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path: root/world/map/npc/magic
AgeCommit message (Expand)AuthorFilesLines
2024-10-31Mobs and Items spells commented out for nowHoraK-FDF1-2/+2
2024-10-31Mobs and Items sunshroom spells distinct npc nameHoraK-FDF1-1/+1
2024-10-31Mobs and Items golem and sunshroom spellsHoraK-FDF3-0/+148
2024-10-30Bosspowers overhaul - new spells, fixes, tweaks,...Hello TMW12-49/+257
2024-10-30betsanc if itsancedHoraK-FDF1-7/+16
2024-09-09Added a bunch of NPCs that miteyo should detectLed Mitz1-1/+1
2024-09-09This brings "enhanced" miteyo. Release flavour.Hello TMW1-0/+31
2024-08-28This restores GPs yield of #kularzunevelafrill.Hello=)1-1/+1
2024-08-28text correctionHoraK-FDF1-1/+1
2024-08-28sc_phys_shield_itemHoraK-FDF1-0/+5
2024-08-07A bit more fun with rain. Idea courtesy of Wellvin.Hello=)1-1/+10
2024-07-09attachrid only supports acc id (getcharid(3))HoraK-FDF1-1/+1
2024-07-09upmarmu v6 fullHoraK-FDF1-1/+1
2024-07-09attachrid only supports acc id (getcharid(3))HoraK-FDF1-2/+2
2024-07-09upmarmu v6 fullHoraK-FDF1-20/+22
2024-06-28Re-enable summon spells in cities since AFK PK exploit should be fixed nowHello=)9-9/+0
2024-06-19Fix for repeated suicides of caster when they try to attack target after theyHello=)1-2/+2
2024-05-16Fix: itenplz no longer aggros summoned mobs.asuratva1-0/+1
2024-05-16item adds/changesHoraK-FDF2-4/+4
2024-04-22upmarmu v5 liteHoraK-FDF1-3/+11
2024-04-14mob drops add4 modrisha npc nameHoraK-FDF1-1/+1
2024-04-14mob drops add4 modrishaHoraK-FDF2-0/+41
2024-04-14mob drops add3 chipchipHoraK-FDF1-0/+1
2024-04-11Boss Spells/actions: re-wired to new FX effects. Server constants added as well.Hello=)4-5/+6
2024-04-11Boss Powerups: set more reasonable cooldowns for boss actionsHello=)8-16/+16
2024-04-11Boss Powerups/Event spells:Hello=)9-56/+4
2024-04-11Boss Actions: add permissions checks. Boss/event spells are GM >= 40 by default.Hello=)1-12/+23
2024-04-11Initial commit of Dungeon Master/Boss Event spells/actions toolkit by Hello=)Hello=)11-0/+505
2024-02-07upmarmu v4HoraK-FDF1-18/+43
2023-12-30Corrected bracket issue in delayLedmitz1-1/+1
2023-12-02I think I finally got it now...Ledmitz1-1/+1
2023-12-02Base DMG was not doubledLedmitz1-1/+1
2023-11-27Merge branch 'darkshroom_buff' into 'master'Led Mitz1-4/+4
2023-11-27Dark shrooms are better, but cost more SPLed Mitz1-4/+4
2023-11-27Merge branch 'asorm_buff' into 'master'Led Mitz1-1/+1
2023-11-27An attempt to keep upmarmu DPS close to the same, while cutting its speed in...Led Mitz1-3/+3
2023-11-27activity checks and casts countingHoraK-FDF46-0/+92
2023-11-18Asorm lasts longerLedmitz1-1/+1
2023-11-08SC_MATKPOTHoraK-FDF1-1/+1
2023-10-16Equipment stats useHoraK-FDF8-13/+13
2023-08-28asorm betsanc plugh fixHoraK-FDF4-21/+18
2023-05-20Upmarmu ExhaustionHoraK-FDF1-1/+51
2022-12-22You can now make bone arrows with animal bones (default).Jesusaves1-1/+12
2022-11-19WIP: v2022.11.11 UpdateJesusalva Jesusalva4-9/+38
2022-11-17Summon magicHoraK-FDF12-17/+17
2022-11-17Fix errors on previous commitJesusaves6-6/+6
2022-11-17Merge branch 'magic' into 'master'Jesusalva Jesusalva8-13/+13
2022-11-17* mobinfo constants addedHoraK-FDF8-13/+13
2022-11-15You thought brawlers would escape the nerf? They didn't.Jesusaves1-2/+2
2022-11-09ASPD Nerf Testing - Phase IIJesusaves1-1/+1