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author | LawnCable <lawncable.tmw2@simonlaux.de> | 2018-05-23 22:08:48 -0400 |
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committer | LawnCable <lawncable.tmw2@simonlaux.de> | 2018-05-23 22:08:48 -0400 |
commit | e48328aac858537871c29953d9f4f2316e0c39dd (patch) | |
tree | dd346610d231b68b33b0298da31a214564fe8af9 | |
parent | 4ace342635861686f16be98e9969c41c42434147 (diff) | |
download | electron-e48328aac858537871c29953d9f4f2316e0c39dd.tar.gz electron-e48328aac858537871c29953d9f4f2316e0c39dd.tar.bz2 electron-e48328aac858537871c29953d9f4f2316e0c39dd.tar.xz electron-e48328aac858537871c29953d9f4f2316e0c39dd.zip |
- BugFix on open screenshot folder
- moved the run function into the cross platform file
- when you launch the game, the launcher windows gets closed an appears now as Tray Icon
-rw-r--r-- | src/main.ts | 86 | ||||
-rw-r--r-- | src/main/manaplus/manaApp/manaApp.interface.ts | 2 | ||||
-rw-r--r-- | src/main/manaplus/manaApp/windows.ts | 21 | ||||
-rw-r--r-- | src/main/manaplus/manaplus.ts | 61 | ||||
-rw-r--r-- | src/main/status.ts | 15 | ||||
-rw-r--r-- | src/renderer/gameserver/server.ts | 2 |
6 files changed, 156 insertions, 31 deletions
diff --git a/src/main.ts b/src/main.ts index d90b4b0..7810495 100644 --- a/src/main.ts +++ b/src/main.ts @@ -1,4 +1,4 @@ -import { app, BrowserWindow, ipcMain, remote } from 'electron'; +import { app, BrowserWindow, ipcMain, remote, Tray, Menu, dialog } from 'electron'; // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. @@ -45,7 +45,7 @@ app.on('ready', createWindow); app.on('window-all-closed', () => { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q - if (process.platform !== 'darwin') { + if (process.platform !== 'darwin' && !Status.getStatus().playing) { app.quit(); } }); @@ -59,7 +59,7 @@ app.on('activate', () => { }); ipcMain.on('quit', (event:any, arg:any)=> { - app.quit(); + mainWindow.close(); }); ipcMain.on('minimize', (event:any, arg:any)=> { @@ -75,7 +75,7 @@ ipcMain.on('debug', (event:any, arg:any)=> { Status.setActivity("Debug menue Toggled") }); -import {Status} from './main/status'; +import {Status, EventEmitter} from './main/status'; @@ -83,6 +83,70 @@ import {Status} from './main/status'; app.on('quit', () => { //drpcQuit(); + if (appIcon) appIcon.destroy() +}); + +let appIcon:Tray = null; + +EventEmitter.on('openTray',()=>{ + if(!appIcon){ + const iconName = "../assets/media/screenshot.png"; + const iconPath = path.join(__dirname, iconName) + appIcon = new Tray(iconPath) + + updateTrayIconMenue(); +} +}); + +function updateTrayIconMenue(){ + if(appIcon && appIcon!==null){ + let menue:Electron.MenuItemConstructorOptions[] = []; + if(Status.getStatus().gameRunning){ + menue.push({ + label: 'Open screenshot folder', + click: () => { + EventEmitter.emit('Mana:openScreenshotDir'); + } + }); + menue.push({ + label: 'Kill ManaPlus', + click: () => { + //TODO Ask the user first to confirm + const options = { + type: 'warning', + title: 'Kill ManaPlus', + message: "Are you sure?", + buttons: ['Yes', 'No'] + } + dialog.showMessageBox(options, (index) => { + if(index===0){ + EventEmitter.emit('Mana:killMana'); + } + }) + } + }); + }else{ + menue.push({ + label: 'Close Tray Icon', + click: () => { + EventEmitter.emit('closeTray'); + } + }); + } + + + appIcon.setToolTip('LawnCables Mana Launcher'); + appIcon.setContextMenu(Menu.buildFromTemplate(menue)); + } +} + +EventEmitter.on('status', updateTrayIconMenue); + +EventEmitter.on('closeTray',()=>{ + if (appIcon) { + appIcon.destroy(); + appIcon = null; + } }); @@ -94,7 +158,7 @@ ipcMain.on('play', async (event:any, arg:any) => { if(Status.getStatus().playing)return; console.log("play", arg); Status.setPlaying(true); - await ManaPlus.start(arg.address,arg.port,arg.engine,arg.username,arg.password); + await ManaPlus.start(arg); //Status.showError("Failed To Launch Mana Plus","Not implemented yet!","Launch Manaplus faild: Not Implemented"); return false; }); @@ -107,3 +171,15 @@ ipcMain.on('dragFileOut', (event:any, filepath:any) => { icon:path.join(__dirname, "../assets/media/screenshot.png") }) }) + +EventEmitter.on('reopenWindow',()=>{ + if (mainWindow === null) { + createWindow(); + } +}); + +EventEmitter.on('closeWindow',()=>{ + if (mainWindow !== null) { + mainWindow.close(); + } +}); diff --git a/src/main/manaplus/manaApp/manaApp.interface.ts b/src/main/manaplus/manaApp/manaApp.interface.ts index f70b26a..4db7c15 100644 --- a/src/main/manaplus/manaApp/manaApp.interface.ts +++ b/src/main/manaplus/manaApp/manaApp.interface.ts @@ -1,5 +1,5 @@ export interface ManaPlusApp { - run(parameters:string[]):void, + readonly startCommand:string, getGameDir():string, getVersion():Promise<string>, isInstalled():boolean, diff --git a/src/main/manaplus/manaApp/windows.ts b/src/main/manaplus/manaApp/windows.ts index b5cde15..92acb7f 100644 --- a/src/main/manaplus/manaApp/windows.ts +++ b/src/main/manaplus/manaApp/windows.ts @@ -8,32 +8,15 @@ import * as extract from 'extract-zip'; export class ManaPlusAppWindows implements ManaPlusApp { private path:string; - + public readonly startCommand:string; constructor(){ const ManaPath = app.getPath('userData')+"\\manaplus"; fs.existsSync(ManaPath) || fs.mkdirSync(ManaPath); fs.existsSync(app.getPath('userData')+"\\temp") || fs.mkdirSync(app.getPath('userData')+"\\temp"); this.path = ManaPath; + this.startCommand = this.path + "\\Mana\\manaplus.exe" } - run(parameters: string[]): void { - Status.setActivity(`Starting ManaPlus`); - const gameExe = this.path+"\\Mana\\manaplus.exe"; - console.log(gameExe, parameters); - const child = require('child_process').execFile(gameExe, parameters, function(err:Error, data:any) { - console.log(err); - console.log(data.toString()); - Status.setActivity(`ManaPlus is running`); - }); - child.on('close', ()=>{ - Status.setPlaying(false); - Status.removeActivity(); - }); - child.on('error', ()=>{ - Status.setPlaying(false); - //// TODO: Handle Error - }); - } getGameDir(): string { return this.path+"\\Mana\\"; } diff --git a/src/main/manaplus/manaplus.ts b/src/main/manaplus/manaplus.ts index b69190d..da8d6d5 100644 --- a/src/main/manaplus/manaplus.ts +++ b/src/main/manaplus/manaplus.ts @@ -3,11 +3,13 @@ import { ManaPlusAppWindows } from './ManaApp/windows'; import * as os from 'os'; import * as path from 'path'; import * as fs from 'fs-extra'; -import { app, ipcMain } from 'electron'; -import { Status } from '../status'; +import { app, ipcMain, shell } from 'electron'; +import { Status, EventEmitter } from '../status'; let ManaPlusInstance:ManaPlusApp; +let CurrentServer:{serverID:string,address:string}=null; + export namespace ManaPlus{ export const ERRORS = { @@ -29,10 +31,14 @@ export namespace ManaPlus{ - export async function start(server: any,port: any,engine: any,username: any,password: any){ + export async function start(args: any){ + CurrentServer={ + serverID:args.serverID, + address:args.address + }; let params:string[]; try { - params = await makeParams(server,port,engine,username,password); + params = await makeParams(args.address,args.port,args.engine,args.username,args.password); } catch (e){ console.log(e); Status.showError("Launch Preperation Failed", e.message, "Launch preparation failed") @@ -50,8 +56,20 @@ export namespace ManaPlus{ } //IDEA have client data updated here to, if needed - ManaPlusInstance.run(params); + + // Run it + Status.setGameRunning(true); + EventEmitter.emit('closeWindow'); + EventEmitter.emit('openTray'); + await runManaProgram(params,ManaPlusInstance.startCommand); + // On Close + Status.setGameRunning(false); + Status.setPlaying(false); + Status.removeActivity(); + EventEmitter.emit('reopenWindow'); + EventEmitter.emit('closeTray'); + CurrentServer=null; } } @@ -66,6 +84,9 @@ ipcMain.on('getScreenshots', (event:any, arg:string)=> { event.sender.send('getScreenshots', {dir:screenshotsDir, screenshots:screenshots.reverse().slice(0, 24)}); }); }); +EventEmitter.on('Mana:openScreenshotDir', ()=>{ + shell.openItem(path.normalize(app.getPath('userData')+`/screenshots/${CurrentServer.address}/`)); +}); function wasInitilized(){ return typeof(ManaPlusInstance) !== "undefined" && typeof(ManaPlusInstance) !== "undefined"; @@ -102,3 +123,33 @@ async function makeParams(server: any,port: any,engine: any,username?: any,passw return parameters; } + +let manaplusInstance: any=null; + +function runManaProgram(parameters: string[],gameExe:string): Promise<any> { + return new Promise((resolve, reject)=>{ + Status.setActivity(`Starting ManaPlus`); + + console.log(gameExe, parameters); + const child = require('child_process').execFile(gameExe, parameters, function(err:Error, data:any) { + console.log(err); + console.log(data.toString()); + Status.setActivity(`ManaPlus is running`); + }); + child.on('close', ()=>{ + manaplusInstance = null; + resolve(); + }); + child.on('error', ()=>{ + manaplusInstance = null; + resolve(); + //// TODO: Handle Error + }); + manaplusInstance = child; + }); +} + +EventEmitter.on("Mana:killMana",()=>{ + if(manaplusInstance && manaplusInstance !== null) + manaplusInstance.kill('SIGINT'); +}); diff --git a/src/main/status.ts b/src/main/status.ts index 18fccd1..fb99b35 100644 --- a/src/main/status.ts +++ b/src/main/status.ts @@ -6,6 +6,7 @@ type STATUS = { activity:string, ActivityIsError:boolean, playing:boolean, + gameRunning:boolean, } const status:STATUS = { @@ -13,9 +14,14 @@ const status:STATUS = { activity:null, playing:false, //Is manaplus starting or started ActivityIsError:false, + gameRunning:false, } export namespace Status { + export function setGameRunning(value: boolean){ + status.gameRunning=value; + updateStatus(); + } export function setProgress(value: number){ status.progress=value; updateStatus(); @@ -50,6 +56,7 @@ export namespace Status { } function updateStatus(){ + if(mainWindow && mainWindow!== null){ if(status.progress==null || status.progress<0) mainWindow.setProgressBar(-1); @@ -59,4 +66,12 @@ function updateStatus(){ mainWindow.setProgressBar(status.progress/100); mainWindow.webContents.send('status-update', status); + } + EventEmitter.emit('status', status); } + +import * as events from 'events'; + +class MyEmitter extends events {} + +export const EventEmitter = new MyEmitter(); diff --git a/src/renderer/gameserver/server.ts b/src/renderer/gameserver/server.ts index e7a1078..d0b4002 100644 --- a/src/renderer/gameserver/server.ts +++ b/src/renderer/gameserver/server.ts @@ -271,7 +271,7 @@ ipcRenderer.on('getScreenshots', (event:any, data:{dir:string, screenshots:strin const openFolderButton = document.createElement('button'); openFolderButton.innerText = "Open folder to see all"; openFolderButton.addEventListener('click', ()=>{ - shell.showItemInFolder(data.dir); + shell.openItem(data.dir); }); screenshots.appendChild(openFolderButton); } |