summaryrefslogtreecommitdiff
path: root/db
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-03-02 14:57:36 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-02 14:59:26 +0300
commitca4bd95f449a603028d8a2b8ad169a2f8fb436e1 (patch)
treeb7a0b907652e62c09c65359f0d4d1d5ba3d03af2 /db
parent8ec5efe3af74c4bb33e8c63e8a562ffee293abc3 (diff)
downloadserverdata-ca4bd95f449a603028d8a2b8ad169a2f8fb436e1.tar.gz
serverdata-ca4bd95f449a603028d8a2b8ad169a2f8fb436e1.tar.bz2
serverdata-ca4bd95f449a603028d8a2b8ad169a2f8fb436e1.tar.xz
serverdata-ca4bd95f449a603028d8a2b8ad169a2f8fb436e1.zip
Update constants and mob_db header from hercules.
Diffstat (limited to 'db')
-rw-r--r--db/constants.conf4
-rw-r--r--db/re/mob_db.conf33
2 files changed, 21 insertions, 16 deletions
diff --git a/db/constants.conf b/db/constants.conf
index e7209b14..899eb9df 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -3804,6 +3804,10 @@ constants_db: {
C_GOLD: 0xFFD700
C_VIOLET: 0xEE82EE
+ comment__: "Genders"
+ SEX_FEMALE: 0
+ SEX_MALE: 1
+
/* ==================================================== */
/** evol constants **/
ClientVersion: {
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 153156fa..66e40ce5 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -63,22 +63,23 @@ mob_db: (
Race: race (int, defaults to 0)
Element: (type, level)
Mode: {
- CanMove: true/false (bool)
- Looter: true/false (bool)
- Aggressive: true/false (bool)
- Assist: true/false (bool)
- CastSensorIdle:true/false (bool)
- Boss: true/false (bool)
- Plant: true/false (bool)
- CanAttack: true/false (bool)
- Detector: true/false (bool)
- CastSensorChase: true/false (bool)
- ChangeChase: true/false (bool)
- Angry: true/false (bool)
- ChangeTargetMelee: true/false (bool)
- ChangeTargetChase: true/false (bool)
- TargetWeak: true/false (bool)
- SurviveWithoutMaster: true/false (bool)
+ CanMove: true/false (bool, defaults to false)
+ Looter: true/false (bool, defaults to false)
+ Aggressive: true/false (bool, defaults to false)
+ Assist: true/false (bool, defaults to false)
+ CastSensorIdle:true/false (bool, defaults to false)
+ Boss: true/false (bool, defaults to false)
+ Plant: true/false (bool, defaults to false)
+ CanAttack: true/false (bool, defaults to false)
+ Detector: true/false (bool, defaults to false)
+ CastSensorChase: true/false (bool, defaults to false)
+ ChangeChase: true/false (bool, defaults to false)
+ Angry: true/false (bool, defaults to false)
+ ChangeTargetMelee: true/false (bool, defaults to false)
+ ChangeTargetChase: true/false (bool, defaults to false)
+ TargetWeak: true/false (bool, defaults to false)
+ NoKnockback: true/false (bool, defaults to false)
+ SurviveWithoutMaster: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)