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author | Numa <numa@themanaworld.org> | 2023-11-29 18:28:38 +0000 |
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committer | Numa <numa@themanaworld.org> | 2023-11-29 18:28:38 +0000 |
commit | 4640b606eef83340506c01a360059f042f2d354c (patch) | |
tree | f518a9c075dcd7b3aa76c67b8101e612fa06c762 /graphics/sprites/monsters/rotter.xml | |
parent | 4ed327b686e7fb0bbb97187f1795b5bec6222c16 (diff) | |
download | clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.gz clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.bz2 clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.xz clientdata-4640b606eef83340506c01a360059f042f2d354c.zip |
Sync with Legacy repo
Diffstat (limited to 'graphics/sprites/monsters/rotter.xml')
-rw-r--r-- | graphics/sprites/monsters/rotter.xml | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/rotter.xml b/graphics/sprites/monsters/rotter.xml new file mode 100644 index 00000000..c9eb1cce --- /dev/null +++ b/graphics/sprites/monsters/rotter.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite variants="56" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/rotter.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="15" end="20" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="22" end="27" delay="300"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="44" end="55" delay="200"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end/> + </animation> + </action> +</sprite> |