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authorHello=) <hello@themanaworld.org>2024-08-06 08:12:24 +0300
committerHello TMW <hello@themanaworld.org>2024-08-07 19:34:42 +0000
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A bit more fun with rain. Idea courtesy of Wellvin.
How this works: * If rain hits EntAbomination -> LogHead spawned. * If rain hits LogHead -> sometimes [Mauve,Alizarin,Gamboge,Cobalt]Plant could be spawned. * If $NO_RAIN_SPAWNS global variable set -> all spawns are completely disabled (this allows to revert to old logic without server restart if abused or bugs pop up) * If map gets too crowded by spawns spell would cease further spawns (limit set around 30, both spawned logheads and herbs count for this purpose) * Tested on my local, and all obvious bugs were hopefully sorted out. Reported-by: Wellvin
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