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-rw-r--r--world/map/db/const-aegis.txt10
-rw-r--r--world/map/db/const.txt10
-rw-r--r--world/map/db/item_db.conf159
-rw-r--r--world/map/db/item_db_chest.txt2
-rw-r--r--world/map/db/item_db_foot.txt2
-rw-r--r--world/map/db/item_db_generic.txt4
-rw-r--r--world/map/db/item_db_hand.txt2
-rw-r--r--world/map/db/item_db_head.txt2
-rw-r--r--world/map/db/item_db_leg.txt2
-rw-r--r--world/map/db/item_db_offhand.txt2
-rw-r--r--world/map/db/item_db_use.txt47
-rw-r--r--world/map/db/item_db_weapon.txt4
-rw-r--r--world/map/db/mob_db.conf169
-rw-r--r--world/map/db/mob_db_0_19.txt6
-rw-r--r--world/map/db/mob_db_40_59.txt11
-rw-r--r--world/map/db/mob_db_over_100.txt4
-rw-r--r--world/map/db/mob_db_over_150.txt7
-rw-r--r--world/map/db/mob_skill_db.txt1
-rw-r--r--world/map/db/params.txt47
19 files changed, 365 insertions, 126 deletions
diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt
index a1cd00ae..c5c19c0f 100644
--- a/world/map/db/const-aegis.txt
+++ b/world/map/db/const-aegis.txt
@@ -387,6 +387,10 @@ JunglefowlFeather 5375
KingChonkyBirbFeather 5376
Honeycomb 5377
Beeswax 5378
+Stone 5380
+Brick 5381
+MountainCrystal 5384
+BlackQuartz 5385
LeatherShirt 523
DesertShirt 546
Turtleneck 564
@@ -991,7 +995,7 @@ PumpkinJuice 5343
ChocolateBiscuit 5344
ChocolateBunny 5345
Potatoz 5346
-Pumpkin 5347
+RipePumpkin 5347
FruitSalad 5348
DuckEgg 5349
Dragonfruit 5350
@@ -1003,6 +1007,8 @@ ButterButterfly 5364
JunglefowlEgg 5373
KingChonkyBirbEgg 5374
Sauerkraut 5379
+AnchorStone 5382
+AnchoredAnchorStone 5383
CottonShorts 586
JeansShorts 610
CottonSkirt 632
@@ -1297,3 +1303,5 @@ SmallRubyBif 1221
SmallSapphireBif 1222
SmallTopazBif 1223
CoalGolem 1224
+StoneSlime 1225
+StoneGolem 1226
diff --git a/world/map/db/const.txt b/world/map/db/const.txt
index b60a2bff..2e1aef15 100644
--- a/world/map/db/const.txt
+++ b/world/map/db/const.txt
@@ -77,6 +77,9 @@ AMMO_BOW 1
AMMO_SLING 2
AMMO_WAND 3
AMMO_XMAS 4
+AMMO_DONT_USE 5
+// using AMMO_DONT_USE with CheckLauncher removes all other ammos there must not be an ammo that uses AMMO_DONT_USE with CheckAmmo
+// without this the the eqipped ammo would not removed and ammo could still be eqipped and it does not matter what ammo and the ammo damage would be added to the final weapon damage
// Hairstyles
HS_Bald 0
@@ -132,11 +135,14 @@ cOrange 7
cPurple 8
cDarkGreen 9
-SC_POISON 132
SC_SLOWPOISON 14
SC_SPEEDPOTION0 37
+SC_POISON 132
+SC_SLOWMOVE 133
+SC_CANTMOVE 134
SC_ATKPOT 185
SC_MATKPOT 186
+SC_PHYS_SHIELD_ITEM 193
SC_SHEARED 194
SC_HIDE 194
SC_HALT_REGENERATE 195
@@ -152,6 +158,7 @@ SC_COOLDOWN_AR 75
SC_COOLDOWN_ENCH 76
SC_COOLDOWN_KOY 77
SC_COOLDOWN_UPMARMU 78
+SC_COOLDOWN_SG 79
// Emotions
EMOTE_DISGUST 1
@@ -531,4 +538,3 @@ MLP_CR_DEBUT 4
// Local Quest Constants
MLP_TMW_CELESTIA 1
MLP_TMW_YETIKING 2
-
diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf
index 466b9526..56d61dd2 100644
--- a/world/map/db/item_db.conf
+++ b/world/map/db/item_db.conf
@@ -1234,9 +1234,9 @@ item_db: (
AegisName: "BoneArrows"
Name: "BoneArrows"
Type: "IT_AMMO"
- Buy: 50
- Sell: 20
- Weight: 0
+ Buy: 8
+ Sell: 4
+ Weight: 1
Atk: 55
Slots: 0
Loc: "EQP_AMMO"
@@ -1611,7 +1611,12 @@ item_db: (
Loc: "EQP_HAND_R"
Refine: false
ViewSprite: 910
+ DontUseAmmo: true
Subtype: "W_BOW"
+ Script: <"
+ //set @LauncherType, AMMO_DONT_USE; // @TMWA
+ //callfunc "CheckLauncher"; // @TMWA
+ ">
},
{
Id: 1227
@@ -1976,15 +1981,15 @@ item_db: (
Type: "IT_ARMOR"
Buy: 8000
Sell: 500
- Weight: 30
- Matk: -2
- Def: 1
+ Weight: 250
+ Matk: -14
+ Def: 4
Slots: 0
Loc: "EQP_SHOES"
Refine: false
ViewSprite: 792
Script: <"
- bonus bMatkRate, -2; // @EVOL2
+ bonus bMatkRate, -14; // @EVOL2
">
},
{
@@ -5855,6 +5860,50 @@ item_db: (
Refine: false
ViewSprite: 5378
},
+{
+ Id: 5380
+ AegisName: "Stone"
+ Name: "Stone"
+ Type: "IT_ETC"
+ Buy: 1000
+ Sell: 500
+ Weight: 60
+ Refine: false
+ ViewSprite: 5380
+},
+{
+ Id: 5381
+ AegisName: "Brick"
+ Name: "Brick"
+ Type: "IT_ETC"
+ Buy: 2000
+ Sell: 1000
+ Weight: 40
+ Refine: false
+ ViewSprite: 5381
+},
+{
+ Id: 5384
+ AegisName: "MountainCrystal"
+ Name: "MountainCrystal"
+ Type: "IT_ETC"
+ Buy: 20000
+ Sell: 5000
+ Weight: 20
+ Refine: false
+ ViewSprite: 5384
+},
+{
+ Id: 5385
+ AegisName: "BlackQuartz"
+ Name: "BlackQuartz"
+ Type: "IT_ETC"
+ Buy: 20000
+ Sell: 5000
+ Weight: 20
+ Refine: false
+ ViewSprite: 5385
+},
/* Chest Armor */
{
Id: 523
@@ -6290,14 +6339,14 @@ item_db: (
Buy: 100000
Sell: 3000
Weight: 2000
- Matk: -170
+ Matk: -150
Def: 25
Slots: 0
Loc: "EQP_HEAD_MID"
Refine: false
ViewSprite: 793
Script: <"
- bonus bMatkRate, -170; // @EVOL2
+ bonus bMatkRate, -150; // @EVOL2
">
},
{
@@ -11281,7 +11330,7 @@ item_db: (
Sell: 1500
Weight: 400
Matk: -30
- Def: 15
+ Def: 16
Slots: 0
Loc: "EQP_HEAD_TOP"
Refine: false
@@ -16141,8 +16190,8 @@ item_db: (
AegisName: "Tomato"
Name: "Tomato"
Type: "IT_USABLE"
- Buy: 40
- Sell: 10
+ Buy: 100
+ Sell: 50
Weight: 7
Def: 0
Slots: 0
@@ -16170,10 +16219,10 @@ item_db: (
callfunc("SC_Bonus", 60, SC_PLUSATTACKPOWER, 50);
callfunc("SC_Bonus", 60, SC_ATTHASTE_POTION1, 45);
//callfunc("SC_Bonus", 60, SC_PHYS_SHIELD, 40); //@EVOL2
- //callfunc("SC_Bonus", 60000, SC_PHYS_SHIELD, 40); //@TMWA
+ //callfunc("SC_Bonus", 60000, SC_PHYS_SHIELD_ITEM, 40); //@TMWA
+ //sc_end SC_PHYS_SHIELD; //@TMWA
//misceffect FX_MAGIC_SHIELD, strcharinfo(0); //@TMWA
">
- // TODO: betsanc of Crazy Rum can be chanceled with detsanc so add SC_PHYS_SHIELD_ITEM to prevent this
},
{
Id: 5309
@@ -16237,9 +16286,8 @@ item_db: (
} else { //@EVOL2
doevent "Shovel::OnDig"; //@EVOL2
} //@EVOL2
- //getitem IronShovel, 1; // @TMWA
+ //callfunc "useShovel"; // @TMWA
">
- // TODO: add keep after use flag to evolved.py and tmwa and replicate the 5 lines above
},
{
Id: 5330
@@ -16469,8 +16517,8 @@ item_db: (
},
{
Id: 5347
- AegisName: "Pumpkin"
- Name: "Pumpkin"
+ AegisName: "RipePumpkin"
+ Name: "RipePumpkin"
Type: "IT_USABLE"
Buy: 170
Sell: 85
@@ -16542,7 +16590,8 @@ item_db: (
noauction: true
noselltonpc: true
Script: <"
- getitem PirateTreasureMap, 1;
+ set @MapName$, "PirateTreasureMap";
+ callfunc "readMap";
">
}
},
@@ -16565,7 +16614,8 @@ item_db: (
noauction: true
noselltonpc: true
Script: <"
- getitem DungeonMap, 1;
+ set @MapName$, "DungeonMap";
+ callfunc "readMap";
">
}
},
@@ -16588,7 +16638,8 @@ item_db: (
noauction: true
noselltonpc: true
Script: <"
- getitem TreasureMap, 1;
+ set @MapName$, "TreasureMap";
+ callfunc "readMap";
">
}
},
@@ -16663,6 +16714,56 @@ item_db: (
callfunc "itheal", 500, 0;
">
},
+{
+ Id: 5382
+ AegisName: "AnchorStone"
+ Name: "AnchorStone"
+ Type: "IT_USABLE"
+ Buy: 90000
+ Sell: 45000
+ Weight: 40
+ Refine: false
+ ViewSprite: 5382
+ KeepAfterUse: true
+ Trade: {
+ notrade: true
+ nodrop: true
+ nocart: true
+ nomail: true
+ noauction: true
+ noselltonpc: true
+ Script: <"
+ set @StoneName$, "AnchorStone";
+ callfunc "useAnchorStone";
+ ">
+ }
+},
+{
+ Id: 5383
+ AegisName: "AnchoredAnchorStone"
+ Name: "AnchoredAnchorStone"
+ Type: "IT_USABLE"
+ Buy: 0
+ Sell: 0
+ Weight: 40
+ Refine: false
+ ViewSprite: 5383
+ KeepAfterUse: true
+ Trade: {
+ notrade: true
+ nodrop: true
+ nocart: true
+ nomail: true
+ noauction: true
+ noselltonpc: true
+ nostorage: true
+ nogstorage: true
+ Script: <"
+ set @StoneName$, "AnchoredAnchorStone";
+ callfunc "useAnchorStone";
+ ">
+ }
+},
/* Legs Armor */
{
Id: 586
@@ -16825,7 +16926,7 @@ item_db: (
Sell: 1000
Weight: 150
Matk: -12
- Def: 6
+ Def: 7
Slots: 0
Loc: "EQP_HEAD_LOW"
Refine: false
@@ -17747,14 +17848,14 @@ item_db: (
Buy: 6000
Sell: 2000
Weight: 40
- Matk: -20
- Def: 4
+ Matk: -25
+ Def: 5
Slots: 0
Loc: "EQP_GARMENT"
Refine: false
ViewSprite: 794
Script: <"
- bonus bMatkRate, -20; // @EVOL2
+ bonus bMatkRate, -25; // @EVOL2
">
},
{
@@ -18033,15 +18134,15 @@ item_db: (
Type: "IT_ARMOR"
Buy: 40000
Sell: 3000
- Weight: 2500
- Matk: -200
- Def: 20
+ Weight: 2000
+ Matk: -160
+ Def: 18
Slots: 0
Loc: "EQP_HAND_L"
Refine: false
ViewSprite: 797
Script: <"
- bonus bMatkRate, -200; // @EVOL2
+ bonus bMatkRate, -160; // @EVOL2
">
//Disabled: true // @TMWA
},
diff --git a/world/map/db/item_db_chest.txt b/world/map/db/item_db_chest.txt
index 27b04137..ff48e16e 100644
--- a/world/map/db/item_db_chest.txt
+++ b/world/map/db/item_db_chest.txt
@@ -26,7 +26,7 @@
782, ForestArmor, 5, 3000, 1500, 40, 0, 10, 0, -20, 0, 2, 512, 0, 0, 0, 0, {}, {bonus bDex, 3;}
783, PlatynaRedDress, 5, 100000, 50000, 35, 0, 15, 0, 3, 0, 2, 512, 0, 0, 0, 0, {}, {}
791, YetiSkinShirt, 5, 20000, 10000, 20, 0, 12, 0, -12, 0, 2, 512, 0, 0, 0, 0, {}, {}
-793, BromenalChest, 5, 100000, 3000, 2000, 0, 25, 0, -170, 0, 2, 512, 0, 0, 0, 0, {}, {}
+793, BromenalChest, 5, 100000, 3000, 2000, 0, 25, 0, -150, 0, 2, 512, 0, 0, 0, 0, {}, {}
798, SorcererRed, 5, 8000, 4000, 5, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, 0, {}, {bonus bAgi, 1;}
870, FineDress, 5, 10000, 5000, 35, 0, 8, 0, 20, 0, 2, 512, 0, 0, 0, 0, {}, {}
880, LazuriteRobe, 5, 92000, 52000, 30, 0, 7, 0, 60, 0, 2, 512, 0, 90, 0, 0, {}, {set @bStat, Int; set @minbStatVal, 70; callfunc "RequireStat"; set @bStat, Vit; set @minbStatVal, 40; callfunc "RequireStat"; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;}
diff --git a/world/map/db/item_db_foot.txt b/world/map/db/item_db_foot.txt
index ac5264de..10f1d07c 100644
--- a/world/map/db/item_db_foot.txt
+++ b/world/map/db/item_db_foot.txt
@@ -7,7 +7,7 @@
734, BlackBoots, 5, 20000, 3000, 110, 0, 3, 0, -10, 0, 2, 64, 0, 0, 0, 0, {}, {}
735, CottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, 0, {}, {}
757, AssassinBoots, 5, 7000, 2000, 10, 0, 3, 0, -3, 0, 2, 64, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 4;}
-792, BromenalBoots, 5, 8000, 500, 30, 0, 1, 0, -2, 0, 2, 64, 0, 0, 0, 0, {}, {}
+792, BromenalBoots, 5, 8000, 500, 250, 0, 4, 0, -14, 0, 2, 64, 0, 0, 0, 0, {}, {}
876, WarlordBoots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, 0, {}, {}
1188, RedStockings, 5, 7000, 2000, 10, 0, 1, 0, 2, 0, 2, 64, 0, 0, 0, 0, {}, {}
2150, RedCottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_generic.txt b/world/map/db/item_db_generic.txt
index e7802111..ff127182 100644
--- a/world/map/db/item_db_generic.txt
+++ b/world/map/db/item_db_generic.txt
@@ -304,3 +304,7 @@
5376, KingChonkyBirbFeather, 3, 6000, 3000, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
5377, Honeycomb, 3, 200, 100, 11, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
5378, Beeswax, 3, 2000, 1000, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
+5380, Stone, 3, 1000, 500, 60, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
+5381, Brick, 3, 2000, 1000, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
+5384, MountainCrystal, 3, 20000, 5000, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
+5385, BlackQuartz, 3, 20000, 5000, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_hand.txt b/world/map/db/item_db_hand.txt
index 3e4e76f0..94a167d1 100644
--- a/world/map/db/item_db_hand.txt
+++ b/world/map/db/item_db_hand.txt
@@ -7,7 +7,7 @@
563, WinterGloves, 5, 6000, 3000, 20, 0, 3, 0, -15, 0, 2, 4, 0, 0, 0, 0, {}, {}
741, CottonGloves, 5, 2000, 500, 10, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, 0, {}, {}
756, AssassinGloves, 5, 7000, 2000, 9, 0, 3, 0, -3, 0, 2, 4, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 4;}
-794, BromenalGloves, 5, 6000, 2000, 40, 0, 4, 0, -20, 0, 2, 4, 0, 0, 0, 0, {}, {}
+794, BromenalGloves, 5, 6000, 2000, 40, 0, 5, 0, -25, 0, 2, 4, 0, 0, 0, 0, {}, {}
868, SilkGloves, 5, 5000, 2500, 4, 0, 1, 0, 0, 0, 2, 4, 0, 0, 0, 0, {}, {}
2160, RedCottonGloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, 0, {}, {}
2161, GreenCottonGloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt
index 7c4ae5d7..08a7b5c1 100644
--- a/world/map/db/item_db_head.txt
+++ b/world/map/db/item_db_head.txt
@@ -52,7 +52,7 @@
769, GuyFawkesMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {}
770, FairyHat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 3;}
781, WitchDoctorsMask, 5, 20000, 100, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {}
-795, BromenalHelmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, 0, {}, {}
+795, BromenalHelmet, 5, 15000, 1500, 400, 0, 16, 0, -30, 0, 2, 256, 0, 0, 0, 0, {}, {}
800, BowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {}
801, PinkieHelmet, 5, 20000, 1500, 800, 0, 10, 0, -20, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;}
848, Earmuffs, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_leg.txt b/world/map/db/item_db_leg.txt
index 3e23b810..6e15b47e 100644
--- a/world/map/db/item_db_leg.txt
+++ b/world/map/db/item_db_leg.txt
@@ -10,7 +10,7 @@
731, AssassinPants, 5, 10000, 3000, 20, 0, 4, 0, -5, 0, 2, 1, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 5;}
768, TerraniteLegs, 5, 10000, 3000, 30, 0, 5, 0, -8, 0, 2, 1, 0, 0, 0, 0, {}, {bonus bAgi, 1; bonus bMdef, 5;}
771, Miniskirt, 5, 1000, 500, 8, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, 0, {}, {}
-796, BromenalLegs, 5, 2000, 1000, 150, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, 0, {}, {}
+796, BromenalLegs, 5, 2000, 1000, 150, 0, 7, 0, -12, 0, 2, 1, 0, 0, 0, 0, {}, {}
857, LeatherTrousers, 5, 1000, 500, 25, 0, 5, 0, -4, 0, 2, 1, 0, 0, 0, 0, {}, {bonus bHit, 2;}
881, RaggedShorts, 5, 60, 1, 7, 0, 1, 0, -2, 0, 2, 1, 0, 1, 0, 0, {}, {}
1172, SilkPants, 5, 20000, 750, 10, 0, 2, 0, 0, 0, 2, 1, 0, 1, 0, 0, {}, {}
diff --git a/world/map/db/item_db_offhand.txt b/world/map/db/item_db_offhand.txt
index e3bb7485..39d5d4a4 100644
--- a/world/map/db/item_db_offhand.txt
+++ b/world/map/db/item_db_offhand.txt
@@ -6,5 +6,5 @@
601, SteelShield, 5, 40000, 3000, 2500, 0, 20, 0, -200, 0, 2, 32, 0, 0, 0, 0, {}, {}
602, WoodenShield, 5, 10000, 2000, 1500, 0, 14, 0, -70, 0, 2, 32, 0, 0, 0, 0, {}, {}
603, LeatherShield, 5, 2000, 1000, 1300, 0, 7, 0, -35, 0, 2, 32, 0, 0, 0, 0, {}, {}
-//797, BromenalShield, 5, 40000, 3000, 2500, 0, 20, 0, -200, 0, 2, 32, 0, 0, 0, 0, {}, {}
+//797, BromenalShield, 5, 40000, 3000, 2000, 0, 18, 0, -160, 0, 2, 32, 0, 0, 0, 0, {}, {}
5285, DragonShield, 5, 40000, 3000, 2500, 0, 27, 0, -200, 0, 2, 32, 0, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_use.txt b/world/map/db/item_db_use.txt
index 95e38ed5..2a2afa8b 100644
--- a/world/map/db/item_db_use.txt
+++ b/world/map/db/item_db_use.txt
@@ -56,18 +56,18 @@
788, BeetleJuice, 0, 80, 30, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {}
789, GutBuster, 0, 100, 30, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 60, 0, 1;}, {}
790, BloodWine, 0, 150, 50, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 100, 0, 1;}, {}
-808, HitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "HitchhikersTowel"; callfunc "WarpTowel";}, {}
-809, WhiteHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "WhiteHitchhikersTowel"; callfunc "WarpTowel";}, {}
-810, RedHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "RedHitchhikersTowel"; callfunc "WarpTowel";}, {}
-811, GreenHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "GreenHitchhikersTowel"; callfunc "WarpTowel";}, {}
-812, BlueHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "BlueHitchhikersTowel"; callfunc "WarpTowel";}, {}
-813, YellowHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "YellowHitchhikersTowel"; callfunc "WarpTowel";}, {}
-814, PurpleHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "PurpleHitchhikersTowel"; callfunc "WarpTowel";}, {}
-815, OrangeHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "OrangeHitchhikersTowel"; callfunc "WarpTowel";}, {}
+808, HitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "HitchhikersTowel"; callfunc "WarpTowel";}, {}
+809, WhiteHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "WhiteHitchhikersTowel"; callfunc "WarpTowel";}, {}
+810, RedHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "RedHitchhikersTowel"; callfunc "WarpTowel";}, {}
+811, GreenHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "GreenHitchhikersTowel"; callfunc "WarpTowel";}, {}
+812, BlueHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "BlueHitchhikersTowel"; callfunc "WarpTowel";}, {}
+813, YellowHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "YellowHitchhikersTowel"; callfunc "WarpTowel";}, {}
+814, PurpleHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "PurpleHitchhikersTowel"; callfunc "WarpTowel";}, {}
+815, OrangeHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "OrangeHitchhikersTowel"; callfunc "WarpTowel";}, {}
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
-816, PinkHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "PinkHitchhikersTowel"; callfunc "WarpTowel";}, {}
-817, TealHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "TealHitchhikersTowel"; callfunc "WarpTowel";}, {}
-818, LimeHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set @warpTowelName$, "LimeHitchhikersTowel"; callfunc "WarpTowel";}, {}
+816, PinkHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "PinkHitchhikersTowel"; callfunc "WarpTowel";}, {}
+817, TealHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "TealHitchhikersTowel"; callfunc "WarpTowel";}, {}
+818, LimeHitchhikersTowel, 0, 0, 0, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {set @warpTowelName$, "LimeHitchhikersTowel"; callfunc "WarpTowel";}, {}
825, TinyManaElixir, 0, 100, 10, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 0, 25, 1;}, {}
826, SmallManaElixir, 0, 200, 20, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 0, 50, 1;}, {}
827, MediumManaElixir, 0, 400, 40, 15, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 0, 100, 1;}, {}
@@ -76,7 +76,7 @@
839, GrapeLollipop, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 750, 0, 1;}, {}
840, OrangeLollipop, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 750, 0, 1;}, {}
1189, PollettEgg, 0, 250, 25, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 75, 10, 1;}, {}
-1226, SilverBell, 0, 6000, 3000, 25, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "SilverBellSound";}, {}
+1226, SilverBell, 0, 6000, 3000, 25, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {callfunc "SilverBellSound";}, {}
1229, CaramelApple, 0, 500, 75, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 1000, 0, 1;}, {}
1230, LollipopColor1, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 800, 0, 1;}, {}
1231, LollipopColor2, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 800, 0, 1;}, {}
@@ -88,9 +88,9 @@
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
1253, GoldenDeliciousApple, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 0, 0;}, {}
1258, GlutenFreeHoney, 0, 100, 50, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 45, 0, 1;}, {}
-1280, Scissors, 0, 1000, 500, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "useScissors";}, {}
+1280, Scissors, 0, 1000, 500, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {callfunc "useScissors";}, {}
1281, ShockSweet, 0, 1000, 500, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "useShockSweet";}, {}
-3001, RubberBat, 0, 200, 100, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "rubberBat";}, {}
+3001, RubberBat, 0, 200, 100, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {callfunc "rubberBat";}, {}
3006, TonoriDelight, 0, 5, 1, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 10, 2, 1;}, {}
3007, Marshmallow, 0, 5, 1, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 10, 0, 1;}, {}
3009, JellySkull, 0, 5, 1, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 10, 0, 1;}, {}
@@ -110,14 +110,14 @@
5235, TMWBirthdayGift, 0, 1000000, 50, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "TMWBirthdayGift";}, {}
5236, GumiCandy, 0, 10000, 250, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set Sex, if_then_else(Sex == 3, rand(0, 1), if_then_else(rand(0,1), 3, !Sex));},{}
5237, CaramelCandy, 0, 700, 350, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 350, 0, 1;}, {}
-5251, Tomato, 0, 40, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 5, 1;}, {}
+5251, Tomato, 0, 100, 50, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 5, 1;}, {}
5263, LovePotion, 0, 90000, 550, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "LovePotion";}, {}
//5277, XmasSeeds, 0, 9999, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {heal 150, 0, 1;}, {}
-5294, CrazyRum, 0, 40, 10, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {sc_start SC_POISON, 60000, 1; sc_start SC_ATKPOT, 60, 50; sc_start SC_SPEEDPOTION0, 60, 45; sc_start SC_PHYS_SHIELD, 60000, 40; misceffect FX_MAGIC_SHIELD, strcharinfo(0);},{}
+5294, CrazyRum, 0, 40, 10, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {sc_start SC_POISON, 60000, 1; sc_start SC_ATKPOT, 60, 50; sc_start SC_SPEEDPOTION0, 60, 45; sc_start SC_PHYS_SHIELD_ITEM, 60000, 40; sc_end SC_PHYS_SHIELD; misceffect FX_MAGIC_SHIELD, strcharinfo(0);},{}
5309, ManaDust, 0, 125, 50, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 35, 15, 1;}, {}
5310, EnlighteningElixir, 0, 500, 250, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {sc_start SC_MATKPOT, 60, 100;}, {}
5312, Honey, 0, 300, 150, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 50, 1;}, {}
-5329, IronShovel, 0, 5000, 750, 210, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {getitem IronShovel, 1;}, {}
+5329, IronShovel, 0, 5000, 750, 210, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {callfunc "useShovel";}, {}
5330, ShadowScroll, 0, 5000, 1000, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "UnreleasedScroll";}, {}
5331, YellowApple, 0, 25, 6, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {}
5333, Bread, 0, 80, 40, 25, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 100, 0, 1;}, {}
@@ -135,15 +135,18 @@
5344, ChocolateBiscuit, 0, 80, 40, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 100, 0, 1;}, {}
5345, ChocolateBunny, 0, 175, 88, 12, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 250, 0, 1;}, {}
5346, Potatoz, 0, 230, 115, 8, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 450, 0, 1;}, {}
-5347, Pumpkin, 0, 170, 85, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 300, 0, 1;}, {}
+5347, RipePumpkin, 0, 170, 85, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 300, 0, 1;}, {}
5348, FruitSalad, 0, 240, 120, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 475, 0, 1;}, {}
5349, DuckEgg, 0, 200, 100, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 150, 50, 1;}, {}
5350, Dragonfruit, 0, 230, 115, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 600, 0, 1;}, {}
-5351, PirateTreasureMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {getitem PirateTreasureMap, 1;}, {}
-5352, DungeonMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {getitem DungeonMap, 1;}, {}
-5353, TreasureMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {getitem TreasureMap, 1;}, {}
-5354, RubberDucky, 0, 200, 100, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "rubberDuck";}, {}
+5351, PirateTreasureMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 23, {set @MapName$, "PirateTreasureMap"; callfunc "readMap";}, {}
+5352, DungeonMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 23, {set @MapName$, "DungeonMap"; callfunc "readMap";}, {}
+5353, TreasureMap, 0, 45000, 5000, 14, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 23, {set @MapName$, "TreasureMap"; callfunc "readMap";}, {}
+5354, RubberDucky, 0, 200, 100, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 16, {callfunc "rubberDuck";}, {}
5364, ButterButterfly, 0, 500, 250, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 55, 0, 1;}, {}
5373, JunglefowlEgg, 0, 400, 200, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 300, 0, 1;}, {}
5374, KingChonkyBirbEgg, 0, 1500, 750, 22, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 800, 0, 1;}, {}
5379, Sauerkraut, 0, 250, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 500, 0, 1;}, {}
+5382, AnchorStone, 0, 90000, 45000, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 23, {set @StoneName$, "AnchorStone"; callfunc "useAnchorStone";}, {}
+//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
+5383, AnchoredAnchorStone, 0, 0, 0, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 31, {set @StoneName$, "AnchoredAnchorStone"; callfunc "useAnchorStone";}, {}
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index 98310635..1c22799d 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -46,14 +46,14 @@
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
906, KidBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 1, 15, 0, {}, {}
907, FloydBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 135, 15, 7, {}, {}
-910, Rainerang, 4, 10000, 5000, 115, 60, 0, 4, 0, 0, 2, 2, 1, 0, 11, 0, {}, {}
+910, Rainerang, 4, 10000, 5000, 115, 60, 0, 4, 0, 0, 2, 2, 1, 0, 11, 32, {}, {set @LauncherType, AMMO_DONT_USE; callfunc "CheckLauncher";}
1170, SweetTooth, 4, 4000, 2000, 1000, 50, 0, 2, 15, 0, 2, 34, 1, 1, 23, 0, {}, {set @bStat, Int; set @minbStatVal, 60; callfunc "RequireStat";}
1171, Wand, 4, 400, 200, 100, 1, 0, 1, 5, 0, 2, 2, 1, 1, 10, 0, {}, {set @bStat, Int; set @minbStatVal, 5; callfunc "RequireStat";}
1199, Arrow, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
1200, Bow, 4, 1000, 500, 20, 20, 0, 5, -2, 0, 2, 34, 1, 4, 11, 0, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";}
1201, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, 0, {}, {}
1215, ToySabre, 4, 2000000, 25, 1, 1, 0, 1, 0, 0, 2, 2, 1, 1, 2, 0, {}, {}
-1282, BoneArrows, 10, 50, 20, 0, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
+1282, BoneArrows, 10, 8, 4, 1, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";}
5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, 0, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";}
5284, Flintlock, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";}
diff --git a/world/map/db/mob_db.conf b/world/map/db/mob_db.conf
index ae92f099..d33b30c4 100644
--- a/world/map/db/mob_db.conf
+++ b/world/map/db/mob_db.conf
@@ -7789,7 +7789,7 @@ mob_db: (
MutationStrength: 40
Drops: {
TreasureKey: 500
- RedApple: 100
+ MountainCrystal: 100
InfantryHelmet: 20
CoinBag: 200
Diamond: 20
@@ -7829,7 +7829,6 @@ mob_db: (
Element: (6, 4)
Mode: {
CanMove: true
- Looter: true
Assist: true
Boss: true
CanAttack: true
@@ -7843,6 +7842,9 @@ mob_db: (
MutationCount: 0
MutationStrength: 0
Drops: {
+ MountainCrystal: 400
+ MountainCrystal: 200
+ MountainCrystal: 100
Diamond: 50
Ruby: 50
Emerald: 50
@@ -7880,7 +7882,7 @@ mob_db: (
Element: (6, 4)
Mode: {
CanMove: true
- Aggressive: true
+ Assist: true
Boss: true
CanAttack: true
ChangeTargetMelee: true
@@ -7893,7 +7895,15 @@ mob_db: (
MutationCount: 0
MutationStrength: 0
Drops: {
- DarkCrystal: 10000
+ BlackQuartz: 400
+ BlackQuartz: 200
+ BlackQuartz: 100
+ Diamond: 50
+ Ruby: 50
+ Emerald: 50
+ Sapphire: 50
+ Topaz: 50
+ Amethyst: 50
}
},
{
@@ -8216,7 +8226,7 @@ mob_db: (
MutationStrength: 30
Drops: {
TreasureKey: 800
- RedApple: 200
+ MountainCrystal: 400
InfantryHelmet: 35
CoinBag: 400
Diamond: 35
@@ -9166,9 +9176,9 @@ mob_db: (
Coal: 200
IronOre: 200
CopperOre: 40
- SilverOre: 300
- SilverOre: 150
- BromenalOre: 20
+ BromenalOre: 30
+ SilverOre: 200
+ SilverOre: 100
GoldOre: 10
}
},
@@ -9219,9 +9229,9 @@ mob_db: (
Coal: 200
IronOre: 200
CopperOre: 40
- SilverOre: 30
- BromenalOre: 200
- BromenalOre: 100
+ BromenalOre: 300
+ BromenalOre: 150
+ SilverOre: 20
GoldOre: 10
}
},
@@ -9270,8 +9280,8 @@ mob_db: (
Coal: 200
IronOre: 200
CopperOre: 40
- SilverOre: 30
- BromenalOre: 20
+ BromenalOre: 30
+ SilverOre: 20
GoldOre: 100
GoldOre: 50
}
@@ -9324,8 +9334,8 @@ mob_db: (
IronOre: 2000
IronOre: 1000
CopperOre: 40
- SilverOre: 30
- BromenalOre: 20
+ BromenalOre: 30
+ SilverOre: 20
GoldOre: 10
}
},
@@ -9377,8 +9387,8 @@ mob_db: (
Coal: 1000
IronOre: 200
CopperOre: 40
- SilverOre: 30
- BromenalOre: 20
+ BromenalOre: 30
+ SilverOre: 20
GoldOre: 10
}
},
@@ -9418,8 +9428,8 @@ mob_db: (
IronOre: 800
Coal: 1000
CopperOre: 200
- SilverOre: 150
- BromenalOre: 100
+ BromenalOre: 150
+ SilverOre: 100
GoldOre: 50
}
},
@@ -9459,8 +9469,8 @@ mob_db: (
IronOre: 1600
Coal: 2000
CopperOre: 400
- SilverOre: 300
- BromenalOre: 200
+ BromenalOre: 300
+ SilverOre: 200
GoldOre: 100
}
},
@@ -9500,8 +9510,8 @@ mob_db: (
IronOre: 400
Coal: 500
CopperOre: 100
- SilverOre: 75
- BromenalOre: 50
+ BromenalOre: 75
+ SilverOre: 50
GoldOre: 25
}
},
@@ -10308,7 +10318,6 @@ mob_db: (
Element: (6, 4)
Mode: {
CanMove: true
- Looter: true
Assist: true
Boss: true
CanAttack: true
@@ -10322,12 +10331,116 @@ mob_db: (
MutationCount: 0
MutationStrength: 0
Drops: {
+ Charcoal: 2000
Charcoal: 1000
Charcoal: 500
- Charcoal: 250
- Coal: 5000
- Coal: 2500
- Coal: 1250
+ Coal: 4000
+ Coal: 2000
+ Coal: 1000
+ IronOre: 500
+ IronPowder: 1200
+ }
+},
+{
+ Id: 1225
+ SpriteName: "StoneSlime"
+ Name: "Stone Slime"
+ Lv: 40
+ Hp: 600
+ Sp: 0
+ Exp: 200
+ JExp: 18
+ AttackRange: 1
+ Attack: [60, 90]
+ Def: 20
+ Mdef: 30
+ CriticalDef: 0
+ Stats: {
+ Str: 20
+ Agi: 30
+ Vit: 10
+ Int: 10
+ Dex: 30
+ Luk: 30
+ }
+ ViewRange: 9
+ ChaseRange: 10
+ Size: 1
+ Race: 0
+ Element: (1, 1)
+ Mode: {
+ CanMove: true
+ Looter: true
+ CanAttack: true
+ ChangeTargetMelee: true
+ ChangeTargetChase: true
+ }
+ MoveSpeed: 1200
+ AttackDelay: 1872
+ AttackMotion: 672
+ DamageMotion: 480
+ MutationCount: 1
+ MutationStrength: 20
+ Drops: {
+ Stone: 1000
+ Stone: 500
+ Stone: 250
+ Brick: 100
+ Coal: 200
+ IronOre: 200
+ CopperOre: 40
+ BromenalOre: 30
+ SilverOre: 20
+ GoldOre: 10
+ }
+},
+{
+ Id: 1226
+ SpriteName: "StoneGolem"
+ Name: "Stone Golem"
+ Lv: 180
+ Hp: 30000
+ Sp: 280
+ Exp: 70000
+ JExp: 2400
+ AttackRange: 3
+ Attack: [170, 190]
+ Def: 75
+ Mdef: 40
+ CriticalDef: 0
+ Stats: {
+ Str: 35
+ Agi: 26
+ Vit: 99
+ Int: 127
+ Dex: 255
+ Luk: 105
+ }
+ ViewRange: 31
+ ChaseRange: 30
+ Size: 1
+ Race: 0
+ Element: (6, 4)
+ Mode: {
+ CanMove: true
+ Assist: true
+ Boss: true
+ CanAttack: true
+ ChangeTargetMelee: true
+ ChangeTargetChase: true
+ }
+ MoveSpeed: 320
+ AttackDelay: 1000
+ AttackMotion: 672
+ DamageMotion: 50
+ MutationCount: 0
+ MutationStrength: 0
+ Drops: {
+ Stone: 2000
+ Stone: 1000
+ Stone: 500
+ Brick: 200
+ Coal: 500
IronOre: 500
IronPowder: 1200
}
diff --git a/world/map/db/mob_db_0_19.txt b/world/map/db/mob_db_0_19.txt
index c47a2a99..831426b9 100644
--- a/world/map/db/mob_db_0_19.txt
+++ b/world/map/db/mob_db_0_19.txt
@@ -24,7 +24,7 @@
1162, Grinchboo, Grinchboo, 5, 50, 0, 6, 1, 1, 5, 10, 0, 5, 0, 1, 1, 1, 0, 6, 5, 9, 10, 1, 3, 11, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 527, 50, 527, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength
1165, ChristmasGift, ChristmasGift, 1, 1, 0, 1, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1172, Bif, Bif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 1200, 640, 800, 4001, 1000, 5327, 200, 5292, 150, 5316, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1172, Bif, Bif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 1200, 640, 800, 4001, 1000, 5327, 200, 5316, 150, 5292, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1181, SmallFrog, SmallFrog, 9, 100, 0, 100, 10, 1, 10, 20, 19, 3, 0, 10, 25, 25, 1, 15, 20, 5, 10, 0, 2, 12, 129, 600, 1976, 672, 480, 505, 600, 518, 200, 5215, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30
1182, BigFrog, BigFrog, 10, 200, 0, 150, 15, 1, 20, 30, 24, 3, 0, 20, 15, 35, 1, 15, 20, 5, 10, 0, 2, 12, 129, 500, 1976, 672, 480, 505, 700, 518, 300, 5215, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30
1186, MananaTree, MananaTree, 5, 2500, 0, 2, 0, 1, 10, 10, 25, 1, 0, 1, 1, 10, 1, 1, 1, 1, 12, 1, 3, 12, 0, 1000, 800, 672, 480, 5341, 1000, 5341, 500, 5341, 250, 569, 1000, 569, 2000, 806, 500, 740, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 80
@@ -32,8 +32,8 @@
1191, Tortuga, Tortuga, 19, 535, 0, 350, 38, 1, 33, 44, 30, 50, 0, 18, 12, 1, 8, 80, 25, 1, 12, 1, 2, 11, 129, 700, 1872, 672, 480, 5355, 400, 5356, 100, 5215, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1192, Ratto, Ratto, 15, 250, 0, 200, 30, 1, 25, 35, 13, 6, 0, 5, 10, 13, 1, 11, 6, 3, 12, 1, 2, 10, 131, 120, 1572, 672, 480, 5357, 500, 5358, 400, 5333, 200, 5335, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1193, Croc, Croc, 17, 350, 0, 300, 35, 1, 124, 129, 54, 6, 0, 6, 10, 13, 1, 11, 6, 1, 12, 1, 2, 11, 129, 600, 1872, 672, 200, 5366, 350, 5338, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1204, BigBif, BigBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 2400, 640, 1600, 4001, 2000, 5327, 400, 5292, 300, 5316, 200, 5314, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1205, SmallBif, SmallBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 600, 640, 400, 4001, 500, 5327, 100, 5292, 75, 5316, 50, 5314, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1204, BigBif, BigBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 2400, 640, 1600, 4001, 2000, 5327, 400, 5316, 300, 5292, 200, 5314, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1205, SmallBif, SmallBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 600, 640, 400, 4001, 500, 5327, 100, 5316, 75, 5292, 50, 5314, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1206, AmethystBif, AmethystBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4007, 20, 824, 1200, 824, 1200, 819, 600, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1207, DiamondBif, DiamondBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4002, 20, 824, 600, 819, 1200, 819, 1200, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1208, EmeraldBif, EmeraldBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4004, 20, 824, 600, 819, 600, 821, 1200, 821, 1200, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
diff --git a/world/map/db/mob_db_40_59.txt b/world/map/db/mob_db_40_59.txt
index 0cf3e83f..63dc0223 100644
--- a/world/map/db/mob_db_40_59.txt
+++ b/world/map/db/mob_db_40_59.txt
@@ -17,9 +17,10 @@
1164, ChristmasTree, ChristmasTree, 40, 12000, 0, 3647, 392, 2, 40, 40, 20, 40, 0, 30, 30, 30, 30, 30, 30, 9, 10, 1, 0, 10, 128, 190, 1500, 800, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1168, Floyd, Floyd, 40, 1500, 0, 555, 150, 3, 25, 50, 60, 5, 30, 10, 23, 30, 20, 40, 50, 9, 10, 1, 3, 12, 129, 800, 1975, 672, 480, 1245, 10, 521, 70, 1257, 5, 529, 150, 529, 800, 4015, 20, 704, 500, 704, 1000, 5290, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40
1180, MisterPrickel, MisterPrickel, 40, 4822, 0, 672, 111, 1, 250, 275, 23, 33, 0, 20, 40, 55, 1, 20, 30, 1, 12, 1, 3, 20, 129, 400, 1000, 452, 0, 501, 300, 502, 200, 613, 800, 613, 400, 569, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40
-1199, SilverSlime, SilverSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5290, 1000, 5290, 1000, 1226, 1, 4001, 200, 640, 200, 5327, 40, 5292, 300, 5292, 150, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
-1200, BromenalSlime, BromenalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 792, 10, 794, 10, 796, 10, 4001, 200, 640, 200, 5327, 40, 5292, 30, 5316, 200, 5316, 100, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
-1201, GoldSlime, GoldSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 1253, 11, 4001, 200, 640, 200, 5327, 40, 5292, 30, 5316, 20, 5314, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
-1202, IronSlime, IronSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 529, 5000, 529, 2500, 5329, 1, 4001, 200, 640, 2000, 640, 1000, 5327, 40, 5292, 30, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
-1203, CoalSlime, CoalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5332, 1000, 5332, 500, 5332, 250, 4001, 2000, 4001, 1000, 640, 200, 5327, 40, 5292, 30, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
+1199, SilverSlime, SilverSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5290, 1000, 5290, 1000, 1226, 1, 4001, 200, 640, 200, 5327, 40, 5316, 30, 5292, 200, 5292, 100, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
+1200, BromenalSlime, BromenalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 792, 10, 794, 10, 796, 10, 4001, 200, 640, 200, 5327, 40, 5316, 300, 5316, 150, 5292, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
+1201, GoldSlime, GoldSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 1253, 11, 4001, 200, 640, 200, 5327, 40, 5316, 30, 5292, 20, 5314, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
+1202, IronSlime, IronSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 529, 5000, 529, 2500, 5329, 1, 4001, 200, 640, 2000, 640, 1000, 5327, 40, 5316, 30, 5292, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
+1203, CoalSlime, CoalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5332, 1000, 5332, 500, 5332, 250, 4001, 2000, 4001, 1000, 640, 200, 5327, 40, 5316, 30, 5292, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength
+1225, StoneSlime, StoneSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5380, 1000, 5380, 500, 5380, 250, 5381, 100, 4001, 200, 640, 200, 5327, 40, 5316, 30, 5292, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20
diff --git a/world/map/db/mob_db_over_100.txt b/world/map/db/mob_db_over_100.txt
index 8e7c1ff0..b65e3800 100644
--- a/world/map/db/mob_db_over_100.txt
+++ b/world/map/db/mob_db_over_100.txt
@@ -45,14 +45,14 @@
1166, Snowman, Snowman, 100, 4200, 0, 2897, 689, 1, 60, 80, 5, 20, 0, 15, 25, 40, 15, 75, 30, 8, 10, 1, 3, 10, 133, 800, 1872, 672, 480, 567, 800, 5310, 800, 568, 800, 4002, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength
1167, SnowmanBoss, SnowmanBoss, 100, 35000, 0, 88970, 2689, 4, 220, 240, 77, 50, 0, 45, 20, 110, 150, 255, 110, 14, 16, 1, 3, 10, 165, 700, 1672, 672, 480, 567, 1600, 5310, 1600, 568, 1600, 4002, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1169, CrystalSpider, CrystalSpider, 140, 1000, 0, 800, 200, 1, 80, 95, 8, 12, 0, 20, 15, 20, 11, 45, 30, 1, 1, 1, 0, 22, 139, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 526, 200, 4002, 20, 4003, 20, 4004, 20, 4005, 20, 4006, 20, 4007, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40
+1169, CrystalSpider, CrystalSpider, 140, 1000, 0, 800, 200, 1, 80, 95, 8, 12, 0, 20, 15, 20, 11, 45, 30, 1, 1, 1, 0, 22, 139, 1000, 1500, 672, 480, 537, 500, 5384, 100, 638, 20, 526, 200, 4002, 20, 4003, 20, 4004, 20, 4005, 20, 4006, 20, 4007, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40
1173, MontBlanc, MontBlanc, 110, 30000, 0, 100300, 500, 12, 777, 1000, 70, 90, 90, 30, 1, 100, 1, 120, 120, 12, 12, 1, 3, 12, 164, 0, 4000, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1174, Emo, Emo, 129, 50150, 80, 150000, 1000, 2, 250, 450, 30, 60, 60, 80, 60, 100, 60, 110, 110, 40, 30, 1, 1, 21, 183, 250, 450, 672, 50, 528, 5000, 532, 200, 5294, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1175, MegaManaBug, MegaManaBug, 111, 675, 0, 275, 40, 1, 60, 85, 3, 8, 0, 16, 14, 15, 20, 30, 30, 9, 10, 1, 4, 12, 137, 800, 1800, 672, 480, 505, 1000, 518, 800, 533, 400, 540, 10, 526, 400, 5309, 1000, 5309, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 60
1176, Rotter, Rotter, 130, 6000, 0, 5533, 733, 4, 333, 555, 20, 25, 50, 30, 15, 30, 1, 130, 130, 7, 11, 1, 1, 17, 141, 1200, 2222, 672, 900, 631, 1000, 777, 800, 778, 200, 779, 500, 1198, 500, 5297, 10, 3004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30
1177, Rot, Rot, 100, 13, 0, 11, 1, 1, 111, 333, 0, 0, 0, 0, 0, 0, 0, 255, 33, 1, 1, 1, 0, 11, 132, 0, 500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1178, SpiderQueen, SpiderQueen, 145, 7000, 0, 1200, 400, 3, 250, 300, 60, 60, 0, 40, 30, 50, 15, 65, 40, 8, 15, 0, 2, 12, 165, 210, 1200, 550, 450, 518, 2500, 505, 2000, 640, 600, 4001, 800, 5292, 100, 537, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 30
-1179, CrystalSpiderQueen, CrystalSpiderQueen, 150, 9000, 0, 1600, 450, 3, 250, 300, 70, 80, 0, 45, 35, 60, 30, 70, 50, 8, 15, 0, 2, 12, 171, 1000, 1500, 750, 550, 537, 800, 535, 200, 638, 35, 526, 400, 4002, 35, 4003, 35, 4004, 35, 4005, 35, 4006, 35, 4007, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 30
+1179, CrystalSpiderQueen, CrystalSpiderQueen, 150, 9000, 0, 1600, 450, 3, 250, 300, 70, 80, 0, 45, 35, 60, 30, 70, 50, 8, 15, 0, 2, 12, 171, 1000, 1500, 750, 550, 537, 800, 5384, 400, 638, 35, 526, 400, 4002, 35, 4003, 35, 4004, 35, 4005, 35, 4006, 35, 4007, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 30
1184, BoneQuadceratops, BoneQuadceratops, 120, 22000, 0, 12120, 1888, 1, 100, 200, 66, 55, 0, 60, 20, 60, 1, 43, 70, 9, 10, 1, 1, 17, 169, 750, 800, 692, 720, 4023, 10000, 4023, 5000, 4023, 2500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 30
1185, EntAbomination, EntAbomination, 130, 45000, 280, 58000, 1600, 2, 200, 250, 80, 60, 0, 40, 12, 120, 127, 60, 88, 31, 30, 1, 3, 12, 169, 1500, 900, 772, 740, 569, 2000, 569, 2000, 806, 250, 806, 500, 740, 500, 740, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20
1188, Junglefowl, Junglefowl, 125, 25500, 0, 15000, 2125, 1, 175, 250, 45, 47, 0, 70, 99, 80, 22, 99, 70, 7, 11, 1, 2, 12, 169, 400, 1000, 672, 200, 5373, 1000, 5375, 1100, 562, 1000, 562, 500, 4023, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
diff --git a/world/map/db/mob_db_over_150.txt b/world/map/db/mob_db_over_150.txt
index 1c3675c9..7c7d9c0e 100644
--- a/world/map/db/mob_db_over_150.txt
+++ b/world/map/db/mob_db_over_150.txt
@@ -27,7 +27,8 @@
1149, Enchanter, Enchanter, 181, 19000, 280, 55000, 2000, 8, 140, 180, 30, 60, 0, 31, 22, 90, 127, 255, 105, 31, 10, 1, 1, 37, 181, 240, 800, 672, 50, 537, 800, 779, 90, 780, 80, 777, 70, 1198, 50, 666, 30, 1227, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10
1150, ManaTyrant, ManaTyrant, 180, 24000, 280, 27000, 5000, 2, 300, 325, 42, 67, 0, 31, 22, 90, 127, 255, 95, 31, 10, 1, 1, 37, 181, 180, 1050, 672, 50, 759, 1, 5237, 20, 1253, 5, 720, 100, 825, 500, 868, 20, 1172, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1161, Xakelbael, Xakelbael, 200, 29999, 280, 999999, 99999, 9, 90, 124, 74, 100, 0, 199, 2, 199, 197, 255, 175, 31, 10, 1, 1, 37, 181, 210, 672, 672, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1170, CrystalGolem, CrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 171, 320, 1000, 672, 50, 4002, 50, 4003, 50, 4004, 50, 4005, 50, 4006, 50, 4007, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1171, BlackCrystalGolem, BlackCrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 165, 320, 1000, 672, 50, 631, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1170, CrystalGolem, CrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 169, 320, 1000, 672, 50, 5384, 400, 5384, 200, 5384, 100, 4002, 50, 4003, 50, 4004, 50, 4005, 50, 4006, 50, 4007, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1171, BlackCrystalGolem, BlackCrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 169, 320, 1000, 672, 50, 5385, 400, 5385, 200, 5385, 100, 4002, 50, 4003, 50, 4004, 50, 4005, 50, 4006, 50, 4007, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1183, MobMoubootaur, MobMoubootaur, 220, 99999, 9999, 999999, 99999, 1, 400, 500, 99, 99, 0, 99, 60, 99, 30, 255, 255, 18, 18, 1, 6, 47, 165, 240, 872, 272, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
-1224, CoalGolem, CoalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 171, 320, 1000, 672, 50, 5332, 1000, 5332, 500, 5332, 250, 4001, 5000, 4001, 2500, 4001, 1250, 640, 500, 704, 1200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1224, CoalGolem, CoalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 169, 320, 1000, 672, 50, 5332, 2000, 5332, 1000, 5332, 500, 4001, 4000, 4001, 2000, 4001, 1000, 640, 500, 704, 1200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1226, StoneGolem, StoneGolem, 180, 30000, 280, 70000, 2400, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 169, 320, 1000, 672, 50, 5380, 2000, 5380, 1000, 5380, 500, 5381, 200, 4001, 500, 640, 500, 704, 1200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
diff --git a/world/map/db/mob_skill_db.txt b/world/map/db/mob_skill_db.txt
index 82ef11a4..45b49563 100644
--- a/world/map/db/mob_skill_db.txt
+++ b/world/map/db/mob_skill_db.txt
@@ -129,5 +129,4 @@
//Rick Lime Skills
1196,RickLime@NPC_SUMMONSLAVE_brblowX2,any,198,1,10000,1000,5000,no,self,slavelt,2,1195,0,0,0,0,
-1196,RickLime@NPC_SUMMONSLAVE_cloverX1,any,198,1,5000,1000,5000,no,self,slavelt,3,1037,0,0,0,0,
1195,Brainblow@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0,
diff --git a/world/map/db/params.txt b/world/map/db/params.txt
index d600b4ad..512d0ac8 100644
--- a/world/map/db/params.txt
+++ b/world/map/db/params.txt
@@ -28,6 +28,7 @@ NEXTBASEEXP 22 1
NEXTJOBEXP 23 1
Weight 24 1
MaxWeight 25 1
+MaxWeightOverride 27 1
ATK1 41 1
ATK2 42 1
MATK1 43 1
@@ -74,34 +75,36 @@ MUTE_PARTY 1084 1
//MUTE_GUILD 1085 1
AUTOMOD 1086 1
-bMaxHP 6 // MaxHP + n
-bMaxSP 8 // MaxSP + n
-bStr 13 // STR + n
-bAgi 14 // AGI + n
-bVit 15 // VIT + n
-bInt 16 // INT + n
-bDex 17 // DEX + n
-bLuk 18 // LUK + n
-bAtk 41 // ATK + n (Minimum attack power)
-bAtk2 42 // ATK2 + n (Maximum attack power)
-bMatk1 43 // MATK1 + n (Maximum magical attack power)
-bMatk2 44 // MATK2 + n (Minimum magical attack power)
+bMaxHP 6 // MaxHP + n
+bMaxSP 8 // MaxSP + n
+bStr 13 // STR + n
+bAgi 14 // AGI + n
+bVit 15 // VIT + n
+bInt 16 // INT + n
+bDex 17 // DEX + n
+bLuk 18 // LUK + n
+bMaxWeight 25 // Sets the maximum possible weight to carry to n (bMaxWeight,n;). Note: As a failsafe 1000 is added to n, final weight is n + 1000.
+bMaxWeightAdd 26 // Adds n to the maximum possible weight to carry (bMaxWeightAdd,n;). Note: As a failsafe 1000 is added to n, final weight is MaxWeight + n + 1000.
+bAtk 41 // ATK + n (Minimum attack power)
+bAtk2 42 // ATK2 + n (Maximum attack power)
+bMatk1 43 // MATK1 + n (Maximum magical attack power)
+bMatk2 44 // MATK2 + n (Minimum magical attack power)
// Greatest of MATK1 and MATK2 is taken and becomes MATK1 and MATK2 is set to 0.
// So using MATK2 bonus at the moment has no real benefit you only need greater values to reach same as MATK1.
// MATK1 += INT + (INT / 5) * (INT / 5);
// MATK2 += INT + (INT / 7) * (INT / 7);
// The whole magic system is currently handled in serverdata which only uses MATK1 but the magic attack functions
// do already exist in servercode only skills must be added there.
-bDef 45 // Equipment DEF + n
-bDef2 46 // VIT based DEF + n
-bMdef 47 // Equipment MDEF + n
-bMdef2 48 // INT based MDEF + n
-bHit 49 // Hit + n
-bFlee 50 // Flee + n
-bFlee2 51 // Perfect Dodge + n
-bCritical 52 // Critical + n
-bAspd 53 // Attack speed + n
-bDeaf 70
+bDef 45 // Equipment DEF + n
+bDef2 46 // VIT based DEF + n
+bMdef 47 // Equipment MDEF + n
+bMdef2 48 // INT based MDEF + n
+bHit 49 // Hit + n
+bFlee 50 // Flee + n
+bFlee2 51 // Perfect Dodge + n
+bCritical 52 // Critical + n
+bAspd 53 // Attack speed + n
+bDeaf 70
// Those which can be used with the arrow are only bCritical, bAtkEle, bHit, bAddEle, bAddRace, bAddSize and bAddEff. The other bonuses are ignored.
// For more information, have a look here: http://code.google.com/p/eathena/source/browse/trunk/doc/item_bonus.txt