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path: root/world/map/npc/011-4/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Lake cave mobs

011-4.gat,51,29,39,39|monster|Shroom|1019,1,100000,30000,Mob011-4::On1019
011-4.gat,93,114,39,39|monster|Lamp Snake|1021,1,100000,30000,Mob011-4::On1021


011-4.gat,0,0,0|script|Mob011-4|-1,{
On1019:
    set @mobID, 1019;
    callfunc "MobPoints";
    end;

On1021:
    set @mobID, 1021;
    callfunc "MobPoints";
    end;

    end;
}