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authorNuma <numa@themanaworld.org>2023-04-18 03:31:52 +0000
committerNuma <numa@themanaworld.org>2023-04-18 03:31:52 +0000
commitcd603c3554dcd43b8d2318b19d53818bfc814ccf (patch)
treecb59e353d30de40b259efc72ec61ed2e975acb7d /graphics/sprites/monsters
parent356dfad8aa72d6ee033ee66561cc9cf15f9ccdd1 (diff)
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Sync with Legacy repo
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/SUSAN.xml2
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-small-circle.pngbin364 -> 327 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-bubble.pngbin1182 -> 1145 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-littleslime.pngbin1147 -> 1101 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-rudolph.pngbin1139 -> 1102 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-santa.pngbin1816 -> 1779 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-seajelly.pngbin696 -> 659 bytes
-rw-r--r--graphics/sprites/monsters/archant.pngbin5966 -> 5926 bytes
-rw-r--r--graphics/sprites/monsters/archant.xml13
-rw-r--r--graphics/sprites/monsters/bandit.pngbin83787 -> 83747 bytes
-rw-r--r--graphics/sprites/monsters/bat.pngbin15877 -> 15837 bytes
-rw-r--r--graphics/sprites/monsters/bee.pngbin5165 -> 5128 bytes
-rw-r--r--graphics/sprites/monsters/bluepar.pngbin7884 -> 7803 bytes
-rw-r--r--graphics/sprites/monsters/butterfly.pngbin1886 -> 1846 bytes
-rw-r--r--graphics/sprites/monsters/crafty.xml323
-rw-r--r--graphics/sprites/monsters/dragon.pngbin317060 -> 849487 bytes
-rw-r--r--graphics/sprites/monsters/dragon.xml91
-rw-r--r--graphics/sprites/monsters/duck.pngbin6082 -> 6045 bytes
-rw-r--r--graphics/sprites/monsters/floyd.pngbin196591 -> 185517 bytes
-rw-r--r--graphics/sprites/monsters/fluffy.pngbin6717 -> 6451 bytes
-rw-r--r--graphics/sprites/monsters/fluffy.xml132
-rw-r--r--graphics/sprites/monsters/larvespa.pngbin15769 -> 15692 bytes
-rw-r--r--graphics/sprites/monsters/maggot.pngbin4541 -> 4501 bytes
-rw-r--r--graphics/sprites/monsters/moggun.pngbin57825 -> 57785 bytes
-rw-r--r--graphics/sprites/monsters/moonshroom.pngbin11287 -> 11206 bytes
-rw-r--r--graphics/sprites/monsters/moubi.xml120
-rw-r--r--graphics/sprites/monsters/mouboo.pngbin47439 -> 47156 bytes
-rw-r--r--graphics/sprites/monsters/mouboo.xml122
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.pngbin15773 -> 15692 bytes
-rw-r--r--graphics/sprites/monsters/nutcracker.pngbin29973 -> 39361 bytes
-rw-r--r--graphics/sprites/monsters/nutcracker.xml71
-rw-r--r--graphics/sprites/monsters/pet-black-cat.xml5
-rw-r--r--graphics/sprites/monsters/pet-cat.xml104
-rw-r--r--graphics/sprites/monsters/plant.pngbin1618 -> 1585 bytes
-rw-r--r--graphics/sprites/monsters/pumpkin.pngbin2052 -> 1966 bytes
-rw-r--r--graphics/sprites/monsters/reaper.xml6
-rw-r--r--graphics/sprites/monsters/scorpion.xml7
-rw-r--r--graphics/sprites/monsters/serqet.pngbin11232 -> 11211 bytes
-rw-r--r--graphics/sprites/monsters/silkworm.pngbin3235 -> 3158 bytes
-rw-r--r--graphics/sprites/monsters/skeleton.pngbin39412 -> 46218 bytes
-rw-r--r--graphics/sprites/monsters/skeleton.xml459
-rw-r--r--graphics/sprites/monsters/slime-mother.pngbin110514 -> 106562 bytes
-rw-r--r--graphics/sprites/monsters/slime.pngbin13722 -> 13685 bytes
-rw-r--r--graphics/sprites/monsters/spider.xml3
-rw-r--r--graphics/sprites/monsters/squirrel.pngbin12888 -> 12848 bytes
-rw-r--r--graphics/sprites/monsters/tengu.xml356
-rw-r--r--graphics/sprites/monsters/terranite.pngbin51357 -> 55420 bytes
-rw-r--r--graphics/sprites/monsters/terranite.xml227
-rw-r--r--graphics/sprites/monsters/troll.pngbin79113 -> 79076 bytes
-rw-r--r--graphics/sprites/monsters/troll.xml9
-rw-r--r--graphics/sprites/monsters/wolvern.pngbin64642 -> 64621 bytes
-rw-r--r--graphics/sprites/monsters/yeti.pngbin94076 -> 94055 bytes
52 files changed, 810 insertions, 1240 deletions
diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml
index 330e96c9..b5f6b87f 100644
--- a/graphics/sprites/monsters/SUSAN.xml
+++ b/graphics/sprites/monsters/SUSAN.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/SUSAN.png|R" width="58" height="46"/>
+ <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
index d5fcfb86..6396424b 100644
--- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
+++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png
index 78d92547..9591e883 100644
--- a/graphics/sprites/monsters/accessories/slime-bubble.png
+++ b/graphics/sprites/monsters/accessories/slime-bubble.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png
index 433f47b9..aa6dea1b 100644
--- a/graphics/sprites/monsters/accessories/slime-littleslime.png
+++ b/graphics/sprites/monsters/accessories/slime-littleslime.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png
index b786aea4..b4763489 100644
--- a/graphics/sprites/monsters/accessories/slime-rudolph.png
+++ b/graphics/sprites/monsters/accessories/slime-rudolph.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png
index 6f9b8c21..a414f059 100644
--- a/graphics/sprites/monsters/accessories/slime-santa.png
+++ b/graphics/sprites/monsters/accessories/slime-santa.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png
index 8e92c2f4..609c4acf 100644
--- a/graphics/sprites/monsters/accessories/slime-seajelly.png
+++ b/graphics/sprites/monsters/accessories/slime-seajelly.png
Binary files differ
diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png
index b554435f..fbddf607 100644
--- a/graphics/sprites/monsters/archant.png
+++ b/graphics/sprites/monsters/archant.png
Binary files differ
diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml
index 42b3a5a0..40486be3 100644
--- a/graphics/sprites/monsters/archant.xml
+++ b/graphics/sprites/monsters/archant.xml
@@ -1,12 +1,6 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Saulc
-Copyright (C) 2018 TMW 2 Moubootaur Legends -->
-
+<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/archant.png"
- width="24"
- height="30"/>
-
+ <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" offsetX="0" offsetY="2"/>
@@ -21,7 +15,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends -->
<frame index="30" offsetX="-1" offsetY="-3"/>
</animation>
</action>
-
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/>
@@ -36,7 +29,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends -->
<sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/>
</animation>
</action>
-
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9" offsetX="0" offsetY="2"/>
@@ -51,7 +43,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends -->
<frame index="39" offsetX="-1" offsetY="-3"/>
</animation>
</action>
-
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/>
diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png
index a0c2fd46..e7137216 100644
--- a/graphics/sprites/monsters/bandit.png
+++ b/graphics/sprites/monsters/bandit.png
Binary files differ
diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png
index f84a1f76..899701f6 100644
--- a/graphics/sprites/monsters/bat.png
+++ b/graphics/sprites/monsters/bat.png
Binary files differ
diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png
index cd1f8bcd..2f50f881 100644
--- a/graphics/sprites/monsters/bee.png
+++ b/graphics/sprites/monsters/bee.png
Binary files differ
diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png
index 764630a8..0efe1eb5 100644
--- a/graphics/sprites/monsters/bluepar.png
+++ b/graphics/sprites/monsters/bluepar.png
Binary files differ
diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png
index f15cd2c7..b7f20113 100644
--- a/graphics/sprites/monsters/butterfly.png
+++ b/graphics/sprites/monsters/butterfly.png
Binary files differ
diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml
index 43ed98fc..c06457fe 100644
--- a/graphics/sprites/monsters/crafty.xml
+++ b/graphics/sprites/monsters/crafty.xml
@@ -2,176 +2,155 @@
<!-- Author: Reid
Copyleft (C) 2015 Evol Online -->
<sprite>
- <imageset name="mob"
- src="graphics/sprites/monsters/crafty.png"
- width="32"
- height="32"
- offsetY="-40"/>
-
- <action name="spawn" imageset="mob">
- <animation direction="default">
- <frame index="16" delay="180" offsetY="3"/>
- <sequence start="17" end="19" delay="90" offsetY="3"/>
- <frame index="1" delay="80" offsetY="1"/>
- <jump action="stand"/>
- </animation>
- </action>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="2"/>
- <frame index="2" delay="80" offsetY="4"/>
- </animation>
-
- <animation direction="right">
- <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
- <frame index="5" delay="60" offsetY="2"/>
- <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
- <frame index="5" delay="60" offsetY="2"/>
- </animation>
-
- <animation direction="up">
- <frame index="8" delay="90" offsetY="-1"/>
- <frame index="9" delay="80" offsetY="2"/>
- <frame index="10" delay="80" offsetY="4"/>
- </animation>
-
- <animation direction="left">
- <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
- <frame index="13" delay="60" offsetY="2"/>
- <frame index="14" delay="80" offsetY="4" offsetX="2"/>
- <frame index="13" delay="60" offsetY="2"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="2"/>
- <frame index="2" delay="80" offsetY="4"/>
- </animation>
-
- <animation direction="right">
- <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
- <frame index="5" delay="60" offsetY="2"/>
- <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
- <frame index="5" delay="60" offsetY="2"/>
- </animation>
-
- <animation direction="up">
- <frame index="8" delay="90" offsetY="-1"/>
- <frame index="9" delay="80" offsetY="2"/>
- <frame index="10" delay="80" offsetY="4"/>
- </animation>
-
- <animation direction="left">
- <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
- <frame index="13" delay="60" offsetY="2"/>
- <frame index="14" delay="80" offsetY="4" offsetX="2"/>
- <frame index="13" delay="60" offsetY="2"/>
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <frame index="0" delay="60" offsetY="-1"/>
- <frame index="1" delay="50" offsetY="3"/>
- <frame index="2" delay="50" offsetY="6"/>
- <frame index="0" delay="60" offsetY="7"/>
- <frame index="1" delay="50" offsetY="11"/>
- <frame index="2" delay="50" offsetY="17"/>
- <frame index="0" delay="60" offsetY="17"/>
- <frame index="1" delay="50" offsetY="14"/>
- <frame index="2" delay="50" offsetY="8"/>
- <frame index="1" delay="60" offsetY="4"/>
- <end />
- </animation>
-
- <animation direction="right">
- <!-- Fall -->
- <frame index="4" delay="30" offsetY="-1"/>
- <frame index="4" delay="30" offsetY="2" offsetX="4"/>
- <frame index="5" delay="40" offsetY="4" offsetX="8"/>
- <frame index="6" delay="50" offsetY="4" offsetX="8"/>
- <frame index="5" delay="30" offsetY="8" offsetX="12"/>
- <frame index="4" delay="30" offsetY="8" offsetX="16"/>
- <!-- Bite -->
- <frame index="5" delay="40" offsetY="10" offsetX="12"/>
- <frame index="6" delay="50" offsetY="10" offsetX="12"/>
- <frame index="5" delay="30" offsetY="12" offsetX="16"/>
- <!-- Fly back to current pos -->
- <frame index="4" delay="50" offsetY="11" offsetX="14"/>
- <frame index="5" delay="40" offsetY="8" offsetX="10"/>
- <frame index="6" delay="50" offsetY="6" offsetX="7"/>
- <frame index="5" delay="30" offsetY="3" offsetX="4"/>
- <frame index="4" delay="40" offsetY="2" offsetX="1"/>
- <end />
- </animation>
-
- <animation direction="up">
- <frame index="8" delay="60" offsetY="-1"/>
- <frame index="9" delay="50" offsetY="2"/>
- <frame index="10" delay="50" offsetY="4"/>
- <frame index="8" delay="60" offsetY="1"/>
- <frame index="9" delay="50" offsetY="4"/>
- <frame index="10" delay="50" offsetY="6"/>
- <frame index="8" delay="60" offsetY="2"/>
- <frame index="9" delay="50" offsetY="4"/>
- <frame index="10" delay="50" offsetY="6"/>
- <frame index="9" delay="60" offsetY="2"/>
- <end />
- </animation>
-
- <animation direction="left">
- <!-- Fall -->
- <frame index="12" delay="30" offsetY="-1"/>
- <frame index="12" delay="30" offsetY="2" offsetX="-4"/>
- <frame index="13" delay="40" offsetY="4" offsetX="-8"/>
- <frame index="14" delay="50" offsetY="4" offsetX="-8"/>
- <frame index="13" delay="30" offsetY="8" offsetX="-12"/>
- <frame index="12" delay="30" offsetY="8" offsetX="-16"/>
- <!-- Bite -->
- <frame index="13" delay="40" offsetY="10" offsetX="-12"/>
- <frame index="14" delay="50" offsetY="10" offsetX="-12"/>
- <frame index="13" delay="30" offsetY="12" offsetX="-16"/>
- <!-- Fly back to current pos -->
- <frame index="12" delay="50" offsetY="11" offsetX="-14"/>
- <frame index="13" delay="40" offsetY="8" offsetX="-10"/>
- <frame index="14" delay="50" offsetY="6" offsetX="-7"/>
- <frame index="13" delay="30" offsetY="3" offsetX="-4"/>
- <frame index="12" delay="40" offsetY="2" offsetX="-1"/>
- <end />
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation direction="down">
- <frame index="3" offsetY="10" delay="10"/>
- <frame index="3" offsetY="20" delay="10"/>
- <frame index="3" offsetY="30" delay="10"/>
- <frame index="3" offsetY="40"/>
- </animation>
-
- <animation direction="right">
- <frame index="7" offsetY="10" delay="10"/>
- <frame index="7" offsetY="20" delay="10"/>
- <frame index="7" offsetY="30" delay="10"/>
- <frame index="7" offsetY="40"/>
- </animation>
-
- <animation direction="up">
- <frame index="11" offsetY="10" delay="10"/>
- <frame index="11" offsetY="20" delay="10"/>
- <frame index="11" offsetY="30" delay="10"/>
- <frame index="11" offsetY="40"/>
- </animation>
-
- <animation direction="left">
- <frame index="15" offsetY="10" delay="10"/>
- <frame index="15" offsetY="20" delay="10"/>
- <frame index="15" offsetY="30" delay="10"/>
- <frame index="15" offsetY="40"/>
- </animation>
- </action>
+ <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="16" delay="180" offsetY="3"/>
+ <sequence start="17" end="19" delay="90" offsetY="3"/>
+ <frame index="1" delay="80" offsetY="1"/>
+ <jump action="stand"/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="2"/>
+ <frame index="2" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="90" offsetY="-1"/>
+ <frame index="9" delay="80" offsetY="2"/>
+ <frame index="10" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ <frame index="14" delay="80" offsetY="4" offsetX="2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="2"/>
+ <frame index="2" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="90" offsetY="-1"/>
+ <frame index="9" delay="80" offsetY="2"/>
+ <frame index="10" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ <frame index="14" delay="80" offsetY="4" offsetX="2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="60" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="3"/>
+ <frame index="2" delay="50" offsetY="6"/>
+ <frame index="0" delay="60" offsetY="7"/>
+ <frame index="1" delay="50" offsetY="11"/>
+ <frame index="2" delay="50" offsetY="17"/>
+ <frame index="0" delay="60" offsetY="17"/>
+ <frame index="1" delay="50" offsetY="14"/>
+ <frame index="2" delay="50" offsetY="8"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <!-- Fall -->
+ <frame index="4" delay="30" offsetY="-1"/>
+ <frame index="4" delay="30" offsetY="2" offsetX="4"/>
+ <frame index="5" delay="40" offsetY="4" offsetX="8"/>
+ <frame index="6" delay="50" offsetY="4" offsetX="8"/>
+ <frame index="5" delay="30" offsetY="8" offsetX="12"/>
+ <frame index="4" delay="30" offsetY="8" offsetX="16"/>
+ <!-- Bite -->
+ <frame index="5" delay="40" offsetY="10" offsetX="12"/>
+ <frame index="6" delay="50" offsetY="10" offsetX="12"/>
+ <frame index="5" delay="30" offsetY="12" offsetX="16"/>
+ <!-- Fly back to current pos -->
+ <frame index="4" delay="50" offsetY="11" offsetX="14"/>
+ <frame index="5" delay="40" offsetY="8" offsetX="10"/>
+ <frame index="6" delay="50" offsetY="6" offsetX="7"/>
+ <frame index="5" delay="30" offsetY="3" offsetX="4"/>
+ <frame index="4" delay="40" offsetY="2" offsetX="1"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="60" offsetY="-1"/>
+ <frame index="9" delay="50" offsetY="2"/>
+ <frame index="10" delay="50" offsetY="4"/>
+ <frame index="8" delay="60" offsetY="1"/>
+ <frame index="9" delay="50" offsetY="4"/>
+ <frame index="10" delay="50" offsetY="6"/>
+ <frame index="8" delay="60" offsetY="2"/>
+ <frame index="9" delay="50" offsetY="4"/>
+ <frame index="10" delay="50" offsetY="6"/>
+ <frame index="9" delay="60" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <!-- Fall -->
+ <frame index="12" delay="30" offsetY="-1"/>
+ <frame index="12" delay="30" offsetY="2" offsetX="-4"/>
+ <frame index="13" delay="40" offsetY="4" offsetX="-8"/>
+ <frame index="14" delay="50" offsetY="4" offsetX="-8"/>
+ <frame index="13" delay="30" offsetY="8" offsetX="-12"/>
+ <frame index="12" delay="30" offsetY="8" offsetX="-16"/>
+ <!-- Bite -->
+ <frame index="13" delay="40" offsetY="10" offsetX="-12"/>
+ <frame index="14" delay="50" offsetY="10" offsetX="-12"/>
+ <frame index="13" delay="30" offsetY="12" offsetX="-16"/>
+ <!-- Fly back to current pos -->
+ <frame index="12" delay="50" offsetY="11" offsetX="-14"/>
+ <frame index="13" delay="40" offsetY="8" offsetX="-10"/>
+ <frame index="14" delay="50" offsetY="6" offsetX="-7"/>
+ <frame index="13" delay="30" offsetY="3" offsetX="-4"/>
+ <frame index="12" delay="40" offsetY="2" offsetX="-1"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <frame index="3" offsetY="10" delay="10"/>
+ <frame index="3" offsetY="20" delay="10"/>
+ <frame index="3" offsetY="30" delay="10"/>
+ <frame index="3" offsetY="40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="10" delay="10"/>
+ <frame index="7" offsetY="20" delay="10"/>
+ <frame index="7" offsetY="30" delay="10"/>
+ <frame index="7" offsetY="40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="11" offsetY="10" delay="10"/>
+ <frame index="11" offsetY="20" delay="10"/>
+ <frame index="11" offsetY="30" delay="10"/>
+ <frame index="11" offsetY="40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15" offsetY="10" delay="10"/>
+ <frame index="15" offsetY="20" delay="10"/>
+ <frame index="15" offsetY="30" delay="10"/>
+ <frame index="15" offsetY="40"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png
index ea97605a..29e0b7b1 100644
--- a/graphics/sprites/monsters/dragon.png
+++ b/graphics/sprites/monsters/dragon.png
Binary files differ
diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml
index 58b79e03..256c4ed9 100644
--- a/graphics/sprites/monsters/dragon.xml
+++ b/graphics/sprites/monsters/dragon.xml
@@ -1,51 +1,46 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/>
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" delay="1000" offsetY="10"/>
- <frame index="1" delay="250" offsetY="10"/>
- </animation>
- <animation direction="up">
- <frame index="8" delay="1000" offsetY="10"/>
- <frame index="9" delay="250" offsetY="10"/>
- </animation>
- <animation direction="right">
- <frame index="16" delay="1000" offsetY="10"/>
- <frame index="17" delay="250" offsetY="10"/>
- </animation>
- <animation direction="left">
- <frame index="24" delay="1000" offsetY="10"/>
- <frame index="25" delay="250" offsetY="10"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="2" end="7" delay="100" offsetY="10"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="10" end="15" delay="100" offsetY="10"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="18" end="23" delay="100" offsetY="10"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="26" end="31" delay="100" offsetY="10"/>
- <end />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="32" offsetY="10"/>
- <end />
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="32" offsetY="10"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png
index 44319fb9..719aa8ec 100644
--- a/graphics/sprites/monsters/duck.png
+++ b/graphics/sprites/monsters/duck.png
Binary files differ
diff --git a/graphics/sprites/monsters/floyd.png b/graphics/sprites/monsters/floyd.png
index 225b50e4..9e8b787c 100644
--- a/graphics/sprites/monsters/floyd.png
+++ b/graphics/sprites/monsters/floyd.png
Binary files differ
diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png
index d9ffe107..7ac2e309 100644
--- a/graphics/sprites/monsters/fluffy.png
+++ b/graphics/sprites/monsters/fluffy.png
Binary files differ
diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml
index 9fbdfdcc..b28330e7 100644
--- a/graphics/sprites/monsters/fluffy.xml
+++ b/graphics/sprites/monsters/fluffy.xml
@@ -1,72 +1,64 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2015 Evol Online
-Copyright (C) 2010 The Mana World Development Team -->
+<?xml version="1.0"?>
<sprite>
- <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0" offsetY="-3"/>
- </animation>
- <animation direction="left">
- <frame index="10" offsetY="-6"/>
- </animation>
- <animation direction="up">
- <frame index="20" offsetY="-4"/>
- </animation>
- <animation direction="right">
- <frame index="30" offsetY="-6"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="1" end="4" delay="100" offsetY="-3"/>
- </animation>
- <animation direction="left">
- <sequence start="11" end="14" delay="100" offsetY="-6"/>
- </animation>
- <animation direction="up">
- <sequence start="21" end="24" delay="100" offsetY="-4"/>
- </animation>
- <animation direction="right">
- <sequence start="31" end="34" delay="100" offsetY="-6"/>
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="5" end="8" delay="175" offsetY="-3"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="175" offsetY="-6"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="175" offsetY="-4"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="175" offsetY="-6"/>
- <end />
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation direction="down">
- <frame index="9" offsetY="-3"/>
- </animation>
- <animation direction="left">
- <frame index="19" offsetY="-6"/>
- </animation>
- <animation direction="up">
- <frame index="29" offsetY="-4"/>
- </animation>
- <animation direction="right">
- <frame index="39" offsetY="-6"/>
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="175" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="175" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png
index 84e9ad6e..547eb840 100644
--- a/graphics/sprites/monsters/larvespa.png
+++ b/graphics/sprites/monsters/larvespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png
index 64474f94..93b829cf 100644
--- a/graphics/sprites/monsters/maggot.png
+++ b/graphics/sprites/monsters/maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png
index 9645ff0c..956b636c 100644
--- a/graphics/sprites/monsters/moggun.png
+++ b/graphics/sprites/monsters/moggun.png
Binary files differ
diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png
index 66d98851..27b21fdd 100644
--- a/graphics/sprites/monsters/moonshroom.png
+++ b/graphics/sprites/monsters/moonshroom.png
Binary files differ
diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml
index 9a051d20..6e4f2100 100644
--- a/graphics/sprites/monsters/moubi.xml
+++ b/graphics/sprites/monsters/moubi.xml
@@ -1,68 +1,60 @@
<?xml version="1.0"?>
-<!-- Authors: Micksha, Reid, Yuuki
+<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva
Copyright (C) 2016-2020 Evol Online -->
-
<sprite>
- <imageset name="mob"
- src="graphics/sprites/monsters/moubi.png"
- width="80"
- height="80"/>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="15"/>
- </animation>
- <animation direction="up">
- <frame index="30"/>
- </animation>
- <animation direction="right">
- <frame index="45"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="16" end="21" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="31" end="36" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="46" end="51" delay="75"/>
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="7" end="13" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="22" end="28" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="43" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="52" end="58" delay="75"/>
- <end/>
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation>
- <frame index="14" delay="150"/>
- <frame index="29" delay="150"/>
- <frame index="44" delay="150"/>
- <frame index="59" delay="5150"/>
- </animation>
- </action>
+ <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png
index 39ee00d7..68a39d3a 100644
--- a/graphics/sprites/monsters/mouboo.png
+++ b/graphics/sprites/monsters/mouboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml
index e9c9c992..bca5a93e 100644
--- a/graphics/sprites/monsters/mouboo.xml
+++ b/graphics/sprites/monsters/mouboo.xml
@@ -1,68 +1,58 @@
<?xml version="1.0"?>
-<!-- Authors: Reid, Yuuki
-Copyright (C) 2016 Evol Online -->
-
-<sprite variants="60">
- <imageset name="mob"
- src="graphics/sprites/monsters/mouboo.png|W"
- width="80"
- height="80"/>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="15"/>
- </animation>
- <animation direction="up">
- <frame index="30"/>
- </animation>
- <animation direction="right">
- <frame index="45"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="16" end="21" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="31" end="36" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="46" end="51" delay="75"/>
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="7" end="13" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="22" end="28" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="43" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="52" end="58" delay="75"/>
- <end/>
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation>
- <frame index="14" delay="150"/>
- <frame index="29" delay="150"/>
- <frame index="44" delay="150"/>
- <frame index="59" delay="5150"/>
- </animation>
- </action>
+<sprite variants="60" variant_offset="1">
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png
index 31339c73..5187132a 100644
--- a/graphics/sprites/monsters/mushroom-wicked.png
+++ b/graphics/sprites/monsters/mushroom-wicked.png
Binary files differ
diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png
index 8dc8a55f..003d2e1a 100644
--- a/graphics/sprites/monsters/nutcracker.png
+++ b/graphics/sprites/monsters/nutcracker.png
Binary files differ
diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml
index 3a19e802..2569b3d6 100644
--- a/graphics/sprites/monsters/nutcracker.xml
+++ b/graphics/sprites/monsters/nutcracker.xml
@@ -1,11 +1,64 @@
<?xml version="1.0"?>
-
-<sprite>
- <imageset
- name="base"
- src="graphics/sprites/monsters/nutcracker.png"
- width="64"
- height="64"/>
-
- <include file="races/human.xml"/>
+<sprite variants="72" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/pet-black-cat.xml b/graphics/sprites/monsters/pet-black-cat.xml
index 90d2c4f6..365d4409 100644
--- a/graphics/sprites/monsters/pet-black-cat.xml
+++ b/graphics/sprites/monsters/pet-black-cat.xml
@@ -1,6 +1,5 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32" />
-
- <include file="monsters/pet-cat.xml"/>
+ <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32"/>
+ <include file="monsters/pet-cat.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/pet-cat.xml b/graphics/sprites/monsters/pet-cat.xml
index 21a15152..e1635b74 100644
--- a/graphics/sprites/monsters/pet-cat.xml
+++ b/graphics/sprites/monsters/pet-cat.xml
@@ -1,56 +1,54 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="19" delay="25" offsetX="-30"/>
- </animation>
- <animation direction="left">
- <frame index="22" delay="25" offsetX="-30"/>
- </animation>
- <animation direction="up">
- <frame index="13" delay="25" offsetX="-30"/>
- </animation>
- <animation direction="right">
- <frame index="16" delay="25" offsetX="-30"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="19" delay="150" offsetX="-30"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="22" delay="150" offsetX="-30"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="13" delay="150" offsetX="-30"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="16" delay="150" offsetX="-30"/>
- <end />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="18" end="20" delay="150" offsetX="-30" />
- <frame index="19" delay="150" offsetX="-30" />
- </animation>
- <animation direction="left">
- <sequence start="21" end="23" delay="100" offsetX="-30" />
- <frame index="22" delay="150" offsetX="-30" />
- </animation>
- <animation direction="up">
- <sequence start="12" end="14" delay="100" offsetX="-30" />
- <frame index="13" delay="150" offsetX="-30" />
- </animation>
- <animation direction="right">
- <sequence start="15" end="17" delay="100" offsetX="-30" />
- <frame index="16" delay="150" offsetX="-30" />
- </animation>
-
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="19" delay="25" offsetX="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="22" delay="25" offsetX="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="13" delay="25" offsetX="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="25" offsetX="-30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="19" delay="150" offsetX="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="22" delay="150" offsetX="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="13" delay="150" offsetX="-30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="150" offsetX="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="20" delay="150" offsetX="-30"/>
+ <frame index="19" delay="150" offsetX="-30"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="21" end="23" delay="100" offsetX="-30"/>
+ <frame index="22" delay="150" offsetX="-30"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="14" delay="100" offsetX="-30"/>
+ <frame index="13" delay="150" offsetX="-30"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="100" offsetX="-30"/>
+ <frame index="16" delay="150" offsetX="-30"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png
index 4d045554..4e6d7fc3 100644
--- a/graphics/sprites/monsters/plant.png
+++ b/graphics/sprites/monsters/plant.png
Binary files differ
diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png
index 011b097b..01019a62 100644
--- a/graphics/sprites/monsters/pumpkin.png
+++ b/graphics/sprites/monsters/pumpkin.png
Binary files differ
diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml
index 4b81c956..88b26b8e 100644
--- a/graphics/sprites/monsters/reaper.xml
+++ b/graphics/sprites/monsters/reaper.xml
@@ -1,8 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/reaper.png"
- width="100"
- height="100"/>
+ <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="25" delay="300"/>
@@ -97,4 +95,4 @@
<frame index="45"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml
index 64d86dbf..4812aefe 100644
--- a/graphics/sprites/monsters/scorpion.xml
+++ b/graphics/sprites/monsters/scorpion.xml
@@ -1,11 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset
- name="base"
- src="graphics/sprites/monsters/scorpion.png|W"
- width="48"
- height="45"
- />
+ <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" offsetY="2"/>
diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png
index 3432dcf4..539a9960 100644
--- a/graphics/sprites/monsters/serqet.png
+++ b/graphics/sprites/monsters/serqet.png
Binary files differ
diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png
index b5a78964..56bc4fca 100644
--- a/graphics/sprites/monsters/silkworm.png
+++ b/graphics/sprites/monsters/silkworm.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png
index ed4f0bde..b5d8d38f 100644
--- a/graphics/sprites/monsters/skeleton.png
+++ b/graphics/sprites/monsters/skeleton.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
index 6bf634c4..46ec397a 100644
--- a/graphics/sprites/monsters/skeleton.xml
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -1,365 +1,96 @@
-<?xml version="1.0" encoding="utf-8"?>
-
-<!-- Author: Micksha, Saulc -->
-
-<sprite variants="128">
- <imageset name="base"
- src="graphics/sprites/monsters/skeleton.png|W"
- width="64"
- height="64"/>
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="16"/>
- </animation>
- <animation direction="up">
- <frame index="32"/>
- </animation>
- <animation direction="right">
- <frame index="48"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="80"/>
- </animation>
- <animation direction="left">
- <sequence start="17" end="22" delay="80"/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" delay="80"/>
- </animation>
- <animation direction="right">
- <sequence start="49" end="54" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="7" end="10" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="23" end="26" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="39" end="42" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="55" end="58" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="11" end="15" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="31" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="43" end="47" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="59" end="63" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_wand" imageset="base">
- <animation direction="down">
- <frame index="7" delay="80"/>
- <frame index="8" delay="80"/>
- <frame index="11" delay="90"/>
- <sequence start="8" end="10" delay="70"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="23" delay="80"/>
- <frame index="28" delay="80"/>
- <frame index="27" delay="90"/>
- <frame index="28" delay="70"/>
- <sequence start="24" end="26" delay="70"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="39" delay="90"/>
- <frame index="43" delay="90"/>
- <sequence start="40" end="42" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="55" delay="80"/>
- <frame index="60" delay="80"/>
- <frame index="59" delay="90"/>
- <frame index="60" delay="70"/>
- <sequence start="56" end="58" delay="70"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_scythe" imageset="base">
- <animation direction="down">
- <frame index="11" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="9" delay="90"/>
- <frame index="7" delay="90"/>
- <frame index="10" delay="85"/>
- <frame index="7" delay="90"/>
- <frame index="9" delay="90"/>
- <frame index="8" delay="100"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="27" delay="100"/>
- <frame index="23" delay="90"/>
- <frame index="24" delay="90"/>
- <frame index="25" delay="80"/>
- <frame index="26" delay="90"/>
- <frame index="25" delay="90"/>
- <frame index="24" delay="100"/>
- <frame index="23" delay="90"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="43" delay="100"/>
- <frame index="42" delay="90"/>
- <frame index="41" delay="90"/>
- <frame index="40" delay="80"/>
- <frame index="39" delay="90"/>
- <frame index="40" delay="90"/>
- <frame index="41" delay="100"/>
- <frame index="42" delay="90"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="59" delay="100"/>
- <frame index="55" delay="90"/>
- <frame index="56" delay="90"/>
- <frame index="57" delay="80"/>
- <frame index="58" delay="90"/>
- <frame index="57" delay="90"/>
- <frame index="56" delay="100"/>
- <frame index="55" delay="90"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <frame index="7" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="11" delay="120"/>
- <frame index="9" delay="90"/>
- <frame index="10" delay="70"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="23" delay="100"/>
- <frame index="24" delay="100"/>
- <frame index="27" delay="120"/>
- <frame index="25" delay="90"/>
- <frame index="26" delay="70"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="39" delay="100"/>
- <frame index="40" delay="100"/>
- <frame index="41" delay="120"/>
- <frame index="42" delay="90"/>
- <frame index="44" delay="70"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="55" delay="100"/>
- <frame index="56" delay="100"/>
- <frame index="59" delay="120"/>
- <frame index="57" delay="90"/>
- <frame index="58" delay="70"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_chop_long" imageset="base">
- <animation direction="down">
- <frame index="8" delay="120"/>
- <frame index="11" delay="130"/>
- <frame index="7" delay="70"/>
- <frame index="10" delay="70"/>
- <frame index="9" delay="90"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="23" delay="120"/>
- <frame index="27" delay="130"/>
- <frame index="26" delay="80"/>
- <frame index="25" delay="100"/>
- <frame index="24" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="39" delay="120"/>
- <frame index="40" delay="80"/>
- <frame index="41" delay="130"/>
- <frame index="42" delay="70"/>
- <frame index="44" delay="100"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="55" delay="120"/>
- <frame index="59" delay="130"/>
- <frame index="58" delay="80"/>
- <frame index="57" delay="100"/>
- <frame index="56" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="cast" imageset="base">
- <animation direction="down">
- <frame index="7" delay="80"/>
- <frame index="8" delay="80"/>
- <frame index="11" delay="90"/>
- <sequence start="8" end="10" delay="70"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="23" delay="80"/>
- <frame index="28" delay="80"/>
- <frame index="27" delay="90"/>
- <frame index="28" delay="70"/>
- <sequence start="24" end="26" delay="70"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="39" delay="90"/>
- <frame index="43" delay="90"/>
- <sequence start="40" end="42" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="55" delay="80"/>
- <frame index="60" delay="80"/>
- <frame index="59" delay="90"/>
- <frame index="60" delay="70"/>
- <sequence start="56" end="58" delay="70"/>
- <end />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="68"/><!-- TODO: 68~71 are sit2, no model sprites are available as per now! -->
- </animation>
- <animation direction="left">
- <frame index="69"/>
- </animation>
- <animation direction="up">
- <frame index="70"/>
- </animation>
- <animation direction="right">
- <frame index="71"/>
- </animation>
- </action>
-
- <action name="standride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="spawnride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="ride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="attackride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="72"/>
- </animation>
- <animation direction="left">
- <frame index="72"/>
- </animation>
- <animation direction="up">
- <frame index="72"/>
- </animation>
- <animation direction="right">
- <frame index="72"/>
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png
index ef0e79a6..7c36d1ab 100644
--- a/graphics/sprites/monsters/slime-mother.png
+++ b/graphics/sprites/monsters/slime-mother.png
Binary files differ
diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png
index ab14bbb5..a68aaa88 100644
--- a/graphics/sprites/monsters/slime.png
+++ b/graphics/sprites/monsters/slime.png
Binary files differ
diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml
index 24159c72..82a626cf 100644
--- a/graphics/sprites/monsters/spider.xml
+++ b/graphics/sprites/monsters/spider.xml
@@ -1,5 +1,4 @@
<?xml version="1.0"?>
-<!-- Spider xml for new sprite -->
<sprite>
<imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/>
<action name="stand" imageset="base">
@@ -66,4 +65,4 @@
<end/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png
index 36e863ca..7f99b32d 100644
--- a/graphics/sprites/monsters/squirrel.png
+++ b/graphics/sprites/monsters/squirrel.png
Binary files differ
diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml
index 5e451410..651c684a 100644
--- a/graphics/sprites/monsters/tengu.xml
+++ b/graphics/sprites/monsters/tengu.xml
@@ -1,201 +1,161 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Authors: Micksha
-Copyright (C) 2011-2019 Evol Online -->
+<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online -->
<sprite>
- <imageset name="mob"
- src="graphics/sprites/monsters/tengu.png"
- width="128"
- height="128"
- offsetY="0"/>
-
- <action name="spawn" imageset="mob">
- <animation direction="default">
- <sequence start="512" end="520" delay="100"/>
- <end/>
- </animation>
- </action>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0"/>
- </animation>
-
- <animation direction="downleft">
- <frame index="224"/>
- </animation>
-
- <animation direction="left">
- <frame index="192"/>
- </animation>
-
- <animation direction="upleft">
- <frame index="160"/>
- </animation>
-
- <animation direction="up">
- <frame index="128"/>
- </animation>
-
- <animation direction="upright">
- <frame index="96"/>
- </animation>
-
- <animation direction="right">
- <frame index="64"/>
- </animation>
-
- <animation direction="downright">
- <frame index="32"/>
- </animation>
- </action>
-
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="4" end="16" delay="50"/>
- </animation>
-
- <animation direction="downleft">
- <sequence start="228" end="240" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="left">
- <sequence start="196" end="208" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="upleft">
- <sequence start="164" end="176" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="up">
- <sequence start="132" end="144" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="upright">
- <sequence start="100" end="112" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="right">
- <sequence start="68" end="80" delay="50"/>
- <end/>
- </animation>
-
- <animation direction="downright">
- <sequence start="36" end="48" delay="50"/>
- <end/>
- </animation>
- </action>
-
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="17" end="31" delay="50"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <sequence start="241" end="255" delay="50"/>
- <end />
- </animation>
-
- <animation direction="left">
- <sequence start="209" end="223" delay="50"/>
- <end />
- </animation>
-
- <animation direction="upleft">
- <sequence start="177" end="191" delay="50"/>
- <end />
- </animation>
-
- <animation direction="up">
- <sequence start="145" end="159" delay="50"/>
- <end />
- </animation>
-
- <animation direction="upright">
- <sequence start="113" end="127" delay="50"/>
- <end />
- </animation>
-
- <animation direction="right">
- <sequence start="81" end="95" delay="50"/>
- <end />
- </animation>
-
- <animation direction="downright">
- <sequence start="49" end="63" delay="50"/>
- <end />
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation direction="down">
- <sequence start="256" end="260" delay="70"/>
- <frame index="260" delay="500"/>
- <sequence start="261" end="265" delay="100"/>
- <frame index="266"/>
- <end/>
- </animation>
-
- <animation direction="downleft">
- <sequence start="480" end="484" delay="70"/>
- <frame index="484" delay="500"/>
- <sequence start="485" end="489" delay="100"/>
- <frame index="490"/>
- <end/>
- </animation>
-
- <animation direction="left">
- <sequence start="448" end="452" delay="70"/>
- <frame index="452" delay="500"/>
- <sequence start="453" end="457" delay="100"/>
- <frame index="458"/>
- <end/>
- </animation>
-
- <animation direction="upleft">
- <sequence start="416" end="420" delay="70"/>
- <frame index="420" delay="500"/>
- <sequence start="421" end="425" delay="100"/>
- <frame index="426"/>
- <end/>
- </animation>
-
- <animation direction="up">
- <sequence start="384" end="388" delay="70"/>
- <frame index="388" delay="500"/>
- <sequence start="389" end="393" delay="100"/>
- <frame index="394"/>
- <end/>
- </animation>
-
- <animation direction="upright">
- <sequence start="352" end="356" delay="70"/>
- <frame index="356" delay="500"/>
- <sequence start="357" end="361" delay="100"/>
- <frame index="362"/>
- <end/>
- </animation>
-
- <animation direction="right">
- <sequence start="320" end="324" delay="70"/>
- <frame index="324" delay="500"/>
- <sequence start="325" end="329" delay="100"/>
- <frame index="330"/>
- <end/>
- </animation>
-
- <animation direction="downright">
- <sequence start="288" end="292" delay="70"/>
- <frame index="292" delay="500"/>
- <sequence start="293" end="297" delay="100"/>
- <frame index="298"/>
- <end/>
- </animation>
- </action>
-
+ <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="512" end="520" delay="100"/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="224"/>
+ </animation>
+ <animation direction="left">
+ <frame index="192"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="160"/>
+ </animation>
+ <animation direction="up">
+ <frame index="128"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="96"/>
+ </animation>
+ <animation direction="right">
+ <frame index="64"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="4" end="16" delay="50"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="228" end="240" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="196" end="208" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="164" end="176" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="132" end="144" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="100" end="112" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="68" end="80" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="36" end="48" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="17" end="31" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="241" end="255" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="209" end="223" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="177" end="191" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="145" end="159" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="113" end="127" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="81" end="95" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="49" end="63" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="256" end="260" delay="70"/>
+ <frame index="260" delay="500"/>
+ <sequence start="261" end="265" delay="100"/>
+ <frame index="266"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="480" end="484" delay="70"/>
+ <frame index="484" delay="500"/>
+ <sequence start="485" end="489" delay="100"/>
+ <frame index="490"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="448" end="452" delay="70"/>
+ <frame index="452" delay="500"/>
+ <sequence start="453" end="457" delay="100"/>
+ <frame index="458"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="416" end="420" delay="70"/>
+ <frame index="420" delay="500"/>
+ <sequence start="421" end="425" delay="100"/>
+ <frame index="426"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="384" end="388" delay="70"/>
+ <frame index="388" delay="500"/>
+ <sequence start="389" end="393" delay="100"/>
+ <frame index="394"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="352" end="356" delay="70"/>
+ <frame index="356" delay="500"/>
+ <sequence start="357" end="361" delay="100"/>
+ <frame index="362"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="320" end="324" delay="70"/>
+ <frame index="324" delay="500"/>
+ <sequence start="325" end="329" delay="100"/>
+ <frame index="330"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="288" end="292" delay="70"/>
+ <frame index="292" delay="500"/>
+ <sequence start="293" end="297" delay="100"/>
+ <frame index="298"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png
index bdff9bab..e5381369 100644
--- a/graphics/sprites/monsters/terranite.png
+++ b/graphics/sprites/monsters/terranite.png
Binary files differ
diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml
index d32b083b..130f6789 100644
--- a/graphics/sprites/monsters/terranite.xml
+++ b/graphics/sprites/monsters/terranite.xml
@@ -1,167 +1,64 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Saulc
-Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<?xml version="1.0"?>
<sprite>
- <imageset name="base"
- src="graphics/sprites/monsters/terranite.png"
- width="64"
- height="64"/>
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="16"/>
- </animation>
- <animation direction="up">
- <frame index="32"/>
- </animation>
- <animation direction="right">
- <frame index="48"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="80"/>
- </animation>
- <animation direction="left">
- <sequence start="17" end="22" delay="80"/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" delay="80"/>
- </animation>
- <animation direction="right">
- <sequence start="49" end="54" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="7" end="10" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="23" end="26" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="39" end="42" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="55" end="58" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="11" end="15" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="31" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="43" end="47" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="59" end="63" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="64"/><!-- 68~71 are sit2 -->
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="standride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="spawnride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="ride" imageset="base">
- <animation direction="down">
- <frame index="64"/>
- </animation>
- <animation direction="left">
- <frame index="65"/>
- </animation>
- <animation direction="up">
- <frame index="66"/>
- </animation>
- <animation direction="right">
- <frame index="67"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="72"/>
- </animation>
- <animation direction="left">
- <frame index="72"/>
- </animation>
- <animation direction="up">
- <frame index="72"/>
- </animation>
- <animation direction="right">
- <frame index="72"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png
index 01b5ba75..eb6a6259 100644
--- a/graphics/sprites/monsters/troll.png
+++ b/graphics/sprites/monsters/troll.png
Binary files differ
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
index 77349ff6..f8ab7ea6 100644
--- a/graphics/sprites/monsters/troll.xml
+++ b/graphics/sprites/monsters/troll.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
<action name="stand" imageset="base">
@@ -88,16 +89,16 @@
</action>
<action name="dead" imageset="base">
<animation direction="down">
- <sequence start="144" end="149" delay="5000"/>
+ <sequence start="144" end="149" delay="100"/>
</animation>
<animation direction="right">
- <sequence start="150" end="155" delay="5000"/>
+ <sequence start="150" end="155" delay="100"/>
</animation>
<animation direction="up">
- <sequence start="156" end="161" delay="5000"/>
+ <sequence start="156" end="161" delay="100"/>
</animation>
<animation direction="left">
- <sequence start="162" end="167" delay="5000"/>
+ <sequence start="162" end="167" delay="100"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png
index 803c4e78..73ec2dd9 100644
--- a/graphics/sprites/monsters/wolvern.png
+++ b/graphics/sprites/monsters/wolvern.png
Binary files differ
diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png
index 5ccfe7b7..3a98b4f0 100644
--- a/graphics/sprites/monsters/yeti.png
+++ b/graphics/sprites/monsters/yeti.png
Binary files differ