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-rw-r--r--world/map/npc/magic/event-summon-managuardian.txt1
-rw-r--r--world/map/npc/magic/event-summon-manatyrant.txt1
-rw-r--r--world/map/npc/magic/level1-summon-maggots.txt1
-rw-r--r--world/map/npc/magic/level2-lightning-strike.txt4
-rw-r--r--world/map/npc/magic/level2-magic-knuckles.txt38
-rw-r--r--world/map/npc/magic/level2-make-bones.txt2
-rw-r--r--world/map/npc/magic/level2-protect.txt5
-rw-r--r--world/map/npc/magic/level2-rain.txt11
-rw-r--r--world/map/npc/magic/level2-summon-fluffies.txt1
-rw-r--r--world/map/npc/magic/level2-summon-mouboo.txt1
-rw-r--r--world/map/npc/magic/level2-summon-pinkie.txt1
-rw-r--r--world/map/npc/magic/level2-summon-snakes.txt1
-rw-r--r--world/map/npc/magic/level2-summon-spiky-mushroom.txt1
-rw-r--r--world/map/npc/magic/level2-summon-wickedmushroom.txt1
14 files changed, 38 insertions, 31 deletions
diff --git a/world/map/npc/magic/event-summon-managuardian.txt b/world/map/npc/magic/event-summon-managuardian.txt
index e66c3eb7..1aa172ad 100644
--- a/world/map/npc/magic/event-summon-managuardian.txt
+++ b/world/map/npc/magic/event-summon-managuardian.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
// FIXME: Incomplete check, should still work during sieges
- if (getmapflag(getmap(), MF_TOWN)) end;
if (Sp < 100) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (countitem("TinyManaElixir") < 1) end;
diff --git a/world/map/npc/magic/event-summon-manatyrant.txt b/world/map/npc/magic/event-summon-manatyrant.txt
index bf2634c5..ff082930 100644
--- a/world/map/npc/magic/event-summon-manatyrant.txt
+++ b/world/map/npc/magic/event-summon-manatyrant.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if ($DOOMSDAY_SUMMON < 2) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (Sp < 100) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (countitem("LargeManaElixir") < 1) end;
diff --git a/world/map/npc/magic/level1-summon-maggots.txt b/world/map/npc/magic/level1-summon-maggots.txt
index 05cadbc8..ce95422c 100644
--- a/world/map/npc/magic/level1-summon-maggots.txt
+++ b/world/map/npc/magic/level1-summon-maggots.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 21) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (countitem("InsectSlime") < 1 || countitem("Root") < 1) end;
if (getmap() == "033-1") goto L_SpecialRules6;
diff --git a/world/map/npc/magic/level2-lightning-strike.txt b/world/map/npc/magic/level2-lightning-strike.txt
index bdd311a6..0a97dc63 100644
--- a/world/map/npc/magic/level2-lightning-strike.txt
+++ b/world/map/npc/magic/level2-lightning-strike.txt
@@ -30,12 +30,11 @@
OnAttack:
if (target(BL_ID, @target_id, 0x36) != 0x36) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 | 0x20
-
set .@p, get(.max_radius, "rain") + 1;
set @ingravspell[5], @target_id; // store it because foreach overwrites it
foreach 1, getmap(), POS_X-.@p, POS_Y-.@p, POS_X+.@p, POS_Y+.@p, strnpcinfo(0)+"::OnNpc";
set @target_id, @ingravspell[5]; // now restore it
-
+ if (@ingravspell[2] <= 0) overrideattack; // workaround for caster in rain death case
set @ingravspell[2], @ingravspell[2] - 1;
if (@ingravspell[4] & 1) goto L_InRain;
void call("elt_damage", @ingravspell[0], (@ingravspell[0]/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3));
@@ -49,6 +48,7 @@ L_FreeRecast:
OnDischarge:
if (@ingravspell[2] < 1) end;
set @ingravspell[2], 0;
+ set @ingravspell[4], 0; // Clean up "in rain" flag, it caused funny bugs.
misceffect FX_MAGIC_DISCHARGE, strcharinfo(0);
overrideattack;
end;
diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt
index 0674f689..cd86ba28 100644
--- a/world/map/npc/magic/level2-magic-knuckles.txt
+++ b/world/map/npc/magic/level2-magic-knuckles.txt
@@ -1,7 +1,7 @@
-|script|magic-knuckles|32767
{
if @_U_BLOCK >= 1 goto L_Still_Exhausted;
-/*
+
set @upmarmu_spell_npc_name$, "#Upmarmu#" + getcharid(3); // make a unique puppet name for every player
set .upmarmu_spell_npc, getnpcid(@upmarmu_spell_npc_name$);
if ( .upmarmu_spell_npc >= 1 ) goto L_NPC_Exists; // if this npc already exist reuse it so that idle recovery timer does not get destroyed
@@ -12,7 +12,6 @@
goto L_NPC_Exists;
L_NPC_Exists:
-*/
if (call("magic_checks")) end;
if (Sp < 20) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
@@ -49,35 +48,29 @@ OnAttack:
if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04
void call("elt_damage", @upmarmuspell[0], (@upmarmuspell[3] + @upmarmuspell[4]), ELT_WATER, ELT_FIRE, FX_NONE);
-// addtimer 0, @upmarmu_spell_npc_name$ + "::OnResetTimer";
+ addtimer 0, @upmarmu_spell_npc_name$ + "::OnResetTimer";
set @upmarmuspell[1], @upmarmuspell[1] - 1;
+
+ if @num_upmarmu_hits >= UPMARMU_HITS_TILL_EXHAUST goto L_FreeRecast;
set @num_upmarmu_hits, @num_upmarmu_hits + 1;
+ if @num_upmarmu_hits >= UPMARMU_HITS_TILL_EXHAUST set .exhausted, 1, .upmarmu_spell_npc;
- if @num_upmarmu_hits >= UPMARMU_HITS_TILL_EXHAUST goto L_Exhausted;
goto L_FreeRecast;
L_FreeRecast:
if (@upmarmuspell[1] > 0)
addtimer 0, strnpcinfo(0) + "::OnSetRecast";
+ else
+ addtimer 0, @upmarmu_spell_npc_name$ + "::OnExhausted";
end;
-L_Exhausted:
- set @_U_BLOCK, 1;
- set @upmarmuspell[1], 0;
- misceffect FX_MAGIC_DISCHARGE, strcharinfo(0);
- overrideattack;
- addtimer UPMARMU_EXHAUST_DURATION, "Upmarmu Exhaust Timer::OnClear"; // set the exhaustion time
- sc_start SC_COOLDOWN_UPMARMU, UPMARMU_EXHAUST_DURATION, 0, BL_ID;
- smsg SMSG_FAILURE, "Magic: You are too exhausted to use this spell for a while!";
- goto L_StopTimer;
-
L_Still_Exhausted:
smsg SMSG_FAILURE, "Magic: You are still too exhausted to use this spell for a while!";
end;
L_StopTimer:
-// addtimer 0, @upmarmu_spell_npc_name$ + "::OnStopTimer";
+ addtimer 0, @upmarmu_spell_npc_name$ + "::OnStopTimer";
end;
OnDischarge:
@@ -91,7 +84,6 @@ OnSetRecast:
overrideattack (@upmarmuspell[2] * @upmarmuspell[2]), 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; // delay needs to be squared
end;
-/*
OnResetTimer:
// This timer is if you stopped somewhere below max hits then after 25sec you recover fully and start at 0 hits again
stopnpctimer;
@@ -117,9 +109,20 @@ OnTimer25000:
setnpctimer 0;
end;
+OnExhausted:
+ if (.exhausted < 1) end;
+
+ set @_U_BLOCK, 1;
+ set @upmarmuspell[1], 0;
+ set @num_upmarmu_hits, 0;
+ set .exhausted, 0;
+ addtimer UPMARMU_EXHAUST_DURATION, "Upmarmu Exhaust Timer::OnClear"; // set the exhaustion time
+ sc_start SC_COOLDOWN_UPMARMU, UPMARMU_EXHAUST_DURATION, 0, BL_ID;
+ smsg SMSG_FAILURE, "Magic: You are too exhausted to use this spell for a while!";
+ goto L_StopTimer;
+
OnDestroy:
destroy;
-*/
OnInit:
set .school, SKILL_MAGIC_WAR;
@@ -136,6 +139,5 @@ OnInit:
OnClear:
set @_U_BLOCK, 0;
- set @num_upmarmu_hits, 0;
end;
}
diff --git a/world/map/npc/magic/level2-make-bones.txt b/world/map/npc/magic/level2-make-bones.txt
index bc9bc6e5..b84cae6c 100644
--- a/world/map/npc/magic/level2-make-bones.txt
+++ b/world/map/npc/magic/level2-make-bones.txt
@@ -25,7 +25,7 @@ L_Resume:
set CASTS, CASTS + 1;
if (CASTS < 0) set CASTS, 1; // overflow
misceffect FX_MAGIC_ARROW_CAST, strcharinfo(0);
- setarray @create_params[0], (@spellpower/32)+1+(rand(max(1,(800-@spellpower)))/80), 500;
+ setarray @create_params[0], (@spellpower/6)+1+(rand(max(1,(800-@spellpower)))/80), 500;
setarray @create_items$[0], "BoneArrows", "IronArrow";
callfunc "magic_create_item";
callfunc "magic_exp";
diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt
index 7abc9a1a..87d010f8 100644
--- a/world/map/npc/magic/level2-protect.txt
+++ b/world/map/npc/magic/level2-protect.txt
@@ -1,5 +1,6 @@
-|script|protect|32767
{
+ if (sc_check(SC_PHYS_SHIELD_ITEM)) goto L_Itsanc; // itsanc has top priority and cant be overwritten by betsanc
if(call("magic_checks")) end;
if (Sp < 14) end;
set .@level, getskilllv(.school);
@@ -44,6 +45,10 @@ OnEnd:
misceffect FX_MAGIC_SHIELD_ENDS, strcharinfo(0);
end;
+L_Itsanc:
+ message strcharinfo(0), "Shield : You are still itsanced, This blocks your spell.";
+ end;
+
L_SpecialRules6:
if ($@KIMARR_EVENT < 1) goto L_Pay;
if (@target_id == BL_ID) goto L_Pay;
diff --git a/world/map/npc/magic/level2-rain.txt b/world/map/npc/magic/level2-rain.txt
index 6a7f288b..291af009 100644
--- a/world/map/npc/magic/level2-rain.txt
+++ b/world/map/npc/magic/level2-rain.txt
@@ -102,9 +102,18 @@ OnHit:
if(get(Hp, .caster) < 1) destroy; // destroy if caster is missing
if(getmap(.caster) != strnpcinfo(3)) destroy; // destroy if caster left the map
if(target(.caster, @target_id, 16) != 16 && .caster != @target_id) end;
- if((get(BL_TYPE, @target_id) & 1) == 0) end; // either mob or pc
+ if((get(BL_TYPE, @target_id) & 1) == 0) end; // either mob or pc
if(get(ELTTYPE, @target_id) == ELT_FIRE)
injure .caster, @target_id, ((rand((@spellpower/15)+5)+2) * (100 - get(MDEF1, @target_id))) / 100;
+ if ($NO_RAIN_SPAWNS) end; // server-wide killswitch for rain pranks if spawns logic would backfire.
+ if (mobcount(getmap(), "rain::OnRainSpawnDeath") > 30) end; // Abort if too crowded.
+ if(get(Class, @target_id) == EntAbomination) // Rain hit Ent? This scores little perk!
+ monster getmap(), getnpcx(), getnpcy(), "", LogHead, 1+rand(1+(.max/150)), "rain::OnRainSpawnDeath";
+ if((get(Class, @target_id) == LogHead) && (rand(5) == 3)) // Rain hit LogHead? Little perk as well (plants)
+ monster getmap(), getnpcx(), getnpcy(), "", MauvePlant+rand(5), 1, "rain::OnRainSpawnDeath";
+ end;
+
+OnRainSpawnDeath:
end;
OnDestroy:
diff --git a/world/map/npc/magic/level2-summon-fluffies.txt b/world/map/npc/magic/level2-summon-fluffies.txt
index f10a86b5..fef40a17 100644
--- a/world/map/npc/magic/level2-summon-fluffies.txt
+++ b/world/map/npc/magic/level2-summon-fluffies.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 39) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("WhiteFur") < 1 || countitem("Root") < 1) end;
diff --git a/world/map/npc/magic/level2-summon-mouboo.txt b/world/map/npc/magic/level2-summon-mouboo.txt
index c692e9cf..8a8603c6 100644
--- a/world/map/npc/magic/level2-summon-mouboo.txt
+++ b/world/map/npc/magic/level2-summon-mouboo.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 35) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("MoubooFigurine") < 1 || countitem("Root") < 1) end;
diff --git a/world/map/npc/magic/level2-summon-pinkie.txt b/world/map/npc/magic/level2-summon-pinkie.txt
index 61af9eed..b4774584 100644
--- a/world/map/npc/magic/level2-summon-pinkie.txt
+++ b/world/map/npc/magic/level2-summon-pinkie.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 35) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("PinkAntenna") < 1 || countitem("Root") < 1) end;
diff --git a/world/map/npc/magic/level2-summon-snakes.txt b/world/map/npc/magic/level2-summon-snakes.txt
index 0723961b..5815cef5 100644
--- a/world/map/npc/magic/level2-summon-snakes.txt
+++ b/world/map/npc/magic/level2-summon-snakes.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 40) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("DarkCrystal") < 1 || countitem("SnakeEgg") < 1) end;
diff --git a/world/map/npc/magic/level2-summon-spiky-mushroom.txt b/world/map/npc/magic/level2-summon-spiky-mushroom.txt
index 701648d5..0f884185 100644
--- a/world/map/npc/magic/level2-summon-spiky-mushroom.txt
+++ b/world/map/npc/magic/level2-summon-spiky-mushroom.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 33) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("HardSpike") < 1 || countitem("Root") < 1) end;
diff --git a/world/map/npc/magic/level2-summon-wickedmushroom.txt b/world/map/npc/magic/level2-summon-wickedmushroom.txt
index 014a5d80..7d0e93c1 100644
--- a/world/map/npc/magic/level2-summon-wickedmushroom.txt
+++ b/world/map/npc/magic/level2-summon-wickedmushroom.txt
@@ -5,7 +5,6 @@
OnCast:
if(call("magic_checks")) end;
if (Sp < 42) end;
- if (getmapflag(getmap(), MF_TOWN)) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (getskilllv(.school) < .level) end;
if (countitem("DarkCrystal") < 1 || countitem("SmallMushroom") < 1) end;