thirteen Blood Stones. I've had a hard time finding those stones.\""; + mes "\"These amulets are quite rare. Two times as rare as a Magic Ring, they say. I do have one though and would trade it off for two Magic Rings and thirteen Blood Stones. I've had a hard time finding those stones.\""; menu "Alright.", L_GetEamuletConfirm, "I'd better check the shops out first.", L_Close; @@ -144,9 +144,9 @@ L_GetEamuletConfirm: "Yes, I'm positive.", L_GetEamulet; L_GetEamulet: - if (countitem("MagicRing") < 3) goto L_Missing; + if (countitem("MagicRing") < 2) goto L_Missing; if (countitem("Bloodstone") < 13) goto L_Missing; - delitem "MagicRing", 3; + delitem "MagicRing", 2; delitem "Bloodstone", 13; getitem "EnchantersAmulet", 1; mes "[Trader]"; |