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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-02-15 02:42:16 +0100 |
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committer | Haru <haru@dotalux.com> | 2020-04-05 21:20:35 +0200 |
commit | 9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6 (patch) | |
tree | 937bc24ff86a26049e9210249815cacd26b0e519 /src | |
parent | ab43b05c49ca51a9aecf83d5765f65744b73e088 (diff) | |
download | hercules-9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6.tar.gz hercules-9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6.tar.bz2 hercules-9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6.tar.xz hercules-9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6.zip |
Increase MAX_MOB_DB to 22000
Increased MAX_MOB_DB to 22000 to support new mobs/pets with IDs 20000+. (For example NIGHTMARE_TERROR_H (20373) and WANDER_MAN_H (20420).)
This also eliminates the conflict between job IDs and clone IDs. (Issue #303)
Diffstat (limited to 'src')
-rw-r--r-- | src/map/mob.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 8839809f2..4cfddc2cd 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -35,7 +35,7 @@ struct hplugin_data_store; // Change this to increase the table size in your mob_db to accommodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 -#define MAX_MOB_DB 5000 +#define MAX_MOB_DB 22000 //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 |