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authorJesusaves <cpntb1@ymail.com>2021-04-11 13:35:08 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-11 13:35:08 -0300
commit7ec475c058c340dd95f49e9c599dcc62bd19fb16 (patch)
tree8c33fc5d33428b99e0df50088b4884b3aa9eafa9 /npc/003-4
parentf0b75fb23e0e6f9e7e99907f3dac6ee327c52528 (diff)
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Fix typos. Add the newer npcs: Ashley, Kytty and The Beheader
Diffstat (limited to 'npc/003-4')
-rw-r--r--npc/003-4/_import.txt1
-rw-r--r--npc/003-4/ashley.txt60
2 files changed, 61 insertions, 0 deletions
diff --git a/npc/003-4/_import.txt b/npc/003-4/_import.txt
index 00ff0aad..19764510 100644
--- a/npc/003-4/_import.txt
+++ b/npc/003-4/_import.txt
@@ -2,3 +2,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/003-4/_mobs.txt",
"npc/003-4/_warps.txt",
+"npc/003-4/ashley.txt",
diff --git a/npc/003-4/ashley.txt b/npc/003-4/ashley.txt
new file mode 100644
index 00000000..9be78493
--- /dev/null
+++ b/npc/003-4/ashley.txt
@@ -0,0 +1,60 @@
+003-4,35,25,0 script Ashley NPC139,{
+ mes "[Ashley]";
+ mes "\"Ah, hello. Your smell is different, you seem to have come from a different time.";
+ mes "Perhaps you have the rare item I'm looking for?\"";
+ menu
+ "Sure!",L_Next,
+ "Sorry, I'm busy.",L_close;
+
+L_Next:
+ mes "She smiles mischievously.";
+ mes "[Ashley]";
+ mes "\"Oho, I need an item which doesn't exists at this time... It is called Mylarin Dust.\"";
+ next;
+ mes "[Ashley]";
+ mes "Grinning intensifies";
+ mes "\"I'll even give you an old weapon as a reward.\"";
+ next;
+ mes "[Ashley]";
+ mes "\"So, do you have it?\"";
+ menu
+ "Yeah, here is it.",L_Next1,
+ "Not yet.",L_close;
+
+L_Next1:
+ if (countitem("MylarinDust") < 1)
+ goto L_NoMylarin;
+
+ getinventorylist;
+ if (@inventorylist_count == 100)
+ goto L_FullInv;
+
+ delitem "MylarinDust", 1;
+ getexp 2000, 0;
+ getitem "SandCutter", 1;
+ mes "[Ashley]";
+ mes "Grinning widely";
+ mes "\"Thanks, mortal. This will help me a bit...\"";
+ next;
+ mes "[Ashley]";
+ mes "\"And if you have more Mylarin Dust with you, I will not hesitate to give you another old weapon as a reward.\"";
+ goto L_close;
+
+L_NoMylarin:
+ mes "[Ashley]";
+ mes "She fakes smiles at you";
+ mes "\"Oh, did you said you wanted me to play with you?\"";
+ next;
+ mes "[Ashley]";
+ mes "\"While I would love to play... I still have to put a prank on Cupid, so you'll have to wait your turn.\"";
+ goto L_close;
+
+L_FullInv:
+ mes "[Ashley]";
+ mes "\"You're carrying so many things that I feel the urge of stomping you.\"";
+ goto L_close;
+
+L_close:
+ @inventorylist_count = 0;
+ close;
+}