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// Evol functions.
// Authors:
// Reid
// Qwerty Dragon
// Akko Teru
// Description:
// Tell a random sentence. || There ought to be a law!
function script legiontalk {
switch (rand(13))
{
case 0:
speech 4,
l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops.");
break;
case 1:
npctalk3 l("I'm a little busy right now.");
break;
case 2:
npctalk3 l("Not in the mood to chat.");
break;
case 3:
npctalk3 l("Move kid.");
break;
case 4:
npctalk3 l("Don't distract me, I have to stay alert.");
break;
case 5:
npctalk3 l("Give me some space.");
break;
case 6:
npctalk3 l("Can you please go away?");
break;
case 7:
npctalk3 l("Can't talk right now, i'm on patrol duty.");
break;
case 8:
npctalk3 l("What you looking at?!");
break;
case 9:
npctalk3 l("I can't stay here and talk all day. I have a job to do.");
break;
case 10:
npctalk3 lg("Keep moving girl.", "Keep moving boy.");
break;
case 11:
npctalk3 l("Out of my way.");
break;
case 12:
emotion E_LOOKAWAY;
break;
}
return;
}
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