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path: root/src/animatedsprite.cpp
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2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-12/+6
2007-05-07Fixed positioning of monster names and target circles.Philipp Sehmisch1-0/+24
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-1/+0
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer1-3/+3
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-311/+97
2006-11-15Separated getProperty method to an XML utility namespace.Bjørn Lindeijer1-45/+18
2006-11-14Resolve Image* of animation phase at load time instead of storing just theBjørn Lindeijer1-37/+55
2006-11-14Separated Action class to its own module.Bjørn Lindeijer1-0/+1
2006-09-20tweaks at the animation system (mostly about fixing the looping attack animat...Philipp Sehmisch1-13/+13
2006-09-16another variable name change doener suggestedPhilipp Sehmisch1-6/+6
2006-09-16Fixed the crash when attacking without a weapon, some additional stability im...Philipp Sehmisch1-23/+39
2006-09-16Fixed line-endings and set missing properties.Björn Steinbrink1-29/+29
2006-09-13some improvements at the animation systemPhilipp Sehmisch1-13/+34
2006-08-26Applied patch by Bahamut81 which implements resetting of Animation, Action andBjørn Lindeijer1-7/+10
2006-08-04Fix enum being treated as string.Björn Steinbrink1-1/+1
2006-08-04Small code cleanup/lower indentation.Björn Steinbrink1-36/+35
2006-08-04Fixed presence of NULL actions. This is doener's version of the fix, because itBjørn Lindeijer1-1/+4
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer1-22/+31
2006-08-01animations and directions are now passed and stored as enums and no longer as...Philipp Sehmisch1-21/+92
2006-07-30Unified the play methods.Björn Steinbrink1-13/+5
2006-07-29A bunch of cleanups.Björn Steinbrink1-84/+51
2006-07-29Moved include from header to source file.Björn Steinbrink1-0/+1
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+340