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authorReid <reidyaro@gmail.com>2012-04-06 03:05:05 +0200
committerReid <reidyaro@gmail.com>2012-04-06 03:05:05 +0200
commit7ac77d0b913dac0748f237a1851d564bbb32e25d (patch)
tree9509500452a29d4ee0ad34239645f27b5db7283b /npc/000-2-2/doors.txt
parent8384645cf8f748f3c8fce187880d55963ce162c1 (diff)
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Remplace doors and box by Narrator dialogs.
Diffstat (limited to 'npc/000-2-2/doors.txt')
-rw-r--r--npc/000-2-2/doors.txt10
1 files changed, 6 insertions, 4 deletions
diff --git a/npc/000-2-2/doors.txt b/npc/000-2-2/doors.txt
index cc6c5eb0..0d7e7b85 100644
--- a/npc/000-2-2/doors.txt
+++ b/npc/000-2-2/doors.txt
@@ -13,8 +13,10 @@ OnTouch:
goto l_Warp;
l_Warn:
- mesn;
- mesq l("There are still some rattos left! Do you want to abort the quest?");
+ mesn "Narrator";
+ mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
+ next;
+
menu
l("Yes."), l_Warp,
l("No."), -;
@@ -29,8 +31,8 @@ l_Warp:
000-2-2.gat,24,31,0,1 script AreaNPC 0,0,0,{
OnTouch:
- mesq l("This door seems locked.");
- close;
+ mesn "Narrator";
+ mes col(l("This door seems locked."), 9);
}