// Evol scripts. // Authors: // Reid // Description: // Mickael, a sailor which gives some information to the player. 000-1.gat,24,32,0,1 script Mickael 106,{ mesn; mesq l("Oh, hey you."); next; mesq l("I hope that you don't mind that we used your raft to build this ramp."); next; mesq l("We usually don't stop in such places, but the capt'ain let us stay here while he writes the location of this new island on his map!"); next; mesq l("So we are looking for some new merchandise that we could trade at our next destination."); next; mesq l("That's where you go as well, right?"); next; menu l("That's right."), -, l("Where?"), l_Artis; mes ""; mesn; mesq l("If you are looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case."); close; l_Artis: mes ""; mesn; mesq l("Artis of course!"); next; mesq l("It's where every merchant ship ends their travel and we won't be an exception."); close; }