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author | Hello=) <hello@themanaworld.org> | 2024-08-18 15:03:43 +0300 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-08-28 13:00:57 +0000 |
commit | 59aa2316201d785beee4abe7a4cfe6b87f53beb1 (patch) | |
tree | 30601d80f61a6e655540e456aaceea0ed4a9ea6c /world/map/npc/043-1/_import.txt | |
parent | a01cfaf7437652e79c3258aec08b4a3a776780bf (diff) | |
download | serverdata-master.tar.gz serverdata-master.tar.bz2 serverdata-master.tar.xz serverdata-master.zip |
Ledmitz nerfed bone arrow price in one of previous commits:
NPC -> player vending price: 50 GP -> 8 GP (nerf factor of 6.25)
Player -> NPC selling price: 20GP -> 4 GP (nerf factor of 5)
This commit re-scales yield of spell to restore GP output, roughly
same as its been before nerf.
Rescale factor choosen 5.333 which fits between of 5 and 6.25 nicely
and convenient as it allows just minimal /32 -> /6 divisor change.
As far as I experimented, yield remains roughly same,
about 740 vs 756 GP. Slightly imperfect due to integer rounding,
if this is a big deal I can use more complicated formulae.
Diffstat (limited to 'world/map/npc/043-1/_import.txt')
0 files changed, 0 insertions, 0 deletions