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authorWombat <hpwombat@yahoo.com>2010-11-07 14:24:15 -0500
committerWombat <hpwombat@yahoo.com>2010-11-07 14:24:15 -0500
commitb98866cd80af1bb62b276dba7808da795672252b (patch)
tree026f80cdec061be954c3882d613270f44daeb58e /graphics/sprites/npcs/npc-headhang.xml
parentbfd9efcd12f9cfa5cdb92715424c3c7bdbda50bf (diff)
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Graveyard Inn NPCs Added
Undead and creepy NPCs added for use in the Graveyard Inn
Diffstat (limited to 'graphics/sprites/npcs/npc-headhang.xml')
-rwxr-xr-xgraphics/sprites/npcs/npc-headhang.xml29
1 files changed, 29 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml
new file mode 100755
index 00000000..0e50b1d8
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headhang.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Hanghead -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="300"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ </action>
+</sprite>