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path: root/graphics/sprites/monsters/junglefowl.xml
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<?xml version="1.0"?>
<!--
Frame map:

     s   s   s   w   w   w a/w   a   a   a   a   d
l    0   1   2   3   4   5   6   7   8   9  10  11
r   12  13  14  15  16  17  18  19  20  21  22  23
d   24  25  26  27  28  29  30  31  32  33  34  35
u   36  37  38  39  40  41  42  43  44  45  46  47

a = attack
d = death
s = stand
w = walk

l = left
r = right
d = down
u = up
-->
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/junglefowl.png|W" width="50" height="50"/>
  <action name="stand" imageset="base">
    <animation direction="left">
      <frame index="0" delay="800"/>
      <frame index="1" delay="300"/>
      <frame index="2" delay="400"/>
      <frame index="1" delay="300"/>
      <frame index="2" delay="400"/>
      <frame index="1" delay="300"/>
      <frame index="0" delay="500"/>
    </animation>
    <animation direction="right">
      <frame index="12" delay="800"/>
      <frame index="13" delay="300"/>
      <frame index="14" delay="400"/>
      <frame index="13" delay="300"/>
      <frame index="14" delay="400"/>
      <frame index="13" delay="300"/>
      <frame index="12" delay="500"/>
    </animation>
    <animation direction="down">
      <frame index="24" delay="800"/>
      <frame index="25" delay="300"/>
      <frame index="26" delay="400"/>
      <frame index="25" delay="300"/>
      <frame index="26" delay="400"/>
      <frame index="25" delay="300"/>
      <frame index="24" delay="500"/>
    </animation>
    <animation direction="up">
      <frame index="36" delay="800"/>
      <frame index="37" delay="300"/>
      <frame index="38" delay="400"/>
      <frame index="37" delay="300"/>
      <frame index="38" delay="400"/>
      <frame index="37" delay="300"/>
      <frame index="36" delay="500"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="left">
      <sequence start="3" end="6" delay="100"/>
    </animation>
    <animation direction="right">
      <sequence start="15" end="18" delay="100"/>
    </animation>
    <animation direction="down">
      <sequence start="27" end="30" delay="100"/>
    </animation>
    <animation direction="up">
      <sequence start="39" end="42" delay="100"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="left">
      <frame index="11" delay="0"/>
    </animation>
    <animation direction="right">
      <frame index="23" delay="0"/>
    </animation>
    <animation direction="down">
      <frame index="35" delay="0"/>
    </animation>
    <animation direction="up">
      <frame index="47" delay="0"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="left">
      <sequence start="6" end="10" delay="70"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="18" end="22" delay="70"/>
      <end/>
    </animation>
    <animation direction="down">
      <sequence start="30" end="34" delay="70"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="42" end="46" delay="70"/>
      <end/>
    </animation>
  </action>
</sprite>