// This file is generated automatically. All manually changes will be removed when running the Converter. // Lake cave mobs 011-4.gat,51,29,39,39|monster|Shroom|1019,1,100000,30000,Mob011-4::On1019 011-4.gat,93,114,39,39|monster|Lamp Snake|1021,1,100000,30000,Mob011-4::On1021 011-4.gat,0,0,0|script|Mob011-4|-1,{ On1019: set @mobID, 1019; callfunc "MobPoints"; end; On1021: set @mobID, 1021; callfunc "MobPoints"; end; end; }