diff options
author | Numa <numa@themanaworld.org> | 2023-04-18 03:31:52 +0000 |
---|---|---|
committer | Numa <numa@themanaworld.org> | 2023-04-18 03:31:52 +0000 |
commit | cd603c3554dcd43b8d2318b19d53818bfc814ccf (patch) | |
tree | cb59e353d30de40b259efc72ec61ed2e975acb7d /graphics/sprites/monsters | |
parent | 356dfad8aa72d6ee033ee66561cc9cf15f9ccdd1 (diff) | |
download | clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.gz clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.bz2 clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.xz clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.zip |
Sync with Legacy repo
Diffstat (limited to 'graphics/sprites/monsters')
52 files changed, 810 insertions, 1240 deletions
diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml index 330e96c9..b5f6b87f 100644 --- a/graphics/sprites/monsters/SUSAN.xml +++ b/graphics/sprites/monsters/SUSAN.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/SUSAN.png|R" width="58" height="46"/> + <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0"/> diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differindex d5fcfb86..6396424b 100644 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differindex 78d92547..9591e883 100644 --- a/graphics/sprites/monsters/accessories/slime-bubble.png +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differindex 433f47b9..aa6dea1b 100644 --- a/graphics/sprites/monsters/accessories/slime-littleslime.png +++ b/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differindex b786aea4..b4763489 100644 --- a/graphics/sprites/monsters/accessories/slime-rudolph.png +++ b/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png Binary files differindex 6f9b8c21..a414f059 100644 --- a/graphics/sprites/monsters/accessories/slime-santa.png +++ b/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differindex 8e92c2f4..609c4acf 100644 --- a/graphics/sprites/monsters/accessories/slime-seajelly.png +++ b/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differindex b554435f..fbddf607 100644 --- a/graphics/sprites/monsters/archant.png +++ b/graphics/sprites/monsters/archant.png diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml index 42b3a5a0..40486be3 100644 --- a/graphics/sprites/monsters/archant.xml +++ b/graphics/sprites/monsters/archant.xml @@ -1,12 +1,6 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc -Copyright (C) 2018 TMW 2 Moubootaur Legends --> - +<?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/archant.png" - width="24" - height="30"/> - + <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="0" offsetY="2"/> @@ -21,7 +15,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <frame index="30" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="walk" imageset="base"> <animation direction="down"> <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> @@ -36,7 +29,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="dead" imageset="base"> <animation direction="down"> <frame index="9" offsetX="0" offsetY="2"/> @@ -51,7 +43,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <frame index="39" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="attack" imageset="base"> <animation direction="down"> <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differindex a0c2fd46..e7137216 100644 --- a/graphics/sprites/monsters/bandit.png +++ b/graphics/sprites/monsters/bandit.png diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png Binary files differindex f84a1f76..899701f6 100644 --- a/graphics/sprites/monsters/bat.png +++ b/graphics/sprites/monsters/bat.png diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png Binary files differindex cd1f8bcd..2f50f881 100644 --- a/graphics/sprites/monsters/bee.png +++ b/graphics/sprites/monsters/bee.png diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differindex 764630a8..0efe1eb5 100644 --- a/graphics/sprites/monsters/bluepar.png +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differindex f15cd2c7..b7f20113 100644 --- a/graphics/sprites/monsters/butterfly.png +++ b/graphics/sprites/monsters/butterfly.png diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml index 43ed98fc..c06457fe 100644 --- a/graphics/sprites/monsters/crafty.xml +++ b/graphics/sprites/monsters/crafty.xml @@ -2,176 +2,155 @@ <!-- Author: Reid Copyleft (C) 2015 Evol Online --> <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/crafty.png" - width="32" - height="32" - offsetY="-40"/> - - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="16" delay="180" offsetY="3"/> - <sequence start="17" end="19" delay="90" offsetY="3"/> - <frame index="1" delay="80" offsetY="1"/> - <jump action="stand"/> - </animation> - </action> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="60" offsetY="-1"/> - <frame index="1" delay="50" offsetY="3"/> - <frame index="2" delay="50" offsetY="6"/> - <frame index="0" delay="60" offsetY="7"/> - <frame index="1" delay="50" offsetY="11"/> - <frame index="2" delay="50" offsetY="17"/> - <frame index="0" delay="60" offsetY="17"/> - <frame index="1" delay="50" offsetY="14"/> - <frame index="2" delay="50" offsetY="8"/> - <frame index="1" delay="60" offsetY="4"/> - <end /> - </animation> - - <animation direction="right"> - <!-- Fall --> - <frame index="4" delay="30" offsetY="-1"/> - <frame index="4" delay="30" offsetY="2" offsetX="4"/> - <frame index="5" delay="40" offsetY="4" offsetX="8"/> - <frame index="6" delay="50" offsetY="4" offsetX="8"/> - <frame index="5" delay="30" offsetY="8" offsetX="12"/> - <frame index="4" delay="30" offsetY="8" offsetX="16"/> - <!-- Bite --> - <frame index="5" delay="40" offsetY="10" offsetX="12"/> - <frame index="6" delay="50" offsetY="10" offsetX="12"/> - <frame index="5" delay="30" offsetY="12" offsetX="16"/> - <!-- Fly back to current pos --> - <frame index="4" delay="50" offsetY="11" offsetX="14"/> - <frame index="5" delay="40" offsetY="8" offsetX="10"/> - <frame index="6" delay="50" offsetY="6" offsetX="7"/> - <frame index="5" delay="30" offsetY="3" offsetX="4"/> - <frame index="4" delay="40" offsetY="2" offsetX="1"/> - <end /> - </animation> - - <animation direction="up"> - <frame index="8" delay="60" offsetY="-1"/> - <frame index="9" delay="50" offsetY="2"/> - <frame index="10" delay="50" offsetY="4"/> - <frame index="8" delay="60" offsetY="1"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="8" delay="60" offsetY="2"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="9" delay="60" offsetY="2"/> - <end /> - </animation> - - <animation direction="left"> - <!-- Fall --> - <frame index="12" delay="30" offsetY="-1"/> - <frame index="12" delay="30" offsetY="2" offsetX="-4"/> - <frame index="13" delay="40" offsetY="4" offsetX="-8"/> - <frame index="14" delay="50" offsetY="4" offsetX="-8"/> - <frame index="13" delay="30" offsetY="8" offsetX="-12"/> - <frame index="12" delay="30" offsetY="8" offsetX="-16"/> - <!-- Bite --> - <frame index="13" delay="40" offsetY="10" offsetX="-12"/> - <frame index="14" delay="50" offsetY="10" offsetX="-12"/> - <frame index="13" delay="30" offsetY="12" offsetX="-16"/> - <!-- Fly back to current pos --> - <frame index="12" delay="50" offsetY="11" offsetX="-14"/> - <frame index="13" delay="40" offsetY="8" offsetX="-10"/> - <frame index="14" delay="50" offsetY="6" offsetX="-7"/> - <frame index="13" delay="30" offsetY="3" offsetX="-4"/> - <frame index="12" delay="40" offsetY="2" offsetX="-1"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="3" offsetY="10" delay="10"/> - <frame index="3" offsetY="20" delay="10"/> - <frame index="3" offsetY="30" delay="10"/> - <frame index="3" offsetY="40"/> - </animation> - - <animation direction="right"> - <frame index="7" offsetY="10" delay="10"/> - <frame index="7" offsetY="20" delay="10"/> - <frame index="7" offsetY="30" delay="10"/> - <frame index="7" offsetY="40"/> - </animation> - - <animation direction="up"> - <frame index="11" offsetY="10" delay="10"/> - <frame index="11" offsetY="20" delay="10"/> - <frame index="11" offsetY="30" delay="10"/> - <frame index="11" offsetY="40"/> - </animation> - - <animation direction="left"> - <frame index="15" offsetY="10" delay="10"/> - <frame index="15" offsetY="20" delay="10"/> - <frame index="15" offsetY="30" delay="10"/> - <frame index="15" offsetY="40"/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="16" delay="180" offsetY="3"/> + <sequence start="17" end="19" delay="90" offsetY="3"/> + <frame index="1" delay="80" offsetY="1"/> + <jump action="stand"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="60" offsetY="-1"/> + <frame index="1" delay="50" offsetY="3"/> + <frame index="2" delay="50" offsetY="6"/> + <frame index="0" delay="60" offsetY="7"/> + <frame index="1" delay="50" offsetY="11"/> + <frame index="2" delay="50" offsetY="17"/> + <frame index="0" delay="60" offsetY="17"/> + <frame index="1" delay="50" offsetY="14"/> + <frame index="2" delay="50" offsetY="8"/> + <frame index="1" delay="60" offsetY="4"/> + <end/> + </animation> + <animation direction="right"> + <!-- Fall --> + <frame index="4" delay="30" offsetY="-1"/> + <frame index="4" delay="30" offsetY="2" offsetX="4"/> + <frame index="5" delay="40" offsetY="4" offsetX="8"/> + <frame index="6" delay="50" offsetY="4" offsetX="8"/> + <frame index="5" delay="30" offsetY="8" offsetX="12"/> + <frame index="4" delay="30" offsetY="8" offsetX="16"/> + <!-- Bite --> + <frame index="5" delay="40" offsetY="10" offsetX="12"/> + <frame index="6" delay="50" offsetY="10" offsetX="12"/> + <frame index="5" delay="30" offsetY="12" offsetX="16"/> + <!-- Fly back to current pos --> + <frame index="4" delay="50" offsetY="11" offsetX="14"/> + <frame index="5" delay="40" offsetY="8" offsetX="10"/> + <frame index="6" delay="50" offsetY="6" offsetX="7"/> + <frame index="5" delay="30" offsetY="3" offsetX="4"/> + <frame index="4" delay="40" offsetY="2" offsetX="1"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" delay="60" offsetY="-1"/> + <frame index="9" delay="50" offsetY="2"/> + <frame index="10" delay="50" offsetY="4"/> + <frame index="8" delay="60" offsetY="1"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="8" delay="60" offsetY="2"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="9" delay="60" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <!-- Fall --> + <frame index="12" delay="30" offsetY="-1"/> + <frame index="12" delay="30" offsetY="2" offsetX="-4"/> + <frame index="13" delay="40" offsetY="4" offsetX="-8"/> + <frame index="14" delay="50" offsetY="4" offsetX="-8"/> + <frame index="13" delay="30" offsetY="8" offsetX="-12"/> + <frame index="12" delay="30" offsetY="8" offsetX="-16"/> + <!-- Bite --> + <frame index="13" delay="40" offsetY="10" offsetX="-12"/> + <frame index="14" delay="50" offsetY="10" offsetX="-12"/> + <frame index="13" delay="30" offsetY="12" offsetX="-16"/> + <!-- Fly back to current pos --> + <frame index="12" delay="50" offsetY="11" offsetX="-14"/> + <frame index="13" delay="40" offsetY="8" offsetX="-10"/> + <frame index="14" delay="50" offsetY="6" offsetX="-7"/> + <frame index="13" delay="30" offsetY="3" offsetX="-4"/> + <frame index="12" delay="40" offsetY="2" offsetX="-1"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3" offsetY="10" delay="10"/> + <frame index="3" offsetY="20" delay="10"/> + <frame index="3" offsetY="30" delay="10"/> + <frame index="3" offsetY="40"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="10" delay="10"/> + <frame index="7" offsetY="20" delay="10"/> + <frame index="7" offsetY="30" delay="10"/> + <frame index="7" offsetY="40"/> + </animation> + <animation direction="up"> + <frame index="11" offsetY="10" delay="10"/> + <frame index="11" offsetY="20" delay="10"/> + <frame index="11" offsetY="30" delay="10"/> + <frame index="11" offsetY="40"/> + </animation> + <animation direction="left"> + <frame index="15" offsetY="10" delay="10"/> + <frame index="15" offsetY="20" delay="10"/> + <frame index="15" offsetY="30" delay="10"/> + <frame index="15" offsetY="40"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differindex ea97605a..29e0b7b1 100644 --- a/graphics/sprites/monsters/dragon.png +++ b/graphics/sprites/monsters/dragon.png diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml index 58b79e03..256c4ed9 100644 --- a/graphics/sprites/monsters/dragon.xml +++ b/graphics/sprites/monsters/dragon.xml @@ -1,51 +1,46 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differindex 44319fb9..719aa8ec 100644 --- a/graphics/sprites/monsters/duck.png +++ b/graphics/sprites/monsters/duck.png diff --git a/graphics/sprites/monsters/floyd.png b/graphics/sprites/monsters/floyd.png Binary files differindex 225b50e4..9e8b787c 100644 --- a/graphics/sprites/monsters/floyd.png +++ b/graphics/sprites/monsters/floyd.png diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differindex d9ffe107..7ac2e309 100644 --- a/graphics/sprites/monsters/fluffy.png +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml index 9fbdfdcc..b28330e7 100644 --- a/graphics/sprites/monsters/fluffy.xml +++ b/graphics/sprites/monsters/fluffy.xml @@ -1,72 +1,64 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid -Copyright (C) 2015 Evol Online -Copyright (C) 2010 The Mana World Development Team --> +<?xml version="1.0"?> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-6"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" offsetY="-3"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" offsetY="-6"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" offsetY="-4"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" offsetY="-6"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="5" end="8" delay="175" offsetY="-3"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="175" offsetY="-6"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="175" offsetY="-4"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="175" offsetY="-6"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="9" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-6"/> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differindex 84e9ad6e..547eb840 100644 --- a/graphics/sprites/monsters/larvespa.png +++ b/graphics/sprites/monsters/larvespa.png diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differindex 64474f94..93b829cf 100644 --- a/graphics/sprites/monsters/maggot.png +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differindex 9645ff0c..956b636c 100644 --- a/graphics/sprites/monsters/moggun.png +++ b/graphics/sprites/monsters/moggun.png diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differindex 66d98851..27b21fdd 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/moonshroom.png diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml index 9a051d20..6e4f2100 100644 --- a/graphics/sprites/monsters/moubi.xml +++ b/graphics/sprites/monsters/moubi.xml @@ -1,68 +1,60 @@ <?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki +<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva Copyright (C) 2016-2020 Evol Online --> - <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/moubi.png" - width="80" - height="80"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differindex 39ee00d7..68a39d3a 100644 --- a/graphics/sprites/monsters/mouboo.png +++ b/graphics/sprites/monsters/mouboo.png diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml index e9c9c992..bca5a93e 100644 --- a/graphics/sprites/monsters/mouboo.xml +++ b/graphics/sprites/monsters/mouboo.xml @@ -1,68 +1,58 @@ <?xml version="1.0"?> -<!-- Authors: Reid, Yuuki -Copyright (C) 2016 Evol Online --> - -<sprite variants="60"> - <imageset name="mob" - src="graphics/sprites/monsters/mouboo.png|W" - width="80" - height="80"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> +<sprite variants="60" variant_offset="1"> + <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differindex 31339c73..5187132a 100644 --- a/graphics/sprites/monsters/mushroom-wicked.png +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differindex 8dc8a55f..003d2e1a 100644 --- a/graphics/sprites/monsters/nutcracker.png +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml index 3a19e802..2569b3d6 100644 --- a/graphics/sprites/monsters/nutcracker.xml +++ b/graphics/sprites/monsters/nutcracker.xml @@ -1,11 +1,64 @@ <?xml version="1.0"?> - -<sprite> - <imageset - name="base" - src="graphics/sprites/monsters/nutcracker.png" - width="64" - height="64"/> - - <include file="races/human.xml"/> +<sprite variants="72" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/pet-black-cat.xml b/graphics/sprites/monsters/pet-black-cat.xml index 90d2c4f6..365d4409 100644 --- a/graphics/sprites/monsters/pet-black-cat.xml +++ b/graphics/sprites/monsters/pet-black-cat.xml @@ -1,6 +1,5 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32" /> - - <include file="monsters/pet-cat.xml"/> + <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32"/> + <include file="monsters/pet-cat.xml"/> </sprite> diff --git a/graphics/sprites/monsters/pet-cat.xml b/graphics/sprites/monsters/pet-cat.xml index 21a15152..e1635b74 100644 --- a/graphics/sprites/monsters/pet-cat.xml +++ b/graphics/sprites/monsters/pet-cat.xml @@ -1,56 +1,54 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="19" delay="25" offsetX="-30"/> - </animation> - <animation direction="left"> - <frame index="22" delay="25" offsetX="-30"/> - </animation> - <animation direction="up"> - <frame index="13" delay="25" offsetX="-30"/> - </animation> - <animation direction="right"> - <frame index="16" delay="25" offsetX="-30"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="19" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="left"> - <frame index="22" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="up"> - <frame index="13" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="right"> - <frame index="16" delay="150" offsetX="-30"/> - <end /> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="18" end="20" delay="150" offsetX="-30" /> - <frame index="19" delay="150" offsetX="-30" /> - </animation> - <animation direction="left"> - <sequence start="21" end="23" delay="100" offsetX="-30" /> - <frame index="22" delay="150" offsetX="-30" /> - </animation> - <animation direction="up"> - <sequence start="12" end="14" delay="100" offsetX="-30" /> - <frame index="13" delay="150" offsetX="-30" /> - </animation> - <animation direction="right"> - <sequence start="15" end="17" delay="100" offsetX="-30" /> - <frame index="16" delay="150" offsetX="-30" /> - </animation> - - </action> + <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="19" delay="25" offsetX="-30"/> + </animation> + <animation direction="left"> + <frame index="22" delay="25" offsetX="-30"/> + </animation> + <animation direction="up"> + <frame index="13" delay="25" offsetX="-30"/> + </animation> + <animation direction="right"> + <frame index="16" delay="25" offsetX="-30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="19" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="left"> + <frame index="22" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame index="13" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="16" delay="150" offsetX="-30"/> + <end/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30"/> + <frame index="19" delay="150" offsetX="-30"/> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30"/> + <frame index="22" delay="150" offsetX="-30"/> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30"/> + <frame index="13" delay="150" offsetX="-30"/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30"/> + <frame index="16" delay="150" offsetX="-30"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differindex 4d045554..4e6d7fc3 100644 --- a/graphics/sprites/monsters/plant.png +++ b/graphics/sprites/monsters/plant.png diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differindex 011b097b..01019a62 100644 --- a/graphics/sprites/monsters/pumpkin.png +++ b/graphics/sprites/monsters/pumpkin.png diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml index 4b81c956..88b26b8e 100644 --- a/graphics/sprites/monsters/reaper.xml +++ b/graphics/sprites/monsters/reaper.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" - width="100" - height="100"/> + <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="25" delay="300"/> @@ -97,4 +95,4 @@ <frame index="45"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml index 64d86dbf..4812aefe 100644 --- a/graphics/sprites/monsters/scorpion.xml +++ b/graphics/sprites/monsters/scorpion.xml @@ -1,11 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset - name="base" - src="graphics/sprites/monsters/scorpion.png|W" - width="48" - height="45" - /> + <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differindex 3432dcf4..539a9960 100644 --- a/graphics/sprites/monsters/serqet.png +++ b/graphics/sprites/monsters/serqet.png diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differindex b5a78964..56bc4fca 100644 --- a/graphics/sprites/monsters/silkworm.png +++ b/graphics/sprites/monsters/silkworm.png diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png Binary files differindex ed4f0bde..b5d8d38f 100644 --- a/graphics/sprites/monsters/skeleton.png +++ b/graphics/sprites/monsters/skeleton.png diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml index 6bf634c4..46ec397a 100644 --- a/graphics/sprites/monsters/skeleton.xml +++ b/graphics/sprites/monsters/skeleton.xml @@ -1,365 +1,96 @@ -<?xml version="1.0" encoding="utf-8"?> - -<!-- Author: Micksha, Saulc --> - -<sprite variants="128"> - <imageset name="base" - src="graphics/sprites/monsters/skeleton.png|W" - width="64" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> - <frame index="32"/> - </animation> - <animation direction="right"> - <frame index="48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="80"/> - </animation> - <animation direction="left"> - <sequence start="17" end="22" delay="80"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="80"/> - </animation> - <animation direction="right"> - <sequence start="49" end="54" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="7" end="10" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="23" end="26" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="39" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="55" end="58" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="11" end="15" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="31" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="43" end="47" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="59" end="63" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="11" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="90"/> - <frame index="7" delay="90"/> - <frame index="10" delay="85"/> - <frame index="7" delay="90"/> - <frame index="9" delay="90"/> - <frame index="8" delay="100"/> - <end /> - </animation> - <animation direction="left"> - <frame index="27" delay="100"/> - <frame index="23" delay="90"/> - <frame index="24" delay="90"/> - <frame index="25" delay="80"/> - <frame index="26" delay="90"/> - <frame index="25" delay="90"/> - <frame index="24" delay="100"/> - <frame index="23" delay="90"/> - <end /> - </animation> - <animation direction="up"> - <frame index="43" delay="100"/> - <frame index="42" delay="90"/> - <frame index="41" delay="90"/> - <frame index="40" delay="80"/> - <frame index="39" delay="90"/> - <frame index="40" delay="90"/> - <frame index="41" delay="100"/> - <frame index="42" delay="90"/> - <end /> - </animation> - <animation direction="right"> - <frame index="59" delay="100"/> - <frame index="55" delay="90"/> - <frame index="56" delay="90"/> - <frame index="57" delay="80"/> - <frame index="58" delay="90"/> - <frame index="57" delay="90"/> - <frame index="56" delay="100"/> - <frame index="55" delay="90"/> - <end /> - </animation> - </action> - - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="120"/> - <frame index="9" delay="90"/> - <frame index="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="100"/> - <frame index="24" delay="100"/> - <frame index="27" delay="120"/> - <frame index="25" delay="90"/> - <frame index="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="100"/> - <frame index="40" delay="100"/> - <frame index="41" delay="120"/> - <frame index="42" delay="90"/> - <frame index="44" delay="70"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="100"/> - <frame index="56" delay="100"/> - <frame index="59" delay="120"/> - <frame index="57" delay="90"/> - <frame index="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_chop_long" imageset="base"> - <animation direction="down"> - <frame index="8" delay="120"/> - <frame index="11" delay="130"/> - <frame index="7" delay="70"/> - <frame index="10" delay="70"/> - <frame index="9" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="120"/> - <frame index="27" delay="130"/> - <frame index="26" delay="80"/> - <frame index="25" delay="100"/> - <frame index="24" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="120"/> - <frame index="40" delay="80"/> - <frame index="41" delay="130"/> - <frame index="42" delay="70"/> - <frame index="44" delay="100"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="120"/> - <frame index="59" delay="130"/> - <frame index="58" delay="80"/> - <frame index="57" delay="100"/> - <frame index="56" delay="80"/> - <end /> - </animation> - </action> - - <action name="cast" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="68"/><!-- TODO: 68~71 are sit2, no model sprites are available as per now! --> - </animation> - <animation direction="left"> - <frame index="69"/> - </animation> - <animation direction="up"> - <frame index="70"/> - </animation> - <animation direction="right"> - <frame index="71"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="72"/> - </animation> - <animation direction="left"> - <frame index="72"/> - </animation> - <animation direction="up"> - <frame index="72"/> - </animation> - <animation direction="right"> - <frame index="72"/> - </animation> - </action> - +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png Binary files differindex ef0e79a6..7c36d1ab 100644 --- a/graphics/sprites/monsters/slime-mother.png +++ b/graphics/sprites/monsters/slime-mother.png diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differindex ab14bbb5..a68aaa88 100644 --- a/graphics/sprites/monsters/slime.png +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml index 24159c72..82a626cf 100644 --- a/graphics/sprites/monsters/spider.xml +++ b/graphics/sprites/monsters/spider.xml @@ -1,5 +1,4 @@ <?xml version="1.0"?> -<!-- Spider xml for new sprite --> <sprite> <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> <action name="stand" imageset="base"> @@ -66,4 +65,4 @@ <end/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differindex 36e863ca..7f99b32d 100644 --- a/graphics/sprites/monsters/squirrel.png +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml index 5e451410..651c684a 100644 --- a/graphics/sprites/monsters/tengu.xml +++ b/graphics/sprites/monsters/tengu.xml @@ -1,201 +1,161 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha -Copyright (C) 2011-2019 Evol Online --> +<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online --> <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/tengu.png" - width="128" - height="128" - offsetY="0"/> - - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="512" end="520" delay="100"/> - <end/> - </animation> - </action> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - - <animation direction="downleft"> - <frame index="224"/> - </animation> - - <animation direction="left"> - <frame index="192"/> - </animation> - - <animation direction="upleft"> - <frame index="160"/> - </animation> - - <animation direction="up"> - <frame index="128"/> - </animation> - - <animation direction="upright"> - <frame index="96"/> - </animation> - - <animation direction="right"> - <frame index="64"/> - </animation> - - <animation direction="downright"> - <frame index="32"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="4" end="16" delay="50"/> - </animation> - - <animation direction="downleft"> - <sequence start="228" end="240" delay="50"/> - <end/> - </animation> - - <animation direction="left"> - <sequence start="196" end="208" delay="50"/> - <end/> - </animation> - - <animation direction="upleft"> - <sequence start="164" end="176" delay="50"/> - <end/> - </animation> - - <animation direction="up"> - <sequence start="132" end="144" delay="50"/> - <end/> - </animation> - - <animation direction="upright"> - <sequence start="100" end="112" delay="50"/> - <end/> - </animation> - - <animation direction="right"> - <sequence start="68" end="80" delay="50"/> - <end/> - </animation> - - <animation direction="downright"> - <sequence start="36" end="48" delay="50"/> - <end/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="17" end="31" delay="50"/> - <end /> - </animation> - - <animation direction="downleft"> - <sequence start="241" end="255" delay="50"/> - <end /> - </animation> - - <animation direction="left"> - <sequence start="209" end="223" delay="50"/> - <end /> - </animation> - - <animation direction="upleft"> - <sequence start="177" end="191" delay="50"/> - <end /> - </animation> - - <animation direction="up"> - <sequence start="145" end="159" delay="50"/> - <end /> - </animation> - - <animation direction="upright"> - <sequence start="113" end="127" delay="50"/> - <end /> - </animation> - - <animation direction="right"> - <sequence start="81" end="95" delay="50"/> - <end /> - </animation> - - <animation direction="downright"> - <sequence start="49" end="63" delay="50"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="256" end="260" delay="70"/> - <frame index="260" delay="500"/> - <sequence start="261" end="265" delay="100"/> - <frame index="266"/> - <end/> - </animation> - - <animation direction="downleft"> - <sequence start="480" end="484" delay="70"/> - <frame index="484" delay="500"/> - <sequence start="485" end="489" delay="100"/> - <frame index="490"/> - <end/> - </animation> - - <animation direction="left"> - <sequence start="448" end="452" delay="70"/> - <frame index="452" delay="500"/> - <sequence start="453" end="457" delay="100"/> - <frame index="458"/> - <end/> - </animation> - - <animation direction="upleft"> - <sequence start="416" end="420" delay="70"/> - <frame index="420" delay="500"/> - <sequence start="421" end="425" delay="100"/> - <frame index="426"/> - <end/> - </animation> - - <animation direction="up"> - <sequence start="384" end="388" delay="70"/> - <frame index="388" delay="500"/> - <sequence start="389" end="393" delay="100"/> - <frame index="394"/> - <end/> - </animation> - - <animation direction="upright"> - <sequence start="352" end="356" delay="70"/> - <frame index="356" delay="500"/> - <sequence start="357" end="361" delay="100"/> - <frame index="362"/> - <end/> - </animation> - - <animation direction="right"> - <sequence start="320" end="324" delay="70"/> - <frame index="324" delay="500"/> - <sequence start="325" end="329" delay="100"/> - <frame index="330"/> - <end/> - </animation> - - <animation direction="downright"> - <sequence start="288" end="292" delay="70"/> - <frame index="292" delay="500"/> - <sequence start="293" end="297" delay="100"/> - <frame index="298"/> - <end/> - </animation> - </action> - + <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="512" end="520" delay="100"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downleft"> + <frame index="224"/> + </animation> + <animation direction="left"> + <frame index="192"/> + </animation> + <animation direction="upleft"> + <frame index="160"/> + </animation> + <animation direction="up"> + <frame index="128"/> + </animation> + <animation direction="upright"> + <frame index="96"/> + </animation> + <animation direction="right"> + <frame index="64"/> + </animation> + <animation direction="downright"> + <frame index="32"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="4" end="16" delay="50"/> + </animation> + <animation direction="downleft"> + <sequence start="228" end="240" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="196" end="208" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="164" end="176" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="132" end="144" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="100" end="112" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="68" end="80" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="36" end="48" delay="50"/> + <end/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="17" end="31" delay="50"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="241" end="255" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="209" end="223" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="177" end="191" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="145" end="159" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="113" end="127" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="81" end="95" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="49" end="63" delay="50"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="256" end="260" delay="70"/> + <frame index="260" delay="500"/> + <sequence start="261" end="265" delay="100"/> + <frame index="266"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="480" end="484" delay="70"/> + <frame index="484" delay="500"/> + <sequence start="485" end="489" delay="100"/> + <frame index="490"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="448" end="452" delay="70"/> + <frame index="452" delay="500"/> + <sequence start="453" end="457" delay="100"/> + <frame index="458"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="416" end="420" delay="70"/> + <frame index="420" delay="500"/> + <sequence start="421" end="425" delay="100"/> + <frame index="426"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="384" end="388" delay="70"/> + <frame index="388" delay="500"/> + <sequence start="389" end="393" delay="100"/> + <frame index="394"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="352" end="356" delay="70"/> + <frame index="356" delay="500"/> + <sequence start="357" end="361" delay="100"/> + <frame index="362"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="320" end="324" delay="70"/> + <frame index="324" delay="500"/> + <sequence start="325" end="329" delay="100"/> + <frame index="330"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="288" end="292" delay="70"/> + <frame index="292" delay="500"/> + <sequence start="293" end="297" delay="100"/> + <frame index="298"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png Binary files differindex bdff9bab..e5381369 100644 --- a/graphics/sprites/monsters/terranite.png +++ b/graphics/sprites/monsters/terranite.png diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml index d32b083b..130f6789 100644 --- a/graphics/sprites/monsters/terranite.xml +++ b/graphics/sprites/monsters/terranite.xml @@ -1,167 +1,64 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc -Copyright (C) 2018 TMW2: Moubootaur Legends --> +<?xml version="1.0"?> <sprite> - <imageset name="base" - src="graphics/sprites/monsters/terranite.png" - width="64" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> - <frame index="32"/> - </animation> - <animation direction="right"> - <frame index="48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="80"/> - </animation> - <animation direction="left"> - <sequence start="17" end="22" delay="80"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="80"/> - </animation> - <animation direction="right"> - <sequence start="49" end="54" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="7" end="10" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="23" end="26" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="39" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="55" end="58" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="11" end="15" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="31" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="43" end="47" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="59" end="63" delay="80"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="64"/><!-- 68~71 are sit2 --> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="72"/> - </animation> - <animation direction="left"> - <frame index="72"/> - </animation> - <animation direction="up"> - <frame index="72"/> - </animation> - <animation direction="right"> - <frame index="72"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differindex 01b5ba75..eb6a6259 100644 --- a/graphics/sprites/monsters/troll.png +++ b/graphics/sprites/monsters/troll.png diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml index 77349ff6..f8ab7ea6 100644 --- a/graphics/sprites/monsters/troll.xml +++ b/graphics/sprites/monsters/troll.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> <action name="stand" imageset="base"> @@ -88,16 +89,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="144" end="149" delay="5000"/> + <sequence start="144" end="149" delay="100"/> </animation> <animation direction="right"> - <sequence start="150" end="155" delay="5000"/> + <sequence start="150" end="155" delay="100"/> </animation> <animation direction="up"> - <sequence start="156" end="161" delay="5000"/> + <sequence start="156" end="161" delay="100"/> </animation> <animation direction="left"> - <sequence start="162" end="167" delay="5000"/> + <sequence start="162" end="167" delay="100"/> </animation> </action> </sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differindex 803c4e78..73ec2dd9 100644 --- a/graphics/sprites/monsters/wolvern.png +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png Binary files differindex 5ccfe7b7..3a98b4f0 100644 --- a/graphics/sprites/monsters/yeti.png +++ b/graphics/sprites/monsters/yeti.png |