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// Homunculus Skill Tree Database
//
// Structure of Database:
// Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
//
// 01. Class                    Homunculus ID.
// 02. SkillID                  Skill ID of the homunuculus skill.
// 03. MaxLv                    Maximum level of the homunuculus skill.
// 04. JobLevel                 Job level required for the skill to become available (optional, reserved, not used by server).
// 05. Prerequisite SkillID     Homunculus skill required for the skill to become available.
// 06. Prerequisite SkillLv     Level of the required homunculus skill.
// ...
// 15. IntimacyLvReq			Minimum level of intimacy to unlock skill.
//
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.