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// Evol scripts.
// Authors:
//    Reid
// Description:
//    Mickael, a sailor which gives some information to the player.

000-1.gat,24,32,0,1	script	Mickael	106,{

    mesn;
    mesq l("Oh, hey you.");
    next;
    mesq l("I hope that you don't mind that we used your raft to build this ramp.");
    next;
    mesq l("We usually don't stop in such places, but the capt'ain let us stay here while he writes the location of this new island on his map!");
    next;
    mesq l("So we are looking for some new merchandise that we could trade at our next destination.");
    next;
    mesq l("That's where you go as well, right?");
    next;

    menu
        l("That's right."), -,
        l("Where?"), l_Artis;

    mes "";
    mesn;
    mesq l("If you are looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case.");

    close;

l_Artis:
    mes "";
    mesn;
    mesq l("Artis of course!");
    next;
    mesq l("It's where every merchant ship ends their travel and we won't be an exception.");

    close;

}