diff options
author | Numa <numa@themanaworld.org> | 2023-11-29 18:28:38 +0000 |
---|---|---|
committer | Numa <numa@themanaworld.org> | 2023-11-29 18:28:38 +0000 |
commit | 4640b606eef83340506c01a360059f042f2d354c (patch) | |
tree | f518a9c075dcd7b3aa76c67b8101e612fa06c762 | |
parent | 4ed327b686e7fb0bbb97187f1795b5bec6222c16 (diff) | |
download | clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.gz clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.bz2 clientdata-4640b606eef83340506c01a360059f042f2d354c.tar.xz clientdata-4640b606eef83340506c01a360059f042f2d354c.zip |
Sync with Legacy repo
-rw-r--r-- | graphics/sprites/monsters/mana-bug.png | bin | 3599 -> 2701 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mega-mana-bug.png | bin | 0 -> 9599 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mega-mana-bug.xml | 122 | ||||
-rw-r--r-- | graphics/sprites/monsters/rot.png | bin | 0 -> 552 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/rot.xml | 20 | ||||
-rw-r--r-- | graphics/sprites/monsters/rotter.png | bin | 0 -> 159890 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/rotter.xml | 56 | ||||
-rw-r--r-- | monsters.xml | 42 |
8 files changed, 234 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/mana-bug.png b/graphics/sprites/monsters/mana-bug.png Binary files differindex 2843a562..ea7f1803 100644 --- a/graphics/sprites/monsters/mana-bug.png +++ b/graphics/sprites/monsters/mana-bug.png diff --git a/graphics/sprites/monsters/mega-mana-bug.png b/graphics/sprites/monsters/mega-mana-bug.png Binary files differnew file mode 100644 index 00000000..fff7b534 --- /dev/null +++ b/graphics/sprites/monsters/mega-mana-bug.png diff --git a/graphics/sprites/monsters/mega-mana-bug.xml b/graphics/sprites/monsters/mega-mana-bug.xml new file mode 100644 index 00000000..a4c9e020 --- /dev/null +++ b/graphics/sprites/monsters/mega-mana-bug.xml @@ -0,0 +1,122 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mega-mana-bug.png|W" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="6" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="6" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="6" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="6" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="6" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="6" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="6" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="6" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="7" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="7" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="7" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="7" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="7" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="7" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="7" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="7" offsetY="-20"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="up"> + <frame index="0" delay="50" offsetY="-24"/> + <frame index="1" delay="50" offsetY="-36"/> + <frame index="2" delay="50" offsetY="-84"/> + <frame index="3" delay="60" offsetY="-52"/> + <frame index="2" delay="60" offsetY="-36"/> + <frame index="1" delay="60" offsetY="-28"/> + <frame index="0" delay="60" offsetY="-24"/> + <end/> + </animation> + <animation direction="down"> + <frame index="0" delay="50" offsetY="-16"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="44"/> + <frame index="3" delay="60" offsetY="12"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-12"/> + <frame index="0" delay="60" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="50" offsetY="-20" offsetX="4"/> + <frame index="5" delay="50" offsetY="-20" offsetX="16"/> + <frame index="6" delay="50" offsetY="-20" offsetX="64"/> + <frame index="7" delay="60" offsetY="-20" offsetX="32"/> + <frame index="6" delay="60" offsetY="-20" offsetX="16"/> + <frame index="5" delay="60" offsetY="-20" offsetX="8"/> + <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> + <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> + <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> + <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> + <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> + <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> + <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" delay="70" offsetY="-19" offsetX="2"/> + <frame index="13" delay="70" offsetY="-18" offsetX="4"/> + <frame index="14" delay="70" offsetY="-17" offsetX="8"/> + <frame index="13" delay="70" offsetY="-16" offsetX="10"/> + <frame index="12" delay="75" offsetY="-15" offsetX="8"/> + <frame index="13" delay="75" offsetY="-14" offsetX="4"/> + <frame index="14" delay="75" offsetY="-13" offsetX="2"/> + <frame index="13" delay="75" offsetY="-12" offsetX="0"/> + <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> + <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> + <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> + <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> + <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> + <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> + <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> + <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> + <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> + <frame index="13" delay="90" offsetY="-2" offsetX="0"/> + <frame index="14" delay="90" offsetY="-1" offsetX="2"/> + <frame index="15" delay="5000" offsetY="0" offsetX="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/rot.png b/graphics/sprites/monsters/rot.png Binary files differnew file mode 100644 index 00000000..89d582cb --- /dev/null +++ b/graphics/sprites/monsters/rot.png diff --git a/graphics/sprites/monsters/rot.xml b/graphics/sprites/monsters/rot.xml new file mode 100644 index 00000000..fadc8711 --- /dev/null +++ b/graphics/sprites/monsters/rot.xml @@ -0,0 +1,20 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/rot.png" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="1" end="2" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="2" delay="5000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/rotter.png b/graphics/sprites/monsters/rotter.png Binary files differnew file mode 100644 index 00000000..b8ab10bc --- /dev/null +++ b/graphics/sprites/monsters/rotter.png diff --git a/graphics/sprites/monsters/rotter.xml b/graphics/sprites/monsters/rotter.xml new file mode 100644 index 00000000..c9eb1cce --- /dev/null +++ b/graphics/sprites/monsters/rotter.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite variants="56" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/rotter.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="15" end="20" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="22" end="27" delay="300"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="44" end="55" delay="200"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index 9ab5d143..4c81899c 100644 --- a/monsters.xml +++ b/monsters.xml @@ -275,6 +275,7 @@ <monster id="1036" name="Zombie"> <sprite>monsters/zombie.xml</sprite> + <particlefx>graphics/particles/monster-zombie-trail.xml</particlefx> <sound event="move">monsters/zombie/zombie-move1.ogg</sound> <sound event="move">monsters/zombie/zombie-move2.ogg</sound> <sound event="hit">monsters/zombie/zombie-hit1.ogg</sound> @@ -1575,13 +1576,13 @@ <sound event="miss">monsters/golem/miss1.ogg</sound> </monster> - <monster id="1172" name="Bif" targetCursor="medium"> - <sprite>monsters/bif.xml</sprite> - </monster> + <monster id="1172" name="Bif" targetCursor="medium"> + <sprite>monsters/bif.xml</sprite> + </monster> - <monster id="1173" name="Mont Blanc" targetCursor="large"> - <sprite>monsters/montblanc.xml</sprite> - </monster> + <monster id="1173" name="Mont Blanc" targetCursor="large"> + <sprite>monsters/montblanc.xml</sprite> + </monster> <monster id="1174" name="Emo"> <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> @@ -1601,6 +1602,35 @@ <sound event="miss">weapons/miss3.ogg</sound> </monster> + <monster id="1175" name="Mega Mana Bug" targetCursor="small"> + <sprite>monsters/mega-mana-bug.xml|#660000,FF3300,FFCC99,FFCCCC</sprite> + <sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite> + <particlefx>graphics/particles/manadust.particle.xml</particlefx> + </monster> + + <monster id="1176" name="Rotter"> + <sprite>monsters/rotter.xml</sprite> + <particlefx>graphics/particles/monster-rotter-trail.xml</particlefx> + <sound event="die">monsters/rotter/die1.ogg</sound> + <sound event="die">monsters/rotter/die2.ogg</sound> + <sound event="hit">monsters/rotter/hit1.ogg</sound> + <sound event="hit">monsters/rotter/hit2.ogg</sound> + <sound event="hurt">monsters/slime/hurt2.ogg</sound> + <sound event="hurt">monsters/slime/hurt3.ogg</sound> + <sound event="miss">monsters/rotter/miss1.ogg</sound> + <sound event="miss">monsters/rotter/miss2.ogg</sound> + <sound event="move">monsters/rotter/move1.ogg</sound> + <sound event="move">monsters/rotter/move2.ogg</sound> + <sound event="move">monsters/rotter/move3.ogg</sound> + <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/> + </monster> + + <monster id="1177" name="Rot"> + <sprite>monsters/rot.xml</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/> + </monster> + <!-- Mods should use the following code --> <include name="mods/monsters.xml" /> </monsters> |