summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2022-11-15 12:21:32 -0300
committerJesusaves <cpntb1@ymail.com>2022-11-15 12:21:32 -0300
commit20d99f9207f43d476efdcf861941586d0b2c5f1f (patch)
tree9aa5a48e2262c8737b00b16c99d29d2a2735eb8b
parent013d90c2f3aae1a34b23e36c95bae81fa6d25261 (diff)
downloadserverdata-20d99f9207f43d476efdcf861941586d0b2c5f1f.tar.gz
serverdata-20d99f9207f43d476efdcf861941586d0b2c5f1f.tar.bz2
serverdata-20d99f9207f43d476efdcf861941586d0b2c5f1f.tar.xz
serverdata-20d99f9207f43d476efdcf861941586d0b2c5f1f.zip
You thought brawlers would escape the nerf? They didn't.
Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits.
-rw-r--r--world/map/npc/magic/level2-magic-knuckles.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt
index 3f2d5da1..83d89eeb 100644
--- a/world/map/npc/magic/level2-magic-knuckles.txt
+++ b/world/map/npc/magic/level2-magic-knuckles.txt
@@ -17,8 +17,8 @@
setarray @upmarmuspell[0],
max(1, BASE_ATK - 100 + min(100, Int)), // dmg
((@spellpower/10) + ((Dex * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels)
- (sqrt(190)), // delay - see conf/battle_athena.conf @ max_aspd
- ((Agi + Int) / 2), // dmg bonus
+ (sqrt(190) * 25 / 20), // delay - see conf/battle_athena.conf @ max_aspd
+ ((Agi + Int) * 2 / 5), // dmg bonus
(((BaseLevel/5) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str
callfunc "magic_exp";
goto L_FreeRecast;