diff options
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 16 |
1 files changed, 2 insertions, 14 deletions
@@ -384,13 +384,11 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="173"> ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <!-- LEGACY - Mid-aged Man, Chef. --> <sprite variant="3">npcs/xml/unanimated-legacy-tall.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="174"> ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <!-- LEGACY - Young sexy lady with Rabbit Ears. --> <sprite variant="4">npcs/xml/unanimated-legacy-tall.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> @@ -723,7 +721,6 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="451"> -<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a <!-- HURNS - Elven Female, walking sprite for Melinda NPC. --> <sprite>races/elven-female.xml</sprite> <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> @@ -731,30 +728,21 @@ IDs 900-999 = Special <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> <sprite>equipment/neck/copper-necklace.xml|#315a67,a4a4ae,dce5d6,ffffff</sprite> <sprite>hairstyles/hairstyle22.xml|#16211f,162e29,195145,1d7a62,29a27a,51de9c,c9f7bc</sprite> -======= - <!-- Human Male, removing his monocle for winking. --> - <sprite>npcs/xml/richard.xml</sprite> - <menu name="Talk" command="talk 'NAME'"/> </npc> ->>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. <npc id="452"> <!-- Legendary Luberjack. --> <sprite>npcs/xml/lumberjack.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> -<<<<<<< f542316432d2f4aad709c04d577ed91b3ea6e392 -<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a -======= ->>>>>>> add a bunch of hurns NPCs - most of them LEGACY versions, to be changed one by one <npc id="453"> <!-- Human with legacy Ranger Hat and a Scythe. --> <sprite>npcs/xml/hinnak.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> -<<<<<<< f542316432d2f4aad709c04d577ed91b3ea6e392 - <npc id="454"> + <npc id="454"> <!-- Human Male, removing his monocle for winking. --> <sprite>npcs/xml/richard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> ======= >>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. |