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author | Akko Teru <none@null.nil> | 2016-07-24 23:18:52 -0500 |
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committer | Akko Teru <none@null.nil> | 2016-07-24 23:18:52 -0500 |
commit | 71130bdcbb942cf8444b88f3e4487e196b846eed (patch) | |
tree | 3444b12aa83c5d0eca877d22ab0505980575c709 /npc | |
parent | 61de57da85cabf1ba3b5116ee0adb3374a67b321 (diff) | |
download | serverdata-71130bdcbb942cf8444b88f3e4487e196b846eed.tar.gz serverdata-71130bdcbb942cf8444b88f3e4487e196b846eed.tar.bz2 serverdata-71130bdcbb942cf8444b88f3e4487e196b846eed.tar.xz serverdata-71130bdcbb942cf8444b88f3e4487e196b846eed.zip |
Legion blather. Exclude the misplaced dialogue-box.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/legiontalk.txt | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/npc/functions/legiontalk.txt b/npc/functions/legiontalk.txt index 3dc69dae..b1d6df61 100644 --- a/npc/functions/legiontalk.txt +++ b/npc/functions/legiontalk.txt @@ -4,17 +4,18 @@ // Qwerty Dragon // Akko Teru // Description: -// Tell a random sentence. || There ought to be a law! +// Tell a random sentence suited to Aemil's Legion in Artis. function script legiontalk { switch (rand(13)) { case 0: - speech 4, - l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"), - l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."), - l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."); + npctalk3 l("Do I look like a tree? I feel like one."); + //speech 4, + // l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"), + // l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."), + // l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."); break; case 1: npctalk3 l("I'm a little busy right now."); @@ -35,10 +36,10 @@ function script legiontalk { npctalk3 l("Can you please go away?"); break; case 7: - npctalk3 l("Can't talk right now, i'm on patrol duty."); + npctalk3 l("Can't talk right now, I'm on patrol duty."); break; case 8: - npctalk3 l("What you looking at?!"); + npctalk3 l("What're you looking at?!"); break; case 9: npctalk3 l("I can't stay here and talk all day. I have a job to do."); |