// Homunculus Skill Tree Database // // Structure of Database: // Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name# // // 01. Class Homunculus ID. // 02. SkillID Skill ID of the homunuculus skill. // 03. MaxLv Maximum level of the homunuculus skill. // 04. JobLevel Job level required for the skill to become available (optional, reserved, not used by server). // 05. Prerequisite SkillID Homunculus skill required for the skill to become available. // 06. Prerequisite SkillLv Level of the required homunculus skill. // ... // 15. IntimacyLvReq Minimum level of intimacy to unlock skill. // // NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.