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2008-06-17#333 Suppress 'trade with X cancelled' messages for ignored players.David Athay1-2/+6
2008-06-14Fixed trade bug again.David Athay1-2/+2
2008-06-14Fixed compilation errors and trade bug.David Athay1-0/+5
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer4-20/+44
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-06-04Display shield sprite also in character select window (patch by Sanga).Bjørn Lindeijer1-1/+1
2008-06-02Merged handling for eAthena packets 0x00c3 and 0x01d7 and added support forBjørn Lindeijer3-48/+53
displaying a shield sprite (patch by Sanga).
2008-05-14Added ability to define friends, players you want to ignore or disregard andBjørn Lindeijer4-42/+40
configure whether trading is allowed. Based on new popup code, configuration improvements to store hierarchical data and a table model.
2008-04-26When picking up GP from trade or quest, tell the user in the chat window ↵Dennis Friis1-2/+9
like with items.
2008-04-24Make shortcut container ID based instead of slot based. Fixes items shifting ↵Dennis Friis1-1/+0
around often causing equipment to be lost.
2008-04-10Implemented support for whispering to other players (patch by peavey).Bjørn Lindeijer2-0/+37
2008-04-10(no commit message)Philipp Sehmisch1-3/+4
2008-04-09Re-enabled non-functional item shortcut window, planned to be fixed for 0.0.25Bjørn Lindeijer1-2/+2
(reverted change 3811). Somehow seems it's not drawing anything, not sure why.
2008-03-23Removed unnecessary forwarding method.Bjørn Lindeijer1-1/+3
2007-12-31Added config options to set the scroll center. Retained scroll offset during ↵Philipp Sehmisch1-0/+7
map change for smoother map transitions.
2007-12-24Disabled non-functional item shortcut window.Bjørn Lindeijer1-2/+2
2007-12-22Make sure chat messages are also trimmed for the local player.Bjørn Lindeijer1-0/+1
2007-12-10Simplified player subsprite handling by treating equipment, hairstyle and ↵Philipp Sehmisch3-18/+18
base sprites alike. Implementing female hairstyles is now a purely content-sided task.
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via ↵Bjørn Lindeijer2-8/+12
svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-2/+3
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer2-3/+3
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-10-18Implemented automatic denying of trade requests based on a patch Bjørn Lindeijer2-11/+50
submitted by Quiche_on_a_leash.
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer3-11/+9
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
2007-08-24Added trimming of name for new character creation and of chat messagesBjørn Lindeijer1-0/+2
appearing above players. Also improved resize mouse cursor indication, removing duplicated code and fixing indicator above resize grip.
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer2-2/+2
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer2-9/+15
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
2007-08-22Added close button and item shortcut backgrounds to files that will beBjørn Lindeijer1-0/+1
installed.
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-1/+2
2007-08-20Added monster killed xp notification effect.Joshua Langley2-2/+2
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch3-14/+14
through the equipment sprite database. (use -u to ignore updates)
2007-06-12Fix of DEF_BONUS not updating, and added Mac OSX icon.David Athay1-0/+1
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-3/+14
2007-03-24Make sure that when a network error occurs, the error message is available andBjørn Lindeijer2-39/+78
shown to the user. Also, only enable Register button when all necessary fields are filled in.
2007-03-24Go back to login or register state on error, depending on what the user wasBjørn Lindeijer2-2/+8
doing, and fixed the error message when registering an account that already exists. Also another crash fix following from previous commit.
2007-03-22Clarified the error message when character creation fails and made sure theBjørn Lindeijer2-38/+66
character creation dialog doesn't close when creation failed.
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay2-0/+6
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-17/+14
2007-01-30Removed unused Packet class.Bjørn Lindeijer3-88/+0
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer2-4/+4
2006-12-12Hide all NPC dialogs after deathEugenio Favalli1-0/+11
2006-12-12Fixed crash when selecting an item after deathEugenio Favalli1-0/+5
2006-12-06Fixed crashs when changing equipment.Philipp Sehmisch1-26/+19
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer3-16/+35
2006-12-01Monster sound effect patchPhilipp Sehmisch2-34/+23
2006-11-30Some optimizations to setSex, setWeapon and handling of player update messages.Bjørn Lindeijer1-3/+7
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-4/+6
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch1-1/+1
2006-11-09Fixed a conflict with Windows headers and updated project filesEugenio Favalli2-13/+14
2006-11-05Changed some printf statements to log statements.Bjørn Lindeijer3-7/+9
2006-11-05Added item's pictures in sell dialogs, and precisions about the total money ↵Yohann Ferreira1-0/+1
in it.
2006-09-03Introduced SelectionListener to fix updating problem in inventory windowBjørn Lindeijer1-8/+3
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL.