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2022-11-03Fix md5sum bug introduced by using upstreamJesusaves1-2/+12
2022-11-03Fix bug with new Windows file nameJesusaves1-0/+8
2022-11-03Fetch ManaVerse directly from upstreamJesusaves1-1/+13
2022-11-02Fix a couple minor bugsJesusaves2-3/+6
2022-11-02Fix automatic login flowJesusaves1-0/+6
2022-11-02Matt asked for more verbosity hereJesusaves1-1/+1
2022-11-02Keep this emphasis when selected as wellJesusaves1-0/+2
2022-11-02Add some emphasis when you hover a worldJesusaves1-0/+3
2022-11-02Fix typo (Deutsch)Jesusaves1-1/+1
2022-11-02Do not show the online player names list by defaultJesusaves2-3/+9
2022-11-02This should fix the infinite reinstall bugJesusaves1-1/+1
2022-11-02Skip unread text is the new default (there's a "SKIP" button on the quick menu)Jesusaves1-0/+6
2022-11-02Update keymap as Matt requested.Jesusaves3-3/+13
2022-11-02Skip splashscreen after preload is doneJesusaves1-2/+2
2022-10-24Fix a bug, but Ren'Py also has a bug of its ownJesusaves1-1/+1
2022-10-24Trust your own setting more blindly, even if things burn.Jesusaves2-4/+8
2022-10-14Update gitignore rulesJesusaves1-0/+3
2022-10-14You can now set a home world. Your homeworld buffs you in every other world.Jesusaves2-0/+35
2022-10-13Add primitive support to TMWA serversJesusaves1-1/+2
2022-08-22Automatic login: Death to the annoying login screen!Jesusaves5-3/+54
2022-06-16Update README as NetSysFire askedJesusaves1-0/+10
2022-06-16Merge branch 'renpy8' into 'master'Administrator4-8/+29
Adds support to Ren'Py 8, which uses a Python 3 backend. Renpy 8 still isn't officially released and wasn't extensively tested. We advise to clear persistent data before trying this out. Do note that while Ren'Py 8 can parse Ren'Py 7 persistent data, the same is not true backwards!! See merge request launcher/renpy!2
2022-06-16Add Support for Renpy 8Administrator4-8/+29
2022-04-08Fix some possibly broken codeJesusaves1-1/+2
2022-04-08We'll need to wait for Ren'Py 8 to support the built-in clientJesusaves7-1/+738
2022-04-08Add a built-in client which does nothingJesusaves6-7/+50
2022-04-08Full support for cutscenesJesusaves3-2/+10
2022-04-08wdym, "_" is not allowedJesusaves2-3/+3
2022-04-06Add prologues to the worlds (untested)Jesusaves2-0/+93
2022-01-28Remove rparse and add COPYING fileJesusaves2-47/+7
2022-01-02Improve these labels (Single Screen/Seamless -> Standard/Mouseless)Jesusaves1-2/+2
2021-12-22Replace Mirror Lake logo with Reid's versionReid Yaro1-0/+0
2021-12-19Add support to Soul Level Up, and show the cutscene for Chapter 2Jesusaves2-1/+15
2021-12-19A clever hack, but right now, you cannot advance to chapter 2. Hmm.Jesusaves4-4/+8
2021-12-19Prepare Chapter 2 screensJesusaves2-0/+49
2021-12-19We're now doing a sprint to have everything the old launcher had.Jesusaves4-2/+50
This implements support to online lists. The trick is a background thread fetching online list data every 60 seconds. And ignoring errors, of course.
2021-12-18Add a new cutscene when using the Mirror Lake for the first time.v2021.12.18Jesusaves1-0/+43
2021-12-18Bump version numberJesusaves1-1/+1
2021-12-18Move some definitions from renpy.rpy to a new fileJesusaves2-7/+40
2021-12-18Perfectly Seamless Night Sky by LuminousDragonGames [CC0] [OpenGameArt]Jesusaves1-0/+0
2021-12-18Add some notes, I probably would get a F at security XDJesusaves1-0/+2
2021-12-18Move the subkey to MultiPersistent and increase a bit entropy.Jesusaves3-5/+7
It is less safe than SHA-1, and the hash itself is vulnerable to bruteforce. But this should be enough for general purpose.
2021-12-18Remember password (unsafe)Jesusaves3-3/+33
2021-12-18Allow to remember email when single screen is setJesusaves5-6/+35
2021-12-18Add a single screen login methodJesusaves2-2/+214
2021-12-13Remove Google Auth.Jesusaves4-178/+24
2021-12-13Prototype versionJesusaves2-4/+49
2021-12-13Prototype function for obtaining Consent (it works)Jesusaves2-0/+74
2021-12-13Prepare support for multiple authentication methodsJesusaves3-24/+62
2021-11-23*Somehow* fix the broken button. Don't ask how.Jesusaves1-2/+3