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Diffstat (limited to 'src/gui/trade.h')
-rw-r--r--src/gui/trade.h61
1 files changed, 44 insertions, 17 deletions
diff --git a/src/gui/trade.h b/src/gui/trade.h
index df724038..bde0481c 100644
--- a/src/gui/trade.h
+++ b/src/gui/trade.h
@@ -34,7 +34,9 @@
class Inventory;
class Item;
class ItemContainer;
+#ifdef EATHENA_SUPPORT
class Network;
+#endif
class ScrollArea;
/**
@@ -48,7 +50,11 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
/**
* Constructor.
*/
+#ifdef TMWSERV_SUPPORT
+ TradeWindow();
+#else
TradeWindow(Network *network);
+#endif
/**
* Destructor.
@@ -56,31 +62,25 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
~TradeWindow();
/**
- * Called when resizing the window.
- *
- * @param event The calling event
- */
- void widgetResized(const gcn::Event &event);
-
- /**
- * Add money to the trade window.
+ * Displays expected money in the trade window.
*/
- void addMoney(int quantity);
+ void setMoney(int quantity);
/**
* Add an item to the trade window.
*/
- void addItem(int id, bool own, int quantity, bool equipment);
+ void addItem(int id, bool own, int quantity);
/**
- * Remove a item from the trade window.
+ * Reset both item containers
*/
- void removeItem(int id, bool own);
+ void reset();
+#ifdef EATHENA_SUPPORT
/**
- * Reset both item containers
+ * Add an item to the trade window.
*/
- void reset();
+ void addItem(int id, bool own, int quantity, bool equipment);
/**
* Change quantity of an item.
@@ -96,11 +96,16 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
* Set trade Button disabled
*/
void setTradeButton(bool enabled);
+#endif
/**
* Player received ok message from server
*/
+#ifdef TMWSERV_SUPPORT
+ void receivedOk();
+#else
void receivedOk(bool own);
+#endif
/**
* Send trade packet.
@@ -119,7 +124,23 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
void action(const gcn::ActionEvent &event);
private:
+#ifdef TMWSERV_SUPPORT
+ enum Status
+ {
+ PREPARING, /**< Players are adding items. */
+ PROPOSING, /**< Local player is proposing a trade. */
+ ACCEPTING /**< Distant player is proposing a trade. */
+ };
+
+ /**
+ * Sets the current status of the trade.
+ */
+ void setStatus(Status);
+#endif
+
+#ifdef EATHENA_SUPPORT
Network *mNetwork;
+#endif
typedef const std::auto_ptr<Inventory> InventoryPtr;
InventoryPtr mMyInventory;
@@ -129,11 +150,17 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
ItemContainer *mPartnerItemContainer;
gcn::Label *mMoneyLabel;
- gcn::Label *mMoneyLabel2;
- gcn::Button *mAddButton, *mOkButton, *mCancelButton, *mTradeButton;
- ScrollArea *mMyScroll, *mPartnerScroll;
+ gcn::Button *mTradeButton;
+#ifdef EATHENA_SUPPORT
+ gcn::Button *mOkButton;
+#endif
gcn::TextField *mMoneyField;
+
+#ifdef TMWSERV_SUPPORT
+ Status mStatus;
+#else
bool mOkOther, mOkMe;
+#endif
};
extern TradeWindow *tradeWindow;