From 44358b1e591bf1cd6dd6753ca756659721eb9457 Mon Sep 17 00:00:00 2001 From: Reid Date: Sat, 13 Feb 2016 22:40:00 +0100 Subject: Remove Rumly from the game introduction. --- npc/000-2-1/_import.txt | 1 - npc/000-2-1/rumly.txt | 197 ------------------------------------------------ 2 files changed, 198 deletions(-) delete mode 100644 npc/000-2-1/rumly.txt (limited to 'npc/000-2-1') diff --git a/npc/000-2-1/_import.txt b/npc/000-2-1/_import.txt index 9b97cf85..ddc27509 100644 --- a/npc/000-2-1/_import.txt +++ b/npc/000-2-1/_import.txt @@ -11,6 +11,5 @@ npc: npc/000-2-1/devis.txt npc: npc/000-2-1/hammock.txt npc: npc/000-2-1/knife.txt npc: npc/000-2-1/peter.txt -npc: npc/000-2-1/rumly.txt npc: npc/000-2-1/q'onan.txt npc: npc/000-2-1/savepoint.txt diff --git a/npc/000-2-1/rumly.txt b/npc/000-2-1/rumly.txt deleted file mode 100644 index b6146c3c..00000000 --- a/npc/000-2-1/rumly.txt +++ /dev/null @@ -1,197 +0,0 @@ -// Evol scripts. -// Authors: -// Vasily_Makarov -// Description: -// Stat resetter. -// Variables: -// General_Rumly -// Values: -// 0 Player hasn't met Rumly -// 1 Last time player has told that he will never come back -// 2 Last time player has told that he will come back later -// Others: -// .@visited - Rumly actual variable -// .@wasSP - free status points before reset - -000-2-1,67,25,0 script Rumly NPC_RUMLY,{ - - setnpcdir "Rumly", 2; - stopnpctimer; - initnpctimer; - - speech 4, - l("Hey do you have any plushrooms on you?"); - -L_Menu: - .@visited = getq(General_Rumly); - - menuint - l("Plushrooms you say?"), 0, - l("Who are you?"), 1, - rif(.@visited > 0, l("Can you reset my stats please?")), 2, - lg("You are weird, I have to go sorry."), 3; - - switch (@menuret) - { - case 0: - speech 5, - l("Wind and grass is nice and cool, so juicy sweet..."), - l("Our only wish to eat a plush, so juicy sweet..."); - goto L_Menu; - case 1: - speech 5, - l("Why are you asking? And who are you too? I've never seen you around before..."), - l("Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"), - l("I... I just like to eat the purple and delightful... And natural, and..."); - - switch (select(l("Chill out I won't say anything."), - l("Yes, you are going to face justice!"))) - { - case 1: break; - case 2: - speech 5, - l("No! No, no my precious plushrooms! Don’t take me to them, they wants my precious."); - goto L_Quit; - } - - speech 5, - l("I won't forget it, I swear on my precious plushrooms."), - l("There is an unknown side effect to these plushrooms, they can free you from your past bad choice."), - l("You can use it to clear your stats, to start freshly if you see what I mean..."), - l("Bring me some of these plushrooms and I will show you how it works!"); - - menuint - lg("Sounds well!"), 0, - rif(countitem(Plushroom) == 1, lg("I already have some plushroom on me.")), 1, - rif(countitem(Plushroom) > 1, lg("I already have some plushrooms on me.")), 1, - lg("We will talk about it later."), 2, - lg("My stats are too good, I won't need it."), 3; - - switch (@menuret) - { - case 0: - setq General_Rumly, 2; - - speech 5, - l("Great! Can't wait for tasty mushrooms!"); - - goto L_Menu; - case 1: - goto L_ResetStats; - case 2: - goto L_Later; - case 3: - goto L_Never; - } - - case 2: - goto L_ResetStats; - case 3: - if (.@visited != 2) goto L_Quit; - - speech 5, - l("See you! And come back with the plushrooms!"); - - goto L_Quit; - } - -L_ResetStats: - if (.@visited == 1) - { - speech 5, - lg("Changed your mind, uh?"), - l("Very good."), - l("Status point reset can't be undone. Do you really want this?"), - lg("Are you sure about this?"); - } - else - { - speech 5, - lg("Are you sure about this?"); - } - -L_ConfirmReset: - switch (select(lg("Yes, I am sure."), - lg("I need to think about it a bit more..."), - lg("I won't need it thank you."))) - { - case 1: - speech 5, - l("Then give me one @@ and we will start!", getitemlink(Plushroom)); - - menuint - rif(countitem(Plushroom) >= 1, l("Here you go, take this one.")), 0, - rif(countitem(Plushroom) == 0, lg("I don't have any plushrooms on me.")), 1, - lg("I have to go sorry."), 1; - - switch (@menuret) - { - case 0: - delitem Plushroom, 1; - - speech 5, - l("Thank you."), - l("Now stand still... It should not take much time..."); - - .@wasSP = StatusPoint; - resetstatus; - - if (StatusPoint == .@wasSP) - { - speech 4, - l("It seems that you have no status points to reset!"), - lg("But the plushroom you brought was really awesome you know."), - lg("Come back when you will really need me. And bring more plushrooms with you!"); - } - else - { - speech 4, - l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP), - l("Spend it wisely this time."), - lg("But you are welcome to reset your stats again if you bring me more plushrooms!"); - } - goto L_Quit; - case 1: - goto L_Later; - } - case 2: - goto L_Later; - case 3: - goto L_Never; - } - -L_Later: - setq General_Rumly, 2; - - speech 5, - l("Come back soon! And bring a plushroom with you!"); - - goto L_Quit; - -L_Never: - setq General_Rumly, 1; - - speech 5, - lg("I am sure that you will change your mind."); - - goto L_Quit; - -L_Quit: - setnpcdir "Rumly", 4; - stopnpctimer; - initnpctimer; - - goodbye; - -OnTimer1800: - stopnpctimer; - - if (getnpcdir ("Rumly") == 2) setnpcdir "Rumly", 6; - if (getnpcdir ("Rumly") == 4) setnpcdir "Rumly", 8; - - end; - -OnInit: - .sex = G_MALE; - end; -} -- cgit v1.2.3-70-g09d2