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author | Numa <numa@themanaworld.org> | 2023-04-18 03:31:52 +0000 |
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committer | Numa <numa@themanaworld.org> | 2023-04-18 03:31:52 +0000 |
commit | cd603c3554dcd43b8d2318b19d53818bfc814ccf (patch) | |
tree | cb59e353d30de40b259efc72ec61ed2e975acb7d | |
parent | 356dfad8aa72d6ee033ee66561cc9cf15f9ccdd1 (diff) | |
download | clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.gz clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.bz2 clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.tar.xz clientdata-cd603c3554dcd43b8d2318b19d53818bfc814ccf.zip |
Sync with Legacy repo
53 files changed, 2413 insertions, 2282 deletions
diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml index 330e96c9..b5f6b87f 100644 --- a/graphics/sprites/monsters/SUSAN.xml +++ b/graphics/sprites/monsters/SUSAN.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/SUSAN.png|R" width="58" height="46"/> + <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0"/> diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differindex d5fcfb86..6396424b 100644 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differindex 78d92547..9591e883 100644 --- a/graphics/sprites/monsters/accessories/slime-bubble.png +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differindex 433f47b9..aa6dea1b 100644 --- a/graphics/sprites/monsters/accessories/slime-littleslime.png +++ b/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differindex b786aea4..b4763489 100644 --- a/graphics/sprites/monsters/accessories/slime-rudolph.png +++ b/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png Binary files differindex 6f9b8c21..a414f059 100644 --- a/graphics/sprites/monsters/accessories/slime-santa.png +++ b/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differindex 8e92c2f4..609c4acf 100644 --- a/graphics/sprites/monsters/accessories/slime-seajelly.png +++ b/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differindex b554435f..fbddf607 100644 --- a/graphics/sprites/monsters/archant.png +++ b/graphics/sprites/monsters/archant.png diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml index 42b3a5a0..40486be3 100644 --- a/graphics/sprites/monsters/archant.xml +++ b/graphics/sprites/monsters/archant.xml @@ -1,12 +1,6 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc -Copyright (C) 2018 TMW 2 Moubootaur Legends --> - +<?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/archant.png" - width="24" - height="30"/> - + <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="0" offsetY="2"/> @@ -21,7 +15,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <frame index="30" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="walk" imageset="base"> <animation direction="down"> <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> @@ -36,7 +29,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="dead" imageset="base"> <animation direction="down"> <frame index="9" offsetX="0" offsetY="2"/> @@ -51,7 +43,6 @@ Copyright (C) 2018 TMW 2 Moubootaur Legends --> <frame index="39" offsetX="-1" offsetY="-3"/> </animation> </action> - <action name="attack" imageset="base"> <animation direction="down"> <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differindex a0c2fd46..e7137216 100644 --- a/graphics/sprites/monsters/bandit.png +++ b/graphics/sprites/monsters/bandit.png diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png Binary files differindex f84a1f76..899701f6 100644 --- a/graphics/sprites/monsters/bat.png +++ b/graphics/sprites/monsters/bat.png diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png Binary files differindex cd1f8bcd..2f50f881 100644 --- a/graphics/sprites/monsters/bee.png +++ b/graphics/sprites/monsters/bee.png diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differindex 764630a8..0efe1eb5 100644 --- a/graphics/sprites/monsters/bluepar.png +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differindex f15cd2c7..b7f20113 100644 --- a/graphics/sprites/monsters/butterfly.png +++ b/graphics/sprites/monsters/butterfly.png diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml index 43ed98fc..c06457fe 100644 --- a/graphics/sprites/monsters/crafty.xml +++ b/graphics/sprites/monsters/crafty.xml @@ -2,176 +2,155 @@ <!-- Author: Reid Copyleft (C) 2015 Evol Online --> <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/crafty.png" - width="32" - height="32" - offsetY="-40"/> - - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="16" delay="180" offsetY="3"/> - <sequence start="17" end="19" delay="90" offsetY="3"/> - <frame index="1" delay="80" offsetY="1"/> - <jump action="stand"/> - </animation> - </action> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="60" offsetY="-1"/> - <frame index="1" delay="50" offsetY="3"/> - <frame index="2" delay="50" offsetY="6"/> - <frame index="0" delay="60" offsetY="7"/> - <frame index="1" delay="50" offsetY="11"/> - <frame index="2" delay="50" offsetY="17"/> - <frame index="0" delay="60" offsetY="17"/> - <frame index="1" delay="50" offsetY="14"/> - <frame index="2" delay="50" offsetY="8"/> - <frame index="1" delay="60" offsetY="4"/> - <end /> - </animation> - - <animation direction="right"> - <!-- Fall --> - <frame index="4" delay="30" offsetY="-1"/> - <frame index="4" delay="30" offsetY="2" offsetX="4"/> - <frame index="5" delay="40" offsetY="4" offsetX="8"/> - <frame index="6" delay="50" offsetY="4" offsetX="8"/> - <frame index="5" delay="30" offsetY="8" offsetX="12"/> - <frame index="4" delay="30" offsetY="8" offsetX="16"/> - <!-- Bite --> - <frame index="5" delay="40" offsetY="10" offsetX="12"/> - <frame index="6" delay="50" offsetY="10" offsetX="12"/> - <frame index="5" delay="30" offsetY="12" offsetX="16"/> - <!-- Fly back to current pos --> - <frame index="4" delay="50" offsetY="11" offsetX="14"/> - <frame index="5" delay="40" offsetY="8" offsetX="10"/> - <frame index="6" delay="50" offsetY="6" offsetX="7"/> - <frame index="5" delay="30" offsetY="3" offsetX="4"/> - <frame index="4" delay="40" offsetY="2" offsetX="1"/> - <end /> - </animation> - - <animation direction="up"> - <frame index="8" delay="60" offsetY="-1"/> - <frame index="9" delay="50" offsetY="2"/> - <frame index="10" delay="50" offsetY="4"/> - <frame index="8" delay="60" offsetY="1"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="8" delay="60" offsetY="2"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="9" delay="60" offsetY="2"/> - <end /> - </animation> - - <animation direction="left"> - <!-- Fall --> - <frame index="12" delay="30" offsetY="-1"/> - <frame index="12" delay="30" offsetY="2" offsetX="-4"/> - <frame index="13" delay="40" offsetY="4" offsetX="-8"/> - <frame index="14" delay="50" offsetY="4" offsetX="-8"/> - <frame index="13" delay="30" offsetY="8" offsetX="-12"/> - <frame index="12" delay="30" offsetY="8" offsetX="-16"/> - <!-- Bite --> - <frame index="13" delay="40" offsetY="10" offsetX="-12"/> - <frame index="14" delay="50" offsetY="10" offsetX="-12"/> - <frame index="13" delay="30" offsetY="12" offsetX="-16"/> - <!-- Fly back to current pos --> - <frame index="12" delay="50" offsetY="11" offsetX="-14"/> - <frame index="13" delay="40" offsetY="8" offsetX="-10"/> - <frame index="14" delay="50" offsetY="6" offsetX="-7"/> - <frame index="13" delay="30" offsetY="3" offsetX="-4"/> - <frame index="12" delay="40" offsetY="2" offsetX="-1"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="3" offsetY="10" delay="10"/> - <frame index="3" offsetY="20" delay="10"/> - <frame index="3" offsetY="30" delay="10"/> - <frame index="3" offsetY="40"/> - </animation> - - <animation direction="right"> - <frame index="7" offsetY="10" delay="10"/> - <frame index="7" offsetY="20" delay="10"/> - <frame index="7" offsetY="30" delay="10"/> - <frame index="7" offsetY="40"/> - </animation> - - <animation direction="up"> - <frame index="11" offsetY="10" delay="10"/> - <frame index="11" offsetY="20" delay="10"/> - <frame index="11" offsetY="30" delay="10"/> - <frame index="11" offsetY="40"/> - </animation> - - <animation direction="left"> - <frame index="15" offsetY="10" delay="10"/> - <frame index="15" offsetY="20" delay="10"/> - <frame index="15" offsetY="30" delay="10"/> - <frame index="15" offsetY="40"/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="16" delay="180" offsetY="3"/> + <sequence start="17" end="19" delay="90" offsetY="3"/> + <frame index="1" delay="80" offsetY="1"/> + <jump action="stand"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="60" offsetY="-1"/> + <frame index="1" delay="50" offsetY="3"/> + <frame index="2" delay="50" offsetY="6"/> + <frame index="0" delay="60" offsetY="7"/> + <frame index="1" delay="50" offsetY="11"/> + <frame index="2" delay="50" offsetY="17"/> + <frame index="0" delay="60" offsetY="17"/> + <frame index="1" delay="50" offsetY="14"/> + <frame index="2" delay="50" offsetY="8"/> + <frame index="1" delay="60" offsetY="4"/> + <end/> + </animation> + <animation direction="right"> + <!-- Fall --> + <frame index="4" delay="30" offsetY="-1"/> + <frame index="4" delay="30" offsetY="2" offsetX="4"/> + <frame index="5" delay="40" offsetY="4" offsetX="8"/> + <frame index="6" delay="50" offsetY="4" offsetX="8"/> + <frame index="5" delay="30" offsetY="8" offsetX="12"/> + <frame index="4" delay="30" offsetY="8" offsetX="16"/> + <!-- Bite --> + <frame index="5" delay="40" offsetY="10" offsetX="12"/> + <frame index="6" delay="50" offsetY="10" offsetX="12"/> + <frame index="5" delay="30" offsetY="12" offsetX="16"/> + <!-- Fly back to current pos --> + <frame index="4" delay="50" offsetY="11" offsetX="14"/> + <frame index="5" delay="40" offsetY="8" offsetX="10"/> + <frame index="6" delay="50" offsetY="6" offsetX="7"/> + <frame index="5" delay="30" offsetY="3" offsetX="4"/> + <frame index="4" delay="40" offsetY="2" offsetX="1"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" delay="60" offsetY="-1"/> + <frame index="9" delay="50" offsetY="2"/> + <frame index="10" delay="50" offsetY="4"/> + <frame index="8" delay="60" offsetY="1"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="8" delay="60" offsetY="2"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="9" delay="60" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <!-- Fall --> + <frame index="12" delay="30" offsetY="-1"/> + <frame index="12" delay="30" offsetY="2" offsetX="-4"/> + <frame index="13" delay="40" offsetY="4" offsetX="-8"/> + <frame index="14" delay="50" offsetY="4" offsetX="-8"/> + <frame index="13" delay="30" offsetY="8" offsetX="-12"/> + <frame index="12" delay="30" offsetY="8" offsetX="-16"/> + <!-- Bite --> + <frame index="13" delay="40" offsetY="10" offsetX="-12"/> + <frame index="14" delay="50" offsetY="10" offsetX="-12"/> + <frame index="13" delay="30" offsetY="12" offsetX="-16"/> + <!-- Fly back to current pos --> + <frame index="12" delay="50" offsetY="11" offsetX="-14"/> + <frame index="13" delay="40" offsetY="8" offsetX="-10"/> + <frame index="14" delay="50" offsetY="6" offsetX="-7"/> + <frame index="13" delay="30" offsetY="3" offsetX="-4"/> + <frame index="12" delay="40" offsetY="2" offsetX="-1"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3" offsetY="10" delay="10"/> + <frame index="3" offsetY="20" delay="10"/> + <frame index="3" offsetY="30" delay="10"/> + <frame index="3" offsetY="40"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="10" delay="10"/> + <frame index="7" offsetY="20" delay="10"/> + <frame index="7" offsetY="30" delay="10"/> + <frame index="7" offsetY="40"/> + </animation> + <animation direction="up"> + <frame index="11" offsetY="10" delay="10"/> + <frame index="11" offsetY="20" delay="10"/> + <frame index="11" offsetY="30" delay="10"/> + <frame index="11" offsetY="40"/> + </animation> + <animation direction="left"> + <frame index="15" offsetY="10" delay="10"/> + <frame index="15" offsetY="20" delay="10"/> + <frame index="15" offsetY="30" delay="10"/> + <frame index="15" offsetY="40"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differindex ea97605a..29e0b7b1 100644 --- a/graphics/sprites/monsters/dragon.png +++ b/graphics/sprites/monsters/dragon.png diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml index 58b79e03..256c4ed9 100644 --- a/graphics/sprites/monsters/dragon.xml +++ b/graphics/sprites/monsters/dragon.xml @@ -1,51 +1,46 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differindex 44319fb9..719aa8ec 100644 --- a/graphics/sprites/monsters/duck.png +++ b/graphics/sprites/monsters/duck.png diff --git a/graphics/sprites/monsters/floyd.png b/graphics/sprites/monsters/floyd.png Binary files differindex 225b50e4..9e8b787c 100644 --- a/graphics/sprites/monsters/floyd.png +++ b/graphics/sprites/monsters/floyd.png diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differindex d9ffe107..7ac2e309 100644 --- a/graphics/sprites/monsters/fluffy.png +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml index 9fbdfdcc..b28330e7 100644 --- a/graphics/sprites/monsters/fluffy.xml +++ b/graphics/sprites/monsters/fluffy.xml @@ -1,72 +1,64 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid -Copyright (C) 2015 Evol Online -Copyright (C) 2010 The Mana World Development Team --> +<?xml version="1.0"?> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-6"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" offsetY="-3"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" offsetY="-6"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" offsetY="-4"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" offsetY="-6"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="5" end="8" delay="175" offsetY="-3"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="175" offsetY="-6"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="175" offsetY="-4"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="175" offsetY="-6"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="9" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-6"/> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differindex 84e9ad6e..547eb840 100644 --- a/graphics/sprites/monsters/larvespa.png +++ b/graphics/sprites/monsters/larvespa.png diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differindex 64474f94..93b829cf 100644 --- a/graphics/sprites/monsters/maggot.png +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differindex 9645ff0c..956b636c 100644 --- a/graphics/sprites/monsters/moggun.png +++ b/graphics/sprites/monsters/moggun.png diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differindex 66d98851..27b21fdd 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/moonshroom.png diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml index 9a051d20..6e4f2100 100644 --- a/graphics/sprites/monsters/moubi.xml +++ b/graphics/sprites/monsters/moubi.xml @@ -1,68 +1,60 @@ <?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki +<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva Copyright (C) 2016-2020 Evol Online --> - <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/moubi.png" - width="80" - height="80"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differindex 39ee00d7..68a39d3a 100644 --- a/graphics/sprites/monsters/mouboo.png +++ b/graphics/sprites/monsters/mouboo.png diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml index e9c9c992..bca5a93e 100644 --- a/graphics/sprites/monsters/mouboo.xml +++ b/graphics/sprites/monsters/mouboo.xml @@ -1,68 +1,58 @@ <?xml version="1.0"?> -<!-- Authors: Reid, Yuuki -Copyright (C) 2016 Evol Online --> - -<sprite variants="60"> - <imageset name="mob" - src="graphics/sprites/monsters/mouboo.png|W" - width="80" - height="80"/> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> +<sprite variants="60" variant_offset="1"> + <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differindex 31339c73..5187132a 100644 --- a/graphics/sprites/monsters/mushroom-wicked.png +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differindex 8dc8a55f..003d2e1a 100644 --- a/graphics/sprites/monsters/nutcracker.png +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml index 3a19e802..2569b3d6 100644 --- a/graphics/sprites/monsters/nutcracker.xml +++ b/graphics/sprites/monsters/nutcracker.xml @@ -1,11 +1,64 @@ <?xml version="1.0"?> - -<sprite> - <imageset - name="base" - src="graphics/sprites/monsters/nutcracker.png" - width="64" - height="64"/> - - <include file="races/human.xml"/> +<sprite variants="72" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/pet-black-cat.xml b/graphics/sprites/monsters/pet-black-cat.xml index 90d2c4f6..365d4409 100644 --- a/graphics/sprites/monsters/pet-black-cat.xml +++ b/graphics/sprites/monsters/pet-black-cat.xml @@ -1,6 +1,5 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32" /> - - <include file="monsters/pet-cat.xml"/> + <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" offsetX="32"/> + <include file="monsters/pet-cat.xml"/> </sprite> diff --git a/graphics/sprites/monsters/pet-cat.xml b/graphics/sprites/monsters/pet-cat.xml index 21a15152..e1635b74 100644 --- a/graphics/sprites/monsters/pet-cat.xml +++ b/graphics/sprites/monsters/pet-cat.xml @@ -1,56 +1,54 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="19" delay="25" offsetX="-30"/> - </animation> - <animation direction="left"> - <frame index="22" delay="25" offsetX="-30"/> - </animation> - <animation direction="up"> - <frame index="13" delay="25" offsetX="-30"/> - </animation> - <animation direction="right"> - <frame index="16" delay="25" offsetX="-30"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="19" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="left"> - <frame index="22" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="up"> - <frame index="13" delay="150" offsetX="-30"/> - <end /> - </animation> - <animation direction="right"> - <frame index="16" delay="150" offsetX="-30"/> - <end /> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="18" end="20" delay="150" offsetX="-30" /> - <frame index="19" delay="150" offsetX="-30" /> - </animation> - <animation direction="left"> - <sequence start="21" end="23" delay="100" offsetX="-30" /> - <frame index="22" delay="150" offsetX="-30" /> - </animation> - <animation direction="up"> - <sequence start="12" end="14" delay="100" offsetX="-30" /> - <frame index="13" delay="150" offsetX="-30" /> - </animation> - <animation direction="right"> - <sequence start="15" end="17" delay="100" offsetX="-30" /> - <frame index="16" delay="150" offsetX="-30" /> - </animation> - - </action> + <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" offsetX="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="19" delay="25" offsetX="-30"/> + </animation> + <animation direction="left"> + <frame index="22" delay="25" offsetX="-30"/> + </animation> + <animation direction="up"> + <frame index="13" delay="25" offsetX="-30"/> + </animation> + <animation direction="right"> + <frame index="16" delay="25" offsetX="-30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="19" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="left"> + <frame index="22" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame index="13" delay="150" offsetX="-30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="16" delay="150" offsetX="-30"/> + <end/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30"/> + <frame index="19" delay="150" offsetX="-30"/> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30"/> + <frame index="22" delay="150" offsetX="-30"/> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30"/> + <frame index="13" delay="150" offsetX="-30"/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30"/> + <frame index="16" delay="150" offsetX="-30"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differindex 4d045554..4e6d7fc3 100644 --- a/graphics/sprites/monsters/plant.png +++ b/graphics/sprites/monsters/plant.png diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differindex 011b097b..01019a62 100644 --- a/graphics/sprites/monsters/pumpkin.png +++ b/graphics/sprites/monsters/pumpkin.png diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml index 4b81c956..88b26b8e 100644 --- a/graphics/sprites/monsters/reaper.xml +++ b/graphics/sprites/monsters/reaper.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" - width="100" - height="100"/> + <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="25" delay="300"/> @@ -97,4 +95,4 @@ <frame index="45"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml index 64d86dbf..4812aefe 100644 --- a/graphics/sprites/monsters/scorpion.xml +++ b/graphics/sprites/monsters/scorpion.xml @@ -1,11 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset - name="base" - src="graphics/sprites/monsters/scorpion.png|W" - width="48" - height="45" - /> + <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differindex 3432dcf4..539a9960 100644 --- a/graphics/sprites/monsters/serqet.png +++ b/graphics/sprites/monsters/serqet.png diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differindex b5a78964..56bc4fca 100644 --- a/graphics/sprites/monsters/silkworm.png +++ b/graphics/sprites/monsters/silkworm.png diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png Binary files differindex ed4f0bde..b5d8d38f 100644 --- a/graphics/sprites/monsters/skeleton.png +++ b/graphics/sprites/monsters/skeleton.png diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml index 6bf634c4..46ec397a 100644 --- a/graphics/sprites/monsters/skeleton.xml +++ b/graphics/sprites/monsters/skeleton.xml @@ -1,365 +1,96 @@ -<?xml version="1.0" encoding="utf-8"?> - -<!-- Author: Micksha, Saulc --> - -<sprite variants="128"> - <imageset name="base" - src="graphics/sprites/monsters/skeleton.png|W" - width="64" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> - <frame index="32"/> - </animation> - <animation direction="right"> - <frame index="48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="80"/> - </animation> - <animation direction="left"> - <sequence start="17" end="22" delay="80"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="80"/> - </animation> - <animation direction="right"> - <sequence start="49" end="54" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="7" end="10" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="23" end="26" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="39" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="55" end="58" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="11" end="15" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="31" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="43" end="47" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="59" end="63" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="11" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="90"/> - <frame index="7" delay="90"/> - <frame index="10" delay="85"/> - <frame index="7" delay="90"/> - <frame index="9" delay="90"/> - <frame index="8" delay="100"/> - <end /> - </animation> - <animation direction="left"> - <frame index="27" delay="100"/> - <frame index="23" delay="90"/> - <frame index="24" delay="90"/> - <frame index="25" delay="80"/> - <frame index="26" delay="90"/> - <frame index="25" delay="90"/> - <frame index="24" delay="100"/> - <frame index="23" delay="90"/> - <end /> - </animation> - <animation direction="up"> - <frame index="43" delay="100"/> - <frame index="42" delay="90"/> - <frame index="41" delay="90"/> - <frame index="40" delay="80"/> - <frame index="39" delay="90"/> - <frame index="40" delay="90"/> - <frame index="41" delay="100"/> - <frame index="42" delay="90"/> - <end /> - </animation> - <animation direction="right"> - <frame index="59" delay="100"/> - <frame index="55" delay="90"/> - <frame index="56" delay="90"/> - <frame index="57" delay="80"/> - <frame index="58" delay="90"/> - <frame index="57" delay="90"/> - <frame index="56" delay="100"/> - <frame index="55" delay="90"/> - <end /> - </animation> - </action> - - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="120"/> - <frame index="9" delay="90"/> - <frame index="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="100"/> - <frame index="24" delay="100"/> - <frame index="27" delay="120"/> - <frame index="25" delay="90"/> - <frame index="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="100"/> - <frame index="40" delay="100"/> - <frame index="41" delay="120"/> - <frame index="42" delay="90"/> - <frame index="44" delay="70"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="100"/> - <frame index="56" delay="100"/> - <frame index="59" delay="120"/> - <frame index="57" delay="90"/> - <frame index="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_chop_long" imageset="base"> - <animation direction="down"> - <frame index="8" delay="120"/> - <frame index="11" delay="130"/> - <frame index="7" delay="70"/> - <frame index="10" delay="70"/> - <frame index="9" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="120"/> - <frame index="27" delay="130"/> - <frame index="26" delay="80"/> - <frame index="25" delay="100"/> - <frame index="24" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="120"/> - <frame index="40" delay="80"/> - <frame index="41" delay="130"/> - <frame index="42" delay="70"/> - <frame index="44" delay="100"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="120"/> - <frame index="59" delay="130"/> - <frame index="58" delay="80"/> - <frame index="57" delay="100"/> - <frame index="56" delay="80"/> - <end /> - </animation> - </action> - - <action name="cast" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="68"/><!-- TODO: 68~71 are sit2, no model sprites are available as per now! --> - </animation> - <animation direction="left"> - <frame index="69"/> - </animation> - <animation direction="up"> - <frame index="70"/> - </animation> - <animation direction="right"> - <frame index="71"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="72"/> - </animation> - <animation direction="left"> - <frame index="72"/> - </animation> - <animation direction="up"> - <frame index="72"/> - </animation> - <animation direction="right"> - <frame index="72"/> - </animation> - </action> - +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png Binary files differindex ef0e79a6..7c36d1ab 100644 --- a/graphics/sprites/monsters/slime-mother.png +++ b/graphics/sprites/monsters/slime-mother.png diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differindex ab14bbb5..a68aaa88 100644 --- a/graphics/sprites/monsters/slime.png +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml index 24159c72..82a626cf 100644 --- a/graphics/sprites/monsters/spider.xml +++ b/graphics/sprites/monsters/spider.xml @@ -1,5 +1,4 @@ <?xml version="1.0"?> -<!-- Spider xml for new sprite --> <sprite> <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> <action name="stand" imageset="base"> @@ -66,4 +65,4 @@ <end/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differindex 36e863ca..7f99b32d 100644 --- a/graphics/sprites/monsters/squirrel.png +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml index 5e451410..651c684a 100644 --- a/graphics/sprites/monsters/tengu.xml +++ b/graphics/sprites/monsters/tengu.xml @@ -1,201 +1,161 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha -Copyright (C) 2011-2019 Evol Online --> +<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online --> <sprite> - <imageset name="mob" - src="graphics/sprites/monsters/tengu.png" - width="128" - height="128" - offsetY="0"/> - - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="512" end="520" delay="100"/> - <end/> - </animation> - </action> - - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - - <animation direction="downleft"> - <frame index="224"/> - </animation> - - <animation direction="left"> - <frame index="192"/> - </animation> - - <animation direction="upleft"> - <frame index="160"/> - </animation> - - <animation direction="up"> - <frame index="128"/> - </animation> - - <animation direction="upright"> - <frame index="96"/> - </animation> - - <animation direction="right"> - <frame index="64"/> - </animation> - - <animation direction="downright"> - <frame index="32"/> - </animation> - </action> - - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="4" end="16" delay="50"/> - </animation> - - <animation direction="downleft"> - <sequence start="228" end="240" delay="50"/> - <end/> - </animation> - - <animation direction="left"> - <sequence start="196" end="208" delay="50"/> - <end/> - </animation> - - <animation direction="upleft"> - <sequence start="164" end="176" delay="50"/> - <end/> - </animation> - - <animation direction="up"> - <sequence start="132" end="144" delay="50"/> - <end/> - </animation> - - <animation direction="upright"> - <sequence start="100" end="112" delay="50"/> - <end/> - </animation> - - <animation direction="right"> - <sequence start="68" end="80" delay="50"/> - <end/> - </animation> - - <animation direction="downright"> - <sequence start="36" end="48" delay="50"/> - <end/> - </animation> - </action> - - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="17" end="31" delay="50"/> - <end /> - </animation> - - <animation direction="downleft"> - <sequence start="241" end="255" delay="50"/> - <end /> - </animation> - - <animation direction="left"> - <sequence start="209" end="223" delay="50"/> - <end /> - </animation> - - <animation direction="upleft"> - <sequence start="177" end="191" delay="50"/> - <end /> - </animation> - - <animation direction="up"> - <sequence start="145" end="159" delay="50"/> - <end /> - </animation> - - <animation direction="upright"> - <sequence start="113" end="127" delay="50"/> - <end /> - </animation> - - <animation direction="right"> - <sequence start="81" end="95" delay="50"/> - <end /> - </animation> - - <animation direction="downright"> - <sequence start="49" end="63" delay="50"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="256" end="260" delay="70"/> - <frame index="260" delay="500"/> - <sequence start="261" end="265" delay="100"/> - <frame index="266"/> - <end/> - </animation> - - <animation direction="downleft"> - <sequence start="480" end="484" delay="70"/> - <frame index="484" delay="500"/> - <sequence start="485" end="489" delay="100"/> - <frame index="490"/> - <end/> - </animation> - - <animation direction="left"> - <sequence start="448" end="452" delay="70"/> - <frame index="452" delay="500"/> - <sequence start="453" end="457" delay="100"/> - <frame index="458"/> - <end/> - </animation> - - <animation direction="upleft"> - <sequence start="416" end="420" delay="70"/> - <frame index="420" delay="500"/> - <sequence start="421" end="425" delay="100"/> - <frame index="426"/> - <end/> - </animation> - - <animation direction="up"> - <sequence start="384" end="388" delay="70"/> - <frame index="388" delay="500"/> - <sequence start="389" end="393" delay="100"/> - <frame index="394"/> - <end/> - </animation> - - <animation direction="upright"> - <sequence start="352" end="356" delay="70"/> - <frame index="356" delay="500"/> - <sequence start="357" end="361" delay="100"/> - <frame index="362"/> - <end/> - </animation> - - <animation direction="right"> - <sequence start="320" end="324" delay="70"/> - <frame index="324" delay="500"/> - <sequence start="325" end="329" delay="100"/> - <frame index="330"/> - <end/> - </animation> - - <animation direction="downright"> - <sequence start="288" end="292" delay="70"/> - <frame index="292" delay="500"/> - <sequence start="293" end="297" delay="100"/> - <frame index="298"/> - <end/> - </animation> - </action> - + <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="512" end="520" delay="100"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downleft"> + <frame index="224"/> + </animation> + <animation direction="left"> + <frame index="192"/> + </animation> + <animation direction="upleft"> + <frame index="160"/> + </animation> + <animation direction="up"> + <frame index="128"/> + </animation> + <animation direction="upright"> + <frame index="96"/> + </animation> + <animation direction="right"> + <frame index="64"/> + </animation> + <animation direction="downright"> + <frame index="32"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="4" end="16" delay="50"/> + </animation> + <animation direction="downleft"> + <sequence start="228" end="240" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="196" end="208" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="164" end="176" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="132" end="144" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="100" end="112" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="68" end="80" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="36" end="48" delay="50"/> + <end/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="17" end="31" delay="50"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="241" end="255" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="209" end="223" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="177" end="191" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="145" end="159" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="113" end="127" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="81" end="95" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="49" end="63" delay="50"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="256" end="260" delay="70"/> + <frame index="260" delay="500"/> + <sequence start="261" end="265" delay="100"/> + <frame index="266"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="480" end="484" delay="70"/> + <frame index="484" delay="500"/> + <sequence start="485" end="489" delay="100"/> + <frame index="490"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="448" end="452" delay="70"/> + <frame index="452" delay="500"/> + <sequence start="453" end="457" delay="100"/> + <frame index="458"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="416" end="420" delay="70"/> + <frame index="420" delay="500"/> + <sequence start="421" end="425" delay="100"/> + <frame index="426"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="384" end="388" delay="70"/> + <frame index="388" delay="500"/> + <sequence start="389" end="393" delay="100"/> + <frame index="394"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="352" end="356" delay="70"/> + <frame index="356" delay="500"/> + <sequence start="357" end="361" delay="100"/> + <frame index="362"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="320" end="324" delay="70"/> + <frame index="324" delay="500"/> + <sequence start="325" end="329" delay="100"/> + <frame index="330"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="288" end="292" delay="70"/> + <frame index="292" delay="500"/> + <sequence start="293" end="297" delay="100"/> + <frame index="298"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png Binary files differindex bdff9bab..e5381369 100644 --- a/graphics/sprites/monsters/terranite.png +++ b/graphics/sprites/monsters/terranite.png diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml index d32b083b..130f6789 100644 --- a/graphics/sprites/monsters/terranite.xml +++ b/graphics/sprites/monsters/terranite.xml @@ -1,167 +1,64 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc -Copyright (C) 2018 TMW2: Moubootaur Legends --> +<?xml version="1.0"?> <sprite> - <imageset name="base" - src="graphics/sprites/monsters/terranite.png" - width="64" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> - <frame index="32"/> - </animation> - <animation direction="right"> - <frame index="48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="80"/> - </animation> - <animation direction="left"> - <sequence start="17" end="22" delay="80"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="80"/> - </animation> - <animation direction="right"> - <sequence start="49" end="54" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="7" end="10" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="23" end="26" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="39" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="55" end="58" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="11" end="15" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="31" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="43" end="47" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="59" end="63" delay="80"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="64"/><!-- 68~71 are sit2 --> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="72"/> - </animation> - <animation direction="left"> - <frame index="72"/> - </animation> - <animation direction="up"> - <frame index="72"/> - </animation> - <animation direction="right"> - <frame index="72"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differindex 01b5ba75..eb6a6259 100644 --- a/graphics/sprites/monsters/troll.png +++ b/graphics/sprites/monsters/troll.png diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml index 77349ff6..f8ab7ea6 100644 --- a/graphics/sprites/monsters/troll.xml +++ b/graphics/sprites/monsters/troll.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> <action name="stand" imageset="base"> @@ -88,16 +89,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="144" end="149" delay="5000"/> + <sequence start="144" end="149" delay="100"/> </animation> <animation direction="right"> - <sequence start="150" end="155" delay="5000"/> + <sequence start="150" end="155" delay="100"/> </animation> <animation direction="up"> - <sequence start="156" end="161" delay="5000"/> + <sequence start="156" end="161" delay="100"/> </animation> <animation direction="left"> - <sequence start="162" end="167" delay="5000"/> + <sequence start="162" end="167" delay="100"/> </animation> </action> </sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differindex 803c4e78..73ec2dd9 100644 --- a/graphics/sprites/monsters/wolvern.png +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png Binary files differindex 5ccfe7b7..3a98b4f0 100644 --- a/graphics/sprites/monsters/yeti.png +++ b/graphics/sprites/monsters/yeti.png diff --git a/monsters.xml b/monsters.xml index d380f637..cf014f72 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,1045 +1,1606 @@ <?xml version="1.0"?> <monsters offset="0"> - <monster id="1002" name="Maggot" targetCursor="small"> - <sprite>monsters/maggot.xml</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1003" name="Scorpion"> - <sprite>monsters/scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - <sound event="die">monsters/spider/spider-die1.ogg</sound> - </monster> - <monster id="1004" name="Red Scorpion"> - <sprite>monsters/scorpion.xml|#791d0a,cd5d27,f28d54,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - <sound event="die">monsters/spider/spider-die1.ogg</sound> - </monster> - <monster id="1005" name="Green Slime"> - <sprite>monsters/slime.xml|#72982c,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1006" name="Giant Maggot" targetCursor="large"> - <sprite>monsters/maggot-giant.xml</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1007" name="Yellow Slime"> - <sprite>monsters/slime.xml|#b47f00,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1008" name="Red Slime"> - <sprite>monsters/slime.xml|#7e0000,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1009" name="Black Scorpion"> - <sprite>monsters/scorpion.xml|#0d1313,435a5a,879999,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - <sound event="die">monsters/spider/spider-die1.ogg</sound> - </monster> - <monster id="1010" name="Snake"> - <sprite>monsters/snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite> - </monster> - <monster id="1011" name="Fire Goblin"> - <sprite>monsters/goblin-fire.xml</sprite> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> - <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> - <attack id="1" effect-id="400"/> - </monster> - <monster id="1012" name="Spider"> - <sprite>monsters/spider.xml|#1a160f,4A7A93,AAC5D2,ffffff;#FF6666</sprite> - <sound event="hit">monsters/spider/spider-hit1.ogg</sound> - <sound event="hit">monsters/spider/spider-hit2.ogg</sound> - <sound event="hit">monsters/spider/spider-hit3.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - <sound event="die">monsters/spider/spider-die1.ogg</sound> - </monster> - <monster id="1013" name="Evil Mushroom"> - <sprite>monsters/accessories/mushroom-base1.xml|#B38336,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-arms1.xml|#B38336,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-face2.xml|#732222,BF3939,FF9E9E,FFD9D9,FFFFFF;#B38336,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-cap1.xml|#732222,BF3939,FF9E9E,FFD9D9,FFFFFF;#B38336,FFF5CC</sprite> - <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> - <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> - <sound event="die">monsters/shroom/shroom-die1.ogg</sound> - </monster> - <monster id="1014" name="Pink Flower"> - <sprite>monsters/flower.xml|#ee748d,ffd8ce;#f6ffbd;#23285f</sprite> - <sound event="hit">monsters/flower/flower-hit1.ogg</sound> - <sound event="hit">monsters/flower/flower-hit2.ogg</sound> - <sound event="miss">monsters/flower/flower-miss1.ogg</sound> - </monster> - <monster id="1015" name="Santa Slime"> - <sprite>monsters/slime.xml|#545166,66A9CD,C2F7FA</sprite> - <sprite>monsters/accessories/slime-santa.xml</sprite> - </monster> - <monster id="1016" name="Rudolph Slime"> - <sprite>monsters/slime.xml|#9092B9,9DB4D4,F8F9FA</sprite> - <sprite>monsters/accessories/slime-rudolph.xml</sprite> - </monster> - <monster id="1017" name="Bat"> - <sprite>monsters/bat.xml</sprite> - <sound event="die">monsters/bat/bat-dying1.ogg</sound> - <sound event="hit">monsters/bat/bat-hit1.ogg</sound> - </monster> - <monster id="1018" name="Pinkie" targetCursor="small"> - <sprite>monsters/pinkie.xml</sprite> - <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound> - <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound> - </monster> - <monster id="1019" name="Spiky Mushroom"> - <sprite>monsters/accessories/mushroom-base1.xml|#B37410,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-face1.xml|#730A73,BF31C0,FF9EFF,FFD9FF,FFFFFF;#7B4E07,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-cap1.xml|#730A73,BF31C0,FF9EFF,FFD9FF,FFFFFF;#B36E00,FFF5CC</sprite> - <sprite>monsters/accessories/mushroom-base1-cap1-spikes.xml|#CC9C3D,FFFFCC</sprite> - <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> - <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> - <sound event="die">monsters/shroom/shroom-die1.ogg</sound> - </monster> - <monster id="1020" name="Fluffy"> - <sprite>monsters/fluffy.xml</sprite> - <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound> - <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound> - <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound> - <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound> - <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound> - </monster> - <monster id="1021" name="Cave Snake"> - <sprite>monsters/snake-cave.xml</sprite> - <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound> - </monster> - <monster id="1022" name="Jack O"> - <sprite>monsters/ghost-pumpkin.xml</sprite> - </monster> - <monster id="1023" name="Fire Skull"> - <sprite>monsters/skull-fire.xml</sprite> - </monster> - <monster id="1024" name="Poison Skull"> - <sprite>monsters/skull-poison.xml</sprite> - </monster> - <monster id="1025" name="Log Head"> - <sprite>monsters/logmonster.xml</sprite> - <sound event="hit">monsters/loghead/loghead-hit1.ogg</sound> - <sound event="hurt">monsters/loghead/loghead-hurt1.ogg</sound> - <sound event="hurt">monsters/loghead/loghead-hurt2.ogg</sound> - <sound event="hurt">monsters/loghead/loghead-hurt3.ogg</sound> - <sound event="hurt">monsters/loghead/loghead-hurt4.ogg</sound> - <sound event="hurt">monsters/loghead/loghead-hurt5.ogg</sound> - <sound event="die">monsters/loghead/loghead-die1.ogg</sound> - </monster> - <monster id="1026" name="Mountain Snake"> - <sprite>monsters/snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite> - </monster> - <monster id="1027" name="Easter Fluffy"> - <sprite>monsters/fluffy.xml</sprite> - <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound> - <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound> - <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound> - <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound> - <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound> - </monster> - <monster id="1028" name="Mouboo"> - <sprite>monsters/mouboo.xml</sprite> - </monster> - <monster id="1029" name="Mauve Plant"> - <sprite>monsters/plant.xml|#e0b0ff</sprite> - </monster> - <monster id="1030" name="Cobalt Plant"> - <sprite>monsters/plant.xml|#0047ab</sprite> - </monster> - <monster id="1031" name="Gamboge Plant"> - <sprite>monsters/plant.xml|#ef9b0f</sprite> - </monster> - <monster id="1032" name="Alizarin Plant"> - <sprite>monsters/plant.xml|#e32636</sprite> - </monster> - <monster id="1033" name="Sea Slime"> - <sprite>monsters/slime.xml|#4ca1a0,ffffff</sprite> - <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1034" name="Grass Snake"> - <sprite>monsters/snake.xml|#205839,60a65d,80dba9,ffffff</sprite> - </monster> - <monster id="1035" name="Silkworm"> - <sprite>monsters/silkworm.xml|#807d20,e0dac0;#c0a830</sprite> - </monster> - <monster id="1036" name="Zombie"> - <sprite>monsters/zombie.xml</sprite> - <sound event="move">monsters/zombie/zombie-move1.ogg</sound> - <sound event="move">monsters/zombie/zombie-move2.ogg</sound> - <sound event="hit">monsters/zombie/zombie-hit1.ogg</sound> - <sound event="hit">monsters/zombie/zombie-hit2.ogg</sound> - <sound event="miss">monsters/zombie/zombie-miss1.ogg</sound> - <sound event="die">monsters/zombie/zombie-dying1.ogg</sound> - </monster> - <monster id="1037" name="Clover Patch"> - <sprite>monsters/clover.xml</sprite> - </monster> - <monster id="1038" name="Squirrel"> - <sprite>monsters/squirrel.xml|#dfae76</sprite> - <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> - <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> - <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> - <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound> - </monster> - <monster id="1039" name="Fire Lizard"> - <sprite>monsters/lizard.xml|#673132,923F42,CD5961,E163A4,ffffff</sprite> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> - <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> - <attack id="1" effect-id="401"/> - </monster> - <monster id="1040" name="Wisp"> - <sprite>monsters/wisp.xml|#aadd44,ffff66</sprite> - <particlefx>graphics/particles/wisp.particle.xml</particlefx> - </monster> - <monster id="1041" name="Snail"> - <sprite>monsters/snail.xml|#FDC689;#E0A6E3;#E0A6E3;#F06EAA;#C69C6D;#A9FF02</sprite> - <particlefx>graphics/particles/monster-snail-trail.particle.xml</particlefx> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1042" name="Spectre"> - <sprite>monsters/wisp.xml|#ff77dd,dd77ff</sprite> - <particlefx>graphics/particles/spectre.particle.xml</particlefx> - </monster> - <monster id="1043" name="Skeleton"> - <sprite>monsters/skeleton.xml|#ffe8bf</sprite> - </monster> - <monster id="1044" name="Lady Skeleton"> - <sprite>monsters/skeleton.xml|#ffe8bf</sprite> - <sprite>monsters/accessories/hairstyle08.xml|#ffe8bf</sprite> - </monster> - <monster id="1045" name="Fallen"> - <sprite>monsters/skeleton.xml|#ffe8bf</sprite> - <sprite>equipment/legs/chaps.xml</sprite> - <sprite>equipment/chest/warlordplate.xml</sprite> - <sprite>equipment/head/warlordhelm.xml</sprite> - </monster> - <monster id="1046" name="Tame Scorpion"> - <sprite>monsters/scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - </monster> - <monster id="1047" name="Poltergeist"> - <sprite>monsters/wisp.xml|#77ffdd,77ddff</sprite> - <particlefx>graphics/particles/polter.particle.xml</particlefx> - </monster> - <monster id="1048" name="Duck" targetCursor="small"> - <sprite>monsters/duck.xml</sprite> - </monster> - <monster id="1049" name="Bee" targetCursor="small"> - <sprite>monsters/bee.xml</sprite> - <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> - </monster> - <monster id="1050" name="House Maggot" targetCursor="small"> - <sprite>monsters/cave-maggot.xml|#4d422d,826242,d8c282,ffffff</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1054" name="Troll"> - <sprite>monsters/troll.xml|#FFDEC2;#FF4D4D;#FF99FF;#FFC88A</sprite> - <attack id="1" missile-particle="graphics/particles/monster-troll-foefire.particle.xml" action="attack"/> - </monster> - <monster id="1055" name="Butterfly" targetCursor="small"> - <sprite>monsters/butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite> - <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> - </monster> - <monster id="1056" name="Cave Maggot" targetCursor="small"> - <sprite>monsters/cave-maggot.xml|</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1057" name="Angry Scorpion"> - <sprite>monsters/scorpion.xml|#800000,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - </monster> - <monster id="1058" name="Ice Goblin"> - <sprite>monsters/goblin-ice.xml</sprite> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> - <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> - <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> - </monster> - <monster id="1059" name="Giant Cave Maggot" targetCursor="large"> - <sprite>monsters/cave-maggot-giant.xml|#565051,ffffff</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1060" name="Archant"> - <sprite>monsters/archant.xml</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - </monster> - <monster id="1061" name="Moggun"> - <sprite>monsters/moggun.xml</sprite> - </monster> - <monster id="1062" name="Terranite"> - <sprite>monsters/terranite.xml</sprite> - </monster> - <monster id="1063" name="Pumpkin"> - <sprite>monsters/pumpkin.xml</sprite> - </monster> - <monster id="1064" name="Bandit"> - <sprite>monsters/bandit.xml</sprite> - 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event="hit">monsters/yeti/yeti-hit1.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit2.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit3.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit4.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt1.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt2.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt3.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss1.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss2.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss3.ogg</sound> - <sound event="move">monsters/yeti/yeti-move1.ogg</sound> - <sound event="move">monsters/yeti/yeti-move2.ogg</sound> - <sound event="move">monsters/yeti/yeti-move3.ogg</sound> - <sound event="move">monsters/yeti/yeti-move4.ogg</sound> - </monster> - <monster id="1073" name="The Lost"> - <sprite>monsters/skeleton.xml|#aca379</sprite> - <sprite>equipment/chest/robe.xml|#333333</sprite> - 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name="Vicious Squirrel"> - <sprite>monsters/squirrel.xml|#736443</sprite> - <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> - <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> - <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> - <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound> - </monster> - <monster id="1106" name="Wicked Mushroom"> - <sprite>monsters/mushroom-wicked.xml</sprite> - <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> - <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> - <sound event="die">monsters/shroom/shroom-die1.ogg</sound> - </monster> - <monster id="1107" name="Bluepar" targetCursor="small"> - <sprite>monsters/bluepar.xml</sprite> - <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound> - <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound> - </monster> - <monster id="1108" name="Angry Fire Goblin"> - <sprite>monsters/goblin-fire.xml</sprite> - <sound 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<sprite>monsters/slime-mother.xml|#4ca1a0,ffffff</sprite> - <sprite>monsters/accessories/slime-covered-bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d;#4Ca16e,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - <attack id="1" missile-particle="graphics/particles/arrowh-sea-slime.particle.xml|#4Ca16e,ffffff" action="attack"/> - </monster> - <monster id="1116" name="Undead Witch"> - <sprite>monsters/skeleton.xml|#ffe8bf</sprite> - <sprite>monsters/accessories/hairstyle08.xml</sprite> - <sprite>equipment/head/witch-hat.xml</sprite> - <sprite>equipment/chest/sorcerer-robe.xml|#111111,222222,333333,444444,555555,aaaaaa;#EFEFEF</sprite> - <sprite>equipment/weapons/staff.xml</sprite> - <attack id="1" missile-particle="graphics/particles/undead-witch-attack.particle.xml" action="attack"/> - </monster> - <monster id="1117" name="Undead Troll"> - <sprite>monsters/troll.xml|#BFBFBF;#F1F1F1;#FF99FF;#F1F1F1</sprite> - <attack id="1" missile-particle="graphics/particles/monster-undeadtroll-foefire.particle.xml" action="attack"/> - </monster> - <monster id="1118" name="Green Slime Mother"> - <sprite>monsters/slime-mother.xml|#72982c,ffffff</sprite> - <sprite>monsters/accessories/slime-covered-bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d;#72982c,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - <attack id="1" missile-particle="graphics/particles/arrowh-green-slime.particle.xml|#72982c,ffffff" action="attack"/> - </monster> - <monster id="1119" name="Thug"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle00.xml</sprite> - <sprite>equipment/head/sailor-hat.xml</sprite> - <sprite>equipment/feet/boots.xml</sprite> - <sprite>equipment/chest/tanktop.xml</sprite> - <sprite>equipment/legs/pants.xml</sprite> - </monster> - <monster id="1120" name="Swashbuckler"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle00.xml</sprite> - <sprite>equipment/chest/vnecksweater.xml</sprite> - <sprite>equipment/legs/pants.xml|#212121,555555</sprite> - <sprite>equipment/head/bandana.xml|#212121,555555</sprite> - <sprite>equipment/feet/boots.xml|#212121,555555</sprite> - <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> - </monster> - <monster id="1121" name="Grenadier"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle00.xml</sprite> - <sprite>equipment/chest/sorcerer-robe.xml|#5178a0,1a294c;#d5b02c</sprite> - <sprite>equipment/legs/pants.xml|#5178a0,1a294c</sprite> - <sprite>equipment/head/piratehat.xml</sprite> - <sprite>equipment/hands/generic.xml</sprite> - <sprite>equipment/feet/boots.xml|#212121,444444</sprite> - <attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> - </monster> - <monster id="1122" name="The Dread Pirate Marley"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle00.xml</sprite> - <sprite>equipment/chest/assassin.xml</sprite> - <sprite>equipment/legs/assassin.xml</sprite> - <sprite>equipment/head/eyepatch.xml</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> - <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> - </monster> - <monster id="1123" name="The Dread Pirate Marley"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle00.xml</sprite> - <sprite>equipment/chest/assassin.xml</sprite> - <sprite>equipment/legs/assassin.xml</sprite> - <sprite>equipment/head/eyepatch.xml</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> - <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> - </monster> - <monster id="1124" name="Wight"> - <sprite>monsters/skeleton_inv.xml|#497ac3,2053a0,164995,154387</sprite> - <sprite>monsters/wight.xml|#164489,1f529f,619aea</sprite> - <particlefx>graphics/particles/chillfog.particle.xml</particlefx> - </monster> - <monster id="1125" name="Mana Ghost"> - <sprite>monsters/mana-ghost.xml</sprite> - </monster> - <monster id="1126" name="Psi-Brain"> - <sprite>monsters/psi-brain.xml</sprite> - <sprite>monsters/psi-bubble.xml</sprite> - </monster> - <monster id="1127" name="General Krukan"> - <sprite>monsters/skeleton.xml|#ffe8bf</sprite> - <sprite>equipment/legs/chaps.xml</sprite> - <sprite>equipment/chest/warlordplate.xml</sprite> - <sprite>equipment/head/bull.xml</sprite> - </monster> - <monster id="1128" name="General Razha"> - <sprite>monsters/demon.xml|#444444,979797</sprite> - <sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite> - <sprite>equipment/hands/generic.xml|#242424,626262</sprite> - <sprite>equipment/chest/demonwarlordplate.xml|#ea0000,979797</sprite> - <sprite>equipment/head/bull.xml</sprite> - <sprite>equipment/weapons/dagger.xml|#181619,1c1b00,1b1a31,54438a,5b5660,827e85,9596e0</sprite> - <particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx> - </monster> - <monster id="1129" name="General Terogan"> - <sprite>monsters/skeleton.xml|#aca379</sprite> - <sprite>equipment/chest/robe.xml|#ea0000,333333</sprite> - <sprite>equipment/head/phylactery.xml</sprite> - <sprite>equipment/head/evileyes.xml</sprite> - <sprite>equipment/hands/magefire.xml</sprite> - <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/> - </monster> - <monster id="1130" name="Moonshroom"> - <sprite>monsters/moonshroom.xml</sprite> - <particlefx>graphics/particles/monster-moonshroom.particle.xml</particlefx> - <attack id="1" missile-particle="graphics/particles/moonshroom-attack.particle.xml" action="attack"/> - <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> - <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> - <sound event="die">monsters/shroom/shroom-die1.ogg</sound> - </monster> - <monster id="1131" name="Mana Bug" targetCursor="small"> - <sprite>monsters/mana-bug.xml|#660000,FF3300,FFCC99,FFCCCC</sprite> - <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> - </monster> - <monster id="1132" name="Lava Slime"> - <sprite>monsters/slime.xml|#bb0201,ff9934,ffd366</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1133" name="Anne"> - <sprite>monsters/lizard.xml|#923F7C,6E5A8C,C1B5B6</sprite> - <sound event="hit">monsters/wolvern/wolvern-hit1.ogg</sound> - </monster> - <monster id="1134" name="SUSAN" targetCursor="large"> - <sprite>monsters/SUSAN.xml|#ff00e4</sprite> - <particlefx>graphics/particles/heartnecklace.particle.xml</particlefx> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1135" name="Lovely Maggot" targetCursor="small"> - <sprite>monsters/lovely-maggot.xml|#524b51,8463a0,6f706f,af006d</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1136" name="Lesser Ghost"> - <sprite>monsters/mana-ghost.xml</sprite> - </monster> - <monster id="1137" name="Tormenta"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle13.xml|#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/sorcerer-robe.xml|#121212,343434;#8F47D6</sprite> - <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> - <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> - <particlefx>graphics/particles/soulpool.xml</particlefx> - <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> - </monster> - <monster id="1138" name="Mana Guardian"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/robe.xml|#ffffff</sprite> - <!-- No folder for this --> - <sprite>equipment/angel-wings.xml</sprite> - <sprite>equipment/head/aureole.xml</sprite> - <particlefx>graphics/particles/angel.particle.xml</particlefx> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - </monster> - <monster id="1139" name="Virus"> - <sprite>monsters/virus.xml</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - <attack id="1" missile-particle="graphics/particles/monster-virus-foefire.particle.xml" action="attack"/> - </monster> - <monster id="1140" name="Tengu"> - <sprite>monsters/tengu.xml</sprite> - <sound event="die">monsters/tengu/die1.ogg</sound> - <sound event="hit">monsters/tengu/hit1.ogg</sound> - <sound event="hit">monsters/tengu/hit2.ogg</sound> - <sound event="hit">monsters/tengu/hit3.ogg</sound> - <sound event="hurt">monsters/tengu/hurt1.ogg</sound> - <sound event="hurt">monsters/tengu/hurt2.ogg</sound> - <sound event="hurt">monsters/tengu/hurt3.ogg</sound> - <sound event="miss">monsters/tengu/miss1.ogg</sound> - </monster> - <monster id="1141" name="Sasquatch"> - <sprite>monsters/sasquatch.xml</sprite> - <sound event="die">monsters/yeti/yeti-die1.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit1.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit2.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit3.ogg</sound> - <sound event="hit">monsters/yeti/yeti-hit4.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt1.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt2.ogg</sound> - <sound event="hurt">monsters/yeti/yeti-hurt3.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss1.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss2.ogg</sound> - <sound event="miss">monsters/yeti/yeti-miss3.ogg</sound> - <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> - <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> - <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> - <sound event="move">monsters/sasquatch/sasquatch-move2.ogg</sound> - </monster> - <monster id="1142" name="Zax De'Kagen"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle06.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/sorcerer-robe.xml|#121212,343434;#8F47D6</sprite> - <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> - <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> - <particlefx>graphics/particles/soulpool.xml</particlefx> - <particlefx>graphics/particles/angel.particle.xml</particlefx> - <sprite>equipment/head/katzeur.xml</sprite> - <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> - </monster> - <monster id="1143" name="Mana Slayer"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/robe.xml|#000000</sprite> - <!-- No folder for this --> - <sprite>equipment/angel-wings.xml</sprite> - <sprite>equipment/head/aureole.xml</sprite> - <sprite>equipment/weapons/sandcutter.xml</sprite> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - </monster> - <monster id="1144" name="Great Dragon"> - <sprite>monsters/dragon.xml</sprite> - </monster> - <monster id="1145" name="Coal Golem"> - <sprite>monsters/golem.xml</sprite> - <!-- No folder for this --> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - <sound event="die">monsters/golem/die.ogg</sound> - <sound event="hit">monsters/golem/hit1.ogg</sound> - <sound event="miss">monsters/golem/miss1.ogg</sound> - </monster> - <monster id="1146" name="Flashmob"> - <sprite>model/base.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle15.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/assassin.xml</sprite> - <sprite>equipment/chest/bromenalchest.xml</sprite> - <!-- No folder for this --> - <sprite>equipment/angel-wings.xml</sprite> - <sprite>equipment/weapons/axe.xml</sprite> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_chop"/> - <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound> - <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound> - <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-hurt1.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-hurt2.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-hurt3.ogg</sound> - <sound event="miss">weapons/other/staff/staff-miss1.ogg</sound> - <sound event="miss">weapons/other/staff/staff-miss2.ogg</sound> - <sound event="miss">weapons/other/staff/staff-miss3.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-move1.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-move2.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-move3.ogg</sound> - <sound event="move">monsters/flashmob/flashmob-move4.ogg</sound> - </monster> - <monster id="1147" name="Koyntety"> - <sprite>model/talpan-female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle09.xml|#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots-female.xml</sprite> - <sprite>equipment/legs/assassin-female.xml</sprite> - <sprite>equipment/chest/bromenalchest-female.xml</sprite> - <!-- No folder for this --> - <sprite>equipment/angel-wings.xml</sprite> - <sprite>equipment/weapons/bow.xml</sprite> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/> - <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> - <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> - </monster> - <monster id="1148" name="Doom Golem"> - <sprite>monsters/golem-red.xml</sprite> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - <sound event="die">monsters/golem/die.ogg</sound> - <sound event="hit">monsters/golem/hit1.ogg</sound> - <sound event="miss">monsters/golem/miss1.ogg</sound> - </monster> - <monster id="1149" name="The Enchanter"> - <sprite>model/talpan-female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle09.xml|#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots-female.xml</sprite> - <sprite>equipment/legs/assassin-female.xml</sprite> - <sprite>equipment/chest/sorcerer-robe-female.xml|#000000;#2554c7</sprite> - <!-- No folder for this --> - <sprite>equipment/weapons/bow.xml</sprite> - <particlefx>graphics/particles/doom.particle.xml</particlefx> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/> - <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> - <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> - </monster> - <monster id="1150" name="Mana Tyrant"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/robe.xml|#5e7480,f1ffff,ffffff</sprite> - <sprite>equipment/chest/warlordplate.xml</sprite> - <sprite>equipment/head/knighthelm.xml</sprite> - <!-- No folder for this --> - <sprite>equipment/angel-wings.xml</sprite> - <sprite>equipment/head/aureole.xml</sprite> - <particlefx>graphics/particles/angel.particle.xml</particlefx> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - </monster> - <monster id="1151" name="V0id Flower"> - <sprite>monsters/flower.xml|#f08808,e06808;#f6ffbd;#23285f</sprite> - <sound event="hit">monsters/flower/flower-hit1.ogg</sound> - <sound event="hit">monsters/flower/flower-hit2.ogg</sound> - <sound event="miss">monsters/flower/flower-miss1.ogg</sound> - </monster> - <monster id="1152" name="V0id Archant"> - <sprite>monsters/archant.xml</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - </monster> - <monster id="1153" name="V0id Slime"> - <sprite>monsters/slime.xml|#fc6e00,ffffff</sprite> - <sprite>monsters/accessories/slime-seajelly.xml|#ffaa00,ffffff</sprite> - <sound event="hit">monsters/slime/slime-hit1.ogg</sound> - </monster> - <monster id="1154" name="V0id Snake"> - <sprite>monsters/snake.xml|#151515,505050,e02020;#a01010;#ffffff</sprite> - <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound> - </monster> - <monster id="1155" name="V0id Bat"> - <sprite>monsters/crafty.xml</sprite> - <sound event="die">monsters/bat/bat-dying1.ogg</sound> - <sound event="hit">monsters/bat/bat-hit1.ogg</sound> - </monster> - <monster id="1156" name="V0id Maggot" targetCursor="small"> - <sprite>monsters/void-maggot.xml</sprite> - <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> - <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> - <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> - <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> - </monster> - <monster id="1157" name="V0id Soldier"> - <sprite>model/talpan-male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> - <sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite> - <sprite>equipment/hands/generic.xml|#242424,626262</sprite> - <sprite>equipment/chest/warlordplate.xml|#444444,979797</sprite> - <sprite>equipment/head/bull.xml</sprite> - <sprite>equipment/weapons/bow-banshee.xml|#1c1b00,1b1a31,5b5660,827e85,9596e0</sprite> - <attack id="1" critical-hit-effect-id="28" missile-particle="graphics/particles/arrow.particle.xml" action="attack_bow"/> - </monster> - <monster id="1158" name="V0id Mouboo"> - <sprite>monsters/moubi.xml</sprite> - </monster> - <monster id="1159" name="V0id Scorpion"> - <sprite>monsters/scorpion.xml|#fc6e00,fa9a00,ffff00,ffffff</sprite> - <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> - <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> - <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> - <sound event="move">monsters/spider/spider-move1.ogg</sound> - <sound event="move">monsters/spider/spider-move2.ogg</sound> - <sound event="move">monsters/spider/spider-move3.ogg</sound> - <sound event="move">monsters/spider/spider-move4.ogg</sound> - <sound event="move">monsters/spider/spider-move5.ogg</sound> - <sound event="die">monsters/spider/spider-die1.ogg</sound> - </monster> - <monster id="1160" name="V0id Mushroom"> - <sprite>monsters/mushroom-void.xml</sprite> - <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> - <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> - <sound event="die">monsters/shroom/shroom-die1.ogg</sound> - </monster> - <monster id="1161" name="Xakelbael the Dark"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle06.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/sorcerer-robe.xml|#846928,dab641,ffef93,fff7c9;#8F47D6</sprite> - <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> - <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> - <particlefx>graphics/particles/angel.particle.xml</particlefx> - <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> - </monster> - <monster id="1162" name="Grinchboo"> - <sprite>monsters/grinchboo.xml</sprite> - </monster> - <monster id="1163" name="Friday"> - <sprite>monsters/pet-black-cat.xml</sprite> - </monster> - <monster id="1164" name="Christmas Tree"> - <sprite>npcs/christmastree.xml</sprite> - </monster> - <monster id="1165" name="Christmas Gift"> - <sprite>monsters/presente-surpresa.xml</sprite> - </monster> - <monster id="1166" name="Snowman"> - <sprite>monsters/snowman.xml</sprite> - <sound event="hit">weapons/projectiles/snowball/hit1.ogg</sound> - <sound event="miss">weapons/projectiles/snowball/miss1.ogg</sound> - </monster> - <monster id="1167" name="Der Schneemann"> - <sprite>monsters/snowman-boss.xml</sprite> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/snow-burst.xml" action="attack"/> - <sound event="hit">monsters/snowman_boss/hit1.ogg</sound> - <sound event="miss">monsters/snowman_boss/miss1.ogg</sound> - </monster> - <monster id="1168" name="Floyd"> - <sprite>monsters/floyd.xml</sprite> - </monster> + <monster id="1002" name="Maggot" targetCursor="small"> + <sprite>monsters/maggot.xml</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1003" name="Scorpion"> + <sprite>monsters/scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1004" name="Red Scorpion"> + <sprite>monsters/scorpion.xml|#791d0a,cd5d27,f28d54,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1005" name="Green Slime"> + <sprite>monsters/slime.xml|#72982c,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1006" name="Giant Maggot" targetCursor="large"> + <sprite>monsters/maggot-giant.xml</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1007" name="Yellow Slime"> + <sprite>monsters/slime.xml|#b47f00,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1008" name="Red Slime"> + <sprite>monsters/slime.xml|#7e0000,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1009" name="Black Scorpion"> + <sprite>monsters/scorpion.xml|#0d1313,435a5a,879999,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1010" name="Snake"> + <sprite>monsters/snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite> + </monster> + + <monster id="1011" name="Fire Goblin"> + <sprite>monsters/goblin-fire.xml</sprite> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> + <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> + <attack id="1" effect-id="400"/> + </monster> + + <monster id="1012" name="Spider"> + <sprite>monsters/spider.xml|#1a160f,4A7A93,AAC5D2,ffffff;#FF6666</sprite> + <sound event="hit">monsters/spider/spider-hit1.ogg</sound> + <sound event="hit">monsters/spider/spider-hit2.ogg</sound> + <sound event="hit">monsters/spider/spider-hit3.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1013" name="Evil Mushroom"> + <sprite>monsters/accessories/mushroom-base1.xml|#B38336,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-arms1.xml|#B38336,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-face2.xml|#732222,BF3939,FF9E9E,FFD9D9,FFFFFF;#B38336,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-cap1.xml|#732222,BF3939,FF9E9E,FFD9D9,FFFFFF;#B38336,FFF5CC</sprite> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> + <sound event="die">monsters/shroom/shroom-die1.ogg</sound> + </monster> + + <monster id="1014" name="Pink Flower"> + <sprite>monsters/flower.xml|#ee748d,ffd8ce;#f6ffbd;#23285f</sprite> + <sound event="hit">monsters/flower/flower-hit1.ogg</sound> + <sound event="hit">monsters/flower/flower-hit2.ogg</sound> + <sound event="miss">monsters/flower/flower-miss1.ogg</sound> + </monster> + + <monster id="1015" name="Santa Slime"> + <sprite>monsters/slime.xml|#545166,66A9CD,C2F7FA</sprite> + <sprite>monsters/accessories/slime-santa.xml</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1016" name="Rudolph Slime"> + <sprite>monsters/slime.xml|#9092B9,9DB4D4,F8F9FA</sprite> + <sprite>monsters/accessories/slime-rudolph.xml</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1017" name="Bat"> + <sprite>monsters/bat.xml</sprite> + <sound event="die">monsters/bat/bat-dying1.ogg</sound> + <sound event="hit">monsters/bat/bat-hit1.ogg</sound> + </monster> + + <monster id="1018" name="Pinkie" targetCursor="small"> + <sprite>monsters/pinkie.xml</sprite> + <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound> + <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound> + </monster> + + <monster id="1019" name="Spiky Mushroom"> + <sprite>monsters/accessories/mushroom-base1.xml|#B37410,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-face1.xml|#730A73,BF31C0,FF9EFF,FFD9FF,FFFFFF;#7B4E07,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-cap1.xml|#730A73,BF31C0,FF9EFF,FFD9FF,FFFFFF;#B36E00,FFF5CC</sprite> + <sprite>monsters/accessories/mushroom-base1-cap1-spikes.xml|#CC9C3D,FFFFCC</sprite> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> + <sound event="die">monsters/shroom/shroom-die1.ogg</sound> + </monster> + + <monster id="1020" name="Fluffy"> + <sprite>monsters/fluffy.xml</sprite> + <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound> + <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound> + <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound> + </monster> + + <monster id="1021" name="Cave Snake"> + <sprite>monsters/snake-cave.xml</sprite> + <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound> + </monster> + + <monster id="1022" name="Jack O"> + <sprite>monsters/ghost-pumpkin.xml</sprite> + </monster> + + <monster id="1023" name="Fire Skull"> + <sprite>monsters/skull-fire.xml</sprite> + </monster> + + <monster id="1024" name="Poison Skull"> + <sprite>monsters/skull-poison.xml</sprite> + </monster> + + <monster id="1025" name="Log Head"> + <sprite>monsters/logmonster.xml</sprite> + <sound event="hit">monsters/loghead/loghead-hit1.ogg</sound> + <sound event="hurt">monsters/loghead/loghead-hurt1.ogg</sound> + <sound event="hurt">monsters/loghead/loghead-hurt2.ogg</sound> + <sound event="hurt">monsters/loghead/loghead-hurt3.ogg</sound> + <sound event="hurt">monsters/loghead/loghead-hurt4.ogg</sound> + <sound event="hurt">monsters/loghead/loghead-hurt5.ogg</sound> + <sound event="die">monsters/loghead/loghead-die1.ogg</sound> + </monster> + + <monster id="1026" name="Mountain Snake"> + <sprite>monsters/snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite> + </monster> + + <monster id="1027" name="Easter Fluffy"> + <sprite>monsters/fluffy.xml</sprite> + <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound> + <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound> + <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound> + </monster> + + <monster id="1028" name="Mouboo"> + <sprite>monsters/mouboo.xml</sprite> + </monster> + + <monster id="1029" name="Mauve Plant"> + <sprite>monsters/plant.xml|#e0b0ff</sprite> + </monster> + + <monster id="1030" name="Cobalt Plant"> + <sprite>monsters/plant.xml|#0047ab</sprite> + </monster> + + <monster id="1031" name="Gamboge Plant"> + <sprite>monsters/plant.xml|#ef9b0f</sprite> + </monster> + + <monster id="1032" name="Alizarin Plant"> + <sprite>monsters/plant.xml|#e32636</sprite> + </monster> + + <monster id="1033" name="Sea Slime"> + <sprite>monsters/slime.xml|#4ca1a0,ffffff</sprite> + <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1034" name="Grass Snake"> + <sprite>monsters/snake.xml|#205839,60a65d,80dba9,ffffff</sprite> + </monster> + + <monster id="1035" name="Silkworm"> + <sprite>monsters/silkworm.xml|#807d20,e0dac0;#c0a830</sprite> + </monster> + + <monster id="1036" name="Zombie"> + <sprite>monsters/zombie.xml</sprite> + <sound event="move">monsters/zombie/zombie-move1.ogg</sound> + <sound event="move">monsters/zombie/zombie-move2.ogg</sound> + <sound event="hit">monsters/zombie/zombie-hit1.ogg</sound> + <sound event="hit">monsters/zombie/zombie-hit2.ogg</sound> + <sound event="miss">monsters/zombie/zombie-miss1.ogg</sound> + <sound event="die">monsters/zombie/zombie-dying1.ogg</sound> + </monster> + + <monster id="1037" name="Clover Patch"> + <sprite>monsters/clover.xml</sprite> + </monster> + + <monster id="1038" name="Squirrel"> + <sprite>monsters/squirrel.xml|#dfae76</sprite> + <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> + <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound> + </monster> + + <monster id="1039" name="Fire Lizard"> + <sprite>monsters/lizard.xml|#673132,923F42,CD5961,E163A4,ffffff</sprite> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> + <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> + <attack id="1" effect-id="401"/> + </monster> + + <monster id="1040" name="Wisp"> + <sprite>monsters/wisp.xml|#aadd44,ffff66</sprite> + <particlefx>graphics/particles/wisp.particle.xml</particlefx> + </monster> + + <monster id="1041" name="Snail"> + <sprite>monsters/snail.xml|#FDC689;#E0A6E3;#E0A6E3;#F06EAA;#C69C6D;#A9FF02</sprite> + <particlefx>graphics/particles/monster-snail-trail.particle.xml</particlefx> + <sound event="hit">monsters/snail/snail-hit1.ogg</sound> + <sound event="hurt">monsters/snail/snail-hurt1.ogg</sound> + <sound event="hurt">monsters/snail/snail-hurt1.ogg</sound> + <sound event="die">monsters/snail/snail-die1.ogg</sound> + </monster> + + <monster id="1042" name="Spectre"> + <sprite>monsters/wisp.xml|#ff77dd,dd77ff</sprite> + <particlefx>graphics/particles/spectre.particle.xml</particlefx> + </monster> + + <monster id="1043" name="Skeleton"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + </monster> + + <monster id="1044" name="Lady Skeleton"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>monsters/accessories/hairstyle08.xml|#ffe8bf</sprite> + <sound event="die">monsters/skeleton_lady/ladyskel-die1.ogg</sound> + <sound event="die">monsters/skeleton_lady/ladyskel-die2.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton_lady/ladyskel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton_lady/ladyskel-miss1.ogg</sound> + </monster> + + <monster id="1045" name="Fallen"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>equipment/legs/chaps.xml</sprite> + <sprite>equipment/chest/warlordplate.xml</sprite> + <sprite>equipment/head/warlordhelm.xml</sprite> + <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + <sound event="die">monsters/fallen/fallen-die1.ogg</sound> + <sound event="die">monsters/fallen/fallen-die2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit1.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit3.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt1.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt2.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + </monster> + + <monster id="1046" name="Tame Scorpion"> + <sprite>monsters/scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + </monster> + + <monster id="1047" name="Poltergeist"> + <sprite>monsters/wisp.xml|#77ffdd,77ddff</sprite> + <particlefx>graphics/particles/polter.particle.xml</particlefx> + </monster> + + <monster id="1048" name="Duck" targetCursor="small"> + <sprite>monsters/duck.xml</sprite> + </monster> + + <monster id="1049" name="Bee" targetCursor="small"> + <sprite>monsters/bee.xml</sprite> + <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> + <sound event="die">monsters/bee/bee-die1.ogg</sound> + <sound event="hit">monsters/bee/bee-hit1.ogg</sound> + <sound event="miss">monsters/bee/bee-miss1.ogg</sound> + <sound event="move">monsters/bee/bee-move1.ogg</sound> + </monster> + + <monster id="1050" name="House Maggot" targetCursor="small"> + <sprite>monsters/cave-maggot.xml|#4d422d,826242,d8c282,ffffff</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <!-- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> --> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <!-- Monster ID 1051 is free --> + <!-- Monster ID 1052 is free --> + <!-- Monster ID 1053 is free --> + <monster id="1054" name="Troll"> + <sprite>monsters/troll.xml|#FFDEC2;#FF4D4D;#FF99FF;#FFC88A</sprite> + <attack id="1" missile-particle="graphics/particles/monster-troll-foefire.particle.xml" action="attack"/> + <sound event="hit">env/flame.ogg</sound> + <sound event="miss">env/flame.ogg</sound> + </monster> + + <monster id="1055" name="Butterfly" targetCursor="small"> + <sprite>monsters/butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite> + <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> + </monster> + + <monster id="1056" name="Cave Maggot" targetCursor="small"> + <sprite>monsters/cave-maggot.xml|</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <!-- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> --> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1057" name="Angry Scorpion"> + <sprite>monsters/scorpion.xml|#800000,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + </monster> + + <monster id="1058" name="Ice Goblin"> + <sprite>monsters/goblin-ice.xml</sprite> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> + <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> + </monster> + + <monster id="1059" name="Giant Cave Maggot" targetCursor="large"> + <sprite>monsters/cave-maggot-giant.xml|#565051,ffffff</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1060" name="Archant"> + <sprite>monsters/archant.xml</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + </monster> + + <monster id="1061" name="Moggun"> + <sprite>monsters/moggun.xml</sprite> + </monster> + + <monster id="1062" name="Terranite"> + <sprite>monsters/terranite.xml</sprite> + <sound event="die">monsters/terranite/terra-die1.ogg</sound> + <sound event="hit">monsters/terranite/terra-hit1.ogg</sound> + <sound event="hit">monsters/terranite/terra-hit2.ogg</sound> + <sound event="hit">monsters/terranite/terra-hit3.ogg</sound> + <sound event="hurt">monsters/terranite/terra-hurt1.ogg</sound> + <sound event="hurt">monsters/terranite/terra-hurt2.ogg</sound> + <sound event="hurt">monsters/terranite/terra-hurt3.ogg</sound> + <sound event="miss">monsters/terranite/terra-miss1.ogg</sound> + <sound event="move">monsters/terranite/terra-move1.ogg</sound> + </monster> + + <monster id="1063" name="Pumpkin"> + <sprite>monsters/pumpkin.xml</sprite> + </monster> + + <monster id="1064" name="Bandit"> + <sprite>monsters/bandit.xml</sprite> + <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + </monster> + + <monster id="1065" name="Bandit Lord"> + <sprite>monsters/bandit-lord.xml</sprite> + <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> + </monster> + + <monster id="1066" name="Vampire Bat"> + <sprite>monsters/vampire-bat.xml</sprite> + <sound event="die">monsters/bat/bat-dying1.ogg</sound> + <sound event="hit">monsters/bat/bat-hit1.ogg</sound> + </monster> + + <monster id="1067" name="Reaper"> + <sprite>monsters/reaper.xml</sprite> + <sprite>monsters/accessories/reaper-shadow.xml</sprite> + <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx> + <sound event="die">monsters/reaper/reaper-die1.ogg</sound> + <sound event="hit">monsters/reaper/reaper-hit1.ogg</sound> + <sound event="hurt">monsters/reaper/reaper-hurt1.ogg</sound> + <sound event="move">monsters/reaper/reaper-move1.ogg</sound> + <attack id="1" critical-hit-effect-id="32" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> + </monster> + + <monster id="1068" name="Reaper"> + <sprite>monsters/reaper.xml</sprite> + <sprite>monsters/accessories/reaper-shadow.xml</sprite> + <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx> + <sound event="die">monsters/reaper/reaper-die1.ogg</sound> + <sound event="hit">monsters/reaper/reaper-hit1.ogg</sound> + <sound event="hurt">monsters/reaper/reaper-hurt1.ogg</sound> + <sound event="move">monsters/reaper/reaper-move1.ogg</sound> + <attack id="1" critical-hit-effect-id="32" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> + </monster> + + <monster id="1069" name="Flying Scythe" targetCursor="large"> + <sprite>monsters/spinning-scythe.xml</sprite> + <sprite>monsters/accessories/scythe-shadow.xml</sprite> + <sound event="die">monsters/scythe/scythe-die1.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit1.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit2.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit3.ogg</sound> + <sound event="move">monsters/scythe/scythe-move1.ogg</sound> + <sound event="move">monsters/scythe/scythe-move2.ogg</sound> + <sound event="move">monsters/scythe/scythe-move3.ogg</sound> + <sound event="sit">monsters/scythe/scythe-move1.ogg</sound> + <sound event="sit">monsters/scythe/scythe-move2.ogg</sound> + <sound event="sit">monsters/scythe/scythe-move3.ogg</sound> + </monster> + + <monster id="1070" name="Ball Lightning" targetCursor="small"> + <sprite>monsters/ball-lightning.xml</sprite> + <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite> + <particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx> + <sound event="move">monsters/ball_lightning/ball_lighning-move1.ogg</sound> + <sound event="die">env/zap.ogg</sound> + <attack id="1" hit-effect-id="23" miss-effect-id="23" action="attack"/> + </monster> + + <monster id="1071" name="Ice Element"> + <sprite>monsters/element-ball.xml|#5e929d,a2d8e3,ffffff</sprite> + </monster> + + <monster id="1072" name="Yeti"> + <sprite>monsters/yeti.xml</sprite> + <sound event="die">monsters/yeti/yeti-die1.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit1.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit2.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit3.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit4.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt1.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt2.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt3.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss1.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss2.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss3.ogg</sound> + <sound event="move">monsters/yeti/yeti-move1.ogg</sound> + <sound event="move">monsters/yeti/yeti-move2.ogg</sound> + <sound event="move">monsters/yeti/yeti-move3.ogg</sound> + <sound event="move">monsters/yeti/yeti-move4.ogg</sound> + </monster> + + <monster id="1073" name="The Lost"> + <sprite>monsters/skeleton.xml|#aca379</sprite> + <sprite>equipment/chest/robe.xml|#333333</sprite> + <sprite>equipment/head/phylactery.xml</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + <attack id="1" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1074" name="Red Bone"> + <sprite>monsters/skeleton.xml|#994040,772020,440808,000000</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + <particlefx>graphics/particles/necroblast.particle.xml</particlefx> + </monster> + + <monster id="1075" name="Stalker"> + <sprite>monsters/wraith.xml</sprite> + </monster> + + <!-- Monster ID 1076 is free --> + <monster id="1077" name="Drunken Skeleton"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>equipment/legs/chaps.xml</sprite> + <sprite>equipment/chest/vnecksweater.xml|#580000,A40000,C02020,ff6060</sprite> + <sprite>equipment/head/tophat.xml</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + </monster> + + <monster id="1078" name="Tipsy Skeleton"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>equipment/legs/chaps.xml</sprite> + <sprite>equipment/chest/vnecksweater.xml|#0d1430,21337c,4363e5</sprite> + <sprite>equipment/head/bowler-hat.xml</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + </monster> + + <monster id="1079" name="Drunken Lady Skeleton"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>monsters/accessories/hairstyle08.xml|#ffe8bf</sprite> + <sprite>equipment/legs/skirt.xml|#3f221d,754d23,f5cea4</sprite> + <sprite>equipment/chest/shorttanktop.xml|#3f221d,754d23,f5cea4</sprite> + <sprite>equipment/head/heart-glasses.xml</sprite> + <sound event="die">monsters/skeleton_lady/ladyskel-die1.ogg</sound> + <sound event="die">monsters/skeleton_lady/ladyskel-die2.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton_lady/ladyskel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton_lady/ladyskel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton_lady/ladyskel-miss1.ogg</sound> + </monster> + + <monster id="1080" name="Blue Spark"> + <sprite>monsters/ball-lightning.xml</sprite> + <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite> + <particlefx>graphics/particles/monster-ball-lightning-blue.particle.xml</particlefx> + </monster> + + <monster id="1081" name="Red Spark"> + <sprite>monsters/ball-lightning.xml</sprite> + <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite> + <particlefx>graphics/particles/monster-ball-lightning-red.particle.xml</particlefx> + </monster> + + <monster id="1082" name="Serqet"> + <sprite>monsters/serqet.xml</sprite> + </monster> + + <monster id="1083" name="Huntsman Spider"> + <sprite>monsters/spider.xml|#1a160f,93774a,d2c3aa,ffffff;#a00000</sprite> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + <sound event="hit">monsters/spider/spider-hit1.ogg</sound> + <sound event="hit">monsters/spider/spider-hit2.ogg</sound> + <sound event="hit">monsters/spider/spider-hit3.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + </monster> + + <monster id="1084" name="Crotcher Scorpion"> + <sprite>monsters/scorpion.xml|#211b0e,5c3e20,a68d42,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + </monster> + + <monster id="1085" name="Ice Skull"> + <sprite>monsters/skull-ice.xml</sprite> + </monster> + + <monster id="1086" name="Fey Element"> + <sprite>monsters/element-ball.xml|#6d4e2f,98612c,c38a53,ffffff</sprite> + <particlefx>graphics/particles/monster-leaf.particle.xml</particlefx> + </monster> + + <monster id="1087" name="Larvern" targetCursor="small"> + <sprite>monsters/larvespa.xml|#211b0e,5c3e20,a68d42;#667C26</sprite> + </monster> + + <monster id="1088" name="Hyvern"> + <sprite>monsters/vespa.xml|#1a160f,93774a;#DEBFBF,BBA2A2</sprite> + </monster> + + <monster id="1089" name="Hungry Fluffy"> + <sprite>monsters/fluffy.xml</sprite> + <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound> + <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound> + <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound> + <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound> + </monster> + + <monster id="1090" name="Wolvern"> + <sprite>monsters/wolvern.xml|#000000,64727a,8996a0,a6afbf,dce9f3,ffffff</sprite> + <sound event="hit">monsters/wolvern/wolvern-hit1.ogg</sound> + <sound event="hit">monsters/wolvern/wolvern-hit2.ogg</sound> + <sound event="miss">monsters/wolvern/wolvern-miss1.ogg</sound> + <sound event="miss">monsters/wolvern/wolvern-miss2.ogg</sound> + <sound event="miss">monsters/wolvern/wolvern-miss3.ogg</sound> + <sound event="die">monsters/wolvern/wolvern-dying1.ogg</sound> + </monster> + + <monster id="1091" name="Blue Slime"> + <sprite>monsters/slime.xml|#2121ae,ffffff</sprite> + <sprite>monsters/accessories/slime-littleslime.xml|#2121ae,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1092" name="Slime Blast"> + <sprite>monsters/accessories/slime-slimeblast.xml|#2121ae,ffffff</sprite> + <sound event="die">monsters/slime/slime-hit1.ogg</sound> + </monster> + + <monster id="1093" name="White Slime"> + <sprite>monsters/accessories/slime-slimeblast.xml|#dcdcff,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1094" name="Reinboo"> + <sprite>monsters/christmas-mouboo.xml</sprite> + <sprite>monsters/accessories/mouboo-red-nose.xml</sprite> + <sprite>monsters/accessories/mouboo-red-saddle.xml</sprite> + <sprite>monsters/accessories/mouboo-red-shoes.xml</sprite> + <sprite>monsters/accessories/mouboo-antlers.xml</sprite> + </monster> + + <monster id="1095" name="White Bell"> + <sprite>monsters/snowflower.xml</sprite> + </monster> + + <monster id="1096" name="Soul Snake"> + <sprite>monsters/snake.xml|#664d28,a6673a,86D6DB,ffffff</sprite> + <particlefx>graphics/particles/monster-soulsnake.particle.xml</particlefx> + </monster> + + <monster id="1097" name="Soul Eater"> + <sprite>monsters/skeleton.xml|#D9BFFF</sprite> + <sprite>equipment/chest/tanktop.xml|#333333,555555,444444</sprite> + <sprite>equipment/legs/shorts.xml|#333333,555555,444444</sprite> + <sprite>monsters/accessories/hairstyle05.xml|#333333</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + <particlefx>graphics/particles/monster-souleater.particle.xml</particlefx> + </monster> + + <monster id="1098" name="Copper Slime"> + <sprite>monsters/slime.xml|#a1734c,ffffff</sprite> + <sprite>monsters/accessories/slime-seajelly.xml|#a1744c,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1099" name="Sleeping Bandit"> + <sprite>monsters/sleeping-bandit.xml</sprite> + <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + </monster> + + <monster id="1100" name="Azul Slime"> + <sprite>monsters/slime-littleslime.xml|#3080e4,d2f4ff</sprite> + <sound event="die">monsters/slime/slime-hit1.ogg</sound> + </monster> + + <monster id="1101" name="Demonic Spirit"> + <sprite>monsters/spirit-demonic.xml|#444444,9933ff</sprite> + </monster> + + <monster id="1102" name="Luvia"> + <sprite>model/female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle11-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#8c6625,dab425,ffffff</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/sorcerer-robe-female.xml|#121212,343434;#8F47D6</sprite> + <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> + <sound event="die">system/boom.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1103" name="Witch Guard"> + <sprite>monsters/demon.xml|#444444,979797</sprite> + <sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite> + <sprite>equipment/hands/generic.xml|#242424,626262</sprite> + <sprite>equipment/chest/demonwarlordplate.xml|#444444,979797</sprite> + <sprite>equipment/head/bull.xml</sprite> + <sprite>equipment/weapons/dagger.xml|#1c1b00,1b1a31,5b5660,827e85,9596e0</sprite> + <particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx> + </monster> + + <monster id="1104" name="Demonic Mouboo"> + <sprite>monsters/mouboo-demonic.xml</sprite> + <sprite>monsters/accessories/mouboo-demonic-antlers.xml</sprite> + <particlefx>graphics/particles/monster-mouboo-demonic.particle.xml</particlefx> + </monster> + + <monster id="1105" name="Vicious Squirrel"> + <sprite>monsters/squirrel.xml|#736443</sprite> + <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> + <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound> + </monster> + + <monster id="1106" name="Wicked Mushroom"> + <sprite>monsters/mushroom-wicked.xml</sprite> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> + <sound event="die">monsters/shroom/shroom-die1.ogg</sound> + </monster> + + <monster id="1107" name="Bluepar" targetCursor="small"> + <sprite>monsters/bluepar.xml</sprite> + <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound> + <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound> + </monster> + + <monster id="1108" name="Angry Fire Goblin"> + <sprite>monsters/goblin-fire.xml</sprite> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> + <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound> + <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound> + <particlefx>graphics/particles/monster-angry-fire-goblin.particle.xml</particlefx> + <attack id="1" effect-id="400"/> + </monster> + + <monster id="1109" name="Angry Sea Slime"> + <sprite>monsters/slime.xml|#4ca1a0,ffffff</sprite> + <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite> + <particlefx>graphics/particles/monster-angry-sea-slime.particle.xml</particlefx> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1110" name="Angry Green Slime"> + <sprite>monsters/slime.xml|#72982c,ffffff</sprite> + <particlefx>graphics/particles/monster-angry-green-slime.particle.xml</particlefx> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1111" name="Candied Slime"> + <sprite>monsters/slime.xml|#fd2273,ffbeff,ffffff</sprite> + <sprite>monsters/accessories/slime-bubble.xml|#feaaa7,fdfffb</sprite> + <attack id="1" missile-particle="graphics/particles/peppermint.particle.xml" action="attack"/> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1112" name="Santaboo"> + <sprite>monsters/christmas-mouboo.xml</sprite> + <sprite>monsters/accessories/mouboo-red-nose.xml</sprite> + <sprite>monsters/accessories/mouboo-red-saddle.xml</sprite> + <sprite>monsters/accessories/mouboo-red-shoes.xml</sprite> + <sprite>monsters/accessories/mouboo-santa-hat.xml</sprite> + </monster> + + <monster id="1113" name="Pollett"> + <sprite>monsters/penguin.xml</sprite> + <sound event="hit">monsters/pollett/pollett-hit1.ogg</sound> + <sound event="hit">monsters/pollett/pollett-hit2.ogg</sound> + <sound event="hit">monsters/pollett/pollett-hit3.ogg</sound> + <sound event="hit">monsters/pollett/pollett-hit4.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt1.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt2.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt3.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt4.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt5.ogg</sound> + <sound event="hurt">monsters/pollett/pollett-hurt6.ogg</sound> + </monster> + + <monster id="1114" name="Nut Cracker"> + <sprite>monsters/nutcracker.xml</sprite> + <sprite>monsters/accessories/hairstyle07.xml|#333333</sprite> + <sprite>monsters/accessories/nutcrackerhat.xml</sprite> + </monster> + + <monster id="1115" name="Sea Slime Mother"> + <sprite>monsters/slime-mother.xml|#4ca1a0,ffffff</sprite> + <sprite>monsters/accessories/slime-covered-bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d;#4Ca16e,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + <attack id="1" missile-particle="graphics/particles/arrowh-sea-slime.particle.xml|#4Ca16e,ffffff" action="attack"/> + </monster> + + <monster id="1116" name="Undead Witch"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>monsters/accessories/hairstyle08.xml</sprite> + <sprite>equipment/head/witch-hat.xml</sprite> + <sprite>equipment/chest/sorcerer-robe.xml|#111111,222222,333333,444444,555555,aaaaaa;#EFEFEF</sprite> + <sprite>equipment/weapons/polearm-blunt.xml|#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <sound event="die">monsters/skeleton_lady/ladyskel-die1.ogg</sound> + <sound event="die">monsters/skeleton_lady/ladyskel-die2.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="hurt">monsters/skeleton_lady/ladyskel-hurt1.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss1.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss2.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss3.ogg</sound> + <attack id="1" missile-particle="graphics/particles/undead-witch-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1117" name="Undead Troll"> + <sprite>monsters/troll.xml|#BFBFBF;#F1F1F1;#FF99FF;#F1F1F1</sprite> + <attack id="1" missile-particle="graphics/particles/monster-undeadtroll-foefire.particle.xml" action="attack"/> + <sound event="hit">env/flame.ogg</sound> + <sound event="miss">env/flame.ogg</sound> + </monster> + + <monster id="1118" name="Green Slime Mother"> + <sprite>monsters/slime-mother.xml|#72982c,ffffff</sprite> + <sprite>monsters/accessories/slime-covered-bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d;#72982c,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + <attack id="1" missile-particle="graphics/particles/arrowh-green-slime.particle.xml|#72982c,ffffff" action="attack"/> + </monster> + + <monster id="1119" name="Thug"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle00-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000</sprite> + <sprite>equipment/head/sailor-hat.xml</sprite> + <sprite>equipment/feet/boots.xml</sprite> + <sprite>equipment/chest/tanktop.xml</sprite> + <sprite>equipment/legs/pants.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/punch1.ogg</sound> + <sound event="hit">weapons/punch2.ogg</sound> + <sound event="hit">weapons/punch3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + </monster> + + <monster id="1120" name="Swashbuckler"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle00-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000</sprite> + <sprite>equipment/chest/vnecksweater.xml</sprite> + <sprite>equipment/legs/pants.xml|#212121,555555</sprite> + <sprite>equipment/head/bandana.xml|#212121,555555</sprite> + <sprite>equipment/feet/boots.xml|#212121,555555</sprite> + <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit1.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + </monster> + + <monster id="1121" name="Grenadier"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle00-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000</sprite> + <sprite>equipment/chest/sorcerer-robe.xml|#5178a0,1a294c;#d5b02c</sprite> + <sprite>equipment/legs/pants.xml|#5178a0,1a294c</sprite> + <sprite>equipment/head/piratehat.xml</sprite> + <sprite>equipment/hands/generic.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121,444444</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">system/crit.ogg</sound> + <sound event="miss">system/crit.ogg</sound> + <attack id="1" critical-hit-effect-id="30" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> + </monster> + + <monster id="1122" name="The Dread Pirate Marley"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle00-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000</sprite> + <sprite>equipment/chest/assassin.xml</sprite> + <sprite>equipment/legs/assassin.xml</sprite> + <sprite>equipment/head/eyepatch.xml</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> + </monster> + + <monster id="1123" name="The Dread Pirate Marley"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#36e2fc,0ba8bf,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle00-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000</sprite> + <sprite>equipment/chest/assassin.xml</sprite> + <sprite>equipment/legs/assassin.xml</sprite> + <sprite>equipment/head/eyepatch.xml</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> + </monster> + + <monster id="1124" name="Wight"> + <sprite>monsters/skeleton_inv.xml|#497ac3,2053a0,164995,154387</sprite> + <sprite>monsters/wight.xml|#164489,1f529f,619aea</sprite> + <sound event="die">monsters/skeleton/skel-die1.ogg</sound> + <sound event="die">monsters/skeleton/skel-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + <particlefx>graphics/particles/chillfog.particle.xml</particlefx> + </monster> + + <monster id="1125" name="Mana Ghost"> + <sprite>monsters/mana-ghost.xml</sprite> + <sound event="die">monsters/ghost/ghost-die1.ogg</sound> + <sound event="move">monsters/ghost/ghost-move1.ogg</sound> + <sound event="move">monsters/ghost/ghost-move2.ogg</sound> + <sound event="move">monsters/ghost/ghost-move3.ogg</sound> + </monster> + + <monster id="1126" name="Psi-Brain"> + <sprite>monsters/psi-brain.xml</sprite> + <sprite>monsters/psi-bubble.xml</sprite> + </monster> + + <monster id="1127" name="General Krukan"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>equipment/legs/chaps.xml</sprite> + <sprite>equipment/chest/warlordplate.xml</sprite> + <sprite>equipment/head/dark-helm.xml</sprite> + <sound event="die">monsters/fallen/fallen-die2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit1.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit2.ogg</sound> + <sound event="hit">monsters/skeleton/skel-hit3.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt1.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt2.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + </monster> + + <monster id="1128" name="General Razha"> + <sprite>monsters/demon.xml|#444444,979797</sprite> + <sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite> + <sprite>equipment/hands/generic.xml|#242424,626262</sprite> + <sprite>equipment/chest/demonwarlordplate.xml|#ea0000,979797</sprite> + <sprite>equipment/head/underworld-mask.xml</sprite> + <sprite>equipment/weapons/dagger.xml|#181619,1c1b00,1b1a31,54438a,5b5660,827e85,9596e0</sprite> + <sound event="die">monsters/fallen/fallen-die2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit1.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit3.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt1.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt2.ogg</sound> + <sound event="hurt">monsters/fallen/fallen-hurt3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx> + </monster> + + <monster id="1129" name="General Terogan"> + <sprite>monsters/skeleton.xml|#aca379</sprite> + <sprite>equipment/chest/robe.xml|#ea0000,333333</sprite> + <sprite>equipment/head/phylactery.xml</sprite> + <!-- <sprite>equipment/head/evileyes.xml</sprite> Commented due to missing frame errors, which cause lag. evileyes.xml needs rework --> + <sprite>equipment/hands/magefire.xml</sprite> + <sound event="die">monsters/fallen/fallen-die2.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="hurt">monsters/skeleton/skel-hurt1.ogg</sound> + <sound event="miss">monsters/skeleton/skel-miss1.ogg</sound> + <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1130" name="Moonshroom"> + <sprite>monsters/moonshroom.xml</sprite> + <particlefx>graphics/particles/monster-moonshroom.particle.xml</particlefx> + <attack id="1" missile-particle="graphics/particles/moonshroom-attack.particle.xml" action="attack"/> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> + <sound event="die">monsters/shroom/shroom-die1.ogg</sound> + </monster> + + <monster id="1131" name="Mana Bug" targetCursor="small"> + <sprite>monsters/mana-bug.xml|#660000,FF3300,FFCC99,FFCCCC</sprite> + <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite> + </monster> + + <monster id="1132" name="Lava Slime"> + <sprite>monsters/slime.xml|#bb0201,ff9934,ffd366</sprite> + <particlefx>graphics/particles/firetrail.xml</particlefx> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + <attack id="1" critical-hit-effect-id="400" action="attack"/> + </monster> + + <monster id="1133" name="Anne"> + <sprite>monsters/lizard.xml|#923F7C,6E5A8C,C1B5B6</sprite> + <sound event="hit">monsters/wolvern/wolvern-hit1.ogg</sound> + </monster> + + <monster id="1134" name="SUSAN" targetCursor="large"> + <sprite>monsters/SUSAN.xml|R:#ff00e4</sprite> + <particlefx>graphics/particles/heartnecklace.particle.xml</particlefx> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1135" name="Lovely Maggot" targetCursor="small"> + <sprite>monsters/lovely-maggot.xml|S:#524b51,8463a0,6f706f,af006d</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <!-- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> --> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1136" name="Lesser Ghost"> + <sprite>monsters/mana-ghost.xml</sprite> + </monster> + + <monster id="1137" name="Tormenta"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle13-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/sorcerer-robe.xml|#121212,343434;#8F47D6</sprite> + <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> + <sound event="die">system/boom.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> + <particlefx>graphics/particles/soulpool.xml</particlefx> + <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1138" name="Mana Guardian"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/robe.xml|#ffffff</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/head/aureole.xml</sprite> + <sound event="hit">env/flame.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/angel.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + </monster> + + <monster id="1139" name="Virus"> + <sprite>monsters/virus.xml</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <attack id="1" missile-particle="graphics/particles/monster-virus-foefire.particle.xml" action="attack"/> + </monster> + + <monster id="1140" name="Tengu"> + <sprite>monsters/tengu.xml</sprite> + <sound event="die">monsters/tengu/die1.ogg</sound> + <sound event="hit">monsters/tengu/hit1.ogg</sound> + <sound event="hit">monsters/tengu/hit2.ogg</sound> + <sound event="hit">monsters/tengu/hit3.ogg</sound> + <sound event="hurt">monsters/tengu/hurt1.ogg</sound> + <sound event="hurt">monsters/tengu/hurt2.ogg</sound> + <sound event="hurt">monsters/tengu/hurt3.ogg</sound> + <sound event="miss">monsters/tengu/miss1.ogg</sound> + </monster> + + <monster id="1141" name="Sasquatch"> + <sprite>monsters/sasquatch.xml</sprite> + <sound event="die">monsters/yeti/yeti-die1.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit1.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit2.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit3.ogg</sound> + <sound event="hit">monsters/yeti/yeti-hit4.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt1.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt2.ogg</sound> + <sound event="hurt">monsters/yeti/yeti-hurt3.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss1.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss2.ogg</sound> + <sound event="miss">monsters/yeti/yeti-miss3.ogg</sound> + <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> + <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> + <sound event="move">monsters/sasquatch/sasquatch-move1.ogg</sound> + <sound event="move">monsters/sasquatch/sasquatch-move2.ogg</sound> + </monster> + + <monster id="1142" name="Zax De'Kagen"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle06-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/sorcerer-robe.xml|#121212,343434;#8F47D6</sprite> + <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> + <sound event="die">system/boom.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> + <particlefx>graphics/particles/soulpool.xml</particlefx> + <particlefx>graphics/particles/angel.particle.xml</particlefx> + <sprite>equipment/head/katzeur.xml</sprite> + <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1143" name="Mana Slayer"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/robe.xml|#000000</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/head/aureole.xml</sprite> + <sprite>equipment/weapons/sandcutter.xml</sprite> + <sound event="hit">weapons/knives/rock/rock-hit1.ogg</sound> + <sound event="hit">weapons/knives/rock/rock-hit2.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + </monster> + + <monster id="1144" name="Great Dragon"> + <sprite>monsters/dragon.xml</sprite> + </monster> + + <monster id="1145" name="Coal Golem"> + <sprite>monsters/golem.xml</sprite> + <!-- No folder for this --> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + <sound event="die">monsters/golem/die.ogg</sound> + <sound event="hit">monsters/golem/hit1.ogg</sound> + <sound event="miss">monsters/golem/miss1.ogg</sound> + </monster> + + <monster id="1146" name="Flashmob"> + <sprite>model/base.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d55</sprite> + <sprite>hairstyles/hairstyle15.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/assassin.xml</sprite> + <sprite>equipment/chest/bromenalchest.xml|#fbf5e9</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/weapons/polearm-chop.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_2hand"/> + <sound event="die">monsters/flashmob/flashmob-die1.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss1.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss2.ogg</sound> + <sound event="miss">weapons/other/staff/staff-miss3.ogg</sound> + <sound event="hurt">monsters/flashmob/flashmob-hurt1.ogg</sound> + <sound event="hurt">monsters/flashmob/flashmob-hurt2.ogg</sound> + <sound event="hurt">monsters/flashmob/flashmob-hurt3.ogg</sound> + <sound event="move">monsters/flashmob/flashmob-move1.ogg</sound> + <sound event="move">monsters/flashmob/flashmob-move2.ogg</sound> + <sound event="move">monsters/flashmob/flashmob-move3.ogg</sound> + <sound event="move">monsters/flashmob/flashmob-move4.ogg</sound> + </monster> + + <monster id="1147" name="Koyntety"> + <sprite>model/female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle09-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots-female.xml</sprite> + <sprite>equipment/legs/assassin-female.xml</sprite> + <sprite>equipment/chest/bromenalchest-female.xml|#fbf5e9</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/weapons/bow-female.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + </monster> + + <monster id="1148" name="Doom Golem"> + <sprite>monsters/golem-red.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + <sound event="die">monsters/golem/die.ogg</sound> + <sound event="hit">monsters/golem/hit1.ogg</sound> + <sound event="miss">monsters/golem/miss1.ogg</sound> + </monster> + + <monster id="1149" name="The Enchanter"> + <sprite>model/female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle09-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots-female.xml</sprite> + <sprite>equipment/legs/assassin-female.xml</sprite> + <sprite>equipment/chest/sorcerer-robe-female.xml|#000000;#2554c7</sprite> + <!-- No folder for this --> + <sprite>equipment/weapons/bow-female.xml</sprite> + <particlefx>graphics/particles/doom.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + </monster> + + <monster id="1150" name="Mana Tyrant"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/robe.xml|#5e7480,f1ffff,ffffff</sprite> + <sprite>equipment/chest/warlordplate.xml</sprite> + <sprite>equipment/head/knighthelm.xml</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/head/aureole.xml</sprite> + <sound event="hit">weapons/punch1.ogg</sound> + <sound event="hit">weapons/punch2.ogg</sound> + <sound event="hit">weapons/punch3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/angel.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + </monster> + + <monster id="1151" name="V0id Flower"> + <sprite>monsters/flower.xml|#f08808,e06808;#f6ffbd;#23285f</sprite> + <sound event="hit">monsters/flower/flower-hit1.ogg</sound> + <sound event="hit">monsters/flower/flower-hit2.ogg</sound> + <sound event="miss">monsters/flower/flower-miss1.ogg</sound> + </monster> + + <monster id="1152" name="V0id Archant"> + <sprite>monsters/archant.xml</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + </monster> + + <monster id="1153" name="V0id Slime"> + <sprite>monsters/slime.xml|#fc6e00,ffffff</sprite> + <sprite>monsters/accessories/slime-seajelly.xml|#ffaa00,ffffff</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt1.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt2.ogg</sound> + <sound event="hurt">monsters/slime/slime-hurt3.ogg</sound> + <sound event="move">monsters/slime/slime-move1.ogg</sound> + <sound event="move">monsters/slime/slime-move2.ogg</sound> + </monster> + + <monster id="1154" name="V0id Snake"> + <sprite>monsters/snake.xml|#151515,505050,e02020;#a01010;#ffffff</sprite> + <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound> + </monster> + + <monster id="1155" name="V0id Bat"> + <sprite>monsters/crafty.xml</sprite> + <sound event="die">monsters/bat/bat-dying1.ogg</sound> + <sound event="hit">monsters/bat/bat-hit1.ogg</sound> + </monster> + + <monster id="1156" name="V0id Maggot" targetCursor="small"> + <sprite>monsters/void-maggot.xml</sprite> + <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound> + <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound> + <!-- <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound> --> + <sound event="die">monsters/maggot/maggot-dying1.ogg</sound> + </monster> + + <monster id="1157" name="V0id Soldier"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite> + <sprite>equipment/hands/generic.xml|#242424,626262</sprite> + <sprite>equipment/chest/warlordplate.xml|#444444,979797</sprite> + <sprite>equipment/head/bull.xml</sprite> + <sprite>equipment/weapons/bow-banshee.xml|#1c1b00,1b1a31,5b5660,827e85,9596e0</sprite> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + <attack id="1" critical-hit-effect-id="28" missile-particle="graphics/particles/arrow.particle.xml" action="attack_bow"/> + </monster> + + <monster id="1158" name="V0id Mouboo"> + <sprite>monsters/moubi.xml</sprite> + </monster> + + <monster id="1159" name="V0id Scorpion"> + <sprite>monsters/scorpion.xml|#fc6e00,fa9a00,ffff00,ffffff</sprite> + <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1160" name="V0id Mushroom"> + <sprite>monsters/mushroom-void.xml</sprite> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + <sound event="hurt">monsters/shroom/shroom-hurt1.ogg</sound> + <sound event="die">monsters/shroom/shroom-die1.ogg</sound> + </monster> + + <monster id="1161" name="Xakelbael the Dark"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle06-male.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/sorcerer-robe.xml|#846928,dab641,ffef93,fff7c9;#8F47D6</sprite> + <sprite>equipment/head/wizard-hat.xml|#070707,121212,663399</sprite> + <sound event="die">system/boom.ogg</sound> + <sound event="hit">magic/confringo1.ogg</sound> + <sound event="hit">magic/confringo2.ogg</sound> + <sound event="hit">magic/confringo3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + <particlefx>graphics/particles/monster-luvia.particle.xml</particlefx> + <particlefx>graphics/particles/angel.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/luvia-attack.particle.xml" action="attack"/> + </monster> + + <monster id="1162" name="Grinchboo"> + <sprite>monsters/grinchboo.xml</sprite> + </monster> + + <monster id="1163" name="Friday"> + <sprite>monsters/pet-black-cat.xml</sprite> + </monster> + + <monster id="1164" name="Christmas Tree"> + <sprite>npcs/christmastree.xml</sprite> + </monster> + + <monster id="1165" name="Christmas Gift"> + <sprite>monsters/presente-surpresa.xml</sprite> + </monster> + + <monster id="1166" name="Snowman"> + <sprite>monsters/snowman.xml</sprite> + <sound event="hit">weapons/projectiles/snowball/hit1.ogg</sound> + <sound event="miss">weapons/projectiles/snowball/miss1.ogg</sound> + </monster> + + <monster id="1167" name="Der Schneemann"> + <sprite>monsters/snowman-boss.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/snow-burst.xml" action="attack"/> + <sound event="hit">monsters/snowman_boss/hit1.ogg</sound> + <sound event="miss">monsters/snowman_boss/miss1.ogg</sound> + </monster> + + <monster id="1168" name="Floyd"> + <sprite>monsters/floyd.xml</sprite> + <sound event="hit">env/zap.ogg</sound> + </monster> + + <monster id="1169" name="Crystal Spider"> + <sprite>monsters/spider-crystal.xml</sprite> + <sound event="hit">monsters/spider/spider-hit1.ogg</sound> + <sound event="hit">monsters/spider/spider-hit2.ogg</sound> + <sound event="hit">monsters/spider/spider-hit3.ogg</sound> + <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound> + <sound event="move">monsters/spider/spider-move1.ogg</sound> + <sound event="move">monsters/spider/spider-move2.ogg</sound> + <sound event="move">monsters/spider/spider-move3.ogg</sound> + <sound event="move">monsters/spider/spider-move4.ogg</sound> + <sound event="move">monsters/spider/spider-move5.ogg</sound> + <sound event="die">monsters/spider/spider-die1.ogg</sound> + </monster> + + <monster id="1170" name="Crystal Golem"> + <sprite>monsters/golem-crystal.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + <sound event="die">monsters/golem/die.ogg</sound> + <sound event="hit">monsters/golem/hit1.ogg</sound> + <sound event="miss">monsters/golem/miss1.ogg</sound> + </monster> + + <monster id="1171" name="Black Crystal Golem"> + <sprite>monsters/golem-blackcrystal.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + <sound event="die">monsters/golem/die.ogg</sound> + <sound event="hit">monsters/golem/hit1.ogg</sound> + <sound event="miss">monsters/golem/miss1.ogg</sound> + </monster> + + <monster id="1172" name="Bif" targetCursor="medium"> + <sprite>monsters/bif.xml</sprite> + </monster> + + <monster id="1173" name="Mont Blanc" targetCursor="large"> + <sprite>monsters/montblanc.xml</sprite> + </monster> + + <monster id="1174" name="Emo"> + <sprite gender="male">model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle27.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>equipment/chest/leather.xml|W:#2a2117,2f2112,493219,61411e,724c22,a97e4f</sprite> + <sprite>equipment/legs/pants.xml|W:#2a2117,2f2112,493219,61411e,724c22,a97e4f</sprite> + <sprite>equipment/head/shades.xml|#104010,208020,30c030</sprite> + <sprite>equipment/feet/boots.xml|#212121,555555</sprite> + <sprite>equipment/hands/generic.xml|#4e2e18,c8752f</sprite> + <sprite>equipment/weapons/sword-long.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + <sprite>equipment/shields/wooden.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/swords/longsword-hit1.ogg</sound> + <sound event="hit">weapons/swords/longsword-hit2.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> + </monster> + + <!-- Mods should use the following code --> + <include name="mods/monsters.xml"> </monsters> |