diff options
author | aj k <aj@keresztes.us> | 2024-05-15 10:29:02 -0400 |
---|---|---|
committer | aj k <aj@keresztes.us> | 2024-05-15 10:29:02 -0400 |
commit | 7b681ff6f956fe9edd945e963ba5a9df58293582 (patch) | |
tree | 347b7f1b59fa0f64a6ed6e49db2edfebe9e53174 | |
parent | 662b46428a848066b1c8ca00882ed29e9b14f3ed (diff) | |
parent | ac309b51fc3eb6c844329f6a3fef6baa8543c332 (diff) | |
download | serverdata-7b681ff6f956fe9edd945e963ba5a9df58293582.tar.gz serverdata-7b681ff6f956fe9edd945e963ba5a9df58293582.tar.bz2 serverdata-7b681ff6f956fe9edd945e963ba5a9df58293582.tar.xz serverdata-7b681ff6f956fe9edd945e963ba5a9df58293582.zip |
asdf
59 files changed, 2876 insertions, 357 deletions
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 2de0f1fe..93bfdaf1 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -22,13 +22,13 @@ legacy: - ./evolved.py - cd .. - git status + - (git status --porcelain | grep '.*') || exit 0 # skip if nothing to commit - git config user.email "numa@themanaworld.org" - git config user.name "Numa" - git commit -a -m "Regenerate databases" --author="Numa <numa@themanaworld.org>" - git push # may cause a CI loop >.< only: - master - allow_failure: true evolved: stage: deploy @@ -45,13 +45,13 @@ evolved: - cp -v ../world/map/db/mob_db.conf db/pre-re/ - cp -v ../world/map/db/item_db.conf db/pre-re/ - git status + - (git status --porcelain | grep '.*') || exit 0 # skip if nothing to commit - git config user.email "numa@themanaworld.org" - git config user.name "Numa" - git commit -a -m "Sync with Legacy repo" --author="Numa <numa@themanaworld.org>" - git push only: - master - allow_failure: true pages: stage: deploy @@ -86,6 +86,7 @@ pages: artifacts: paths: - public + expire_in: 1 month only: - stable diff --git a/client-data b/client-data new file mode 160000 +Subproject 613a7d13d75910d6c1179dd970fbc3f1181d9bf diff --git a/world/conf/char_athena.conf b/world/conf/char_athena.conf index 3e0fa61d..1da5dec3 100644 --- a/world/conf/char_athena.conf +++ b/world/conf/char_athena.conf @@ -44,18 +44,19 @@ min_name_length: 4 // set to 1 if you want to limit accounts to 1 character char_slots: 9 -// max hair style and hair color -max_hair_style: 1 -max_hair_color: 1 +// max hair style and hair color at start +max_hair_style: 20 +max_hair_color: 13 -// the minimum value for stats (str, agi, ...) +// the minimum value for stats on creation (str, agi, ...) min_stat_value: 1 -// the maximum value for stats (str, agi, ...) -max_stat_value: 1 +// the maximum value for stats on creation (str, agi, ...) +max_stat_value: 10 -// the sum of all stats combined (str + agi + int + ...) -total_stat_sum: 6 +// the sum of all stats combined on creation (str + agi + int + ...) +// 48 / 2 = 24. You start with 1 in all of 6 -> need 24+6 = 30 +total_stat_sum: 30 // Filename of the file which receives the online players list in text online_txt_filename: online.txt diff --git a/world/map/data/026-1.wlk b/world/map/data/026-1.wlk Binary files differindex d232da71..74153717 100644 --- a/world/map/data/026-1.wlk +++ b/world/map/data/026-1.wlk diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt index 0a8c8105..4cffcfcb 100644 --- a/world/map/db/const-aegis.txt +++ b/world/map/db/const-aegis.txt @@ -52,7 +52,7 @@ ArmorBreaker 5289 SilverArrow 5290 ThornArrow 5291 SnowLauncher 5261 -Revolver 5284 +Flintlock 5284 WeddingRing 702 FourLeafClover 742 Towel 749 @@ -62,6 +62,9 @@ SilverFourLeafAmulet 831 GoldenFourLeafAmulet 832 Grimoire 865 HeartOfIsis 879 +GMAmulet 908 +LeprechaunHead 909 +Rainerang 910 EnchantersAmulet 1227 DarkTalisman 1244 DiamondRing 4008 @@ -95,6 +98,7 @@ OrangeCottonBoots 2157 PurpleCottonBoots 2158 DarkGreenCottonBoots 2159 RedStockings 1188 +BlackWarlordBoots 5323 CasinoCoins 503 DecorCandy 504 MaggotSlime 505 @@ -352,6 +356,16 @@ SilverIngot 5296 GoldenTooth 5297 CloverDrawing 5298 ShadowHerb 5311 +CrozeniteCrystal 5313 +GoldOre 5314 +GoldIngot 5315 +BromenalOre 5316 +BromenalIngot 5317 +BromenalDroplet 5318 +ShadowPlantCrystalDust 5319 +CopperOre 5327 +CopperIngot 5328 +Charcoal 5332 LeatherShirt 523 DesertShirt 546 Turtleneck 564 @@ -598,6 +612,9 @@ BlackSaviorArmor 5305 OrangeSaviorArmor 5306 PurpleSaviorArmor 5307 DarkGreenSaviorArmor 5308 +BlackChainmailShirt 5320 +BlackLightPlatemail 5321 +BlackWarlordPlate 5322 SantaHat 511 FancyHat 524 MinersHat 525 @@ -823,6 +840,9 @@ PartyHatR 5281 PartyHatG 5282 PartyHatB 5283 HMCPirateHat 5287 +BlackWarlordHelmet 5324 +BlackInfantryHelmet 5325 +BlackCrusadeHelmet 5326 CactusDrink 501 CactusPotion 502 CandyCane 506 @@ -894,6 +914,7 @@ CranberryLollipop 838 GrapeLollipop 839 OrangeLollipop 840 PollettEgg 1189 +SilverBell 1226 CaramelApple 1229 LollipopColor1 1230 LollipopColor2 1231 @@ -932,6 +953,9 @@ CrazyRum 5294 ManaDust 5309 EnlighteningElixir 5310 Honey 5312 +IronShovel 5329 +ShadowScroll 5330 +YellowApple 5331 CottonShorts 586 JeansShorts 610 CottonSkirt 632 @@ -1172,7 +1196,6 @@ Floyd 1168 CrystalSpider 1169 CrystalGolem 1170 BlackCrystalGolem 1171 -Bif 1172 MontBlanc 1173 Emo 1174 MegaManaBug 1175 @@ -1196,3 +1219,34 @@ Tortuga 1191 Ratto 1192 Croc 1193 Birb 1194 +Brainblow 1195 +RickLime 1196 +Blanc1 1197 +Blanc2 1198 +SilverSlime 1199 +BromenalSlime 1200 +GoldSlime 1201 +IronSlime 1202 +CoalSlime 1203 +Bif 1172 +BigBif 1204 +SmallBif 1205 +AmethystBif 1206 +DiamondBif 1207 +EmeraldBif 1208 +RubyBif 1209 +SapphireBif 1210 +TopazBif 1211 +BigAmethystBif 1212 +BigDiamondBif 1213 +BigEmeraldBif 1214 +BigRubyBif 1215 +BigSapphireBif 1216 +BigTopazBif 1217 +SmallAmethystBif 1218 +SmallDiamondBif 1219 +SmallEmeraldBif 1220 +SmallRubyBif 1221 +SmallSapphireBif 1222 +SmallTopazBif 1223 +CoalGolem 1224 diff --git a/world/map/db/const.txt b/world/map/db/const.txt index 6a9bcba7..b60a2bff 100644 --- a/world/map/db/const.txt +++ b/world/map/db/const.txt @@ -256,6 +256,11 @@ FX_MAGIC_DARK_EXPLOSION 42 FX_PUMPKIN_EXPLOSION 43 FX_GETITEM 44 FX_HUG 49 +FX_CHANNELLING_RAISE_RED 57 +FX_CHANNELLING_RAISE_BLUE 58 +FX_CHANNELLING_CAST_RED 59 +FX_CHANNELLING_CAST_BLUE 60 +FX_RED_MAGIC_CAST 61 FX_MAGIC_SHIELD_ENDS 111 FX_ELECTRICITY_RED 114 FX_ELECTRICITY_BLUE 115 diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf index bf1d3f5d..c25a1dd3 100644 --- a/world/map/db/item_db.conf +++ b/world/map/db/item_db.conf @@ -1118,7 +1118,7 @@ item_db: ( WeaponLv: 1 EquipLv: 1 Refine: false - Subtype: "W_HUUMA" + Subtype: "W_BOOK" }, { Id: 907 @@ -1142,7 +1142,7 @@ item_db: ( nomail: true noauction: true } - Subtype: "W_HUUMA" + Subtype: "W_BOOK" }, { Id: 1199 @@ -1357,8 +1357,8 @@ item_db: ( }, { Id: 5284 - AegisName: "Revolver" - Name: "Revolver" + AegisName: "Flintlock" + Name: "Flintlock" Type: "IT_WEAPON" Buy: 150000 Sell: 500 @@ -1542,7 +1542,6 @@ item_db: ( Def: 0 Slots: 0 Loc: "EQP_ACC_L" - WeaponLv: 0 EquipLv: 85 Refine: false ViewSprite: 879 @@ -1552,6 +1551,69 @@ item_db: ( "> }, { + Id: 908 + AegisName: "GMAmulet" + Name: "GMAmulet" + Type: "IT_ARMOR" + Buy: 1000 + Sell: 1 + Weight: 1 + Def: 50 + Matk: 20 + Slots: 0 + Loc: "EQP_ARMOR" + Refine: false + ViewSprite: 908 + Nouse: { + override: 50 + } + Script: <" + bonus bMaxHP, 31000; + bonus bHPrecovRate, 200; + bonus bCriticalDef, 50; + bonus bMdef, 50; + bonus bFlee, 20; + bonus bMatkRate, 20; // @EVOL2 + bonus bHit, 50; + bonus bCritical, 50; + bonus bAspdRate, 20; + "> +}, +{ + Id: 909 + AegisName: "LeprechaunHead" + Name: "LeprechaunHead" + Type: "IT_ARMOR" + Buy: 10000 + Sell: 5000 + Weight: 100 + Def: 10 + Slots: 0 + Loc: "EQP_HEAD_TOP" + Refine: false + ViewSprite: 909 + Script: <" + bonus bLuk, 3; + "> +}, +{ + Id: 910 + AegisName: "Rainerang" + Name: "Rainerang" + Type: "IT_WEAPON" + Buy: 10000 + Sell: 5000 + Weight: 115 + Atk: 60 + Range: 4 + Slots: 1 + WeaponLv: 1 + Loc: "EQP_HAND_R" + Refine: false + ViewSprite: 910 + Subtype: "W_1HAXE" +}, +{ Id: 1227 AegisName: "EnchantersAmulet" Name: "EnchantersAmulet" @@ -2142,6 +2204,25 @@ item_db: ( "> }, { + Id: 5323 + AegisName: "BlackWarlordBoots" + Name: "BlackWarlordBoots" + Type: "IT_ARMOR" + Buy: 19000 + Sell: 2000 + Weight: 550 + Matk: -22 + Def: 5 + Slots: 0 + Loc: "EQP_SHOES" + Refine: false + ViewSprite: 5323 + Script: <" + bonus bMatkRate, -22; // @EVOL2 + "> +}, +/* Items */ +{ Id: 503 AegisName: "CasinoCoins" Name: "CasinoCoins" @@ -5212,9 +5293,9 @@ item_db: ( AegisName: "Naftalin" Name: "Naphthalene" Type: "IT_ETC" - Buy: 0 - Sell: 0 - Weight: 1 + Buy: 500 + Sell: 200 + Weight: 10 Def: 0 Refine: false ViewSprite: 5288 @@ -5302,7 +5383,7 @@ item_db: ( Type: "IT_ETC" Buy: 20000 Sell: 2000 - Weight: 40 + Weight: 20 Def: 0 Refine: false ViewSprite: 5297 @@ -5341,6 +5422,185 @@ item_db: ( Refine: false ViewSprite: 5311 }, +{ + Id: 5313 + AegisName: "CrozeniteCrystal" + Name: "CrozeniteCrystal" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 555 + Def: 0 + Refine: false + ViewSprite: 5313 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } + //Disabled: true // @TMWA +}, +{ + Id: 5314 + AegisName: "GoldOre" + Name: "GoldOre" + Type: "IT_ETC" + Buy: 3200 + Sell: 1600 + Weight: 40 + Def: 0 + Refine: false + ViewSprite: 5314 +}, +{ + Id: 5315 + AegisName: "GoldIngot" + Name: "GoldIngot" + Type: "IT_ETC" + Buy: 40000 + Sell: 4400 + Weight: 1000 + Def: 0 + Refine: false + ViewSprite: 5315 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } + //Disabled: true // @TMWA +}, +{ + Id: 5316 + AegisName: "BromenalOre" + Name: "BromenalOre" + Type: "IT_ETC" + Buy: 3200 + Sell: 1600 + Weight: 40 + Def: 0 + Refine: false + ViewSprite: 5316 +}, +{ + Id: 5317 + AegisName: "BromenalIngot" + Name: "BromenalIngot" + Type: "IT_ETC" + Buy: 30000 + Sell: 3300 + Weight: 1000 + Def: 0 + Refine: false + ViewSprite: 5317 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } + //Disabled: true // @TMWA +}, +{ + Id: 5318 + AegisName: "BromenalDroplet" + Name: "BromenalDroplet" + Type: "IT_ETC" + Buy: 15000 + Sell: 1500 + Weight: 20 + Def: 0 + Refine: false + ViewSprite: 5318 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } +}, +{ + Id: 5319 + AegisName: "ShadowPlantCrystalDust" + Name: "ShadowPlantCrystalDust" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 1 + Def: 0 + Refine: false + ViewSprite: 5319 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } + //Disabled: true // @TMWA +}, +{ + Id: 5327 + AegisName: "CopperOre" + Name: "CopperOre" + Type: "IT_ETC" + Buy: 3200 + Sell: 1600 + Weight: 40 + Def: 0 + Refine: false + ViewSprite: 5328 +}, +{ + Id: 5328 + AegisName: "CopperIngot" + Name: "CopperIngot" + Type: "IT_ETC" + Buy: 20000 + Sell: 2200 + Weight: 1000 + Def: 0 + Refine: false + ViewSprite: 5328 + Trade: { + notrade: true + nodrop: true + nostorage: false + nogstorage: false + nomail: true + noauction: true + noselltonpc: true + } + //Disabled: true // @TMWA +}, +{ + Id: 5332 + AegisName: "Charcoal" + Name: "Charcoal" + Type: "IT_ETC" + Buy: 500 + Sell: 200 + Weight: 10 + Def: 0 + Refine: false + ViewSprite: 5332 +}, /* Chest Armor */ { Id: 523 @@ -5679,7 +5939,6 @@ item_db: ( Def: 15 Slots: 0 Loc: "EQP_HEAD_MID" - WeaponLv: 0 EquipLv: 90 Refine: false ViewSprite: 755 @@ -5836,7 +6095,6 @@ item_db: ( Def: 7 Slots: 0 Loc: "EQP_HEAD_MID" - WeaponLv: 0 EquipLv: 90 Refine: false ViewSprite: 880 @@ -9897,6 +10155,60 @@ item_db: ( bonus bMaxHP, 100; "> }, +{ + Id: 5320 + AegisName: "BlackChainmailShirt" + Name: "BlackChainmailShirt" + Type: "IT_ARMOR" + Buy: 15000 + Sell: 1500 + Weight: 800 + Matk: -120 + Def: 20 + Slots: 0 + Loc: "EQP_HEAD_MID" + Refine: false + ViewSprite: 5320 + Script: <" + bonus bMatkRate, -120; // @EVOL2 + "> +}, +{ + Id: 5321 + AegisName: "BlackLightPlatemail" + Name: "BlackLightPlatemail" + Type: "IT_ARMOR" + Buy: 50000 + Sell: 2500 + Weight: 1200 + Matk: -150 + Def: 25 + Slots: 0 + Loc: "EQP_HEAD_MID" + Refine: false + ViewSprite: 5321 + Script: <" + bonus bMatkRate, -150; // @EVOL2 + "> +}, +{ + Id: 5322 + AegisName: "BlackWarlordPlate" + Name: "BlackWarlordPlate" + Type: "IT_ARMOR" + Buy: 200000 + Sell: 6000 + Weight: 2600 + Matk: -170 + Def: 27 + Slots: 0 + Loc: "EQP_HEAD_MID" + Refine: false + ViewSprite: 5322 + Script: <" + bonus bMatkRate, -170; // @EVOL2 + "> +}, ////////////////////////////////////////////////////////// // Hats { @@ -10841,7 +11153,6 @@ item_db: ( Def: 19 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 90 Refine: false ViewSprite: 877 @@ -10871,7 +11182,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 882 @@ -10890,7 +11200,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 883 @@ -10909,7 +11218,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 884 @@ -10928,7 +11236,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 885 @@ -10947,7 +11254,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 886 @@ -10966,7 +11272,6 @@ item_db: ( Def: 9 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 887 @@ -11481,7 +11786,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 1255 @@ -11500,7 +11804,6 @@ item_db: ( Def: 12 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 1256 @@ -11918,7 +12221,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2190 @@ -11938,7 +12240,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2191 @@ -11958,7 +12259,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2192 @@ -11978,7 +12278,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2193 @@ -11998,7 +12297,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2194 @@ -12018,7 +12316,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2195 @@ -12038,7 +12335,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2196 @@ -12058,7 +12354,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2197 @@ -12078,7 +12373,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2198 @@ -12098,7 +12392,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2199 @@ -12118,7 +12411,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2200 @@ -12139,7 +12431,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2201 @@ -12160,7 +12451,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2202 @@ -12181,7 +12471,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2203 @@ -12202,7 +12491,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2204 @@ -12223,7 +12511,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2205 @@ -12244,7 +12531,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2206 @@ -12265,7 +12551,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2207 @@ -12286,7 +12571,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2208 @@ -12307,7 +12591,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2209 @@ -12991,7 +13274,6 @@ item_db: ( Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 4028 @@ -13181,7 +13463,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_TOP" - WeaponLv: 0 EquipLv: 18 Refine: false ViewSprite: 5201 @@ -13708,7 +13989,7 @@ item_db: ( Buy: 1000 Sell: 500 Weight: 50 - Def: 3 + Def: 5 Slots: 0 Loc: "EQP_HEAD_TOP" Refine: false @@ -13756,6 +14037,9 @@ item_db: ( Loc: "EQP_HEAD_TOP" Refine: false ViewSprite: 5280 + Script: <" + bonus bLuk, 1; + "> }, { Id: 5281 @@ -13818,6 +14102,60 @@ item_db: ( bonus bCriticalDef, 5; "> }, +{ + Id: 5324 + AegisName: "BlackWarlordHelmet" + Name: "BlackWarlordHelmet" + Type: "IT_ARMOR" + Buy: 30000 + Sell: 3000 + Weight: 900 + Matk: -36 + Def: 18 + Slots: 0 + Loc: "EQP_HEAD_TOP" + Refine: false + ViewSprite: 5324 + Script: <" + bonus bMatkRate, -36; // @EVOL2 + "> +}, +{ + Id: 5325 + AegisName: "BlackInfantryHelmet" + Name: "BlackInfantryHelmet" + Type: "IT_ARMOR" + Buy: 15000 + Sell: 1500 + Weight: 400 + Matk: -30 + Def: 15 + Slots: 0 + Loc: "EQP_HEAD_TOP" + Refine: false + ViewSprite: 5325 + Script: <" + bonus bMatkRate, -30; // @EVOL2 + "> +}, +{ + Id: 5326 + AegisName: "BlackCrusadeHelmet" + Name: "BlackCrusadeHelmet" + Type: "IT_ARMOR" + Buy: 25000 + Sell: 2500 + Weight: 1300 + Matk: -36 + Def: 18 + Slots: 0 + Loc: "EQP_HEAD_TOP" + Refine: false + ViewSprite: 5326 + Script: <" + bonus bMatkRate, -36; // @EVOL2 + "> +}, /* Usable items */ { Id: 501 @@ -14354,15 +14692,15 @@ item_db: ( AegisName: "GreenApple" Name: "GreenApple" Type: "IT_USABLE" - Buy: 20 - Sell: 5 + Buy: 25 + Sell: 6 Weight: 5 Def: 0 Slots: 0 Refine: false ViewSprite: 719 Script: <" - callfunc "itheal", 45, 0; + callfunc "itheal", 50, 0; "> }, { @@ -14667,6 +15005,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 808 + KeepAfterUse: true Script: <" set @warpTowelName$, "HitchhikersTowel"; callfunc "WarpTowel"; @@ -14684,6 +15023,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 809 + KeepAfterUse: true Script: <" set @warpTowelName$, "WhiteHitchhikersTowel"; callfunc "WarpTowel"; @@ -14701,6 +15041,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 810 + KeepAfterUse: true Script: <" set @warpTowelName$, "RedHitchhikersTowel"; callfunc "WarpTowel"; @@ -14718,6 +15059,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 811 + KeepAfterUse: true Script: <" set @warpTowelName$, "GreenHitchhikersTowel"; callfunc "WarpTowel"; @@ -14735,6 +15077,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 812 + KeepAfterUse: true Script: <" set @warpTowelName$, "BlueHitchhikersTowel"; callfunc "WarpTowel"; @@ -14752,6 +15095,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 813 + KeepAfterUse: true Script: <" set @warpTowelName$, "YellowHitchhikersTowel"; callfunc "WarpTowel"; @@ -14769,6 +15113,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 814 + KeepAfterUse: true Script: <" set @warpTowelName$, "PurpleHitchhikersTowel"; callfunc "WarpTowel"; @@ -14786,6 +15131,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 815 + KeepAfterUse: true Script: <" set @warpTowelName$, "OrangeHitchhikersTowel"; callfunc "WarpTowel"; @@ -14803,6 +15149,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 816 + KeepAfterUse: true Script: <" set @warpTowelName$, "PinkHitchhikersTowel"; callfunc "WarpTowel"; @@ -14820,6 +15167,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 817 + KeepAfterUse: true Script: <" set @warpTowelName$, "TealHitchhikersTowel"; callfunc "WarpTowel"; @@ -14837,6 +15185,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 818 + KeepAfterUse: true Script: <" set @warpTowelName$, "LimeHitchhikersTowel"; callfunc "WarpTowel"; @@ -14971,6 +15320,23 @@ item_db: ( "> }, { + Id: 1226 + AegisName: "SilverBell" + Name: "SilverBell" + Type: "IT_USABLE" + Buy: 6000 + Sell: 3000 + Weight: 25 + Def: 0 + Slots: 0 + Refine: false + ViewSprite: 1226 + KeepAfterUse: true + Script: <" + callfunc "SilverBellSound"; + "> +}, +{ Id: 1229 AegisName: "CaramelApple" Name: "CaramelApple" @@ -15143,6 +15509,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 1280 + KeepAfterUse: true Script: <" callfunc "useScissors"; "> @@ -15175,6 +15542,7 @@ item_db: ( Slots: 0 Refine: false ViewSprite: 3001 + KeepAfterUse: true Script: <" callfunc "rubberBat"; "> @@ -15551,6 +15919,7 @@ item_db: ( //callfunc("SC_Bonus", 60000, SC_PHYS_SHIELD, 40); //@TMWA //misceffect FX_MAGIC_SHIELD, strcharinfo(0); //@TMWA "> + // TODO: betsanc of Crazy Rum can be chanceled with detsanc so add SC_PHYS_SHIELD_ITEM to prevent this }, { Id: 5309 @@ -15598,7 +15967,58 @@ item_db: ( callfunc "itheal", 200, 50; "> }, - +{ + Id: 5329 + AegisName: "IronShovel" + Name: "Iron Shovel" + Type: "IT_USABLE" + Buy: 5000 + Sell: 750 + Weight: 210 + Refine: false + KeepAfterUse: true + Script: <" + if (@useType == 1) { //@EVOL2 + doevent "Shovel::OnBury"; //@EVOL2 + } else { //@EVOL2 + doevent "Shovel::OnDig"; //@EVOL2 + } //@EVOL2 + //getitem IronShovel, 1; // @TMWA + "> + // TODO: add keep after use flag to evolved.py and tmwa and replicate the 5 lines above +}, +{ + Id: 5330 + AegisName: "ShadowScroll" + Name: "Shadow Scroll" + Type: "IT_USABLE" + Buy: 5000 + Sell: 1000 + Weight: 7 + Script: <" + callfunc "learnskill", SKILL_MODRISHA; // @EVOL2 + @skillId = SKILL_MODRISHA; // @EVOL2 + @skillLv = 1; // @EVOL2 + callfunc "SK_GrowPlants", false; // @EVOL2 + //callfunc "UnreleasedScroll"; // @TMWA + "> +}, +{ + Id: 5331 + AegisName: "YellowApple" + Name: "YellowApple" + Type: "IT_USABLE" + Buy: 25 + Sell: 6 + Weight: 5 + Def: 0 + Slots: 0 + Refine: false + ViewSprite: 5331 + Script: <" + callfunc "itheal", 50, 0; + "> +}, /* Legs Armor */ { Id: 586 @@ -15612,7 +16032,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 586 @@ -15650,7 +16069,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 632 @@ -15688,7 +16106,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 648 @@ -15748,7 +16165,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 771 @@ -15805,7 +16221,6 @@ item_db: ( Def: 1 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 881 @@ -15824,7 +16239,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 1172 @@ -15841,7 +16255,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2100 @@ -15861,7 +16274,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2101 @@ -15881,7 +16293,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2102 @@ -15901,7 +16312,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2103 @@ -15921,7 +16331,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2104 @@ -15941,7 +16350,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2105 @@ -15961,7 +16369,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2106 @@ -15981,7 +16388,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2107 @@ -16001,7 +16407,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2108 @@ -16021,7 +16426,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2109 @@ -16041,7 +16445,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2110 @@ -16061,7 +16464,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2111 @@ -16081,7 +16483,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2112 @@ -16101,7 +16502,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2113 @@ -16121,7 +16521,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2114 @@ -16141,7 +16540,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2115 @@ -16161,7 +16559,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2116 @@ -16181,7 +16578,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2117 @@ -16201,7 +16597,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2118 @@ -16221,7 +16616,6 @@ item_db: ( Def: 2 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2119 @@ -16241,7 +16635,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2170 @@ -16261,7 +16654,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2171 @@ -16281,7 +16673,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2172 @@ -16301,7 +16692,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2173 @@ -16321,7 +16711,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2174 @@ -16341,7 +16730,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2175 @@ -16361,7 +16749,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2176 @@ -16381,7 +16768,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2177 @@ -16401,7 +16787,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2178 @@ -16421,7 +16806,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2179 @@ -16441,7 +16825,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2180 @@ -16461,7 +16844,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2181 @@ -16481,7 +16863,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2182 @@ -16501,7 +16882,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2183 @@ -16521,7 +16901,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2184 @@ -16541,7 +16920,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2185 @@ -16561,7 +16939,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2186 @@ -16581,7 +16958,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2187 @@ -16601,7 +16977,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2188 @@ -16621,7 +16996,6 @@ item_db: ( Def: 4 Slots: 0 Loc: "EQP_HEAD_LOW" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 2189 @@ -16947,7 +17321,6 @@ item_db: ( Def: 0 Slots: 0 Loc: "EQP_HAND_L" - WeaponLv: 0 EquipLv: 1 Refine: false ViewSprite: 585 diff --git a/world/map/db/item_db_chest.txt b/world/map/db/item_db_chest.txt index 7212fed6..27b04137 100644 --- a/world/map/db/item_db_chest.txt +++ b/world/map/db/item_db_chest.txt @@ -260,3 +260,6 @@ 5306, OrangeSaviorArmor, 5, 0, 0, 2000, 0, 24, 0, -90, 0, 2, 512, 0, 0, 0, 0, {}, {bonus bDex, 1; bonus bMaxHP, 100;} 5307, PurpleSaviorArmor, 5, 0, 0, 2000, 0, 24, 0, -90, 0, 2, 512, 0, 0, 0, 0, {}, {bonus bDex, 1; bonus bMaxHP, 100;} 5308, DarkGreenSaviorArmor, 5, 0, 0, 2000, 0, 24, 0, -90, 0, 2, 512, 0, 0, 0, 0, {}, {bonus bDex, 1; bonus bMaxHP, 100;} +5320, BlackChainmailShirt, 5, 15000, 1500, 800, 0, 20, 0, -120, 0, 2, 512, 0, 0, 0, 0, {}, {} +5321, BlackLightPlatemail, 5, 50000, 2500, 1200, 0, 25, 0, -150, 0, 2, 512, 0, 0, 0, 0, {}, {} +5322, BlackWarlordPlate, 5, 200000, 6000, 2600, 0, 27, 0, -170, 0, 2, 512, 0, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_foot.txt b/world/map/db/item_db_foot.txt index 606fec57..ac5264de 100644 --- a/world/map/db/item_db_foot.txt +++ b/world/map/db/item_db_foot.txt @@ -20,3 +20,4 @@ 2157, OrangeCottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, 0, {}, {} 2158, PurpleCottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, 0, {}, {} 2159, DarkGreenCottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, 0, {}, {} +5323, BlackWarlordBoots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_generic.txt b/world/map/db/item_db_generic.txt index d5925c37..36c46f43 100644 --- a/world/map/db/item_db_generic.txt +++ b/world/map/db/item_db_generic.txt @@ -263,11 +263,22 @@ //5276, ThermalNapalm, 3, 9999, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 5, {}, {} //5278, XmasTicket, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} 5279, Carrot, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} -5288, Naftalin, 3, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +5288, Naftalin, 3, 500, 200, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} 5292, SilverOre, 3, 1600, 800, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} //5293, CrystallizedDragonBlood,3, 0, 0, 1111, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} 5295, PinkFlowerSeed, 3, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} //5296, SilverIngot, 3, 20000, 2200, 1000, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} -5297, GoldenTooth, 3, 20000, 2000, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +5297, GoldenTooth, 3, 20000, 2000, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} //5298, CloverDrawing, 3, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} 5311, ShadowHerb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +//5313, CrozeniteCrystal, 3, 0, 0, 555, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +5314, GoldOre, 3, 3200, 1600, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +//5315, GoldIngot, 3, 40000, 4400, 1000, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5316, BromenalOre, 3, 3200, 1600, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +//5317, BromenalIngot, 3, 30000, 3300, 1000, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +5318, BromenalDroplet, 3, 15000, 1500, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +//5319, ShadowPlantCrystalDust, 3, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +5327, CopperOre, 3, 3200, 1600, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} +//5328, CopperIngot, 3, 20000, 2200, 1000, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {} +5332, Charcoal, 3, 500, 200, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt index 29c9c402..7c4ae5d7 100644 --- a/world/map/db/item_db_head.txt +++ b/world/map/db/item_db_head.txt @@ -77,6 +77,7 @@ 901, OrangeRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, 0, {}, {} 902, BlueRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, 0, {}, {} 905, BucketHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} +909, LeprechaunHead, 5, 10000, 5000, 100, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 3;} 1173, TamOShanter, 5, 5000, 500, 20, 0, 9, 0, -2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1174, CashiersShade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, 0, {}, {} 1175, AutumnMask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -84,8 +85,8 @@ 1196, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 1203, RangerHat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 1204, AntlerHat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} -1205, ChristmasTreeHat, 5, 2000, 1000, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +1205, ChristmasTreeHat, 5, 2000, 1000, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 1206, SantaBeardHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1214, BunnyEars, 5, 5000, 2000, 20, 0, 10, 0, 1, 0, 2, 256, 0, 0, 0, 0, {}, {} 1216, MoubooHead, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -105,8 +106,8 @@ 1279, GoblinMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 2130, RedDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2131, GreenDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} -2132, DarkBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2132, DarkBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2133, YellowDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2134, LightBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2135, PinkDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -126,8 +127,8 @@ 2149, DarkGreenCottonHeadband,5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 2190, RedRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2191, GreenRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} -2192, DarkBlueRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2192, DarkBlueRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2193, YellowRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2194, LightBlueRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2195, PinkRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} @@ -147,8 +148,8 @@ 2209, DarkGreenWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bInt, 3;} 2210, RedBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2211, GreenBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} -2212, DarkBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2212, DarkBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2213, YellowBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2214, LightBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2215, PinkBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -168,8 +169,8 @@ 2239, DarkGreenBowlerHatBrown,5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2260, RedBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} -2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2263, YellowBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2264, LightBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2265, PinkBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} @@ -189,8 +190,8 @@ 4031, Monocle, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;} 4032, PanHat, 5, 1000, 500, 400, 0, 13, 0, -20, 0, 2, 256, 0, 0, 0, 0, {}, {} 4033, ChefHat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} -4042, RedNose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +4042, RedNose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, 0, {}, {} 5128, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bMaxHPrate, 10; bonus bHPrecovRate, 10; bonus bInt, -Int;} 5129, UnderworldMask, 5, 50000, 10000, 100, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {callfunc "UnderworldTroll"; bonus bAtkRange, 2; bonus bInt, -Int; bonus bAgi, 3; bonus bDex, 2;} 5130, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 90, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAspdRate, 25; bonus bDex, -(Dex)/3;} @@ -210,8 +211,8 @@ 5232, GreenPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5233, BluePresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5234, YellowPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} -5238, AFKCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5238, AFKCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5239, Aureole, 5, 1000, 1, 60, 0, 0, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bFlee, 50;} 5240, SmileyCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5241, RedShades, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -230,11 +231,14 @@ 5259, BlinkingEvilHalloween, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bMdef, 5;} 5262, MovieCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5264, BlueWolfHelmet, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} -5266, CloverHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} -5267, AssassinMask, 5, 30000, 3000, 10, 0, 0, 0, -5, 0, 2, 256, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bMdef, 5; bonus bAgi, 9; bonus bDex, 1; bonus bMaxHP, 70; bonus bCritical, 15; bonus bAspdRate, 15; bonus bDoubleAddRate, 15;} +5266, CloverHat, 5, 1000, 500, 50, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} -5280, LeprechaunHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} +5267, AssassinMask, 5, 30000, 3000, 10, 0, 0, 0, -5, 0, 2, 256, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bMdef, 5; bonus bAgi, 9; bonus bDex, 1; bonus bMaxHP, 70; bonus bCritical, 15; bonus bAspdRate, 15; bonus bDoubleAddRate, 15;} +5280, LeprechaunHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} 5281, PartyHatR, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5282, PartyHatG, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5283, PartyHatB, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5287, HMCPirateHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bMdef, 15; bonus bMaxHP, 50; bonus bCriticalDef, 5;} +5324, BlackWarlordHelmet, 5, 30000, 3000, 900, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, 0, {}, {} +5325, BlackInfantryHelmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, 0, {}, {} +5326, BlackCrusadeHelmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt index 79a166ee..30d84c04 100644 --- a/world/map/db/item_db_trinket.txt +++ b/world/map/db/item_db_trinket.txt @@ -12,6 +12,7 @@ 832, GoldenFourLeafAmulet, 5, 40000, 4000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 4;} 865, Grimoire, 5, 5000, 2500, 222, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxSP, 30;} 879, HeartOfIsis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 60;} +908, GMAmulet, 5, 1000, 1, 1, 0, 50, 0, 20, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "RestrictedItem"; bonus bMaxHP, 31000; bonus bHPrecovRate, 200; bonus bCriticalDef, 50; bonus bMdef, 50; bonus bFlee, 20; bonus bHit, 50; bonus bCritical, 50; bonus bAspdRate, 20;} 1227, EnchantersAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bHit, 22;} 1244, DarkTalisman, 5, 0, 0, 0, 0, 0, 0, 100, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMdef, 30;} 4008, DiamondRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bVit, 1;} @@ -21,8 +22,8 @@ 4012, TopazRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bAgi, 1;} 4013, AmethystRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bDex, 1;} 4014, SimpleRing, 5, 100000, 2500, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {} -5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {} 5253, MageRing, 5, 0, 0, 3, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;} //5268, AssassinRing, 5, 1000, 1, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;} //5269, AssassinAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;} diff --git a/world/map/db/item_db_use.txt b/world/map/db/item_db_use.txt index a955df74..ff668722 100644 --- a/world/map/db/item_db_use.txt +++ b/world/map/db/item_db_use.txt @@ -36,7 +36,7 @@ 715, MountainSnakeEgg, 0, 80, 40, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 40, 0, 1;}, {} 716, GrassSnakeEgg, 0, 100, 50, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {} 717, CaveSnakeEgg, 0, 60, 30, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 20, 0, 1;}, {} -719, GreenApple, 0, 20, 5, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 45, 0, 1;}, {} +719, GreenApple, 0, 25, 6, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {} 733, PurificationPotion, 0, 0, 0, 15, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "usePurificationPotion";}, {} 736, WhiteCake, 0, 500, 100, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 10, 0, 1;}, {} 737, ChocolateCake, 0, 550, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 11, 0, 1;}, {} @@ -76,6 +76,7 @@ 839, GrapeLollipop, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 750, 0, 1;}, {} 840, OrangeLollipop, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 750, 0, 1;}, {} 1189, PollettEgg, 0, 250, 25, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 75, 10, 1;}, {} +1226, SilverBell, 0, 6000, 3000, 25, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "SilverBellSound";}, {} 1229, CaramelApple, 0, 500, 75, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 1000, 0, 1;}, {} 1230, LollipopColor1, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 800, 0, 1;}, {} 1231, LollipopColor2, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 800, 0, 1;}, {} @@ -84,8 +85,8 @@ 1250, Pear, 0, 50, 25, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 150, 0, 1;}, {} 1251, Plum, 0, 50, 25, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 100, 0, 1;}, {} 1252, Cherry, 0, 50, 25, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {} -1253, GoldenDeliciousApple, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 0, 0;}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +1253, GoldenDeliciousApple, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 0, 0;}, {} 1258, GlutenFreeHoney, 0, 100, 50, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 45, 0, 1;}, {} 1280, Scissors, 0, 1000, 500, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "useScissors";}, {} 1281, ShockSweet, 0, 1000, 500, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "useShockSweet";}, {} @@ -105,8 +106,8 @@ 5210, GrassFedTofu, 0, 50, 1, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal -10, -2, 1;}, {} 5213, VeganWater, 0, 200, 100, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 250, 0, 1; getitem 540, 1;}, {} 5214, LactoseFreeAcorn, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 15, 0, 1;}, {} -5235, TMWBirthdayGift, 0, 1000000, 50, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "TMWBirthdayGift";}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5235, TMWBirthdayGift, 0, 1000000, 50, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "TMWBirthdayGift";}, {} 5236, GumiCandy, 0, 10000, 250, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {set Sex, if_then_else(Sex == 3, rand(0, 1), if_then_else(rand(0,1), 3, !Sex));},{} 5237, CaramelCandy, 0, 700, 350, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 350, 0, 1;}, {} 5251, Tomato, 0, 40, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 5, 1;}, {} @@ -116,3 +117,6 @@ 5309, ManaDust, 0, 125, 50, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 35, 15, 1;}, {} 5310, EnlighteningElixir, 0, 500, 250, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {sc_start SC_MATKPOT, 60, 100;}, {} 5312, Honey, 0, 150, 75, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 200, 50, 1;}, {} +5329, IronShovel, 0, 5000, 750, 210, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {getitem IronShovel, 1;}, {} +5330, ShadowScroll, 0, 5000, 1000, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {callfunc "UnreleasedScroll";}, {} +5331, YellowApple, 0, 25, 6, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {heal 50, 0, 1;}, {} diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index be6e511e..4c61e1cc 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -44,8 +44,9 @@ 903, SlingShot, 4, 500, 50, 50, 5, 0, 4, 0, 0, 2, 34, 1, 1, 11, 0, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} 904, SlingBullet, 10, 1, 0, 1, 3, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} -906, KidBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 1, 22, 0, {}, {} -907, FloydBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 135, 22, 7, {}, {} +906, KidBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 1, 15, 0, {}, {} +907, FloydBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 135, 15, 7, {}, {} +910, Rainerang, 4, 10000, 5000, 115, 60, 0, 4, 0, 0, 2, 2, 1, 0, 6, 0, {}, {} 1170, SweetTooth, 4, 4000, 2000, 1000, 50, 0, 2, 15, 0, 2, 34, 1, 1, 23, 0, {}, {set @bStat, Int; set @minbStatVal, 60; callfunc "RequireStat";} 1171, Wand, 4, 400, 200, 100, 1, 0, 1, 5, 0, 2, 2, 1, 1, 10, 0, {}, {set @bStat, Int; set @minbStatVal, 5; callfunc "RequireStat";} 1199, Arrow, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} @@ -55,7 +56,7 @@ 1282, BoneArrows, 10, 50, 20, 0, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";} 5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, 0, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";} -5284, Revolver, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} +5284, Flintlock, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} 5289, ArmorBreaker, 10, 90, 40, 2, -120, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 75; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5290, SilverArrow, 10, 60, 30, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; bonus bAtkRange, 2; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5291, ThornArrow, 10, 90, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 10; bonus bHit, 25; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} diff --git a/world/map/db/mob_db.conf b/world/map/db/mob_db.conf index 8a639157..079a280f 100644 --- a/world/map/db/mob_db.conf +++ b/world/map/db/mob_db.conf @@ -148,6 +148,8 @@ mob_db: ( Dagger: 70 SharpKnife: 10 PileOfAsh: 500 + SulphurPowder: 250 + BromenalDroplet: 20 } }, { @@ -1129,7 +1131,7 @@ mob_db: ( BottleOfWater: 500 IceCube: 200 BookPage: 200 - SilverMirror: 100 + SilverMirror: 20 Diamond: 20 } }, @@ -1358,6 +1360,8 @@ mob_db: ( Dagger: 70 SharpKnife: 10 PileOfAsh: 500 + SulphurPowder: 250 + BromenalDroplet: 30 } }, { @@ -1795,8 +1799,10 @@ mob_db: ( MutationStrength: 30 Drops: { PileOfAsh: 5000 + SulphurPowder: 500 DarkCrystal: 1000 Skull: 500 + GoldenTooth: 10 SkullMask: (1, "ODG_BASICSTAT") } }, @@ -1845,6 +1851,7 @@ mob_db: ( Drops: { DarkCrystal: 1000 Skull: 500 + GoldenTooth: 10 SkullMask: (1, "ODG_BASICSTAT") } }, @@ -3180,6 +3187,8 @@ mob_db: ( IronOre: 1000 PileOfAsh: 1000 Coal: 1000 + BromenalDroplet: 200 + BromenalDroplet: 100 TinyManaElixir: 500 } }, @@ -3423,7 +3432,7 @@ mob_db: ( { Id: 1138 SpriteName: "ManaGuard" - Name: "ManaGuardian" + Name: "Mana Guardian" Lv: 180 Hp: 20000 Sp: 280 @@ -3598,7 +3607,7 @@ mob_db: ( { Id: 1142 SpriteName: "Kage" - Name: "ZaxDeKagen" + Name: "Zax DeKagen" Lv: 200 Hp: 29999 Sp: 280 @@ -3683,7 +3692,7 @@ mob_db: ( { Id: 1144 SpriteName: "Dragon" - Name: "GreatDragon" + Name: "Great Dragon" Lv: 250 Hp: 29999 Sp: 280 @@ -3765,7 +3774,7 @@ mob_db: ( AttackMotion: 672 DamageMotion: 50 Drops: { - Tomato: 1 + Tomato: 10000 } }, { @@ -4825,7 +4834,7 @@ mob_db: ( { Id: 1059 SpriteName: "GCMaggot" - Name: "GiantCaveMaggot" + Name: "Giant Cave Maggot" Lv: 90 Hp: 2000 Sp: 0 @@ -5543,7 +5552,9 @@ mob_db: ( DarkCrystal: 1000 Bone: 400 Skull: 300 + DiseasedHeart: 250 IronPowder: 100 + SulphurPowder: 50 EnlighteningElixir: 1200 GoldenTooth: 20 WitchHat: (1, "ODG_BASICSTAT") @@ -5600,7 +5611,7 @@ mob_db: ( SharpKnife: 200 CoinBag: 500 CasinoCoins: 500 - RedApple: 750 + GreenApple: 750 } }, { @@ -5748,6 +5759,7 @@ mob_db: ( MutationCount: 1 MutationStrength: 20 Drops: { + YellowApple: 750 OrangeCupcake: 200 CherryCake: 100 CactusDrink: 350 @@ -6094,7 +6106,7 @@ mob_db: ( SharpKnife: 200 CoinBag: 500 CasinoCoins: 500 - RedApple: 750 + GreenApple: 750 } }, { @@ -7288,7 +7300,7 @@ mob_db: ( Sapphire: 20 CactusDrink: 500 IcedWater: 700 - SilverMirror: 100 + SilverMirror: 50 BookPage: 500 } }, @@ -7333,10 +7345,14 @@ mob_db: ( MutationCount: 1 MutationStrength: 20 Drops: { - IronOre: 1500 TreasureKey: 1000 - Coal: 300 - SilverOre: 25 + Coal: 200 + IronOre: 200 + CopperOre: 400 + CopperOre: 200 + SilverOre: 30 + BromenalOre: 20 + GoldOre: 10 } }, { @@ -7659,23 +7675,23 @@ mob_db: ( Id: 1168 SpriteName: "Floyd" Name: "Floyd" - Lv: 20 - Hp: 150 + Lv: 40 + Hp: 1500 Sp: 0 - Exp: 27 - JExp: 3 + Exp: 555 + JExp: 150 AttackRange: 3 - Attack: [5, 25] - Def: 0 + Attack: [25, 50] + Def: 60 Mdef: 5 - CriticalDef: 0 + CriticalDef: 30 Stats: { - Str: 1 - Agi: 1 - Vit: 1 - Int: 0 - Dex: 20 - Luk: 25 + Str: 10 + Agi: 23 + Vit: 30 + Int: 20 + Dex: 40 + Luk: 50 } ViewRange: 9 ChaseRange: 10 @@ -7689,21 +7705,21 @@ mob_db: ( ChangeTargetChase: true } MoveSpeed: 800 - AttackDelay: 1872 + AttackDelay: 1975 AttackMotion: 672 DamageMotion: 480 MutationCount: 3 MutationStrength: 40 Drops: { - PurplePresentBox: 1000 - MaggotSlime: 800 - BluePresentBox: 500 - CactusDrink: 150 - BugLeg: 400 - RoastedMaggot: 150 + BentNeedle: 10 Dagger: 70 - SharpKnife: 1 - IronIngot: 5 + FlawedLens: 5 + IronArrow: 150 + IronArrow: 800 + IronIngot: 20 + IronPowder: 500 + IronPowder: 1000 + SilverArrow: 150 } }, { @@ -7857,64 +7873,26 @@ mob_db: ( } }, { - Id: 1172 - SpriteName: "Bif" - Name: "Bif" - Lv: 1 - Hp: 1 - Sp: 0 - Exp: 1 - JExp: 1 - AttackRange: 1 - Attack: [0, 0] - Def: 1 - Mdef: 0 - CriticalDef: 0 - Stats: { - Str: 0 - Agi: 0 - Vit: 0 - Int: 0 - Dex: 0 - Luk: 0 - } - ViewRange: 9 - ChaseRange: 10 - Size: 1 - Race: 3 - Element: (2, 1) - MoveSpeed: 800 - AttackDelay: 800 - AttackMotion: 672 - DamageMotion: 480 - Drops: { - IronPowder: 1200 - IronOre: 1000 - Coal: 800 - SilverOre: 500 - } -}, -{ Id: 1173 SpriteName: "MontBlanc" Name: "Mont Blanc" - Lv: 100 - Hp: 65535 + Lv: 110 + Hp: 30000 Sp: 0 - Exp: 1 - JExp: 1 + Exp: 100300 + JExp: 500 AttackRange: 12 - Attack: [30, 40] - Def: 20 - Mdef: 0 - CriticalDef: 100 + Attack: [777, 1000] + Def: 70 + Mdef: 90 + CriticalDef: 90 Stats: { - Str: 15 - Agi: 10 - Vit: 30 - Int: 5 - Dex: 20 - Luk: 10 + Str: 30 + Agi: 1 + Vit: 100 + Int: 1 + Dex: 120 + Luk: 120 } Mode: { Aggressive: true @@ -7928,8 +7906,7 @@ mob_db: ( Size: 1 Race: 3 Element: (2, 1) - MoveSpeed: 800 - AttackDelay: 800 + AttackDelay: 4000 AttackMotion: 672 DamageMotion: 480 }, @@ -7940,23 +7917,23 @@ mob_db: ( Lv: 129 Hp: 50150 Sp: 80 - Exp: 500000 + Exp: 150000 JExp: 1000 AttackRange: 2 - Attack: [200, 350] + Attack: [250, 450] Def: 30 Mdef: 60 CriticalDef: 60 Stats: { - Str: 70 + Str: 80 Agi: 60 Vit: 100 Int: 60 - Dex: 90 - Luk: 90 + Dex: 110 + Luk: 110 } ViewRange: 40 - ChaseRange: 10 + ChaseRange: 30 Size: 1 Race: 1 Element: (1, 2) @@ -7984,7 +7961,7 @@ mob_db: ( { Id: 1175 SpriteName: "MegaManaBug" - Name: "MegaManaBug" + Name: "Mega Mana Bug" Lv: 111 Hp: 675 Sp: 0 @@ -8041,7 +8018,7 @@ mob_db: ( Exp: 5533 JExp: 733 AttackRange: 4 - Attack: [213, 333] + Attack: [333, 555] Def: 20 Mdef: 25 CriticalDef: 50 @@ -8050,8 +8027,8 @@ mob_db: ( Agi: 15 Vit: 30 Int: 1 - Dex: 100 - Luk: 113 + Dex: 130 + Luk: 130 } ViewRange: 7 ChaseRange: 11 @@ -8104,7 +8081,7 @@ mob_db: ( Vit: 0 Int: 0 Dex: 255 - Luk: 13 + Luk: 33 } ViewRange: 1 ChaseRange: 1 @@ -8166,7 +8143,7 @@ mob_db: ( BugLeg: 2500 MaggotSlime: 2000 IronOre: 600 - Coal: 500 + Coal: 800 SilverOre: 100 TreasureKey: 800 } @@ -8494,7 +8471,7 @@ mob_db: ( Lv: 130 Hp: 45000 Sp: 280 - Exp: 48000 + Exp: 58000 JExp: 1600 AttackRange: 2 Attack: [200, 250] @@ -8529,8 +8506,12 @@ mob_db: ( MutationCount: 4 MutationStrength: 20 Drops: { - RawLog: 1000 RawLog: 2000 + RawLog: 2000 + ReedBundle: 250 + ReedBundle: 500 + Root: 500 + Root: 1000 } }, { @@ -8565,6 +8546,8 @@ mob_db: ( Drops: { RawLog: 1000 RawLog: 2000 + ReedBundle: 500 + Root: 500 } }, { @@ -8617,7 +8600,7 @@ mob_db: ( { Id: 1188 SpriteName: "Junglefowl" - Name: "Junglefowl" + Name: "Jungle Fowl" Lv: 125 Hp: 25500 Exp: 15000 @@ -8891,4 +8874,1407 @@ mob_db: ( AttackMotion: 672 DamageMotion: 200 }, +{ + Id: 1195 + SpriteName: "Brainblow" + Name: "Brainblow" + Lv: 77 + Hp: 200 + Sp: 0 + Exp: 100 + JExp: 50 + AttackRange: 1 + Attack: [10, 10] + Def: 0 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 1 + Agi: 7 + Vit: 1 + Int: 1 + Dex: 123 + Luk: 123 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (7, 2) + Mode: { + CanMove: true + Aggressive: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 77 + AttackDelay: 500 + AttackMotion: 672 + DamageMotion: 200 +}, +{ + Id: 1196 + SpriteName: "RickLime" + Name: "Rick Lime" + Lv: 120 + Hp: 54321 + Sp: 0 + Exp: 100001 + JExp: 777 + AttackRange: 7 + Attack: [123, 321] + Def: 33 + Mdef: 55 + CriticalDef: 44 + Stats: { + Str: 30 + Agi: 99 + Vit: 80 + Int: 33 + Dex: 123 + Luk: 123 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 1 + Element: (7, 3) + Mode: { + CanMove: true + Aggressive: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 120 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + CoinBag: 500 + CoinBag: 500 + CoinBag: 1000 + CoinBag: 2000 + FourLeafClover: 5 + FourLeafClover: 5 + LeprechaunHat: 10 + LeprechaunHead: 5 + Rainerang: 5 + GoldenTooth: 10000 + } +}, +{ + Id: 1197 + SpriteName: "Blanc1" + Name: "Blanc 1" + Lv: 150 + Hp: 55055 + Sp: 0 + Exp: 300000 + JExp: 3000 + AttackRange: 10 + Attack: [600, 800] + Def: 50 + Mdef: 70 + CriticalDef: 60 + Stats: { + Str: 30 + Agi: 99 + Vit: 80 + Int: 33 + Dex: 133 + Luk: 133 + } + ViewRange: 10 + ChaseRange: 10 + Size: 1 + Race: 1 + Element: (7, 3) + Mode: { + CanMove: true + Aggressive: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + Looter: true + } + MoveSpeed: 200 + AttackDelay: 500 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + CoinBag: 10000 + CoinBag: 500 + CoinBag: 500 + CrazyRum: 750 + CrazyRum: 750 + CasinoCoins: 250 + CasinoCoins: 250 + HMCPirateHat: 3 + } +}, +{ + Id: 1198 + SpriteName: "Blanc2" + Name: "Blanc 2" + Lv: 150 + Hp: 33033 + Sp: 0 + Exp: 200000 + JExp: 2000 + AttackRange: 2 + Attack: [250, 350] + Def: 50 + Mdef: 70 + CriticalDef: 60 + Stats: { + Str: 30 + Agi: 99 + Vit: 80 + Int: 33 + Dex: 133 + Luk: 133 + } + ViewRange: 6 + ChaseRange: 6 + Size: 1 + Race: 1 + Element: (7, 3) + Mode: { + CanMove: true + Aggressive: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + Looter: true + } + MoveSpeed: 200 + AttackDelay: 300 + AttackMotion: 672 + DamageMotion: 200 + Drops: { + CoinBag: 10000 + CoinBag: 500 + CoinBag: 500 + CrazyRum: 750 + CrazyRum: 750 + CasinoCoins: 250 + CasinoCoins: 250 + HMCPirateHat: 2 + } +}, +{ + Id: 1199 + SpriteName: "SilverSlime" + Name: "Silver Slime" + Lv: 40 + Hp: 600 + Sp: 0 + Exp: 200 + JExp: 18 + AttackRange: 1 + Attack: [60, 90] + Def: 20 + Mdef: 30 + CriticalDef: 0 + Stats: { + Str: 20 + Agi: 30 + Vit: 10 + Int: 10 + Dex: 30 + Luk: 30 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (1, 1) + Mode: { + CanMove: true + Looter: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 1200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + MutationCount: 1 + MutationStrength: 20 + Drops: { + SilverArrow: 1000 + SilverArrow: 1000 + SilverBell: 1 + Coal: 200 + IronOre: 200 + CopperOre: 40 + SilverOre: 300 + SilverOre: 150 + BromenalOre: 20 + GoldOre: 10 + } +}, +{ + Id: 1200 + SpriteName: "BromenalSlime" + Name: "Bromenal Slime" + Lv: 40 + Hp: 600 + Sp: 0 + Exp: 200 + JExp: 18 + AttackRange: 1 + Attack: [60, 90] + Def: 20 + Mdef: 30 + CriticalDef: 0 + Stats: { + Str: 20 + Agi: 30 + Vit: 10 + Int: 10 + Dex: 30 + Luk: 30 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (1, 1) + Mode: { + CanMove: true + Looter: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 1200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + MutationCount: 1 + MutationStrength: 20 + Drops: { + BromenalBoots: (10, "ODG_BASICSTAT") + BromenalGloves: (10, "ODG_BASICSTAT") + BromenalLegs: (10, "ODG_BASICSTAT") + Coal: 200 + IronOre: 200 + CopperOre: 40 + SilverOre: 30 + BromenalOre: 200 + BromenalOre: 100 + GoldOre: 10 + } +}, +{ + Id: 1201 + SpriteName: "GoldSlime" + Name: "Gold Slime" + Lv: 40 + Hp: 600 + Sp: 0 + Exp: 200 + JExp: 18 + AttackRange: 1 + Attack: [60, 90] + Def: 20 + Mdef: 30 + CriticalDef: 0 + Stats: { + Str: 20 + Agi: 30 + Vit: 10 + Int: 10 + Dex: 30 + Luk: 30 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (1, 1) + Mode: { + CanMove: true + Looter: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 1200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + MutationCount: 1 + MutationStrength: 20 + Drops: { + GoldenDeliciousApple: 11 + Coal: 200 + IronOre: 200 + CopperOre: 40 + SilverOre: 30 + BromenalOre: 20 + GoldOre: 100 + GoldOre: 50 + } +}, +{ + Id: 1202 + SpriteName: "IronSlime" + Name: "Iron Slime" + Lv: 40 + Hp: 600 + Sp: 0 + Exp: 200 + JExp: 18 + AttackRange: 1 + Attack: [60, 90] + Def: 20 + Mdef: 30 + CriticalDef: 0 + Stats: { + Str: 20 + Agi: 30 + Vit: 10 + Int: 10 + Dex: 30 + Luk: 30 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (1, 1) + Mode: { + CanMove: true + Looter: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 1200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + MutationCount: 1 + MutationStrength: 20 + Drops: { + IronArrow: 5000 + IronArrow: 2500 + IronShovel: 1 + Coal: 200 + IronOre: 2000 + IronOre: 1000 + CopperOre: 40 + SilverOre: 30 + BromenalOre: 20 + GoldOre: 10 + } +}, +{ + Id: 1203 + SpriteName: "CoalSlime" + Name: "Coal Slime" + Lv: 40 + Hp: 600 + Sp: 0 + Exp: 200 + JExp: 18 + AttackRange: 1 + Attack: [60, 90] + Def: 20 + Mdef: 30 + CriticalDef: 0 + Stats: { + Str: 20 + Agi: 30 + Vit: 10 + Int: 10 + Dex: 30 + Luk: 30 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 0 + Element: (1, 1) + Mode: { + CanMove: true + Looter: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 1200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + MutationCount: 1 + MutationStrength: 20 + Drops: { + Charcoal: 1000 + Charcoal: 500 + Charcoal: 250 + Coal: 2000 + Coal: 1000 + IronOre: 200 + CopperOre: 40 + SilverOre: 30 + BromenalOre: 20 + GoldOre: 10 + } +}, +{ + Id: 1172 + SpriteName: "Bif" + Name: "Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + IronPowder: 1200 + IronOre: 800 + Coal: 1000 + CopperOre: 200 + SilverOre: 150 + BromenalOre: 100 + GoldOre: 50 + } +}, +{ + Id: 1204 + SpriteName: "BigBif" + Name: "Big Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + IronPowder: 2400 + IronOre: 1600 + Coal: 2000 + CopperOre: 400 + SilverOre: 300 + BromenalOre: 200 + GoldOre: 100 + } +}, +{ + Id: 1205 + SpriteName: "SmallBif" + Name: "Small Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + IronPowder: 600 + IronOre: 400 + Coal: 500 + CopperOre: 100 + SilverOre: 75 + BromenalOre: 50 + GoldOre: 25 + } +}, +{ + Id: 1206 + SpriteName: "AmethystBif" + Name: "Amethyst Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Amethyst: 20 + AmethystPowder: 1200 + AmethystPowder: 1200 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 250 + } +}, +{ + Id: 1207 + SpriteName: "DiamondBif" + Name: "Diamond Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Diamond: 20 + AmethystPowder: 600 + DiamondPowder: 1200 + DiamondPowder: 1200 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 250 + } +}, +{ + Id: 1208 + SpriteName: "EmeraldBif" + Name: "Emerald Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Emerald: 20 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 1200 + EmeraldPowder: 1200 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 250 + } +}, +{ + Id: 1209 + SpriteName: "RubyBif" + Name: "Ruby Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Ruby: 20 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 1200 + RubyPowder: 1200 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 250 + } +}, +{ + Id: 1210 + SpriteName: "SapphireBif" + Name: "Sapphire Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Sapphire: 20 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 1200 + SapphirePowder: 1200 + TopazPowder: 600 + Coal: 250 + } +}, +{ + Id: 1211 + SpriteName: "TopazBif" + Name: "Topaz Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Topaz: 20 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 1200 + TopazPowder: 1200 + Coal: 250 + } +}, +{ + Id: 1212 + SpriteName: "BigAmethystBif" + Name: "Big Amethyst Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Amethyst: 30 + AmethystPowder: 1200 + AmethystPowder: 1200 + AmethystPowder: 1200 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 300 + } +}, +{ + Id: 1213 + SpriteName: "BigDiamondBif" + Name: "Big Diamond Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Diamond: 30 + AmethystPowder: 600 + DiamondPowder: 1200 + DiamondPowder: 1200 + DiamondPowder: 1200 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 300 + } +}, +{ + Id: 1214 + SpriteName: "BigEmeraldBif" + Name: "Big Emerald Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Emerald: 30 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 1200 + EmeraldPowder: 1200 + EmeraldPowder: 1200 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 300 + } +}, +{ + Id: 1215 + SpriteName: "BigRubyBif" + Name: "Big Ruby Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Ruby: 30 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 1200 + RubyPowder: 1200 + RubyPowder: 1200 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 300 + } +}, +{ + Id: 1216 + SpriteName: "BigSapphireBif" + Name: "Big Sapphire Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Sapphire: 30 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 1200 + SapphirePowder: 1200 + SapphirePowder: 1200 + TopazPowder: 600 + Coal: 300 + } +}, +{ + Id: 1217 + SpriteName: "BigTopazBif" + Name: "Big Topaz Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Topaz: 30 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 1200 + TopazPowder: 1200 + TopazPowder: 1200 + Coal: 300 + } +}, +{ + Id: 1218 + SpriteName: "SmallAmethystBif" + Name: "Small Amethyst Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Amethyst: 10 + AmethystPowder: 1200 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 200 + } +}, +{ + Id: 1219 + SpriteName: "SmallDiamondBif" + Name: "Small Diamond Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Diamond: 10 + AmethystPowder: 600 + DiamondPowder: 1200 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 200 + } +}, +{ + Id: 1220 + SpriteName: "SmallEmeraldBif" + Name: "Small Emerald Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Emerald: 10 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 1200 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 200 + } +}, +{ + Id: 1221 + SpriteName: "SmallRubyBif" + Name: "Small Ruby Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Ruby: 10 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 1200 + SapphirePowder: 600 + TopazPowder: 600 + Coal: 200 + } +}, +{ + Id: 1222 + SpriteName: "SmallSapphireBif" + Name: "Small Sapphire Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Sapphire: 10 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 1200 + TopazPowder: 600 + Coal: 200 + } +}, +{ + Id: 1223 + SpriteName: "SmallTopazBif" + Name: "Small Topaz Bif" + Lv: 1 + Hp: 1 + Sp: 0 + Exp: 1 + JExp: 1 + AttackRange: 1 + Attack: [0, 0] + Def: 1 + Mdef: 0 + CriticalDef: 0 + Stats: { + Str: 0 + Agi: 0 + Vit: 0 + Int: 0 + Dex: 0 + Luk: 0 + } + ViewRange: 9 + ChaseRange: 10 + Size: 1 + Race: 3 + Element: (2, 1) + MoveSpeed: 800 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Topaz: 10 + AmethystPowder: 600 + DiamondPowder: 600 + EmeraldPowder: 600 + RubyPowder: 600 + SapphirePowder: 600 + TopazPowder: 1200 + Coal: 200 + } +}, +{ + Id: 1224 + SpriteName: "CoalGolem" + Name: "Coal Golem" + Lv: 180 + Hp: 25000 + Sp: 280 + Exp: 68000 + JExp: 2200 + AttackRange: 3 + Attack: [170, 190] + Def: 75 + Mdef: 40 + CriticalDef: 0 + Stats: { + Str: 35 + Agi: 26 + Vit: 99 + Int: 127 + Dex: 255 + Luk: 105 + } + ViewRange: 31 + ChaseRange: 30 + Size: 1 + Race: 0 + Element: (6, 4) + Mode: { + CanMove: true + Looter: true + Assist: true + Boss: true + CanAttack: true + ChangeTargetMelee: true + ChangeTargetChase: true + } + MoveSpeed: 320 + AttackDelay: 1000 + AttackMotion: 672 + DamageMotion: 50 + MutationCount: 0 + MutationStrength: 0 + Drops: { + Charcoal: 1000 + Charcoal: 500 + Charcoal: 250 + Coal: 5000 + Coal: 2500 + Coal: 1250 + IronOre: 500 + IronPowder: 1200 + } +}, ) diff --git a/world/map/db/mob_db_0_19.txt b/world/map/db/mob_db_0_19.txt index 7ffc3869..120ac1f0 100644 --- a/world/map/db/mob_db_0_19.txt +++ b/world/map/db/mob_db_0_19.txt @@ -24,11 +24,32 @@ 1162, Grinchboo, Grinchboo, 5, 50, 0, 6, 1, 1, 5, 10, 0, 5, 0, 1, 1, 1, 0, 6, 5, 9, 10, 1, 3, 11, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 527, 50, 527, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength 1165, ChristmasGift, ChristmasGift, 1, 1, 0, 1, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1172, Bif, Bif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 1200, 640, 1000, 4001, 800, 5292, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1172, Bif, Bif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 1200, 640, 800, 4001, 1000, 5327, 200, 5292, 150, 5316, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1181, SmallFrog, SmallFrog, 9, 100, 0, 100, 10, 1, 10, 20, 19, 3, 0, 10, 25, 25, 1, 15, 20, 5, 10, 0, 2, 12, 129, 600, 1976, 672, 480, 505, 600, 518, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1182, BigFrog, BigFrog, 10, 200, 0, 150, 15, 1, 20, 30, 24, 3, 0, 20, 15, 35, 1, 15, 20, 5, 10, 0, 2, 12, 129, 500, 1976, 672, 480, 505, 700, 518, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1186, MananaTree, MananaTree, 5, 2500, 0, 2, 0, 1, 10, 10, 25, 1, 0, 1, 1, 10, 1, 1, 1, 1, 12, 1, 3, 12, 0, 1000, 800, 672, 480, 569, 1000, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 80 +1186, MananaTree, MananaTree, 5, 2500, 0, 2, 0, 1, 10, 10, 25, 1, 0, 1, 1, 10, 1, 1, 1, 1, 12, 1, 3, 12, 0, 1000, 800, 672, 480, 569, 1000, 569, 2000, 806, 500, 740, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 80 1189, ShadowPlant, ShadowPlant, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 5311, 3000, 5311, 3000, 5311, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1191, Tortuga, Tortuga, 19, 535, 0, 350, 38, 1, 33, 44, 30, 50, 0, 18, 12, 1, 8, 80, 25, 1, 12, 1, 2, 11, 129, 700, 1872, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1192, Ratto, Ratto, 15, 250, 0, 200, 30, 1, 25, 35, 13, 6, 0, 5, 10, 13, 1, 11, 6, 3, 12, 1, 2, 10, 131, 120, 1572, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1193, Croc, Croc, 17, 350, 0, 300, 35, 1, 124, 129, 54, 6, 0, 6, 10, 13, 1, 11, 6, 1, 12, 1, 2, 11, 129, 600, 1872, 672, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1204, BigBif, BigBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 2400, 640, 1600, 4001, 2000, 5327, 400, 5292, 300, 5316, 200, 5314, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1205, SmallBif, SmallBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 704, 600, 640, 400, 4001, 500, 5327, 100, 5292, 75, 5316, 50, 5314, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1206, AmethystBif, AmethystBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4007, 20, 824, 1200, 824, 1200, 819, 600, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1207, DiamondBif, DiamondBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4002, 20, 824, 600, 819, 1200, 819, 1200, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1208, EmeraldBif, EmeraldBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4004, 20, 824, 600, 819, 600, 821, 1200, 821, 1200, 820, 600, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1209, RubyBif, RubyBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4003, 20, 824, 600, 819, 600, 821, 600, 820, 1200, 820, 1200, 822, 600, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1210, SapphireBif, SapphireBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4005, 20, 824, 600, 819, 600, 821, 600, 820, 600, 822, 1200, 822, 1200, 823, 600, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1211, TopazBif, TopazBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4006, 20, 824, 600, 819, 600, 821, 600, 820, 600, 822, 600, 823, 1200, 823, 1200, 4001, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1212, BigAmethystBif, BigAmethystBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4007, 30, 824, 1200, 824, 1200, 824, 1200, 819, 600, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1213, BigDiamondBif, BigDiamondBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4002, 30, 824, 600, 819, 1200, 819, 1200, 819, 1200, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1214, BigEmeraldBif, BigEmeraldBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4004, 30, 824, 600, 819, 600, 821, 1200, 821, 1200, 821, 1200, 820, 600, 822, 600, 823, 600, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength +1215, BigRubyBif, BigRubyBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4003, 30, 824, 600, 819, 600, 821, 600, 820, 1200, 820, 1200, 820, 1200, 822, 600, 823, 600, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1216, BigSapphireBif, BigSapphireBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4005, 30, 824, 600, 819, 600, 821, 600, 820, 600, 822, 1200, 822, 1200, 822, 1200, 823, 600, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1217, BigTopazBif, BigTopazBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4006, 30, 824, 600, 819, 600, 821, 600, 820, 600, 822, 600, 823, 1200, 823, 1200, 823, 1200, 4001, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1218, SmallAmethystBif, SmallAmethystBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4007, 10, 824, 1200, 819, 600, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1219, SmallDiamondBif, SmallDiamondBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4002, 10, 824, 600, 819, 1200, 821, 600, 820, 600, 822, 600, 823, 600, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1220, SmallEmeraldBif, SmallEmeraldBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4004, 10, 824, 600, 819, 600, 821, 1200, 820, 600, 822, 600, 823, 600, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1221, SmallRubyBif, SmallRubyBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4003, 10, 824, 600, 819, 600, 821, 600, 820, 1200, 822, 600, 823, 600, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1222, SmallSapphireBif, SmallSapphireBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4005, 10, 824, 600, 819, 600, 821, 600, 820, 600, 822, 1200, 823, 600, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1223, SmallTopazBif, SmallTopazBif, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 1, 3, 12, 0, 800, 800, 672, 480, 4006, 10, 824, 600, 819, 600, 821, 600, 820, 600, 822, 600, 823, 1200, 4001, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 diff --git a/world/map/db/mob_db_20_39.txt b/world/map/db/mob_db_20_39.txt index a782b44c..1137ff25 100644 --- a/world/map/db/mob_db_20_39.txt +++ b/world/map/db/mob_db_20_39.txt @@ -2,7 +2,7 @@ //DO NOT EDIT IT DIRECTLY //Edit mob_db.conf instead! //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength -1011, FireGoblin, FireGoblin, 20, 220, 0, 41, 4, 1, 15, 20, 0, 5, 0, 1, 1, 1, 0, 6, 30, 9, 10, 1, 3, 13, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1011, FireGoblin, FireGoblin, 20, 220, 0, 41, 4, 1, 15, 20, 0, 5, 0, 1, 1, 1, 0, 6, 30, 9, 10, 1, 3, 13, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 703, 250, 5318, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1017, Bat, Bat, 20, 150, 0, 27, 3, 1, 5, 25, 0, 5, 0, 1, 1, 1, 0, 20, 25, 9, 10, 1, 3, 12, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1018, Pinkie, Pinkie, 30, 300, 0, 60, 7, 2, 15, 20, 0, 5, 0, 1, 1, 1, 0, 20, 25, 2, 10, 1, 3, 10, 129, 800, 1872, 672, 480, 614, 1000, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 50 1019, SpikyMushroom, SpikyMushroom, 30, 300, 0, 54, 5, 1, 10, 13, 0, 5, 0, 1, 1, 1, 0, 10, 10, 9, 10, 1, 3, 10, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 400, 630, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 @@ -23,13 +23,12 @@ 1087, Larvern, Larvern, 20, 550, 0, 165, 26, 1, 50, 200, 30, 65, 0, 35, 20, 50, 0, 70, 20, 9, 10, 1, 0, 12, 139, 1500, 1500, 672, 480, 836, 2000, 518, 1000, 807, 300, 806, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1089, HungryFluffy, HungryFluffy, 30, 500, 0, 111, 10, 1, 6, 10, 1, 5, 0, 1, 2, 1, 0, 20, 25, 9, 10, 1, 3, 10, 133, 800, 1600, 672, 480, 611, 500, 527, 150, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength -1093, WhiteSlime, WhiteSlime, 20, 200, 0, 55, 15, 1, 80, 120, 10, 10, 0, 20, 30, 10, 10, 30, 20, 9, 10, 1, 0, 31, 137, 500, 1872, 672, 480, 5260, 4000, 541, 500, 4026, 200, 864, 200, 863, 100, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1093, WhiteSlime, WhiteSlime, 20, 200, 0, 55, 15, 1, 80, 120, 10, 10, 0, 20, 30, 10, 10, 30, 20, 9, 10, 1, 0, 31, 137, 500, 1872, 672, 480, 5260, 4000, 541, 500, 4026, 200, 864, 200, 863, 20, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1094, Reinboo, Reinboo, 35, 1100, 0, 275, 29, 2, 40, 75, 35, 5, 0, 15, 5, 15, 0, 40, 10, 2, 10, 1, 3, 10, 129, 600, 1872, 672, 480, 512, 1000, 736, 1200, 737, 1200, 738, 1200, 739, 1200, 869, 50, 4042, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30 1099, SleepingBandit, SleepingBandit, 20, 25, 0, 3, 1, 1, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 9, 10, 1, 1, 17, 0, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 500, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1100, AzulSlime, AzulSlime, 20, 200, 0, 55, 10, 1, 80, 120, 10, 10, 0, 20, 30, 10, 10, 30, 20, 9, 10, 1, 0, 31, 131, 500, 1872, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1107, Bluepar, Bluepar, 30, 350, 0, 77, 8, 2, 7, 15, 0, 5, 0, 1, 1, 1, 0, 20, 25, 2, 10, 1, 3, 10, 133, 800, 1872, 672, 480, 567, 800, 5310, 800, 568, 800, 4002, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 50 -1108, AngryFireGoblin, AngryFireGoblin, 30, 320, 0, 85, 12, 1, 25, 40, 0, 10, 0, 3, 3, 3, 2, 10, 50, 9, 10, 1, 3, 13, 133, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1108, AngryFireGoblin, AngryFireGoblin, 30, 320, 0, 85, 12, 1, 25, 40, 0, 10, 0, 3, 3, 3, 2, 10, 50, 9, 10, 1, 3, 13, 133, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 703, 250, 5318, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1113, Pollett, Pollett, 30, 500, 0, 100, 7, 1, 6, 10, 1, 5, 0, 1, 2, 1, 0, 20, 25, 9, 10, 1, 3, 10, 129, 800, 1600, 672, 480, 4026, 1000, 4023, 500, 700, 300, 862, 100, 1189, 400, 1189, 400, 1189, 400, 611, 500, 5260, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 1131, ManaBug, ManaBug, 25, 300, 0, 52, 5, 2, 10, 17, 4, 6, 0, 1, 4, 1, 4, 5, 4, 2, 10, 1, 4, 12, 137, 800, 1800, 672, 480, 505, 1000, 518, 800, 533, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 -1168, Floyd, Floyd, 20, 150, 0, 27, 3, 3, 5, 25, 0, 5, 0, 1, 1, 1, 0, 20, 25, 9, 10, 1, 3, 12, 129, 800, 1872, 672, 480, 515, 1000, 505, 800, 516, 500, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 4015, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 1190, BeeHive, BeeHive, 39, 3333, 1, 1000, 200, 14, 5, 90, 12, 4, 0, 15, 25, 20, 3, 40, 30, 9, 10, 1, 4, 12, 128, 380, 1500, 300, 350, 5312, 1000, 5312, 750, 5312, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 100 diff --git a/world/map/db/mob_db_40_59.txt b/world/map/db/mob_db_40_59.txt index 1dc30427..e06e4936 100644 --- a/world/map/db/mob_db_40_59.txt +++ b/world/map/db/mob_db_40_59.txt @@ -10,9 +10,16 @@ 1086, FeyElement, FeyElement, 50, 5000, 0, 12500, 901, 5, 50, 125, 25, 50, 0, 20, 70, 10, 20, 80, 1, 9, 10, 1, 0, 42, 165, 330, 740, 672, 400, 834, 5000, 5144, 3000, 5142, 3000, 5143, 3000, 5141, 3000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 50 1088, Hyvern, Hyvern, 40, 2250, 0, 990, 346, 1, 50, 125, 0, 10, 0, 10, 45, 5, 0, 35, 35, 9, 10, 1, 0, 42, 133, 250, 800, 672, 480, 835, 2000, 518, 1000, 657, 600, 529, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1090, Wolvern, Wolvern, 40, 900, 0, 280, 86, 1, 50, 80, 5, 5, 0, 15, 10, 5, 0, 20, 10, 9, 10, 1, 3, 10, 133, 425, 770, 500, 200, 858, 1000, 859, 400, 4023, 200, 676, 1300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 -1091, BlueSlime, BlueSlime, 40, 2000, 0, 760, 77, 1, 100, 150, 20, 40, 0, 40, 30, 50, 10, 50, 40, 9, 10, 1, 0, 31, 131, 1200, 1872, 672, 480, 4026, 200, 4005, 20, 501, 500, 862, 700, 863, 100, 864, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 -1098, CopperSlime, CopperSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 640, 1500, 537, 1000, 4001, 300, 5292, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1091, BlueSlime, BlueSlime, 40, 2000, 0, 760, 77, 1, 100, 150, 20, 40, 0, 40, 30, 50, 10, 50, 40, 9, 10, 1, 0, 31, 131, 1200, 1872, 672, 480, 4026, 200, 4005, 20, 501, 500, 862, 700, 863, 50, 864, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1098, CopperSlime, CopperSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 537, 1000, 4001, 200, 640, 200, 5327, 400, 5327, 200, 5292, 30, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1111, CandiedSlime, CandiedSlime, 50, 800, 0, 800, 66, 3, 50, 50, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 143, 1200, 1872, 672, 480, 510, 1000, 509, 1000, 515, 200, 516, 200, 538, 200, 512, 200, 508, 500, 514, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1112, Santaboo, Santaboo, 50, 2200, 0, 1040, 59, 2, 80, 125, 50, 10, 0, 25, 10, 25, 0, 60, 30, 2, 10, 1, 3, 10, 129, 600, 1872, 672, 480, 512, 1000, 736, 1200, 737, 1200, 738, 1200, 739, 1200, 511, 50, 4042, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30 1164, ChristmasTree, ChristmasTree, 40, 12000, 0, 3647, 392, 2, 40, 40, 20, 40, 0, 30, 30, 30, 30, 30, 30, 9, 10, 1, 0, 10, 128, 190, 1500, 800, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1168, Floyd, Floyd, 40, 1500, 0, 555, 150, 3, 25, 50, 60, 5, 30, 10, 23, 30, 20, 40, 50, 9, 10, 1, 3, 12, 129, 800, 1975, 672, 480, 1245, 10, 521, 70, 1257, 5, 529, 150, 529, 800, 4015, 20, 704, 500, 704, 1000, 5290, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 1180, MisterPrickel, MisterPrickel, 40, 4822, 0, 672, 111, 1, 250, 275, 23, 33, 0, 20, 40, 55, 1, 20, 30, 1, 12, 1, 3, 20, 129, 400, 1000, 452, 0, 501, 300, 502, 200, 613, 800, 613, 400, 569, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1199, SilverSlime, SilverSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5290, 1000, 5290, 1000, 1226, 1, 4001, 200, 640, 200, 5327, 40, 5292, 300, 5292, 150, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1200, BromenalSlime, BromenalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 792, 10, 794, 10, 796, 10, 4001, 200, 640, 200, 5327, 40, 5292, 30, 5316, 200, 5316, 100, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1201, GoldSlime, GoldSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 1253, 11, 4001, 200, 640, 200, 5327, 40, 5292, 30, 5316, 20, 5314, 100, 5314, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1202, IronSlime, IronSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 529, 5000, 529, 2500, 5329, 1, 4001, 200, 640, 2000, 640, 1000, 5327, 40, 5292, 30, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1203, CoalSlime, CoalSlime, 40, 600, 0, 200, 18, 1, 60, 90, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 131, 1200, 1872, 672, 480, 5332, 1000, 5332, 500, 5332, 250, 4001, 2000, 4001, 1000, 640, 200, 5327, 40, 5292, 30, 5316, 20, 5314, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength diff --git a/world/map/db/mob_db_60_79.txt b/world/map/db/mob_db_60_79.txt index 07a3595c..a415ad79 100644 --- a/world/map/db/mob_db_60_79.txt +++ b/world/map/db/mob_db_60_79.txt @@ -2,14 +2,15 @@ //DO NOT EDIT IT DIRECTLY //Edit mob_db.conf instead! //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength -1007, YellowSlime, YellowSlime, 60, 400, 0, 94, 9, 1, 35, 40, 2, 7, 0, 9, 6, 2, 1, 34, 1, 9, 10, 1, 0, 11, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 4001, 450, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1007, YellowSlime, YellowSlime, 60, 400, 0, 94, 9, 1, 35, 40, 2, 7, 0, 9, 6, 2, 1, 34, 1, 9, 10, 1, 0, 11, 131, 1400, 1800, 672, 480, 5331, 750, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 4001, 450, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1008, RedSlime, RedSlime, 70, 450, 0, 130, 17, 1, 40, 45, 2, 7, 0, 12, 8, 2, 1, 25, 1, 9, 10, 1, 0, 11, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 1033, SeaSlime, SeaSlime, 70, 600, 0, 187, 13, 1, 30, 50, 3, 7, 0, 1, 25, 1, 0, 30, 30, 9, 10, 1, 0, 21, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1040, Wisp, Wisp, 70, 9300, 0, 3725, 1210, 2, 215, 350, 0, 20, 0, 45, 12, 13, 15, 0, 45, 9, 10, 1, 0, 17, 137, 380, 2000, 672, 1500, 772, 1000, 703, 600, 703, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 1054, Troll, Troll, 65, 2000, 0, 850, 129, 3, 70, 100, 20, 10, 0, 50, 40, 10, 10, 30, 30, 9, 10, 1, 0, 10, 137, 600, 1500, 672, 480, 1199, 2000, 529, 500, 539, 300, 526, 250, 512, 200, 906, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1061, Moggun, Moggun, 60, 800, 0, 280, 52, 1, 70, 90, 20, 10, 0, 50, 40, 10, 10, 10, 10, 9, 10, 1, 0, 12, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1101, DemonicSpirit, DemonicSpirit, 72, 1505, 0, 860, 270, 1, 125, 175, 4, 6, 0, 20, 40, 10, 10, 110, 45, 9, 10, 1, 1, 47, 133, 230, 900, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1110, AngryGreenSlime, AngryGreenSlime, 60, 1000, 0, 435, 135, 1, 100, 160, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 143, 1200, 1872, 672, 480, 502, 200, 4004, 20, 501, 100, 521, 250, 522, 200, 526, 500, 503, 500, 535, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1110, AngryGreenSlime, AngryGreenSlime, 60, 1000, 0, 435, 135, 1, 100, 160, 20, 30, 0, 20, 30, 10, 10, 30, 30, 9, 10, 1, 0, 11, 143, 1200, 1872, 672, 480, 502, 200, 4004, 20, 501, 100, 521, 250, 522, 200, 526, 500, 503, 500, 719, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 1117, UndeadTroll, UndeadTroll, 75, 3100, 0, 1770, 179, 3, 60, 140, 20, 10, 0, 50, 40, 20, 10, 40, 49, 9, 10, 1, 0, 10, 133, 650, 1500, 672, 480, 1199, 2000, 631, 1000, 529, 500, 539, 300, 526, 250, 4023, 200, 906, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1163, FridayCat, FridayCat, 70, 450, 0, 130, 17, 1, 40, 45, 2, 7, 0, 12, 8, 2, 1, 25, 1, 9, 10, 1, 0, 11, 131, 1300, 1500, 672, 480, 3001, 10, 3002, 5, 3003, 9, 3011, 250, 3006, 750, 3007, 1000, 3010, 1250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 1187, EliteDuck, EliteDuck, 75, 14000, 0, 8800, 860, 2, 170, 195, 50, 80, 0, 70, 120, 10, 42, 48, 95, 5, 12, 1, 2, 13, 167, 225, 500, 472, 200, 519, 1005, 518, 400, 562, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1195, Brainblow, Brainblow, 77, 200, 0, 100, 50, 1, 10, 10, 0, 0, 0, 1, 7, 1, 1, 123, 123, 9, 10, 1, 0, 27, 133, 77, 500, 672, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 diff --git a/world/map/db/mob_db_80_99.txt b/world/map/db/mob_db_80_99.txt index 847690d2..fc52215e 100644 --- a/world/map/db/mob_db_80_99.txt +++ b/world/map/db/mob_db_80_99.txt @@ -23,7 +23,7 @@ 1109, AngrySeaSlime, AngrySeaSlime, 80, 1200, 0, 505, 42, 1, 40, 70, 13, 17, 0, 3, 30, 3, 0, 35, 35, 9, 10, 1, 0, 21, 135, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1115, SeaSlimeMother, SeaSlimeMother, 90, 8000, 0, 3131, 900, 5, 100, 150, 10, 20, 0, 1, 15, 10, 10, 10, 10, 9, 10, 1, 0, 22, 175, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength -1116, UndeadWitch, UndeadWitch, 80, 4200, 0, 1875, 722, 3, 50, 110, 8, 31, 0, 15, 20, 10, 25, 50, 40, 9, 10, 1, 1, 17, 143, 550, 1500, 672, 700, 631, 1000, 775, 400, 776, 300, 704, 100, 5310, 1200, 5297, 20, 1278, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1118, GreenSlimeMother, GreenSlimeMother, 90, 8000, 0, 3550, 900, 5, 100, 150, 15, 20, 0, 20, 25, 20, 30, 20, 20, 9, 10, 1, 0, 11, 175, 1400, 1872, 672, 480, 502, 200, 4004, 20, 501, 100, 521, 250, 522, 200, 526, 500, 503, 500, 535, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1116, UndeadWitch, UndeadWitch, 80, 4200, 0, 1875, 722, 3, 50, 110, 8, 31, 0, 15, 20, 10, 25, 50, 40, 9, 10, 1, 1, 17, 143, 550, 1500, 672, 700, 631, 1000, 775, 400, 776, 300, 778, 250, 704, 100, 703, 50, 5310, 1200, 5297, 20, 1278, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1118, GreenSlimeMother, GreenSlimeMother, 90, 8000, 0, 3550, 900, 5, 100, 150, 15, 20, 0, 20, 25, 20, 30, 20, 20, 9, 10, 1, 0, 11, 175, 1400, 1872, 672, 480, 502, 200, 4004, 20, 501, 100, 521, 250, 522, 200, 526, 500, 503, 500, 719, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1124, Wight, Wight, 90, 8000, 0, 9000, 1900, 2, 56, 294, 32, 15, 0, 28, 25, 15, 15, 50, 65, 3, 10, 1, 1, 17, 175, 340, 1400, 672, 950, 775, 100, 775, 140, 776, 150, 631, 50, 631, 500, 778, 250, 5297, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 1125, ManaGhost, ManaGhost, 82, 8000, 0, 7500, 2400, 3, 150, 300, 23, 30, 0, 35, 15, 3, 50, 50, 40, 2, 10, 1, 1, 17, 131, 340, 1800, 672, 950, 775, 75, 775, 115, 776, 135, 631, 40, 5110, 700, 631, 800, 5310, 1600, 5309, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 diff --git a/world/map/db/mob_db_over_100.txt b/world/map/db/mob_db_over_100.txt index e98375b1..82ca20fd 100644 --- a/world/map/db/mob_db_over_100.txt +++ b/world/map/db/mob_db_over_100.txt @@ -30,7 +30,7 @@ 1128, GeneralRazha, GeneralRazha, 140, 40000, 0, 27536, 1663, 2, 180, 430, 5, 20, 0, 40, 3, 25, 5, 80, 45, 9, 10, 1, 1, 27, 165, 300, 1200, 672, 300, 775, 210, 5129, 5, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 778, 500, 1198, 500, 0, 0, 0, 0, 1198, 0, 0, 0, 0, 0, 0, 0, 4, 50 1129, GeneralTerogan, GeneralTerogan, 140, 40000, 0, 27536, 1663, 2, 180, 430, 5, 20, 0, 40, 3, 25, 5, 80, 45, 9, 10, 1, 1, 27, 165, 300, 1200, 672, 300, 775, 210, 5130, 5, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 778, 500, 1198, 500, 0, 0, 0, 0, 1198, 0, 0, 0, 0, 0, 0, 0, 4, 50 1130, Moonshroom, Moonshroom, 110, 550, 0, 224, 35, 4, 70, 80, 4, 4, 0, 16, 12, 10, 10, 35, 10, 9, 10, 1, 3, 12, 133, 800, 1800, 672, 480, 566, 500, 518, 500, 703, 400, 730, 300, 540, 100, 5145, 50, 5203, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 60 -1132, LavaSlime, LavaSlime, 135, 4144, 0, 6000, 1111, 2, 105, 260, 75, 80, 0, 30, 15, 35, 10, 70, 250, 9, 10, 1, 0, 23, 135, 900, 1300, 672, 100, 904, 10000, 703, 5000, 703, 5000, 640, 1000, 701, 1000, 4001, 1000, 825, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 +1132, LavaSlime, LavaSlime, 135, 4144, 0, 6000, 1111, 2, 105, 260, 75, 80, 0, 30, 15, 35, 10, 70, 250, 9, 10, 1, 0, 23, 135, 900, 1300, 672, 100, 904, 10000, 703, 5000, 703, 5000, 640, 1000, 701, 1000, 4001, 1000, 5318, 200, 5318, 100, 825, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 1133, Anne, Anne, 110, 12000, 0, 1100, 889, 1, 200, 300, 20, 35, 0, 60, 40, 40, 30, 60, 40, 9, 10, 1, 1, 17, 133, 380, 872, 672, 900, 838, 6000, 839, 6000, 840, 6000, 1229, 200, 1230, 500, 1231, 500, 1232, 500, 1281, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1151, VoidFlower, VoidFlower, 115, 7000, 0, 1068, 40, 12, 400, 420, 0, 5, 0, 16, 12, 20, 20, 255, 50, 12, 10, 1, 3, 12, 128, 800, 2000, 672, 180, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 1000, 565, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1152, VoidArchant, VoidArchant, 130, 6000, 0, 1598, 14, 1, 140, 180, 36, 6, 0, 10, 5, 1, 0, 12, 10, 9, 10, 1, 0, 12, 133, 800, 1500, 672, 200, 537, 300, 535, 100, 640, 40, 4001, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 @@ -46,14 +46,17 @@ //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength 1167, SnowmanBoss, SnowmanBoss, 100, 35000, 0, 88970, 2689, 4, 220, 240, 77, 50, 0, 45, 20, 110, 150, 255, 110, 14, 16, 1, 3, 10, 165, 700, 1672, 672, 480, 567, 1600, 5310, 1600, 568, 1600, 4002, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1169, CrystalSpider, CrystalSpider, 140, 1000, 0, 800, 200, 1, 80, 95, 8, 12, 0, 20, 15, 20, 11, 45, 30, 1, 1, 1, 0, 22, 139, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 526, 200, 4002, 20, 4003, 20, 4004, 20, 4005, 20, 4006, 20, 4007, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 -1173, MontBlanc, MontBlanc, 100, 65535, 0, 1, 1, 12, 30, 40, 20, 0, 100, 15, 10, 30, 5, 20, 10, 12, 12, 1, 3, 12, 164, 800, 800, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1174, Emo, Emo, 129, 50150, 80, 500000, 1000, 2, 200, 350, 30, 60, 60, 70, 60, 100, 60, 90, 90, 40, 10, 1, 1, 21, 183, 250, 450, 672, 50, 528, 5000, 532, 200, 5294, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1173, MontBlanc, MontBlanc, 110, 30000, 0, 100300, 500, 12, 777, 1000, 70, 90, 90, 30, 1, 100, 1, 120, 120, 12, 12, 1, 3, 12, 164, 0, 4000, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1174, Emo, Emo, 129, 50150, 80, 150000, 1000, 2, 250, 450, 30, 60, 60, 80, 60, 100, 60, 110, 110, 40, 30, 1, 1, 21, 183, 250, 450, 672, 50, 528, 5000, 532, 200, 5294, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1175, MegaManaBug, MegaManaBug, 111, 675, 0, 275, 40, 1, 60, 85, 3, 8, 0, 16, 14, 15, 20, 30, 30, 9, 10, 1, 4, 12, 137, 800, 1800, 672, 480, 505, 1000, 518, 800, 533, 400, 540, 10, 526, 400, 5309, 1000, 5309, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 60 -1176, Rotter, Rotter, 130, 6000, 0, 5533, 733, 4, 213, 333, 20, 25, 50, 30, 15, 30, 1, 100, 113, 7, 11, 1, 1, 17, 141, 1200, 2222, 672, 900, 631, 1000, 777, 800, 778, 200, 779, 500, 1198, 500, 5297, 10, 3004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1177, Rot, Rot, 100, 13, 0, 11, 1, 1, 111, 333, 0, 0, 0, 0, 0, 0, 0, 255, 13, 1, 1, 1, 0, 11, 132, 0, 500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1178, SpiderQueen, SpiderQueen, 145, 7000, 0, 1200, 400, 3, 250, 300, 60, 60, 0, 40, 30, 50, 15, 65, 40, 8, 15, 0, 2, 12, 165, 210, 1200, 550, 450, 518, 2500, 505, 2000, 640, 600, 4001, 500, 5292, 100, 537, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 30 +1176, Rotter, Rotter, 130, 6000, 0, 5533, 733, 4, 333, 555, 20, 25, 50, 30, 15, 30, 1, 130, 130, 7, 11, 1, 1, 17, 141, 1200, 2222, 672, 900, 631, 1000, 777, 800, 778, 200, 779, 500, 1198, 500, 5297, 10, 3004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1177, Rot, Rot, 100, 13, 0, 11, 1, 1, 111, 333, 0, 0, 0, 0, 0, 0, 0, 255, 33, 1, 1, 1, 0, 11, 132, 0, 500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1178, SpiderQueen, SpiderQueen, 145, 7000, 0, 1200, 400, 3, 250, 300, 60, 60, 0, 40, 30, 50, 15, 65, 40, 8, 15, 0, 2, 12, 165, 210, 1200, 550, 450, 518, 2500, 505, 2000, 640, 600, 4001, 800, 5292, 100, 537, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 30 1179, CrystalSpiderQueen, CrystalSpiderQueen, 150, 9000, 0, 1600, 450, 3, 250, 300, 70, 80, 0, 45, 35, 60, 30, 70, 50, 8, 15, 0, 2, 12, 171, 1000, 1500, 750, 550, 537, 800, 535, 200, 638, 35, 526, 400, 4002, 35, 4003, 35, 4004, 35, 4005, 35, 4006, 35, 4007, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 30 1184, BoneQuadceratops, BoneQuadceratops, 120, 22000, 0, 12120, 1888, 1, 100, 200, 66, 55, 0, 60, 20, 60, 1, 43, 70, 9, 10, 1, 1, 17, 169, 750, 800, 692, 720, 4023, 10000, 4023, 5000, 4023, 2500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 30 -1185, EntAbomination, EntAbomination, 130, 45000, 280, 48000, 1600, 2, 200, 250, 80, 60, 0, 40, 12, 120, 127, 60, 88, 31, 30, 1, 3, 12, 169, 1500, 900, 772, 740, 569, 1000, 569, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 +1185, EntAbomination, EntAbomination, 130, 45000, 280, 58000, 1600, 2, 200, 250, 80, 60, 0, 40, 12, 120, 127, 60, 88, 31, 30, 1, 3, 12, 169, 1500, 900, 772, 740, 569, 2000, 569, 2000, 806, 250, 806, 500, 740, 500, 740, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 1188, Junglefowl, Junglefowl, 125, 25500, 0, 15000, 2125, 1, 175, 250, 45, 47, 0, 70, 99, 80, 22, 99, 70, 7, 11, 1, 2, 12, 169, 400, 1000, 672, 200, 562, 2520, 562, 1520, 4023, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1194, Birb, Birb, 101, 57000, 0, 44000, 2000, 1, 320, 370, 45, 70, 0, 12, 63, 88, 110, 141, 77, 9, 12, 1, 2, 17, 161, 320, 2100, 672, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1196, RickLime, RickLime, 120, 54321, 0, 100001, 777, 7, 123, 321, 33, 55, 44, 30, 99, 80, 33, 123, 123, 9, 10, 1, 1, 37, 133, 120, 800, 672, 200, 526, 500, 526, 500, 526, 1000, 526, 2000, 742, 5, 742, 5, 5280, 10, 909, 5, 910, 5, 5297, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1197, Blanc1, Blanc1, 150, 55055, 0, 300000, 3000, 10, 600, 800, 50, 70, 60, 30, 99, 80, 33, 133, 133, 10, 10, 1, 1, 37, 135, 200, 500, 672, 200, 526, 10000, 526, 500, 526, 500, 5294, 750, 5294, 750, 503, 250, 503, 250, 5287, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1198, Blanc2, Blanc2, 150, 33033, 0, 200000, 2000, 2, 250, 350, 50, 70, 60, 30, 99, 80, 33, 133, 133, 6, 6, 1, 1, 37, 135, 200, 300, 672, 200, 526, 10000, 526, 500, 526, 500, 5294, 750, 5294, 750, 503, 250, 503, 250, 5287, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 diff --git a/world/map/db/mob_db_over_150.txt b/world/map/db/mob_db_over_150.txt index 5a7f5445..03c89d84 100644 --- a/world/map/db/mob_db_over_150.txt +++ b/world/map/db/mob_db_over_150.txt @@ -3,8 +3,8 @@ //Edit mob_db.conf instead! //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength 1022, JackO, JackO, 175, 10000, 0, 18130, 1241, 2, 100, 500, 40, 18, 0, 105, 40, 85, 75, 105, 95, 9, 10, 1, 0, 10, 165, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1023, FireSkull, FireSkull, 170, 5000, 0, 5808, 721, 2, 75, 175, 35, 15, 0, 40, 30, 30, 30, 35, 70, 9, 10, 1, 3, 13, 143, 600, 1600, 672, 480, 701, 5000, 631, 1000, 776, 500, 1221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -1024, PoisonSkull, PoisonSkull, 170, 5000, 0, 5808, 721, 2, 75, 175, 35, 15, 0, 40, 30, 30, 30, 35, 70, 9, 10, 1, 3, 12, 143, 600, 1600, 672, 480, 631, 1000, 776, 500, 1221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 +1023, FireSkull, FireSkull, 170, 5000, 0, 5808, 721, 2, 75, 175, 35, 15, 0, 40, 30, 30, 30, 35, 70, 9, 10, 1, 3, 13, 143, 600, 1600, 672, 480, 701, 5000, 703, 500, 631, 1000, 776, 500, 5297, 10, 1221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1024, PoisonSkull, PoisonSkull, 170, 5000, 0, 5808, 721, 2, 75, 175, 35, 15, 0, 40, 30, 30, 30, 35, 70, 9, 10, 1, 3, 12, 143, 600, 1600, 672, 480, 631, 1000, 776, 500, 5297, 10, 1221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 1085, IceSkull, IceSkull, 170, 7000, 0, 7595, 757, 2, 75, 400, 40, 15, 0, 40, 30, 30, 30, 35, 44, 9, 10, 1, 3, 11, 141, 600, 1600, 672, 480, 4026, 5000, 862, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1119, Thug, Thug, 170, 5000, 0, 5491, 999, 1, 125, 250, 30, 6, 0, 10, 10, 60, 10, 50, 70, 9, 10, 1, 0, 10, 143, 500, 1200, 672, 480, 539, 1000, 657, 1000, 703, 1000, 701, 500, 700, 250, 764, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1120, Swashbuckler, Swashbuckler, 170, 5000, 0, 5434, 999, 1, 75, 250, 23, 25, 0, 20, 20, 40, 30, 90, 70, 9, 10, 1, 0, 10, 143, 400, 800, 672, 480, 539, 1000, 657, 1000, 703, 1000, 701, 500, 700, 250, 622, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 @@ -19,7 +19,7 @@ 1142, Kage, Kage, 200, 29999, 280, 999999, 99999, 9, 90, 124, 74, 100, 0, 199, 2, 199, 197, 255, 175, 31, 10, 1, 1, 37, 181, 210, 672, 672, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1143, ManaSlayer, ManaSlayer, 180, 24000, 280, 42000, 5000, 2, 260, 274, 22, 67, 0, 31, 22, 90, 127, 255, 95, 31, 10, 1, 1, 37, 181, 210, 1200, 672, 50, 825, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1144, Dragon, Dragon, 250, 29999, 280, 1, 1, 3, 60, 90, 67, 67, 0, 199, 2, 199, 197, 255, 95, 31, 10, 1, 1, 37, 181, 210, 1200, 672, 50, 759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1145, KageGolem, KageGolem, 180, 29999, 280, 150000, 15000, 6, 140, 174, 72, 55, 0, 31, 22, 90, 127, 255, 125, 31, 10, 1, 1, 37, 181, 410, 1000, 672, 50, 5251, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1145, KageGolem, KageGolem, 180, 29999, 280, 150000, 15000, 6, 140, 174, 72, 55, 0, 31, 22, 90, 127, 255, 125, 31, 10, 1, 1, 37, 181, 410, 1000, 672, 50, 5251, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1146, Flashmob, Flashmob, 181, 27000, 280, 72000, 5000, 3, 40, 60, 57, 57, 0, 31, 22, 90, 127, 255, 95, 31, 10, 1, 1, 37, 181, 160, 600, 672, 50, 825, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1147, Koyntety, Koyntety, 181, 27000, 280, 72000, 5000, 4, 220, 240, 52, 52, 0, 31, 22, 90, 127, 255, 105, 31, 10, 1, 1, 37, 181, 240, 1400, 672, 50, 825, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, CRITDEF,STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop0id,Drop0%, Drop1id,Drop1%, Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Drop9id,Drop9%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength @@ -30,3 +30,4 @@ 1170, CrystalGolem, CrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 171, 320, 1000, 672, 50, 4002, 50, 4003, 50, 4004, 50, 4005, 50, 4006, 50, 4007, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1171, BlackCrystalGolem, BlackCrystalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 165, 320, 1000, 672, 50, 631, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1183, MobMoubootaur, MobMoubootaur, 220, 99999, 9999, 999999, 99999, 1, 400, 500, 99, 99, 0, 99, 60, 99, 30, 255, 255, 18, 18, 1, 6, 47, 165, 240, 872, 272, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1224, CoalGolem, CoalGolem, 180, 25000, 280, 68000, 2200, 3, 170, 190, 75, 40, 0, 35, 26, 99, 127, 255, 105, 31, 30, 1, 0, 46, 171, 320, 1000, 672, 50, 5332, 1000, 5332, 500, 5332, 250, 4001, 5000, 4001, 2500, 4001, 1250, 640, 500, 704, 1200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 diff --git a/world/map/db/mob_skill_db.txt b/world/map/db/mob_skill_db.txt index 135e856b..82ef11a4 100644 --- a/world/map/db/mob_skill_db.txt +++ b/world/map/db/mob_skill_db.txt @@ -28,9 +28,9 @@ // NPC_POISON // Slime Monster Skills -1092,SlimeBlast@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,0,0,0,0, +1092,SlimeBlast@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0, 1091,BlueSlime@NPC_SUMMONSLAVE_blastX1,any,198,1,8000,1000,5000,no,self,slavelt,1,1092,0,0,0,0, -1093,WhiteSlime@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,0,0,0,0, +1093,WhiteSlime@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0, 1015,SantaSlime@NPC_EMOTION,idle,199,1,200,0,5000,yes,self,always,0,7,0,0,0,0, 1015,SantaSlime@NPC_EMOTION,walk,199,1,100,0,10000,yes,self,always,0,5,0,0,0,0, 1015,SantaSlime@NPC_SUMMONSLAVE,attack,198,5,10000,2000,60000,no,self,slavele,3,1016,0,0,0,0, @@ -64,7 +64,7 @@ 1067,Reaper2@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,7000,no,self,slavelt,1,1070,0,0,0,0, 1067,Reaper2@NPC_SUMMONSLAVE_scytheX2,any,198,1,8000,1000,7000,no,self,slavelt,2,1069,0,0,0,0, 1068,Reaper@NPC_SUMMONSLAVE_ballX2,any,198,1,8000,1000,5000,no,self,slavelt,2,1070,0,0,0,0, -1070,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,0,0,0,0, +1070,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0, // Rossy Quest 1086,FeyElement@NPC_SUMMONSLAVE_earthspiderX1,any,198,1,5000,100,500,no,self,slavelt,6,1083,0,0,0,0, 1086,FeyElement@NPC_SUMMONSLAVE_earthscorpionX1,any,198,1,5000,100,500,no,self,slavelt,6,1084,0,0,0,0, @@ -105,11 +105,29 @@ 1145,Golem@NPC_SUMMONSLAVE_slayerX2,any,198,2,9000,1000,155000,no,self,slavelt,6,1143,0,0,0,0, 1145,Golem@NPC_POISON,attack,178,10,1800,0,500,yes,target,always,0,0,10,0,0,0, +// Blanc skills +1197,Blanc1@NPC_SUMMONSLAVE_emoX1,any,198,1,10000,1000,120000,no,self,slavelt,1,1174,0,0,0,0, +1197,Blanc1@NPC_SUMMONSLAVE_ballX2,attack,198,1,8000,1000,5000,no,self,slavelt,3,1070,0,0,0,0, +1197,Blanc1@NPC_SUMMONSLAVE_thugX2,any,198,1,7000,1000,5000,no,self,slavelt,5,1119,0,0,0,0, +1197,Blanc1@NPC_SUMMONSLAVE_swashbX2,any,198,1,7000,1000,5000,no,self,slavelt,7,1120,0,0,0,0, +1197,Blanc1@NPC_SUMMONSLAVE_grenadX2,any,198,1,7000,1000,5000,no,self,slavelt,9,1121,0,0,0,0, +1198,Blanc2@NPC_SUMMONSLAVE_emoX1,any,198,1,10000,1000,120000,no,self,slavelt,1,1174,0,0,0,0, +1198,Blanc2@NPC_SUMMONSLAVE_ballX2,attack,198,1,8000,1000,5000,no,self,slavelt,3,1070,0,0,0,0, +1198,Blanc2@NPC_SUMMONSLAVE_thugX2,any,198,1,7000,1000,5000,no,self,slavelt,5,1119,0,0,0,0, +1198,Blanc2@NPC_SUMMONSLAVE_swashbX2,any,198,1,7000,1000,5000,no,self,slavelt,7,1120,0,0,0,0, +1198,Blanc2@NPC_SUMMONSLAVE_grenadX2,any,198,1,7000,1000,5000,no,self,slavelt,9,1121,0,0,0,0, + // Emo skills 1174,Emo@NPC_SUMMONSLAVE_ballX2,attack,198,1,4000,1000,5000,no,self,slavelt,2,1070,0,0,0,0, +1174,Emo@NPC_SUMMONSLAVE_thugX2,any,198,1,5000,1000,5000,no,self,slavelt,4,1119,0,0,0,0, // Rotter Skills -1176,Rotter@NPC_SUMMONSLAVE_rotX3,any,198,1,8000,1000,5000,no,self,slavelt,3,1177,0,0,0,0, +1176,Rotter@NPC_SUMMONSLAVE_rotX6,any,198,1,8000,1000,5000,no,self,slavelt,6,1177,0,0,0,0, 1176,Rotter@NPC_POISON,attack,178,10,8000,0,2222,yes,target,always,0,0,10,0,0,0, -1177,Rot@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,0,0,0,0, -1177,Rot@NPC_POISON,attack,178,10,3000,0,500,yes,target,always,0,0,10,0,0,0,
\ No newline at end of file +1177,Rot@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0, +1177,Rot@NPC_POISON,attack,178,10,3000,0,500,yes,target,always,0,0,10,0,0,0, + +//Rick Lime Skills +1196,RickLime@NPC_SUMMONSLAVE_brblowX2,any,198,1,10000,1000,5000,no,self,slavelt,2,1195,0,0,0,0, +1196,RickLime@NPC_SUMMONSLAVE_cloverX1,any,198,1,5000,1000,5000,no,self,slavelt,3,1037,0,0,0,0, +1195,Brainblow@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,always,0,30,0,0,0,0, diff --git a/world/map/npc/001-2/_nodes.txt b/world/map/npc/001-2/_nodes.txt index bea02442..33eaa51b 100644 --- a/world/map/npc/001-2/_nodes.txt +++ b/world/map/npc/001-2/_nodes.txt @@ -7,7 +7,7 @@ OnInit: setarray .m$, "_N-Alchemy", "001-2", "001-2", "001-2", "001-2"; setarray .x1, "_N-Alchemy", 92, 98, 92, 98; - setarray .y1, "_N-Alchemy", 89, 89, 76, 76; + setarray .y1, "_N-Alchemy", 89, 76, 76, 89; setarray .x2, "_N-Alchemy", 0, 0, 0, 0; setarray .y2, "_N-Alchemy", 0, 0, 0, 0; setarray .id, "_N-Alchemy", 0, 0, 0, 0; diff --git a/world/map/npc/011-1/shops.txt b/world/map/npc/011-1/shops.txt index 51c5762f..2b8b2f30 100644 --- a/world/map/npc/011-1/shops.txt +++ b/world/map/npc/011-1/shops.txt @@ -5,4 +5,4 @@ //################################################################################# // Shop -011-1,80,33,0|shop|Fruit Store|400,GreenApple:*1,RedApple:*1,Orange:*1,Tomato:*1 +011-1,80,33,0|shop|Fruit Store|400,GreenApple:*1,RedApple:*1,YellowApple:*1,Orange:*1 diff --git a/world/map/npc/018-1/mapflags.txt b/world/map/npc/018-1/mapflags.txt index 434b6d7c..a1b62aab 100644 --- a/world/map/npc/018-1/mapflags.txt +++ b/world/map/npc/018-1/mapflags.txt @@ -1 +1 @@ -018-1|mapflag|resave|018-2,88,32
\ No newline at end of file +018-1|mapflag|resave|018-2,88,32 diff --git a/world/map/npc/018-2/mapflags.txt b/world/map/npc/018-2/mapflags.txt index 8de271e1..146c0378 100644 --- a/world/map/npc/018-2/mapflags.txt +++ b/world/map/npc/018-2/mapflags.txt @@ -1 +1 @@ -018-2|mapflag|resave|018-2,88,32
\ No newline at end of file +018-2|mapflag|resave|018-2,88,32 diff --git a/world/map/npc/018-3/mapflags.txt b/world/map/npc/018-3/mapflags.txt index 3f703925..6495e15c 100644 --- a/world/map/npc/018-3/mapflags.txt +++ b/world/map/npc/018-3/mapflags.txt @@ -1 +1 @@ -018-3|mapflag|resave|018-2,88,32
\ No newline at end of file +018-3|mapflag|resave|018-2,88,32 diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt index 7c6a589f..e1e92867 100644 --- a/world/map/npc/029-2/sorfina.txt +++ b/world/map/npc/029-2/sorfina.txt @@ -1,5 +1,6 @@ // This file is part of the Tutorial // Author: Jenalya +// Updates: Ledmitz 029-2,27,27,0|script|Sorfina|154,0,1 { set @npc_distance, 2; @@ -52,17 +53,35 @@ L_Species: mes "[Old Woman]"; mes "\"Go on. If you need to think a bit, take your time.\""; menu - "... Tulimshar in Tonori ... I'm a Talpan.", L_Talpan; + "... Tulimshar in Tonori... I'm a Talpan(hair).", L_Talpan, + "... The Oranye Isles of Gasaron... I'm a Triton(fins). What are you?", L_Triton, + "... An Ifriton(horns) from The Land of Fire, beyond the shores of Kazai.", L_Ifriton; L_Talpan: + mes "[Old Woman]"; + mes "\"As am I. I really miss the casino... and the magic school is beautiful in the sunlight.\""; set Class, 1; goto L_AnythingElse; +L_Triton: + mes "[Old Woman]"; + mes "\"Oh my! You must have been caught in a current for a long ways. I bet those fins came in handy.\""; + mes "\"I'm a Talpan, originally from Tulimshar. Its very hot and dry there, but it borders the ocean to the west so you might like it there.\""; + set Class, 2; + goto L_AnythingElse; + +L_Ifriton: + mes "[Old Woman]"; + mes "\"Oh dear! How in all of The Mana World, did you end up on our shores here?\""; + mes "\"I'm a Talpan, originally from Tulimshar. I know of Kazai though. That's where the town Nivalis is.\""; + set Class, 3; + goto L_AnythingElse; + L_AnythingElse: mes "[Old Woman]"; mes "\"Anything else you can remember?\""; menu - "Umm... no... I... I don't remember anything else...", L_KnowNothing; + "Umm... no... I... I don't remember anything... not even how I got here...", L_KnowNothing; L_KnowNothing: mes "[Old Woman]"; @@ -123,8 +142,8 @@ L_Clothes: mes "\"That's much better, don't you think?\""; mes "\"Here take this.\""; getitem "HitchhikersTowel", 1; - mes "\"Your HitchHikers Towel will return you to your last set soul menhir or here if not set.\""; - mes "\"It can't be used constantly as the magic needs time to power the jump.\""; + mes "\"Your HitchHikers Towel will return you to your last touched soul menhir or here if not set. That also applies if you ever get hurt too badly, mana forbid.\""; + mes "\"Towels can't be used constantly as the magic needs time to power the jump. If you do get really hurt, you'll also have to wait. Soul Menhirs are magical too, you see?\""; mes "\"I think this will help you a bit. To get more information, press the button Setup and look at the controls on the Keyboard tab. You can also change them as you like."; mes "Talk to me again if you want me to explain more things.\""; @@ -190,7 +209,7 @@ L_Talk: mes "Then type your message and press Enter to send.\""; next; mes "\"You may want to talk privately to another adventurer sometimes. In that case you can whisper."; - mes "After pressing [###keyChat;] type '/whisper [name] [message]'."; + mes "After pressing [###keyChat;] type '/whisper [name] [message]' or just use /w, for short. Same thing."; mes "Or you can right click on someone and choose the whisper option.\""; next; mes "\"Press [###keyWindowChat;] to show and hide your chat window.\""; @@ -209,8 +228,8 @@ L_Items: next; mes "\"Miscellaneous items such as maggot slime, can be used in creating other items, or just to trade and sell.\""; next; - mes "\"Your HitchHikers Towel will return you to your last set soul menhir or here if not set.\""; - mes "\"It can't be used constantly as the magic needs time to power the jump.\""; + mes "\"Your HitchHikers Towel will return you to your last touched soul menhir or here if not set. That also applies if you ever get hurt too badly, mana forbid.\""; + mes "\"Towels can't be used constantly as the magic needs time to power the jump. If you do get really hurt, you'll also have to wait. Soul Menhirs are magical too, you see?\""; next; mes "\"Press [###keyWindowInventory;] to open your inventory."; mes "When placing your cursor over an item there, you can see a box with some information about that item.\""; @@ -231,11 +250,11 @@ L_Shortcut: L_Aidan: mes "[Sorfina]"; mes "\"I heard Aidan and Valon are looking for brave adventurers, you might want to talk to them. "; - mes "You can find Aidan near the camp fire outside. The fields are just south of the town exit. "; + mes "You can find Aidan near the camp fire outside. The fields are just east of him. "; mes "You'll see Valon of the city gaurd standing there. They both are offering rewards for monster hunting.\""; next; mes "\"When you leave this area to the South, you'll come to the docks."; - mes "They will take you to Hurnscald, a major trading port.\""; + mes "They will take you to Hurnscald of Argaes, a major trading port. There's also another ferry there that can take you to Tulimshar or Kazai, near Nivalis.\""; next; mes "\"Go east out of Candor and north. You will find the cave everyone is talking about to the north."; next; @@ -245,7 +264,7 @@ L_Aidan: L_Barber: mes "[Sorfina]"; mes "\"Jessie downstairs can change your appearance.\""; - mes "\"They will allow you to change your hair color or style as well as gender.\""; + mes "\"They will allow you to change your hair color or style as well as gender and species, in case you have a change of heart.\""; next; mes "\"There are a number of people across the continent that can change this for you.\""; mes "\"There is no cost or limit to the number of times it can be changed.\""; @@ -380,7 +399,7 @@ L_Block: if (TUT_var > 0) end; mes "[Server/Client Notice]"; - mes "The explanations in this tutorial are based on the official client, Manaplus."; + mes "The explanations in this tutorial are based on the official client, ManaVerse."; mes "If you're using another client, settings and controls may be different."; callfunc "GameRules"; close; diff --git a/world/map/npc/029-2/stat_reset.txt b/world/map/npc/029-2/stat_reset.txt index 427a1da5..d66cd2f9 100644 --- a/world/map/npc/029-2/stat_reset.txt +++ b/world/map/npc/029-2/stat_reset.txt @@ -10,7 +10,7 @@ mes "[Jessie]"; mes "\"I know a spell that will"; - mes "reset status points on the youngings."; + mes "reset status points on the younglings."; mes ""; mes "I can also change their appearance.\""; next; diff --git a/world/map/npc/029-2/tanisha.txt b/world/map/npc/029-2/tanisha.txt index 025cc499..9f53d06e 100644 --- a/world/map/npc/029-2/tanisha.txt +++ b/world/map/npc/029-2/tanisha.txt @@ -1,6 +1,7 @@ // This file is part of the Tutorial // Authors: Jenalya, alastrim // Cleanup: o11c +// Updates: Ledmitz 029-2,110,88,0|script|Tanisha|114 { @@ -104,13 +105,14 @@ L_StatsRe: mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; mes "\"Intelligence is useful for magic attack and defense."; - mes "But as long as you don't know any magic, you shouldn't use your points on this.\""; + mes "But as long as you don't know any magic, you may not want to use your points on this. Unless...\""; + mes "If you do choose that path, be sure to visit the alchemy shop and talk to Morgan.\""; mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; - mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; + mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive hits a bit from your opponent. Most importantly, critical hits.\""; next; mes "\"Think about how you want to play before assigning the points.\""; mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\""; - mes "\"He can also change your hair style and color, along with your gender.\""; + mes "\"He can also change your hair style and color, along with your gender or species.\""; mes "\"Furthermore, he knows of mages with even more powerful reset spells for your stats.\""; next; if (QL_BEGIN == 7) @@ -163,6 +165,7 @@ L_Mob: mes "\"Neutral monsters are peaceful until they get attacked.\""; next; mes "\"Assistants are monsters who help each other.\""; + mes "\"They can be Neutral or Aggressive.\""; goto L_Close; L_Tut_Done: diff --git a/world/map/npc/055-1/_mobs.txt b/world/map/npc/055-1/_mobs.txt index 63b0cf2d..bbd2b38d 100644 --- a/world/map/npc/055-1/_mobs.txt +++ b/world/map/npc/055-1/_mobs.txt @@ -19,3 +19,5 @@ 055-1,64,73,23,17|monster|PinkFlower|1014,1,10000ms,45000ms 055-1,0,0,0,0|monster|SpikyMushroom|1019,7,10000ms,60000ms 055-1,113,25,10,7|monster|PinkFlower|1014,2,0ms,250ms +055-1,0,0,0,0|monster|BigFrog|1182,8,150000ms,7000ms +055-1,0,0,0,0|monster|SmallFrog|1181,16,150000ms,7000ms diff --git a/world/map/npc/055-1/mapflags.txt b/world/map/npc/055-1/mapflags.txt index d58a3bf8..31c2f835 100644 --- a/world/map/npc/055-1/mapflags.txt +++ b/world/map/npc/055-1/mapflags.txt @@ -1 +1 @@ -055-1|mapflag|resave|055-1,133,61
\ No newline at end of file +055-1|mapflag|resave|055-1,133,61 diff --git a/world/map/npc/069-2/wizard.txt b/world/map/npc/069-2/wizard.txt index d9d0464a..c94258ec 100644 --- a/world/map/npc/069-2/wizard.txt +++ b/world/map/npc/069-2/wizard.txt @@ -137,18 +137,39 @@ L_Doomsday: mes "\"...The Doomsday was a fierce battle. If you go there alone, you definitely will die. You should make a party and bring them all here, then I'll consider helping you.\""; next; mes "[Rodium]"; - mes "\"##1##BBut... not yet. The time wheel is broken again! Oh dear, these things happen, so I guess that to see the past... You must wait for the future...##b##0\""; - if (debug) goto L_Warp; - if (GM >= G_EVENT) goto L_Warp; - goto L_Menu2; + mes "\"I'll require 2× [@@"+BlackRose+"|@@] and 500 GP to warp everyone here back in time. The events, however, are already fixed; time travel cannot change the past, and you are too weak to make a parallel universe with only that. Ah! There are no refunds, if you're alone then it is your loss.\""; + next; + mes "[Rodium]"; + mes "\"So? What will you do?\""; + menu "Nothing for now, thanks for the info and sorry for the bother.", L_Close, + "Please, bring me to Keshlam!", L_Fine; + +L_Fine: + if (countitem(BlackRose) < 2) goto L_Close; + if (Zeny < 500) goto L_Close; + delitem BlackRose, 2; + set Zeny, Zeny - 500; + set $@RODIUM$, strcharinfo(0); + // centered in Rodium (107,90) visible radius: 15 tiles + areatimer 0, "069-2", 92, 75, 122, 105, 10, "Mclecht Rodium::OnWarp"; + goto L_Close; L_Warp: - // TODO: Require some sort of payment // TODO: Revive all mobs from 099-1/-2/-3 (they do not respawn, iirc) // TODO: Reduce amount of mobs >.< warp "099-1", 34, 34; close; +OnWarp: + if (strcharinfo(0) == $@RODIUM$) goto L_Warp; + mes "[Rodium]"; + mes "\"Hey, "+$@RODIUM$+" is inviting you to time-trip to Keshlam. If they didn't explain you any detail, then don't bother. Otherwise, do you want me to warp you, too?\""; + next; + mes "[Rodium]"; + mes "\"Please make your decision.\""; + menu "I don't know what you're talking about, old man!", L_Close, + "Yeah, they're my friend, please warp me!", L_Warp; + L_Close: close; } diff --git a/world/map/npc/commands/bosspoints.txt b/world/map/npc/commands/bosspoints.txt index d7a8e0ab..37bc6029 100644 --- a/world/map/npc/commands/bosspoints.txt +++ b/world/map/npc/commands/bosspoints.txt @@ -7,5 +7,6 @@ OnInit: // TODO: allow event managers to give and take boss points registercmd chr(ATCMD_SYMBOL) + "bosspoints", strnpcinfo(0); registercmd chr(ATCMD_SYMBOL) + "bosspoint", strnpcinfo(0); // for typos + registercmd chr(ATCMD_SYMBOL) + "bp", strnpcinfo(0); // shortcut end; } diff --git a/world/map/npc/commands/dailypoints.txt b/world/map/npc/commands/dailypoints.txt index 5d5234fc..d263baaf 100644 --- a/world/map/npc/commands/dailypoints.txt +++ b/world/map/npc/commands/dailypoints.txt @@ -1,5 +1,7 @@ -|script|@dailypoints|32767 { + callfunc "DailyQuestPoints"; + message strcharinfo(0), "Daily Points : You currently have " + (DailyQuestPoints + DailyQuestBonus) + " Daily Points."; close; @@ -7,5 +9,6 @@ OnInit: // TODO: allow event managers to give and take daily points registercmd chr(ATCMD_SYMBOL) + "dailypoints", strnpcinfo(0); registercmd chr(ATCMD_SYMBOL) + "dailypoint", strnpcinfo(0); // for typos + registercmd chr(ATCMD_SYMBOL) + "dp", strnpcinfo(0); // shortcut end; } diff --git a/world/map/npc/commands/mobpoints.txt b/world/map/npc/commands/mobpoints.txt index 10dc4b5b..f556734c 100644 --- a/world/map/npc/commands/mobpoints.txt +++ b/world/map/npc/commands/mobpoints.txt @@ -7,5 +7,6 @@ OnInit: // TODO: allow event managers to give and take monster points registercmd chr(ATCMD_SYMBOL) + "mobpoints", strnpcinfo(0); registercmd chr(ATCMD_SYMBOL) + "mobpoint", strnpcinfo(0); // for typos + registercmd chr(ATCMD_SYMBOL) + "mp", strnpcinfo(0); // shortcut end; } diff --git a/world/map/npc/functions/barber.txt b/world/map/npc/functions/barber.txt index dbc7614b..311bbb85 100644 --- a/world/map/npc/functions/barber.txt +++ b/world/map/npc/functions/barber.txt @@ -138,6 +138,10 @@ L_RandomStyle: if(@randomStyle[0] == @style && @randomStyle[1] < 15) goto L_RandomStyle; setlook LOOK_HAIR_STYLE, @randomStyle[0]; setarray @randomStyle[1], 0; + + set .@style$, @HairStyles$[(@randomStyle[0] - 1)]; + mes "Your new style is " + .@style$; + menu "Surprise me once again", L_RandomStyle, "Go back", L_MainClear, diff --git a/world/map/npc/functions/dailyquest.txt b/world/map/npc/functions/dailyquest.txt index 2770e2e7..07d4d90e 100644 --- a/world/map/npc/functions/dailyquest.txt +++ b/world/map/npc/functions/dailyquest.txt @@ -38,20 +38,10 @@ function|script|DailyQuestPoints set @dq_increments, (gettimetick(2) - DailyQuestTime)*BaseLevel / 86400; set DailyQuestTime, DailyQuestTime + @dq_increments*86400/BaseLevel; - // player can't regenerate any quest points, but might have a bonus - if (DailyQuestPoints >= BaseLevel) - goto L_Bonus; - // normal recharging case - increment, but don't let it recharge more than a day's worth set DailyQuestPoints, DailyQuestPoints + @dq_increments; if (DailyQuestPoints > BaseLevel) set DailyQuestPoints, BaseLevel; - // fallthrough to bonus, which *is* allowed to push DailyQuestPoints above BaseLevel - goto L_Bonus; - -L_Bonus: - set DailyQuestPoints, DailyQuestPoints + DailyQuestBonus; - set DailyQuestBonus, 0; return; } @@ -64,13 +54,15 @@ function|script|DailyQuest if (BaseLevel < @dq_level) goto L_Low_Level; - if (DailyQuestPoints < @dq_cost) + + set .@total_points, (DailyQuestPoints + DailyQuestBonus); + if (.@total_points < @dq_cost) goto L_Not_Enough_Points; mes "\"If you bring me " + @dq_count + " " + @dq_friendly_name$ + ", I will give you a reward.\""; menu "I have what you want.", L_Trade, - "Take all you need.", L_All, + "Take all you need.", L_Trade_All, "Ok, I'll get to work.", L_Next, "Nah, I'm not going to help you.", L_Next; @@ -79,41 +71,32 @@ L_Next: goto L_Exit; L_Trade: - if (countitem(@dq_name$) < @dq_count) - goto L_Not_Enough; - set @dq_multiplier, 1; + goto L_Trade_Combined; - delitem @dq_name$, @dq_count; - - set Zeny, Zeny + @dq_money; - getexp @dq_exp, 0; +L_Trade_All: + set .@total_points, (DailyQuestPoints + DailyQuestBonus); + set .@item_multiple, (countitem(@dq_name$) / @dq_count); + set .@dp_multiple, (.@total_points / @dq_cost); - set DailyQuestPoints, DailyQuestPoints - @dq_cost; + if (.@dp_multiple > .@item_multiple) + set @dq_multiplier, .@item_multiple; + else + set @dq_multiplier, .@dp_multiple; - if (@dq_handle_return) - goto L_Exit_Good; + goto L_Trade_Combined; - mes "\"Thank you!\""; - callsub S_SayPhrase; - mes ""; - mes "[" + @dq_money + " money]"; - mes "[" + @dq_exp + " experience points]"; - goto L_Exit_Good; - -L_All: +L_Trade_Combined: + // the check for points already happens before the menu. if (countitem(@dq_name$) < @dq_count) goto L_Not_Enough; - set @item_multiple, (countitem(@dq_name$) / @dq_count); - set @dp_multiple, (DailyQuestPoints / @dq_cost); - - if (@dp_multiple > @item_multiple) - set @dq_multiplier, @item_multiple; - if (@item_multiple >= @dp_multiple) - set @dq_multiplier, @dp_multiple; + set .@dq_cost_total, @dq_cost * @dq_multiplier; + set .@dq_cost_bonus, .@dq_cost_total - DailyQuestPoints; - set DailyQuestPoints, DailyQuestPoints - (@dq_cost * @dq_multiplier); + set DailyQuestPoints, max(0, -.@dq_cost_bonus); + if (.@dq_cost_bonus > 0) + set DailyQuestBonus, DailyQuestBonus - .@dq_cost_bonus; delitem @dq_name$, (@dq_count * @dq_multiplier); @@ -158,15 +141,17 @@ L_Exit: S_SayPhrase: if (@dq_handle_return) goto L_Return; - if (DailyQuestPoints < @dq_cost) + + set .@total_points, (DailyQuestPoints + DailyQuestBonus); + if (.@total_points < @dq_cost) goto L_Exhausted; - if (DailyQuestPoints > BaseLevel) + if (.@total_points > BaseLevel) goto L_Over; - if (DailyQuestPoints > (BaseLevel*9)/10) + if (.@total_points > (BaseLevel*9)/10) goto L_P90; - if (DailyQuestPoints > (BaseLevel*7)/10) + if (.@total_points > (BaseLevel*7)/10) goto L_P70; - if (DailyQuestPoints > (BaseLevel*5)/10) + if (.@total_points > (BaseLevel*5)/10) goto L_P50; goto L_Low; diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt index eba97ab2..915423e8 100644 --- a/world/map/npc/functions/global_event_handler.txt +++ b/world/map/npc/functions/global_event_handler.txt @@ -44,6 +44,7 @@ OnPCDieEvent: end; OnPCLogoutEvent: +// if (getnpcid("#Upmarmu#" + getcharid(3)) >= 1) addnpctimer 0, "#Upmarmu#" + getcharid(3) + "::OnDestroy"; // @upmarmu_spell_npc_name$ is already lost at this point so it must be done like this callfunc "VaultLogout"; end; diff --git a/world/map/npc/functions/headstyles.txt b/world/map/npc/functions/headstyles.txt index f5f2ea82..bada9f4e 100644 --- a/world/map/npc/functions/headstyles.txt +++ b/world/map/npc/functions/headstyles.txt @@ -4,8 +4,8 @@ function|script|fixHeadStyles { callfunc "getHeadStyles"; - if ((TUT_var < 1 || QL_BEGIN < 1) && StatusPoint < 1 && BaseLevel == 1) - goto L_RandomHair; // on first login + // if ((TUT_var < 1 || QL_BEGIN < 1) && StatusPoint < 1 && BaseLevel == 1) + // goto L_RandomHair; // on first login set @style, getlook(LOOK_HAIR_STYLE); // FIXME: this needs to be a param in the future set @color, getlook(LOOK_HAIR_COLOR); // FIXME: this needs to be a param in the future if (@style < 1 || @style > getarraysize(@HairStyles$)) // leftover from previous attempt at classes @@ -17,11 +17,11 @@ function|script|fixHeadStyles setlook LOOK_HAIR_COLOR, @color; // FIXME: this needs to be a param in the future return; -L_RandomHair: - resetstatus; // <= important! gives 48 stat points - setlook LOOK_HAIR_STYLE, rand(1, getarraysize(@HairStyles$)); - setlook LOOK_HAIR_COLOR, rand((15 * (Class - 1)),((15 * (Class - 1)) + (getarraysize(@HairColors$) - 1))); - return; +// L_RandomHair: + // resetstatus; // <= important! gives 48 stat points + // setlook LOOK_HAIR_STYLE, rand(1, getarraysize(@HairStyles$)); + // setlook LOOK_HAIR_COLOR, rand((15 * (Class - 1)),((15 * (Class - 1)) + (getarraysize(@HairColors$) - 1))); + // return; } function|script|getHeadStyles diff --git a/world/map/npc/items/rubber_bat.txt b/world/map/npc/items/rubber_bat.txt index 9eb3725d..0bf80ede 100644 --- a/world/map/npc/items/rubber_bat.txt +++ b/world/map/npc/items/rubber_bat.txt @@ -7,7 +7,7 @@ function|script|rubberBat L_Return: getitem "RubberBat", 1; - debugmes "Check"; +// debugmes "Check"; if ($DOOMSDAY == 3) addtimer 10, "#TMWFinalExam::OnRubberBat"; return; diff --git a/world/map/npc/items/silver_bell.txt b/world/map/npc/items/silver_bell.txt new file mode 100644 index 00000000..8a791bff --- /dev/null +++ b/world/map/npc/items/silver_bell.txt @@ -0,0 +1,12 @@ +function|script|SilverBellSound +{ + if (gettimetick(2) - @lastsilverbell < 20) goto L_Return; + misceffect 404; + set @lastsilverbell, gettimetick(2); + goto L_Return; + +L_Return: + getitem "SilverBell", 1; +// debugmes "Check"; + return; +} diff --git a/world/map/npc/magic/_import.txt b/world/map/npc/magic/_import.txt index 5b1ea65c..4c5dc1ed 100644 --- a/world/map/npc/magic/_import.txt +++ b/world/map/npc/magic/_import.txt @@ -14,6 +14,7 @@ npc: npc/magic/level1-grow-mauve.txt npc: npc/magic/level1-grow-alizarin.txt npc: npc/magic/level1-grow-gamboge.txt npc: npc/magic/level1-grow-cobalt.txt +npc: npc/magic/level1-grow-shadow.txt npc: npc/magic/level1-summon-maggots.txt npc: npc/magic/level1-sense-spouse.txt npc: npc/magic/level1-detect-magic.txt @@ -46,3 +47,12 @@ npc: npc/magic/level2-make-shirt.txt npc: npc/magic/level3-necromancy.txt npc: npc/magic/event-summon-managuardian.txt npc: npc/magic/event-summon-manatyrant.txt +npc: npc/magic/event-boss-powerup-lifedrain.txt +npc: npc/magic/event-boss-powerup-manadrain.txt +npc: npc/magic/event-boss-powerup-poison.txt +npc: npc/magic/event-boss-powerup-tormenta.txt +npc: npc/magic/event-boss-powerup-totheabyss.txt +npc: npc/magic/event-boss-powerup-tothecrypt.txt +npc: npc/magic/event-boss-powerup-disarm.txt +npc: npc/magic/event-boss-powerup-grenades.txt +npc: npc/magic/event-boss-powerup-headshot.txt diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt index eaacd774..601d5b15 100644 --- a/world/map/npc/magic/_procedures.txt +++ b/world/map/npc/magic/_procedures.txt @@ -94,6 +94,52 @@ L_Return: return 0; } + +// this function is call()-only +// Custom version of checks for Dungeon Masters boss "powerups". +// Both GMs and player eventers MAY eventually call "boss powerups". +// By default, only GMs >= 40 can use BossPowers, but: +// - If someone abuses BossPowers, setting #BOSS_POWERS_DISABLED = 1 on them locks them out. +// - Some (trusted) player can be allowed to invoke this by setting #IS_EVENTER = 42 on them. +// On TMWA these changes need GM Lv 80 to issue @setvar, so access can only be changed by Lv 80. +// Advantage of this permissions system is: no need to shuffle GM levels, nor there's need to restart server. + +function|script|boss_powerup_checks +{ + set .@flags, getarg(0); + set .@nonmagic, .@flags & (1<<0); + + if ($BOSS_KILLSWITCH) goto L_Killswitch; // If things go wrong, boss powers can be completely disabled. + if (#BOSS_POWERS_DISABLED) goto L_Killswitch; // If someone abuses BossPowers they can get DENY flag set. + if (HIDDEN) goto L_Hidden; // can not cast with @hide + if (@_M_BLOCK) goto L_Blocked; // check if last debuff ended + if (Hp < 1) goto L_Dead; // can not cast when dead + if (GM >= 40) goto L_Allowed; // GM >= 40 can use boss actions + if (#IS_EVENTER == 42) goto L_Allowed; // Trusted player(s) could be allowed to access Eventer "magic": + // Use @setvar #IS_EVENTER 0 42 Nick (GM Lv 80 command) to do it. + smsg SMSG_FAILURE, "BossPowers: Only few of mere mortals may try to enter the twilight zone"; + return 1; // Not allowed by default. + +L_Allowed: + return 0; // Whoever gets here allowed to invoke BossPowers spells + +L_Killswitch: + smsg SMSG_FAILURE, "BossPowers: disabled by kill switch!"; + return 2; + +L_Hidden: + smsg SMSG_FAILURE, "BossPowers: can't be used when hidden!"; + return 3; + +L_Blocked: + smsg SMSG_FAILURE, "BossPowers: cooldown is in effect. Please wait."; + return 4; + +L_Dead: + smsg SMSG_FAILURE, "BossPowers: you're dead!"; + return 5; +} + function|script|elt_damage { // args are damage, dmgplus(mutation), bonus_elt, malus_elt, effect diff --git a/world/map/npc/magic/event-boss-powerup-disarm.txt b/world/map/npc/magic/event-boss-powerup-disarm.txt new file mode 100644 index 00000000..27a199a0 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-disarm.txt @@ -0,0 +1,41 @@ +-|script|powerup-disarm|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 12000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 12000, 0, BL_ID; + misceffect FX_MEDIUM_EXPLOSION, strcharinfo(0); + set @dist, 12; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if (@target_id == BL_ID) end; // Do not disarm caster + if ((get(Hp, @target_id)) < 1) end; // Do not touch dead + message strcharinfo(0, @target_id), "[boss-disarm] : "+strcharinfo(0, BL_ID)+" disarms you!"; + addtimer 500, strnpcinfo(0)+"::OnUnequip", @target_id; + end; + +OnUnequip: + misceffect FX_EMOTE_SURPRISE, strcharinfo(0); + unequipbyid 8; // Hand ?1 + unequipbyid 9; // Hand ?2 + unequipbyid 10; // Ammo + end; + +L_Fail_town: + message strcharinfo(0), "[boss-disarm] : can't use boss tricks in towns!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "mapdisarm"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-grenades.txt b/world/map/npc/magic/event-boss-powerup-grenades.txt new file mode 100644 index 00000000..0a692314 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-grenades.txt @@ -0,0 +1,40 @@ +-|script|powerup-grenades|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 16000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 16000, 0, BL_ID; + misceffect FX_MEDIUM_EXPLOSION, strcharinfo(0); + set @dist, 5; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if (@target_id == BL_ID) end; // Do not hit caster + if ((get(Hp, @target_id))) < 1 end; // Do not touch dead + message strcharinfo(0, @target_id), "[boss-grenades] : "+strcharinfo(0, BL_ID)+" dropped grenade on you!"; + addtimer (100+rand(300)), strnpcinfo(0)+"::OnGrenadeHit", @target_id; + end; + +OnGrenadeHit: + misceffect FX_MEDIUM_SMOKE, strcharinfo(0); + heal (0 - rand(Hp)), 0; + set Sp, (Sp / 3); + end; + +L_Fail_town: + message strcharinfo(0), "[boss-grenades] : not allowed in towns!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "grenades"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-headshot.txt b/world/map/npc/magic/event-boss-powerup-headshot.txt new file mode 100644 index 00000000..5e3dc4f9 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-headshot.txt @@ -0,0 +1,54 @@ +-|script|powerup-headshot|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @target_id, getcharid(3, @args$); + if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1) goto L_Fail_target; + if (distance(BL_ID, @target_id) > 9) goto L_Too_far; + if ((get(Hp, @target_id)) < 1) goto L_Too_dead; // Do not touch dead + if (target(BL_ID, @target_id, 0x20) != 0x20) goto L_No_los; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 16000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 16000, 0, BL_ID; + + misceffect FX_MEDIUM_EXPLOSION, strcharinfo(0); + misceffect FX_CHANNELLING_CAST_RED, @target_id; + set @tgthp, (get(Hp, @target_id) / 2); + set Sp, 1, @target_id; // Hurt target + if (@tgthp < 1500) set @tgthp, 1; // Boss or not? (>3000 HP) + set Hp, @tgthp, @target_id; // Hurt target + message strcharinfo(0, @target_id), "[boss-headshot] : "+strcharinfo(0, BL_ID)+" shot you!"; + set @tgthp, 0; + end; + +L_Fail_town: + message strcharinfo(0), "[boss-headshot] : not allowed in towns!"; + end; + +L_Fail_target: + message strcharinfo(0), "[boss-headshot] : need valid target (player)."; + end; + +L_Too_far: + message strcharinfo(0), "[boss-headshot] : target is too far away."; + end; + +L_Too_dead: + message strcharinfo(0), "[boss-headshot] : why shoot already dead?!"; + end; + +L_No_los: + message strcharinfo(0), "[boss-headshot] : no line of sight to target"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "headshot"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-lifedrain.txt b/world/map/npc/magic/event-boss-powerup-lifedrain.txt new file mode 100644 index 00000000..5399ea37 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-lifedrain.txt @@ -0,0 +1,44 @@ +-|script|powerup-lifedrain|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 30000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 30000, 0, BL_ID; + misceffect FX_PENTAGRAM_BURST, strcharinfo(0); + set @dist, 12; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if (@target_id == BL_ID) end; // Do not drain caster + set @targethp, get(Hp, @target_id); // Get HP of victim + if (@targethp > 0) goto L_cont; + set @targethp, 0; + end; // Do not drain dead! +L_cont: + set @hpgain, min((@targethp / 4), 500); // Boss could be beefy -> clamp + message strcharinfo(0, @target_id), "[boss-lifedrain] : "+strcharinfo(0, BL_ID)+" drains "+(@hpgain * 2)+" hitpoints!"; + misceffect FX_CHANNELLING_RAISE_RED, strcharinfo(0, @target_id); + set Hp, (@targethp - (2 * @hpgain)), @target_id; // Drain victim + set @targethp, (get(Hp, BL_ID) + @hpgain); // Compute caster's HP + bonus + set Hp, (@targethp), BL_ID; // Heal caster by half drain + set @hpgain, 0; + set @targethp, 0; + end; + +L_Fail_town: + message strcharinfo(0), "[boss-lifedrain] : aura of this place doesn't lets you to drain life!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "maplifedrain"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-manadrain.txt b/world/map/npc/magic/event-boss-powerup-manadrain.txt new file mode 100644 index 00000000..b6f7f835 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-manadrain.txt @@ -0,0 +1,44 @@ +-|script|powerup-manadrain|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 20000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 20000, 0, BL_ID; + misceffect FX_CHANNELLING_CAST_BLUE, strcharinfo(0); + set @dist, 16; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if (@target_id == BL_ID) end; // Do not drain caster + if ((get(Hp, @target_id)) < 1) end; // Do not touch dead + set @targetmp, get(Sp, @target_id); // Get MP of victim + if (@targetmp > 0) goto L_cont; + set @targetmp, 0; + end; // Do not drain dead! +L_cont: + set @hpgain, min((@targetmp * 2 ), 900); // Clamp in case of weird setups. + message strcharinfo(0, @target_id), "[boss-manadrain] : "+strcharinfo(0, BL_ID)+" drains all your mana!"; + misceffect FX_CHANNELLING_RAISE_BLUE, strcharinfo(0, @target_id); + set Sp, 1, @target_id; // Drain victim + set Hp, (Hp + @hpgain), BL_ID; // Heal caster by computed amount + set @hpgain, 0; + set @targetmp, 0; + end; + +L_Fail_town: + message strcharinfo(0), "[boss-manadrain] : aura of this place doesn't lets you drain mana!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "mapmanadrain"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-poison.txt b/world/map/npc/magic/event-boss-powerup-poison.txt new file mode 100644 index 00000000..a37f5aa9 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-poison.txt @@ -0,0 +1,35 @@ +-|script|powerup-masspoison|32767 +{ + end; + +OnCast: + if (call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 16000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 16000, 0, BL_ID; + misceffect FX_MAGIC_SNAKE_CAST, strcharinfo(0); + set @dist, 12; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if (@target_id == BL_ID) end; // Do not poison caster + if ((get(Hp, @target_id)) < 1) end; // Do not poison dead! + message strcharinfo(0, @target_id), "[boss-masspoison] : "+strcharinfo(0, BL_ID)+" poisoned you!"; + misceffect FX_EMOTE_DISGUST, strcharinfo(0, @target_id); + sc_start SC_POISON, 1, 60, @target_id; + end; + +L_Fail_town: + message strcharinfo(0), "[boss-masspoison] : can't mass-poison in towns!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "mappoison"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-tormenta.txt b/world/map/npc/magic/event-boss-powerup-tormenta.txt new file mode 100644 index 00000000..52e6f42f --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-tormenta.txt @@ -0,0 +1,38 @@ +-|script|powerup-tormenta|32767 +{ + end; + +OnCast: + if(call("boss_powerup_checks")) end; + bonus bMaxHP, 20000; + set Hp, (Hp+20000), BL_ID; + set Class, 1137, BL_ID; + warp getmap(), POS_X, POS_Y; // Refresh witch appearance + addtimer 1500, strnpcinfo(0)+"::OnFix"; + message strcharinfo(0), "[boss-tormenta] : Tormenta impersonation started!"; + end; + +OnFix: + set @fix_count, @fix_count + 1; + if (@fix_count > 1000) goto L_done; // Timed out. + if (get(Class, BL_ID) != 1137) goto L_done; // Caster attempted charclass? + set Class, 1142, BL_ID; + set Class, 1137, BL_ID; + addtimer 1500, strnpcinfo(0)+"::OnFix"; + end; +L_done: + message strcharinfo(0, BL_ID), "[boss-tormenta] : Tormenta impersonation ended!"; + set @fix_count, 0; + set Class, 0, BL_ID; + bonus bMaxHP, 0; + set Hp, 100, BL_ID; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "tormenta"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-totheabyss.txt b/world/map/npc/magic/event-boss-powerup-totheabyss.txt new file mode 100644 index 00000000..d215db8b --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-totheabyss.txt @@ -0,0 +1,57 @@ +-|script|powerup-totheabyss|32767 +{ + end; + +// Armageddon-like action to be thrown by boss - by Hello=) +// Hurts everyone near boss, throws FX and teleports 'em to abyss! + +OnCast: + if (call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 60000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 60000, 0, BL_ID; + misceffect FX_RED_MAGIC_CAST, strcharinfo(0); + set @dist, 25; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if ((get(Hp, @target_id)) < 1) end; // Do not touch dead + set Sp, 1, @target_id; // Hurt target + set Hp, min(((Hp/2)), 100), @target_id; // Hurt target + sc_start SC_POISON, 1, 10, @target_id; // Poison target + message strcharinfo(0, @target_id), "[boss-to-the-abyss] : "+strcharinfo(0, BL_ID)+" ##B PULLS YOU TO THE ABYSS!!"; + misceffect FX_RED_MAGIC_CAST, strcharinfo(0, @target_id); + addtimer 1000, strnpcinfo(0)+"::OnTeleport", @target_id; + end; + +// Runs attached to player, beware. Dont try access vars from former code! +OnTeleport: + warp "070-3", 40+rand(5), 25+rand(5); // warp (under char's RID!) + addtimer 1500, strnpcinfo(0)+"::OnArrival"; // To play FX after player's arrival -> map + end; // Done. + +// Runs attached to player, beware. Dont try access vars from former code! +OnArrival: + misceffect 50, strcharinfo(0); // Unfortunately hell glow lacks const. + addtimer 15000, strnpcinfo(0)+"::OnClean"; // To cancel former "infinite" FX. + end; // Done. + +// Runs attached to player, beware. Dont try access vars from former code! +OnClean: + warp getmap(), POS_X, POS_Y; // Actually to get rid of infinite FX + end; // Done. + +L_Fail_town: + message strcharinfo(0), "[boss-to-the-abyss] : portal to abyss can't be opened in towns!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "totheabyss"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/event-boss-powerup-tothecrypt.txt b/world/map/npc/magic/event-boss-powerup-tothecrypt.txt new file mode 100644 index 00000000..8ae4b3b6 --- /dev/null +++ b/world/map/npc/magic/event-boss-powerup-tothecrypt.txt @@ -0,0 +1,57 @@ +-|script|powerup-tothecrypt|32767 +{ + end; + +// Armageddon-like action to be thrown by boss - by Hello=) +// Hurts everyone near boss, throws FX and teleports 'em to crypt! + +OnCast: + if (call("boss_powerup_checks")) end; + if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 60000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 60000, 0, BL_ID; + misceffect FX_BLUE_MAGIC_CAST, strcharinfo(0); + set @dist, 25; + foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; + end; + +OnHit: + if ((get(Hp, @target_id)) < 1) end; // Do not touch dead + set Sp, 1, @target_id; // Hurt target + set Hp, min(((Hp/2)), 100), @target_id; // Hurt target + sc_start SC_POISON, 1, 10, @target_id; // Poison target + message strcharinfo(0, @target_id), "[boss-to-the-crypt] : "+strcharinfo(0, BL_ID)+" ##B PULLS YOU TO THE CRYPT!!"; + misceffect FX_CHANNELLING_RAISE, strcharinfo(0, @target_id); + addtimer 1000, strnpcinfo(0)+"::OnTeleport", @target_id; + end; + +// Runs attached to player, beware. Dont try access vars from former code! +OnTeleport: + warp "027-5", 71+rand(3), 51+rand(3); // warp (under char's RID!) + addtimer 1500, strnpcinfo(0)+"::OnArrival"; // To play FX after player's arrival -> map + end; // Done. + +// Runs attached to player, beware. Dont try access vars from former code! +OnArrival: + misceffect 50, strcharinfo(0); // Unfortunately hell glow lacks const. + addtimer 15000, strnpcinfo(0)+"::OnClean"; // To cancel former "infinite" FX. + end; // Done. + +// Runs attached to player, beware. Dont try access vars from former code! +OnClean: + warp getmap(), POS_X, POS_Y; // Actually to get rid of infinite FX + end; // Done. + +L_Fail_town: + message strcharinfo(0), "[boss-to-the-crypt] : portal to crypt can't be opened in towns!"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "tothecrypt"; // used in npcs that refer to this spell + void call("magic_register", "OnCast"); + set .level, 0; + set .exp_gain, 0; + end; +} diff --git a/world/map/npc/magic/level1-grow-shadow.txt b/world/map/npc/magic/level1-grow-shadow.txt new file mode 100644 index 00000000..fff821db --- /dev/null +++ b/world/map/npc/magic/level1-grow-shadow.txt @@ -0,0 +1,40 @@ +-|script|grow-shadow|32767 +{ + if(call("magic_checks")) end; + if (Sp < 4) end; + if (getskilllv(SKILL_MAGIC) < .level) end; + if (countitem("ShadowHerb") < 1 || countitem("Root") < 1) end; + delitem "ShadowHerb", 1; + delitem "Root", 1; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 2000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 2000, 0, BL_ID; + callfunc "adjust_spellpower"; + set Sp, Sp - 4; + set CASTS, CASTS + 1; + if (CASTS < 0) set CASTS, 1; // overflow + misceffect FX_MAGIC_GROW_CAST, strcharinfo(0); + setarray @summon[0], 0, (getskilllv(.school)/2)+1; + callfunc "magic_exp"; + addtimer 4000-(@spellpower-9), strnpcinfo(0)+"::OnSummon"; + end; + +OnSummon: + misceffect FX_MAGIC_GROW_SPAWN, strcharinfo(0); + callsub S_SummonAll; + end; + +S_SummonAll: + summon getmap(), rand(POS_X-2,POS_X+2), rand(POS_Y-2,POS_Y+2), BL_ID, "Shadow Plant Summon", ShadowPlant, 1, (@spellpower*50)+10000; + set @summon[0], @summon[0] + 1; + if (@summon[0] < @summon[1]) goto S_SummonAll; + return; + +OnInit: + set .school, SKILL_MAGIC_NATURE; + set .invocation$, chr(MAGIC_SYMBOL) + "modrisha"; // used in npcs that refer to this spell + void call("magic_register"); + set .level, 1; + set .exp_gain, 1; + end; +} diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index a45bf3d6..0674f689 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -1,6 +1,18 @@ -|script|magic-knuckles|32767 { if @_U_BLOCK >= 1 goto L_Still_Exhausted; +/* + set @upmarmu_spell_npc_name$, "#Upmarmu#" + getcharid(3); // make a unique puppet name for every player + set .upmarmu_spell_npc, getnpcid(@upmarmu_spell_npc_name$); + if ( .upmarmu_spell_npc >= 1 ) goto L_NPC_Exists; // if this npc already exist reuse it so that idle recovery timer does not get destroyed + + set .upmarmu_spell_npc, puppet(getmap(), 0, 0, @upmarmu_spell_npc_name$, 127); // clone npc => get puppet id (npc 127 is invisible and can't be targeted) + if (.upmarmu_spell_npc < 1) end; + set .caster, getcharid(3), .upmarmu_spell_npc; // tell the puppet who controls it + goto L_NPC_Exists; + +L_NPC_Exists: +*/ if (call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; @@ -16,13 +28,19 @@ set Sp, Sp - 20; set CASTS, CASTS + 1; if (CASTS < 0) set CASTS, 1; // overflow + + set .@delay, (200-(Agi+Agi2))/8; + if ( .@delay < 12 ) set .@delay, 12; // 144 attack delay max @ 97 agi + elif ( .@delay > 22 ) set .@delay, 22; // 484 attack delay min + misceffect FX_MAGIC_KNUCKLE_CAST, strcharinfo(0); setarray @upmarmuspell[0], - max(1, (BASE_ATK - 100 + min(100, (Int+Int2))) * 2 ), // dmg - ((@spellpower/10) + (((Dex+Dex2) * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) - ((sqrt((300 - ((Agi+Agi2) * 2)) + (5/2))) * 4), // delay - (((Agi+Agi2) + (Int+Int2)) / 5), // dmg bonus + max(1, BASE_ATK + (@spellpower / 6)), // dmg + ((@spellpower/12) + (((Dex+Dex2) * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) + .@delay, // delay + (((Str+Str2) + (Dex+Dex2)) / 5), // dmg bonus (((BaseLevel/5) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str + callfunc "magic_exp"; goto L_FreeRecast; @@ -31,19 +49,12 @@ OnAttack: if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 void call("elt_damage", @upmarmuspell[0], (@upmarmuspell[3] + @upmarmuspell[4]), ELT_WATER, ELT_FIRE, FX_NONE); - // This timer is if you stopped somewhere below max hits then after 25sec you recover fully and start at 0 hits again - stopnpctimer; - // to get this work stoptimer must be executed here or after setnpctimer and then started again else - // a timer somehow detaches that cant be set anymore, startnpctimer then attaches it again somehow - // i think the problem is in npc_timerevent_calc_next somewhere - if (@num_upmarmu_hits < 1) initnpctimer; - setnpctimer 0; - startnpctimer; +// addtimer 0, @upmarmu_spell_npc_name$ + "::OnResetTimer"; set @upmarmuspell[1], @upmarmuspell[1] - 1; set @num_upmarmu_hits, @num_upmarmu_hits + 1; - if @num_upmarmu_hits > UPMARMU_HITS_TILL_EXHAUST goto L_Exhausted; + if @num_upmarmu_hits >= UPMARMU_HITS_TILL_EXHAUST goto L_Exhausted; goto L_FreeRecast; L_FreeRecast: @@ -66,8 +77,7 @@ L_Still_Exhausted: end; L_StopTimer: - stopnpctimer; - setnpctimer 0; +// addtimer 0, @upmarmu_spell_npc_name$ + "::OnStopTimer"; end; OnDischarge: @@ -75,17 +85,41 @@ OnDischarge: set @upmarmuspell[1], 0; misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; - goto L_StopTimer; + end; OnSetRecast: overrideattack (@upmarmuspell[2] * @upmarmuspell[2]), 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; // delay needs to be squared end; +/* +OnResetTimer: + // This timer is if you stopped somewhere below max hits then after 25sec you recover fully and start at 0 hits again + stopnpctimer; + // to get this work stoptimer must be executed here or after setnpctimer and then started again else + // a timer somehow detaches that cant be set anymore, startnpctimer then attaches it again somehow + // i think the problem is in npc_timerevent_calc_next somewhere + if (@num_upmarmu_hits < 1) initnpctimer; + setnpctimer 0; + startnpctimer; + end; + +OnStopTimer: + stopnpctimer; + setnpctimer 0; + end; + OnTimer25000: if (attachrid(getcharid(3)) < 1) end; set @num_upmarmu_hits, 0; detachrid; - goto L_StopTimer; + + stopnpctimer; + setnpctimer 0; + end; + +OnDestroy: + destroy; +*/ OnInit: set .school, SKILL_MAGIC_WAR; diff --git a/world/map/npc/magic/level2-shear.txt b/world/map/npc/magic/level2-shear.txt index 8f259bd3..133e53c3 100644 --- a/world/map/npc/magic/level2-shear.txt +++ b/world/map/npc/magic/level2-shear.txt @@ -35,6 +35,7 @@ OnAttack: elif (.@id == 1030 && .@score < 700) set .@item$, "CobaltHerb"; // CobaltPlant elif (.@id == 1031 && .@score < 700) set .@item$, "GambogeHerb"; // GambogePlant elif (.@id == 1032 && .@score < 700) set .@item$, "AlizarinHerb"; // AlizarinPlant + elif (.@id == 1189 && .@score < 700) set .@item$, "ShadowHerb"; // ShadowPlant elif (.@id == 1035 && .@score < 300) set .@item$, "SilkCocoon"; // SilkWorm elif (.@id == 1018 && .@score < 180) set .@item$, "PinkAntenna"; // Pinkie else end; diff --git a/world/map/npc/mobs/mob_points.txt b/world/map/npc/mobs/mob_points.txt index 9ff2181d..d0ede2f1 100644 --- a/world/map/npc/mobs/mob_points.txt +++ b/world/map/npc/mobs/mob_points.txt @@ -175,14 +175,14 @@ function|script|MobPoints 22, // 1164 ChristmasTree 11, // 1165 ChristmasGift 100, // 1166 Snowman - 300, // 1167 SnowmanBoss + 400, // 1167 SnowmanBoss 1, // 1168 Floyd 66, // 1169 CrystalSpider 200, // 1170 CrystalGolem 200, // 1171 BlackCrystalGolem 1, // 1172 Bif - 500, // 1173 MontBlanc - 200, // 1174 Emo + 400, // 1173 MontBlanc + 300, // 1174 Emo 35, // 1175 MegaManaBug 145, // 1176 Rotter 1, // 1177 Rot @@ -193,16 +193,46 @@ function|script|MobPoints 40, // 1182 BigFrog 999, // 1183 MobMoubootaur 180, // 1184 BoneQuadceratops - 200, // 1185 EntAbomination + 400, // 1185 EntAbomination 1, // 1186 MananaTree - 500, // 1187 EliteDuck - 500, // 1188 Junglefowl + 300, // 1187 EliteDuck + 300, // 1188 Junglefowl 1, // 1189 ShadowPlant 60, // 1190 BeeHive 50, // 1191 Tortuga 30, // 1192 Ratto 40, // 1193 Croc - 200 // 1194 Birb + 200, // 1194 Birb + 10, // 1195 Brainblow + 600, // 1196 RickLime + 500, // 1197 Blanc1 + 500, // 1198 Blanc2 + 25, // 1199 SilverSlime + 25, // 1200 BromenalSlime + 25, // 1201 GoldSlime + 25, // 1202 IronSlime + 25, // 1203 CoalSlime + 1, // 1204 BigBif + 1, // 1205 SmallBif + 1, // 1206 AmethystBif + 1, // 1207 DiamondBif + 1, // 1208 EmeraldBif + 1, // 1209 RubyBif + 1, // 1210 SapphireBif + 1, // 1211 TopazBif + 1, // 1212 BigAmethystBif + 1, // 1213 BigDiamondBif + 1, // 1214 BigEmeraldBif + 1, // 1215 BigRubyBif + 1, // 1216 BigSapphireBif + 1, // 1217 BigTopazBif + 1, // 1218 SmallAmethystBif + 1, // 1219 SmallDiamondBif + 1, // 1220 SmallEmeraldBif + 1, // 1221 SmallRubyBif + 1, // 1222 SmallSapphireBif + 1, // 1223 SmallTopazBif + 200 // 1224 CoalGolem ; // END // the following mobs where replaced by other mobs: diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf index 46dad1e0..47a79415 100644 --- a/world/map/npc/scripts.conf +++ b/world/map/npc/scripts.conf @@ -60,6 +60,7 @@ npc: npc/items/nobow_item.txt npc: npc/items/love_potion.txt npc: npc/items/manapearl_item.txt npc: npc/items/underworld_troll.txt +npc: npc/items/silver_bell.txt // Mob Functions npc: npc/mobs/mob_points.txt |