From 20d99f9207f43d476efdcf861941586d0b2c5f1f Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 15 Nov 2022 12:21:32 -0300 Subject: You thought brawlers would escape the nerf? They didn't. Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits. --- world/map/npc/magic/level2-magic-knuckles.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 3f2d5da1..83d89eeb 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -17,8 +17,8 @@ setarray @upmarmuspell[0], max(1, BASE_ATK - 100 + min(100, Int)), // dmg ((@spellpower/10) + ((Dex * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) - (sqrt(190)), // delay - see conf/battle_athena.conf @ max_aspd - ((Agi + Int) / 2), // dmg bonus + (sqrt(190) * 25 / 20), // delay - see conf/battle_athena.conf @ max_aspd + ((Agi + Int) * 2 / 5), // dmg bonus (((BaseLevel/5) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str callfunc "magic_exp"; goto L_FreeRecast; -- cgit v1.2.3-60-g2f50