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authorJesusaves <cpntb1@ymail.com>2021-04-13 11:36:36 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-13 11:36:36 -0300
commit54df9a7486ae95fbc42183e27ab096edee8fd1ed (patch)
tree96bb1d280fc777926c1ed677e21b225776511263 /conf
parent582bdded52e48bc0b08828a8257b18a7a8786402 (diff)
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Some more conf. inheirted from TMWA; Change max stat from 99 to 100
Diffstat (limited to 'conf')
-rw-r--r--conf/map/battle/battle.conf6
-rw-r--r--conf/map/battle/player.conf8
2 files changed, 7 insertions, 7 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf
index 290e1ee7..f902e639 100644
--- a/conf/map/battle/battle.conf
+++ b/conf/map/battle/battle.conf
@@ -40,7 +40,7 @@ enable_perfect_flee: 1
// Who can have critical attacks? (Note 3)
// (Note that there are some skills that always do critical hit regardless of this)
-enable_critical: 17
+enable_critical: 27
// Critical adjustment rate for non-players (Note 2)
mob_critical_rate: 100
@@ -74,7 +74,7 @@ player_damage_delay_rate: 100
// 0 = element undead
// 1 = race undead
// 2 = both (either one works)
-undead_detect_type: 0
+undead_detect_type: 2
// Does HP recover if hit by an attribute that's same as your own? (Note 1)
// (Will not work in Renewal)
@@ -92,7 +92,7 @@ agi_penalty_type: 1
// When agi penalty is enabled, to whom it should apply to? (Note 3)
// By default, only players get the penalty.
-agi_penalty_target: 1
+agi_penalty_target: 9
// Amount of enemies required to be targetting player before FLEE begins to be penalized
agi_penalty_count: 3
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf
index aa9cf92f..263d47a6 100644
--- a/conf/map/battle/player.conf
+++ b/conf/map/battle/player.conf
@@ -43,7 +43,7 @@ left_cardfix_to_right: true
// The amount of HP a player will respawn with, 0 is default.
// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)
-restart_hp_rate: 0
+restart_hp_rate: 50
// The amount of SP a player will respawn with, 0 is default.
// (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.)
@@ -105,7 +105,7 @@ max_hp: 1000000
max_sp: 1000000
// Max limit of char stats. (agi, str, etc.)
-max_parameter: 99
+max_parameter: 100
// Same as max_parameter, but for 3rd classes.
max_third_parameter: 130
@@ -172,7 +172,7 @@ invite_request_check: true
// 0 = Disabled
// 1 = Dropped only in PvP maps
// 2 = Dropped in all situations
-bone_drop: 1
+bone_drop: 0
// Do mounted (on Peco) characters increase their size
// 0 = no
@@ -189,7 +189,7 @@ idle_no_autoloot: 0
// Minimum distance a vending/chat room must be from a NPC in order to be placed
// Default: 3 (0: disabled).
-min_npc_vendchat_distance: 3
+min_npc_vendchat_distance: 0
// If min_npc_vendchat_distance is enabled,
// can players vend/chat room nearby hidden npc? (Ie: FAKE_NPC/HIDDEN_WARP_NPC)