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-rwxr-xr-xgraphics/sprites/npcs/npc-beerguyghost.pngbin0 -> 9846 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-beerguyghost.xml21
-rwxr-xr-xgraphics/sprites/npcs/npc-chronos.pngbin0 -> 3678 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-chronos.xml18
-rwxr-xr-xgraphics/sprites/npcs/npc-cryingchild.pngbin0 -> 8195 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-cryingchild.xml15
-rwxr-xr-xgraphics/sprites/npcs/npc-dice.pngbin0 -> 10723 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-dice.xml42
-rwxr-xr-xgraphics/sprites/npcs/npc-ghostinnkeeper.pngbin0 -> 21005 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-ghostinnkeeper.xml25
-rwxr-xr-xgraphics/sprites/npcs/npc-guard.pngbin0 -> 14214 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-guard.xml22
-rwxr-xr-xgraphics/sprites/npcs/npc-headhang.pngbin0 -> 12604 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-headhang.xml29
-rwxr-xr-xgraphics/sprites/npcs/npc-headless.pngbin0 -> 8655 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-headless.xml29
-rwxr-xr-xgraphics/sprites/npcs/npc-lightman.pngbin0 -> 29864 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-lightman.xml29
-rwxr-xr-xgraphics/sprites/npcs/npc-receptionist.pngbin0 -> 7925 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-receptionist.xml18
-rwxr-xr-xgraphics/sprites/npcs/npc-undeadbanker.pngbin0 -> 3328 bytes
-rwxr-xr-xgraphics/sprites/npcs/npc-undeadbanker.xml16
-rwxr-xr-xgraphics/sprites/npcs/npc2.xml10
-rwxr-xr-xgraphics/sprites/npcs/npcs2.pngbin0 -> 38367 bytes
-rw-r--r--npcs.xml23
25 files changed, 296 insertions, 1 deletions
diff --git a/graphics/sprites/npcs/npc-beerguyghost.png b/graphics/sprites/npcs/npc-beerguyghost.png
new file mode 100755
index 00000000..c45cdb7b
--- /dev/null
+++ b/graphics/sprites/npcs/npc-beerguyghost.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-beerguyghost.xml b/graphics/sprites/npcs/npc-beerguyghost.xml
new file mode 100755
index 00000000..ab73c8fb
--- /dev/null
+++ b/graphics/sprites/npcs/npc-beerguyghost.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost beer -->
+ <frame index="0" delay="225"/>
+ <frame index="1" delay="225"/>
+ <frame index="2" delay="225"/>
+ <frame index="3" delay="225"/>
+ <frame index="4" delay="225"/>
+ <frame index="5" delay="225"/>
+ <frame index="6" delay="225"/>
+ <frame index="7" delay="225"/>
+ <frame index="8" delay="225"/>
+ <frame index="9" delay="225"/>
+ <frame index="10" delay="225"/>
+ <frame index="11" delay="225"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-chronos.png b/graphics/sprites/npcs/npc-chronos.png
new file mode 100755
index 00000000..ac4abf17
--- /dev/null
+++ b/graphics/sprites/npcs/npc-chronos.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-chronos.xml b/graphics/sprites/npcs/npc-chronos.xml
new file mode 100755
index 00000000..58f7e378
--- /dev/null
+++ b/graphics/sprites/npcs/npc-chronos.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Chronos -->
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="1000"/>
+ <frame index="2" delay="1000"/>
+ <frame index="3" delay="1000"/>
+ <frame index="4" delay="1000"/>
+ <frame index="5" delay="1000"/>
+ <frame index="6" delay="1000"/>
+ <frame index="7" delay="1000"/>
+ <frame index="8" delay="1000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-cryingchild.png b/graphics/sprites/npcs/npc-cryingchild.png
new file mode 100755
index 00000000..d65e7cf6
--- /dev/null
+++ b/graphics/sprites/npcs/npc-cryingchild.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-cryingchild.xml b/graphics/sprites/npcs/npc-cryingchild.xml
new file mode 100755
index 00000000..07e3f25d
--- /dev/null
+++ b/graphics/sprites/npcs/npc-cryingchild.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="50" height="80" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Crying child animation -->
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="120"/>
+ <frame index="2" delay="120"/>
+ <frame index="3" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="120"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-dice.png b/graphics/sprites/npcs/npc-dice.png
new file mode 100755
index 00000000..ddc3c47b
--- /dev/null
+++ b/graphics/sprites/npcs/npc-dice.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-dice.xml b/graphics/sprites/npcs/npc-dice.xml
new file mode 100755
index 00000000..ee2e031a
--- /dev/null
+++ b/graphics/sprites/npcs/npc-dice.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- dice hand -->
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="5" delay="400"/>
+ <frame index="4" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="1" delay="90"/>
+
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.png b/graphics/sprites/npcs/npc-ghostinnkeeper.png
new file mode 100755
index 00000000..4e98964e
--- /dev/null
+++ b/graphics/sprites/npcs/npc-ghostinnkeeper.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.xml b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
new file mode 100755
index 00000000..91eb8d42
--- /dev/null
+++ b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost -->
+ <frame index="0" delay="190"/>
+ <frame index="1" delay="190"/>
+ <frame index="2" delay="190"/>
+ <frame index="3" delay="190"/>
+ <frame index="4" delay="190"/>
+ <frame index="5" delay="190"/>
+ <frame index="6" delay="190"/>
+ <frame index="7" delay="190"/>
+ <frame index="8" delay="190"/>
+ <frame index="9" delay="190"/>
+ <frame index="10" delay="190"/>
+ <frame index="11" delay="190"/>
+ <frame index="12" delay="190"/>
+ <frame index="13" delay="190"/>
+ <frame index="14" delay="190"/>
+ <frame index="15" delay="190"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-guard.png b/graphics/sprites/npcs/npc-guard.png
new file mode 100755
index 00000000..7750ca6b
--- /dev/null
+++ b/graphics/sprites/npcs/npc-guard.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-guard.xml b/graphics/sprites/npcs/npc-guard.xml
new file mode 100755
index 00000000..c5201658
--- /dev/null
+++ b/graphics/sprites/npcs/npc-guard.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody Eyes -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-headhang.png b/graphics/sprites/npcs/npc-headhang.png
new file mode 100755
index 00000000..28f6419c
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headhang.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml
new file mode 100755
index 00000000..0e50b1d8
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headhang.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Hanghead -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="300"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-headless.png b/graphics/sprites/npcs/npc-headless.png
new file mode 100755
index 00000000..aa1913b8
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headless.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-headless.xml b/graphics/sprites/npcs/npc-headless.xml
new file mode 100755
index 00000000..ee3ce700
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headless.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Head animation -->
+ <frame index="0" delay="300"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="200"/>
+ <frame index="19" delay="200"/>
+ <frame index="18" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="12" delay="100"/>
+ <frame index="11" delay="100"/>
+ <frame index="10" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-lightman.png b/graphics/sprites/npcs/npc-lightman.png
new file mode 100755
index 00000000..21763b94
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lightman.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-lightman.xml b/graphics/sprites/npcs/npc-lightman.xml
new file mode 100755
index 00000000..fc42aab0
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lightman.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Light animation -->
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="80"/>
+ <frame index="9" delay="80"/>
+ <frame index="10" delay="80"/>
+ <frame index="11" delay="80"/>
+ <frame index="12" delay="80"/>
+ <frame index="13" delay="80"/>
+ <frame index="14" delay="80"/>
+ <frame index="15" delay="80"/>
+ <frame index="16" delay="80"/>
+ <frame index="17" delay="80"/>
+ <frame index="18" delay="80"/>
+ <frame index="19" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-receptionist.png b/graphics/sprites/npcs/npc-receptionist.png
new file mode 100755
index 00000000..f5a95ca4
--- /dev/null
+++ b/graphics/sprites/npcs/npc-receptionist.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-receptionist.xml b/graphics/sprites/npcs/npc-receptionist.xml
new file mode 100755
index 00000000..4bea215e
--- /dev/null
+++ b/graphics/sprites/npcs/npc-receptionist.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody body -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="370"/>
+ <frame index="2" delay="330"/>
+ <frame index="3" delay="320"/>
+ <frame index="4" delay="340"/>
+ <frame index="5" delay="320"/>
+ <frame index="6" delay="330"/>
+ <frame index="7" delay="370"/>
+ <frame index="8" delay="500"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-undeadbanker.png b/graphics/sprites/npcs/npc-undeadbanker.png
new file mode 100755
index 00000000..c2a9930c
--- /dev/null
+++ b/graphics/sprites/npcs/npc-undeadbanker.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-undeadbanker.xml b/graphics/sprites/npcs/npc-undeadbanker.xml
new file mode 100755
index 00000000..3d050166
--- /dev/null
+++ b/graphics/sprites/npcs/npc-undeadbanker.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Banker Blood -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc2.xml b/graphics/sprites/npcs/npc2.xml
new file mode 100755
index 00000000..a6fbc68a
--- /dev/null
+++ b/graphics/sprites/npcs/npc2.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="100" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/npcs2.png" width="60" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npcs2.png b/graphics/sprites/npcs/npcs2.png
new file mode 100755
index 00000000..1fe6216a
--- /dev/null
+++ b/graphics/sprites/npcs/npcs2.png
Binary files differ
diff --git a/npcs.xml b/npcs.xml
index 8504fc04..25b0d2ae 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -120,5 +120,26 @@
</npc>
<npc id="203"><sprite>npcs/npc-woodenpump.xml</sprite></npc><!-- Woodenpump with drippy water -->
<npc id="204"><sprite variant="27">npcs/npc.xml</sprite><particlefx>graphics/particles/golbenez.particle.xml</particlefx></npc>
-
+<npc id="300"><sprite variant="0">npcs/npc2.xml</sprite></npc><!-- Chef Skeleton -->
+<npc id="301"><sprite variant="1">npcs/npc2.xml</sprite></npc><!-- Barmaid -->
+<npc id="302"><sprite variant="2">npcs/npc2.xml</sprite></npc><!-- Shopkeeper -->
+<npc id="303"><sprite variant="3">npcs/npc2.xml</sprite></npc><!-- Drunk Lover -->
+<npc id="304"><sprite variant="4">npcs/npc2.xml</sprite></npc><!-- Magic Undead Shop -->
+<npc id="305"><sprite variant="5">npcs/npc2.xml</sprite></npc><!-- Werewolf -->
+<npc id="306"><sprite variant="6">npcs/npc2.xml</sprite></npc><!-- Chef's helper -->
+<npc id="307"><sprite variant="7">npcs/npc2.xml</sprite></npc><!-- Horned mage -->
+<npc id="308"><sprite variant="8">npcs/npc2.xml</sprite></npc><!-- Drunker -->
+<npc id="309"><sprite variant="9">npcs/npc2.xml</sprite></npc><!-- Chief Barman -->
+<npc id="310"><sprite variant="10">npcs/npc2.xml</sprite></npc><!-- Barman -->
+<npc id="311"><sprite variant="11">npcs/npc2.xml</sprite></npc><!-- SwordGuy -->
+<npc id="312"><sprite>npcs/npc-beerguyghost.xml</sprite></npc><!-- Ghost from a dead drunker -->
+<npc id="313"><sprite>npcs/npc-chronos.xml</sprite></npc><!-- A rich Undead -->
+<npc id="314"><sprite>npcs/npc-cryingchild.xml</sprite></npc><!-- Crying Child -->
+<npc id="315"><sprite>npcs/npc-ghostinnkeeper.xml</sprite></npc><!-- Innkeeper's Ghost -->
+<npc id="316"><sprite>npcs/npc-guard.xml</sprite></npc><!-- Evil Guard -->
+<npc id="317"><sprite>npcs/npc-headhang.xml</sprite></npc><!-- A headhang lover -->
+<npc id="318"><sprite>npcs/npc-headless.xml</sprite></npc><!-- A headless lover -->
+<npc id="319"><sprite>npcs/npc-lightman.xml</sprite></npc><!-- Lightman -->
+<npc id="320"><sprite>npcs/npc-receptionist.xml</sprite></npc><!-- A bloody Receptionist -->
+<npc id="321"><sprite>npcs/npc-undeadbanker.xml</sprite></npc><!-- Undead banker -->
</npcs>