Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-02-01 | Give players 5 seconds to collect the loot. | Jesusaves | 1 | -3/+4 | |
Inform them of victory with a dispbottom, and increase OnTimeout in 5 seconds to prevent accidental explosion. Please note that player could run to ship hold's door and really mess the quest. (It would cause a double-warp effect, and Peter would ask, “I am broken?”). | |||||
2019-03-05 | ... That's why you shouldn't code with an empty stomach and without taking an | Jesusaves | 2 | -44/+79 | |
Afternoon nap %%O | |||||
2018-07-05 | mesc() is a function to optimize mes(col(l())), saving parenthesis. | Jesusaves | 1 | -5/+5 | |
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch. | |||||
2017-12-29 | rename closedialog to closeclientdialog | Thibault Payet | 1 | -3/+3 | |
2017-01-08 | remove .gat suffix everywhere | gumi | 2 | -9/+9 | |
2016-11-24 | Add auto-gen files in | wushin | 1 | -1/+2 | |
2016-08-20 | Convert npc directory into new format. | Andrei Karas | 1 | -3/+3 | |
2016-02-13 | Remove Bacchus NPC script. | Reid | 1 | -129/+0 | |
2016-02-13 | Clean up and remove some useless space and newline. | Reid | 1 | -2/+0 | |
2016-01-30 | Replace countitemcolor to countitem. | Andrei Karas | 1 | -1/+1 | |
2015-11-05 | bacchus: change NPC id, fix some labels to uppercase | Joseph Botosh | 1 | -0/+131 | |
2015-08-11 | Use npc sprite names in all scripts. | Andrei Karas | 2 | -3/+3 | |
2015-07-03 | Fix mapflags on 000-2-2 (ship) and 001-2-23 (artis). | Reid | 1 | -1/+1 | |
2015-06-20 | Replace NPC names by NPC IDs. | Reid | 1 | -1/+1 | |
2014-12-05 | Replace script function set to direct variable assignments. | Andrei Karas | 2 | -13/+13 | |
2014-11-29 | Restore gender to most npcs. | Andrei Karas | 2 | -3/+0 | |
2014-11-23 | fix conversion into context temp variables. | Andrei Karas | 1 | -13/+13 | |
2014-11-21 | Replace temp variables into scope temp variables. | Andrei Karas | 2 | -15/+15 | |
2014-11-04 | convert server data for using with hercules. | Andrei Karas | 4 | -7/+9 | |
2013-08-08 | Change every label names from l_ to L_ . | Reid Yaro | 1 | -10/+10 | |
2013-08-03 | Fixed an english line in the doors script. | Alige | 1 | -1/+1 | |
2013-06-05 | Remove useless files and wrong comments. | Reid Yaro | 3 | -7/+0 | |
These files are modified by hand, not with a script. | |||||
2013-03-08 | NPC dialogue revamp. Hold's Door script reviewed. | Hal9000 | 1 | -2/+9 | |
2013-03-04 | Fix code style. | Andrei Karas | 2 | -20/+10 | |
Add missing spaces, remove useless empty lines. | |||||
2013-02-09 | Updated all _import.txt files using the converter. | Alige | 1 | -1/+3 | |
2012-12-25 | Correct some scripts. | Reid | 1 | -1/+1 | |
2012-12-09 | Separate ratto script from doors file. | Reid | 3 | -70/+78 | |
2012-12-01 | Make warps in 000-2-1 map reliable to use. (Quality Assurance) | Hal9OOO | 1 | -1/+1 | |
2012-11-24 | Removed capital letters from monster names in scripts. | Alige | 1 | -9/+9 | |
Changed "Croco Tree" to "Crocotree" in the database, it makes more sense in scripts, dialogues, story. | |||||
2012-11-19 | Update 000-2-1 map, | Reid | 1 | -1/+1 | |
Add +10 offsetX to every scripts which rely to the 000-2-1 map. | |||||
2012-10-29 | Add la Johanne key on nard and doors(s) script. | Reid | 1 | -0/+21 | |
2012-09-02 | Authors in scripts are now sorted by alphabetical order for clarity purposes. | Alige | 1 | -1/+1 | |
2012-09-02 | Add new values to ShipQuests_Peter variable for a more complet add on the ↵ | Reid | 1 | -0/+1 | |
quest log. | |||||
2012-08-28 | Added missing spaces at the end of some scripts. | Alige | 1 | -1/+1 | |
Removed some spare lines in some scripts. Reviewed language and punctuation in several scripts. | |||||
2012-08-21 | Correct design problem on peter quest when the player leave the cave after ↵ | Reid | 1 | -2/+2 | |
completing the quest. (jing) | |||||
2012-07-10 | Fixed the description of every single script. | Alige | 1 | -10/+10 | |
2012-06-06 | Fixed few typos in some scripts. | Alige | 1 | -1/+1 | |
2012-05-30 | Changed the sentence of the door in 000-2-2, giving a bit of mytery to it. | Alige | 1 | -1/+1 | |
2012-04-24 | Update old scripts with new template. | Reid | 1 | -2/+16 | |
2012-04-06 | Remplace doors and box by Narrator dialogs. | Reid | 1 | -4/+6 | |
2012-03-24 | Add a missing "." at the doors script. | Reid | 1 | -1/+1 | |
2012-02-07 | Remove ratto spawn on 000-2-2 map. | Reid | 1 | -1/+1 | |
2012-01-29 | Change ratto quest. | cafe | 1 | -6/+61 | |
2012-01-18 | Correct ratto timer on 000-2-2. | Reid | 1 | -1/+1 | |
2012-01-17 | Change mobs location. | Reid | 1 | -1/+1 | |
2012-01-13 | Change rat name to ratto. | Reid | 1 | -2/+2 | |
2012-01-09 | Add nosave flag to 000-2-2 map and adding mapflag to import list in 000-0 map. | Andrei Karas | 2 | -0/+2 | |
2011-12-26 | Change delay on _mobs.txt for 000-2-2 map. | Reid | 1 | -1/+1 | |
2011-12-26 | Fixed warp destination | Erik Schilling | 1 | -1/+1 | |
2011-12-26 | Fixed another tab mistake | Erik Schilling | 1 | -1/+1 | |