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path: root/src/map/mob.cpp
AgeCommit message (Expand)AuthorFilesLines
2014-01-25Implement unified config parsing (mostly)Ben Longbons1-48/+21
2013-11-15Another step towards proper header orderingBen Longbons1-1/+1
2013-11-15Use new IO classesBen Longbons1-8/+8
2013-10-12Disallow unchecked being castsBen Longbons1-30/+30
2013-10-10Enumify sexBen Longbons1-6/+0
2013-10-05Split string header into piecesBen Longbons1-0/+3
2013-09-30Fix bug in drop order assignmentBen Longbons1-3/+21
2013-09-29Fix bug where all monsters had neutral elementBen Longbons1-1/+1
2013-09-09Use IP4 classes and rename conf variablesBen Longbons1-6/+6
2013-08-28Fix bug with mapnames being falsyBen Longbons1-1/+1
2013-08-07Fix a refactoring bug in mob_db parsing, give better errorsBen Longbons1-3/+6
2013-08-01Poison std::string and use the various string classesBen Longbons1-166/+213
2013-06-23add new stuff stuff (with tests!), poison memcmp and strncpyBen Longbons1-3/+0
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons1-178/+145
2013-06-11Allegedly remove all manual memory managementBen Longbons1-189/+153
2013-05-25Switch block_list and subclasses to dumb_ptrBen Longbons1-140/+139
2013-05-23Make block_list a base classBen Longbons1-240/+240
2013-05-23Rename fields of block_list in preparation for subclassingBen Longbons1-230/+230
2013-05-22RAII-ify some arrays of block_listBen Longbons1-7/+4
2013-05-18Tweak a little memory management in char-serverBen Longbons1-9/+7
2013-05-14Add SHAREXP distinction, create UNKNOWNXP defaultFreeyorp1-1/+2
2013-04-27Force timers to be managedBen Longbons1-49/+41
2013-04-06Figure out what that code was supposed to doBen Longbons1-10/+5
2013-02-23Replace struct dbt with typesafe std::map wrappersBen Longbons1-8/+6
2013-02-20Strictify map cellsBen Longbons1-17/+20
2013-02-12Replace mt_rand with <random>Ben Longbons1-429/+127
2013-02-12Strictify timersBen Longbons1-233/+210
2013-02-07Remove some macrosBen Longbons1-225/+227
2013-02-07Remove some more Skill-related stuffBen Longbons1-409/+92
2013-02-02Remove most of the unused StatusChange valuesBen Longbons1-79/+22
2013-02-01Remove most other unused mob skills.Ben Longbons1-48/+6
2013-02-01Remove unnecessary includes, speeding up recompilationBen Longbons1-4/+1
2013-01-19Remove hard-coded mob stuff, make mode enumBen Longbons1-73/+83
2013-01-17Clean up some things after declassizationBen Longbons1-12/+4
2013-01-17Remove PC/mob disguises and hard-coded classesBen Longbons1-88/+0
2013-01-17Remove all non-NPC skillsBen Longbons1-132/+4
2013-01-08Improve warning management moreBen Longbons1-5/+2
2013-01-08Improve warnings; fix const_db.txt bug.Ben Longbons1-9/+9
2013-01-07Use cxxstdioBen Longbons1-32/+32
2012-12-24Enumify some more things ... maybe even everythingBen Longbons1-103/+111
2012-12-24Remove sending of packets the client can't handleBen Longbons1-28/+0
2012-12-24Purge some unused functionsBen Longbons1-37/+38
2012-12-24Enumify option, opt1, opt2, and opt3Ben Longbons1-21/+34
2012-12-24Cleanup headers and remove all uses of va_list except loggingBen Longbons1-249/+186
2012-12-15Prepare to trim skillsBen Longbons1-215/+192
2012-12-14Some formatting fixes before I go insaneBen Longbons1-999/+988
2012-12-12Remove guilds, finallyBen Longbons1-253/+0
2012-12-05Change some unused int returns to voidBen Longbons1-80/+73
2012-09-03Fix compiler errors of C++ conversionBen Longbons1-63/+81
2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons1-0/+5070