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// Evol functions.
// Authors:
//    Reid
//    Qwerty Dragon
//    Akko Teru
// Description:
//    Tell a random sentence. || There ought to be a law!

function	script	legiontalk	{

    switch (rand(13))
    {
        case 0:
            speech 4,
                l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
                l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
                l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops.");
            break;
        case 1:
            npctalk3 l("I'm a little busy right now.");
            break;
        case 2:
            npctalk3 l("Not in the mood to chat.");
            break;
        case 3:
            npctalk3 l("Move kid.");
            break;
        case 4:
            npctalk3 l("Don't distract me, I have to stay alert.");
            break;
        case 5:
            npctalk3 l("Give me some space.");
            break;
        case 6:
            npctalk3 l("Can you please go away?");
            break;
        case 7:
            npctalk3 l("Can't talk right now, i'm on patrol duty.");
            break;
        case 8:
            npctalk3 l("What you looking at?!");
            break;
        case 9:
            npctalk3 l("I can't stay here and talk all day. I have a job to do.");
            break;
        case 10:
            npctalk3 lg("Keep moving girl.", "Keep moving boy.");
            break;
        case 11:
            npctalk3 l("Out of my way.");
            break;
        case 12:
            emotion E_LOOKAWAY;
            break;
    }

    return;
}