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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-10-05 21:45:27 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-10-05 21:45:27 +0000 |
commit | 4a43cb1c6e5ba304d70df7066c61c52718a5f249 (patch) | |
tree | d8aca0414b771cb2b7532d6f4f9d2ed87f77d703 /src/engine.cpp | |
parent | 8415f7791ea8dc84148c65d04c288d8d12eb50bf (diff) | |
download | mana-4a43cb1c6e5ba304d70df7066c61c52718a5f249.tar.gz mana-4a43cb1c6e5ba304d70df7066c61c52718a5f249.tar.bz2 mana-4a43cb1c6e5ba304d70df7066c61c52718a5f249.tar.xz mana-4a43cb1c6e5ba304d70df7066c61c52718a5f249.zip |
Fixed some resource cleanup and memory leaks. Also changed the way dangling
references to resources are reported to be more informative.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index c5bd9f10..1dd7c752 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -165,12 +165,16 @@ Engine::Engine(): weaponset = new Spriteset(weaponbitmap, 160, 120); itemset = new Spriteset(itembitmap, 32, 32); + npcbmp->decRef(); + emotionbmp->decRef(); + weaponbitmap->decRef(); + itembitmap->decRef(); + attackTarget = resman->getImage("graphics/gui/attack_target.png"); if (!attackTarget) logger->error("Unable to load attack_target.png"); // Initialize item manager itemDb = new ItemManager(); - } Engine::~Engine() |