From 7ac77d0b913dac0748f237a1851d564bbb32e25d Mon Sep 17 00:00:00 2001 From: Reid Date: Fri, 6 Apr 2012 03:05:05 +0200 Subject: Remplace doors and box by Narrator dialogs. --- npc/000-2-2/doors.txt | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'npc/000-2-2/doors.txt') diff --git a/npc/000-2-2/doors.txt b/npc/000-2-2/doors.txt index cc6c5eb0..0d7e7b85 100644 --- a/npc/000-2-2/doors.txt +++ b/npc/000-2-2/doors.txt @@ -13,8 +13,10 @@ OnTouch: goto l_Warp; l_Warn: - mesn; - mesq l("There are still some rattos left! Do you want to abort the quest?"); + mesn "Narrator"; + mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9); + next; + menu l("Yes."), l_Warp, l("No."), -; @@ -29,8 +31,8 @@ l_Warp: 000-2-2.gat,24,31,0,1 script AreaNPC 0,0,0,{ OnTouch: - mesq l("This door seems locked."); - close; + mesn "Narrator"; + mes col(l("This door seems locked."), 9); } -- cgit v1.2.3-60-g2f50