From 7ec475c058c340dd95f49e9c599dcc62bd19fb16 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 11 Apr 2021 13:35:08 -0300 Subject: Fix typos. Add the newer npcs: Ashley, Kytty and The Beheader --- npc/003-4/_import.txt | 1 + npc/003-4/ashley.txt | 60 +++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 61 insertions(+) create mode 100644 npc/003-4/ashley.txt (limited to 'npc/003-4') diff --git a/npc/003-4/_import.txt b/npc/003-4/_import.txt index 00ff0aad..19764510 100644 --- a/npc/003-4/_import.txt +++ b/npc/003-4/_import.txt @@ -2,3 +2,4 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/003-4/_mobs.txt", "npc/003-4/_warps.txt", +"npc/003-4/ashley.txt", diff --git a/npc/003-4/ashley.txt b/npc/003-4/ashley.txt new file mode 100644 index 00000000..9be78493 --- /dev/null +++ b/npc/003-4/ashley.txt @@ -0,0 +1,60 @@ +003-4,35,25,0 script Ashley NPC139,{ + mes "[Ashley]"; + mes "\"Ah, hello. Your smell is different, you seem to have come from a different time."; + mes "Perhaps you have the rare item I'm looking for?\""; + menu + "Sure!",L_Next, + "Sorry, I'm busy.",L_close; + +L_Next: + mes "She smiles mischievously."; + mes "[Ashley]"; + mes "\"Oho, I need an item which doesn't exists at this time... It is called Mylarin Dust.\""; + next; + mes "[Ashley]"; + mes "Grinning intensifies"; + mes "\"I'll even give you an old weapon as a reward.\""; + next; + mes "[Ashley]"; + mes "\"So, do you have it?\""; + menu + "Yeah, here is it.",L_Next1, + "Not yet.",L_close; + +L_Next1: + if (countitem("MylarinDust") < 1) + goto L_NoMylarin; + + getinventorylist; + if (@inventorylist_count == 100) + goto L_FullInv; + + delitem "MylarinDust", 1; + getexp 2000, 0; + getitem "SandCutter", 1; + mes "[Ashley]"; + mes "Grinning widely"; + mes "\"Thanks, mortal. This will help me a bit...\""; + next; + mes "[Ashley]"; + mes "\"And if you have more Mylarin Dust with you, I will not hesitate to give you another old weapon as a reward.\""; + goto L_close; + +L_NoMylarin: + mes "[Ashley]"; + mes "She fakes smiles at you"; + mes "\"Oh, did you said you wanted me to play with you?\""; + next; + mes "[Ashley]"; + mes "\"While I would love to play... I still have to put a prank on Cupid, so you'll have to wait your turn.\""; + goto L_close; + +L_FullInv: + mes "[Ashley]"; + mes "\"You're carrying so many things that I feel the urge of stomping you.\""; + goto L_close; + +L_close: + @inventorylist_count = 0; + close; +} -- cgit v1.2.3-60-g2f50