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-rw-r--r--conf/map/battle/battle.conf6
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf
index 290e1ee7..f902e639 100644
--- a/conf/map/battle/battle.conf
+++ b/conf/map/battle/battle.conf
@@ -40,7 +40,7 @@ enable_perfect_flee: 1
// Who can have critical attacks? (Note 3)
// (Note that there are some skills that always do critical hit regardless of this)
-enable_critical: 17
+enable_critical: 27
// Critical adjustment rate for non-players (Note 2)
mob_critical_rate: 100
@@ -74,7 +74,7 @@ player_damage_delay_rate: 100
// 0 = element undead
// 1 = race undead
// 2 = both (either one works)
-undead_detect_type: 0
+undead_detect_type: 2
// Does HP recover if hit by an attribute that's same as your own? (Note 1)
// (Will not work in Renewal)
@@ -92,7 +92,7 @@ agi_penalty_type: 1
// When agi penalty is enabled, to whom it should apply to? (Note 3)
// By default, only players get the penalty.
-agi_penalty_target: 1
+agi_penalty_target: 9
// Amount of enemies required to be targetting player before FLEE begins to be penalized
agi_penalty_count: 3