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authorAlige <aligetmw@hotmail.fr>2012-11-24 23:43:58 +0400
committerAlige <aligetmw@hotmail.fr>2012-11-24 23:43:58 +0400
commit9025d6c88b0e0237e5b9849468480e7ae38e0fc0 (patch)
treeab79ab8a59b2e30fd83d03fed455f40875688760 /npc/000-2-2
parent3b74686761589c9aa9b40b9f757755d4d2805f64 (diff)
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Removed capital letters from monster names in scripts.
Changed "Croco Tree" to "Crocotree" in the database, it makes more sense in scripts, dialogues, story.
Diffstat (limited to 'npc/000-2-2')
-rw-r--r--npc/000-2-2/doors.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/000-2-2/doors.txt b/npc/000-2-2/doors.txt
index d8887b8d..17ff9213 100644
--- a/npc/000-2-2/doors.txt
+++ b/npc/000-2-2/doors.txt
@@ -18,7 +18,7 @@ l_Warn:
if (@q == 5) goto l_Warp;
mesn "Narrator";
- mes col(l("There are still some Rattos left! Do you want to abort the quest?"), 9);
+ mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
next;
menu
@@ -65,14 +65,14 @@ l_Warp:
000-2-2.gat,47,30,0,1 script RattosControl 32767,{
// $@RAT_SAILOR_CONTROL array explanation:
-// [1] = Shows status of Ratto number 1 (1 is dead and 0 is alive).
-// [2] = Shows status of Ratto number 2 (1 is dead and 0 is alive).
-// [3] = Shows status of Ratto number 3 (1 is dead and 0 is alive).
-// [4] = Shows status of Ratto number 4 (1 is dead and 0 is alive).
-// [5] = Shows how many seconds passed since Ratto number 1 died.
-// [6] = Shows how many seconds passed since Ratto number 2 died.
-// [7] = Shows how many seconds passed since Ratto number 3 died.
-// [8] = Shows how many seconds passed since Ratto number 4 died.
+// [1] = Shows status of ratto number 1 (1 is dead and 0 is alive).
+// [2] = Shows status of ratto number 2 (1 is dead and 0 is alive).
+// [3] = Shows status of ratto number 3 (1 is dead and 0 is alive).
+// [4] = Shows status of ratto number 4 (1 is dead and 0 is alive).
+// [5] = Shows how many seconds passed since ratto number 1 died.
+// [6] = Shows how many seconds passed since ratto number 2 died.
+// [7] = Shows how many seconds passed since ratto number 3 died.
+// [8] = Shows how many seconds passed since ratto number 4 died.
// [9] = Shows how many seconds passed since the player started the quest.
OnSpawn: