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Diffstat (limited to 'graphics/sprites/monsters/junglefowl.xml')
-rw-r--r-- | graphics/sprites/monsters/junglefowl.xml | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/junglefowl.xml b/graphics/sprites/monsters/junglefowl.xml new file mode 100644 index 00000000..fb3fc81b --- /dev/null +++ b/graphics/sprites/monsters/junglefowl.xml @@ -0,0 +1,107 @@ +<?xml version="1.0"?> +<!-- +Frame map: + + s s s w w w a/w a a a a d +l 0 1 2 3 4 5 6 7 8 9 10 11 +r 12 13 14 15 16 17 18 19 20 21 22 23 +d 24 25 26 27 28 29 30 31 32 33 34 35 +u 36 37 38 39 40 41 42 43 44 45 46 47 + +a = attack +d = death +s = stand +w = walk + +l = left +r = right +d = down +u = up +--> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/junglefowl.png|W" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation direction="left"> + <frame index="0" delay="800"/> + <frame index="1" delay="300"/> + <frame index="2" delay="400"/> + <frame index="1" delay="300"/> + <frame index="2" delay="400"/> + <frame index="1" delay="300"/> + <frame index="0" delay="500"/> + </animation> + <animation direction="right"> + <frame index="12" delay="800"/> + <frame index="13" delay="300"/> + <frame index="14" delay="400"/> + <frame index="13" delay="300"/> + <frame index="14" delay="400"/> + <frame index="13" delay="300"/> + <frame index="12" delay="500"/> + </animation> + <animation direction="down"> + <frame index="24" delay="800"/> + <frame index="25" delay="300"/> + <frame index="26" delay="400"/> + <frame index="25" delay="300"/> + <frame index="26" delay="400"/> + <frame index="25" delay="300"/> + <frame index="24" delay="500"/> + </animation> + <animation direction="up"> + <frame index="36" delay="800"/> + <frame index="37" delay="300"/> + <frame index="38" delay="400"/> + <frame index="37" delay="300"/> + <frame index="38" delay="400"/> + <frame index="37" delay="300"/> + <frame index="36" delay="500"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="left"> + <sequence start="3" end="6" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="15" end="18" delay="100"/> + </animation> + <animation direction="down"> + <sequence start="27" end="30" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="left"> + <frame index="11" delay="0"/> + </animation> + <animation direction="right"> + <frame index="23" delay="0"/> + </animation> + <animation direction="down"> + <frame index="35" delay="0"/> + </animation> + <animation direction="up"> + <frame index="47" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="left"> + <sequence start="6" end="10" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="18" end="22" delay="70"/> + <end/> + </animation> + <animation direction="down"> + <sequence start="30" end="34" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="42" end="46" delay="70"/> + <end/> + </animation> + </action> +</sprite> |