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authorReid <reidyaro@gmail.com>2016-02-13 22:40:00 +0100
committerReid <reidyaro@gmail.com>2016-02-13 22:40:00 +0100
commit44358b1e591bf1cd6dd6753ca756659721eb9457 (patch)
treeb55c496b43e9786b3bea97258c2f293ab8f0bb2a /npc/000-2-1
parent9030357c1ea7cd8e54261572d25650ec6f617ab1 (diff)
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Remove Rumly from the game introduction.
Diffstat (limited to 'npc/000-2-1')
-rw-r--r--npc/000-2-1/_import.txt1
-rw-r--r--npc/000-2-1/rumly.txt197
2 files changed, 0 insertions, 198 deletions
diff --git a/npc/000-2-1/_import.txt b/npc/000-2-1/_import.txt
index 9b97cf85..ddc27509 100644
--- a/npc/000-2-1/_import.txt
+++ b/npc/000-2-1/_import.txt
@@ -11,6 +11,5 @@ npc: npc/000-2-1/devis.txt
npc: npc/000-2-1/hammock.txt
npc: npc/000-2-1/knife.txt
npc: npc/000-2-1/peter.txt
-npc: npc/000-2-1/rumly.txt
npc: npc/000-2-1/q'onan.txt
npc: npc/000-2-1/savepoint.txt
diff --git a/npc/000-2-1/rumly.txt b/npc/000-2-1/rumly.txt
deleted file mode 100644
index b6146c3c..00000000
--- a/npc/000-2-1/rumly.txt
+++ /dev/null
@@ -1,197 +0,0 @@
-// Evol scripts.
-// Authors:
-// Vasily_Makarov
-// Description:
-// Stat resetter.
-// Variables:
-// General_Rumly
-// Values:
-// 0 Player hasn't met Rumly
-// 1 Last time player has told that he will never come back
-// 2 Last time player has told that he will come back later
-// Others:
-// .@visited - Rumly actual variable
-// .@wasSP - free status points before reset
-
-000-2-1,67,25,0 script Rumly NPC_RUMLY,{
-
- setnpcdir "Rumly", 2;
- stopnpctimer;
- initnpctimer;
-
- speech 4,
- l("Hey do you have any plushrooms on you?");
-
-L_Menu:
- .@visited = getq(General_Rumly);
-
- menuint
- l("Plushrooms you say?"), 0,
- l("Who are you?"), 1,
- rif(.@visited > 0, l("Can you reset my stats please?")), 2,
- lg("You are weird, I have to go sorry."), 3;
-
- switch (@menuret)
- {
- case 0:
- speech 5,
- l("Wind and grass is nice and cool, so juicy sweet..."),
- l("Our only wish to eat a plush, so juicy sweet...");
- goto L_Menu;
- case 1:
- speech 5,
- l("Why are you asking? And who are you too? I've never seen you around before..."),
- l("Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"),
- l("I... I just like to eat the purple and delightful... And natural, and...");
-
- switch (select(l("Chill out I won't say anything."),
- l("Yes, you are going to face justice!")))
- {
- case 1: break;
- case 2:
- speech 5,
- l("No! No, no my precious plushrooms! Don’t take me to them, they wants my precious.");
- goto L_Quit;
- }
-
- speech 5,
- l("I won't forget it, I swear on my precious plushrooms."),
- l("There is an unknown side effect to these plushrooms, they can free you from your past bad choice."),
- l("You can use it to clear your stats, to start freshly if you see what I mean..."),
- l("Bring me some of these plushrooms and I will show you how it works!");
-
- menuint
- lg("Sounds well!"), 0,
- rif(countitem(Plushroom) == 1, lg("I already have some plushroom on me.")), 1,
- rif(countitem(Plushroom) > 1, lg("I already have some plushrooms on me.")), 1,
- lg("We will talk about it later."), 2,
- lg("My stats are too good, I won't need it."), 3;
-
- switch (@menuret)
- {
- case 0:
- setq General_Rumly, 2;
-
- speech 5,
- l("Great! Can't wait for tasty mushrooms!");
-
- goto L_Menu;
- case 1:
- goto L_ResetStats;
- case 2:
- goto L_Later;
- case 3:
- goto L_Never;
- }
-
- case 2:
- goto L_ResetStats;
- case 3:
- if (.@visited != 2) goto L_Quit;
-
- speech 5,
- l("See you! And come back with the plushrooms!");
-
- goto L_Quit;
- }
-
-L_ResetStats:
- if (.@visited == 1)
- {
- speech 5,
- lg("Changed your mind, uh?"),
- l("Very good."),
- l("Status point reset can't be undone. Do you really want this?"),
- lg("Are you sure about this?");
- }
- else
- {
- speech 5,
- lg("Are you sure about this?");
- }
-
-L_ConfirmReset:
- switch (select(lg("Yes, I am sure."),
- lg("I need to think about it a bit more..."),
- lg("I won't need it thank you.")))
- {
- case 1:
- speech 5,
- l("Then give me one @@ and we will start!", getitemlink(Plushroom));
-
- menuint
- rif(countitem(Plushroom) >= 1, l("Here you go, take this one.")), 0,
- rif(countitem(Plushroom) == 0, lg("I don't have any plushrooms on me.")), 1,
- lg("I have to go sorry."), 1;
-
- switch (@menuret)
- {
- case 0:
- delitem Plushroom, 1;
-
- speech 5,
- l("Thank you."),
- l("Now stand still... It should not take much time...");
-
- .@wasSP = StatusPoint;
- resetstatus;
-
- if (StatusPoint == .@wasSP)
- {
- speech 4,
- l("It seems that you have no status points to reset!"),
- lg("But the plushroom you brought was really awesome you know."),
- lg("Come back when you will really need me. And bring more plushrooms with you!");
- }
- else
- {
- speech 4,
- l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
- l("Spend it wisely this time."),
- lg("But you are welcome to reset your stats again if you bring me more plushrooms!");
- }
- goto L_Quit;
- case 1:
- goto L_Later;
- }
- case 2:
- goto L_Later;
- case 3:
- goto L_Never;
- }
-
-L_Later:
- setq General_Rumly, 2;
-
- speech 5,
- l("Come back soon! And bring a plushroom with you!");
-
- goto L_Quit;
-
-L_Never:
- setq General_Rumly, 1;
-
- speech 5,
- lg("I am sure that you will change your mind.");
-
- goto L_Quit;
-
-L_Quit:
- setnpcdir "Rumly", 4;
- stopnpctimer;
- initnpctimer;
-
- goodbye;
-
-OnTimer1800:
- stopnpctimer;
-
- if (getnpcdir ("Rumly") == 2) setnpcdir "Rumly", 6;
- if (getnpcdir ("Rumly") == 4) setnpcdir "Rumly", 8;
-
- end;
-
-OnInit:
- .sex = G_MALE;
- end;
-}