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diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..06f2c546 --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ +*.xml~ +*.py~ +*.tmx~ +/music +/graphics/sprites/players diff --git a/CONTRIBUTORS b/CONTRIBUTORS new file mode 100644 index 00000000..3c434549 --- /dev/null +++ b/CONTRIBUTORS @@ -0,0 +1,55 @@ +Some other artworks and xml on Evol Online comes from The Mana World Project, here you can found the list of developers and contributors of this project. +http://wiki.themanaworld.org/index.php/Contributors + + +The following list regroup every contributors and developers (from the Evol Online or other FOSSGame) with their contact email whom worked directly or indirectly on the Evol Online project. + +== Active Evol Developers&Contibutors == + +Nick Name Email (without "@"). +ReidYaro Nina O'Reilly <reid evolonline.org> +41444d494e Andrei Karas <akaras inbox.ru> +KaTSuo Gremly <tlz.katsuo gmail.com> +Piman - < - > +Coolkid782 - <coolkid782 evolonline.org> +Vasily Makarov - <danilka.pro gmail.com> +Naj Thibault Garcia <thibault.garcia revaweb.com> +Fey Alexandre Le Corre <fey_29 live.fr> +WildX Modern Italian < - > +Necromonger Mihail Barer < - > +Nard Bernard Hugonnet <bernard.hugonnet bh28.net> +Sola - < - > +AL13N Maarten Vanraes <maarten.vanraes gmail.com> +Ant0ine Antoine Ruck <antoinebcn hotmail.com> +Dark_Mage - < - > +Enchilado W E Sayers < - > +nelson6e65 Nelson Martell <nelson6e65-manaplus yahoo.es> +DerLoisl Max Isele <der.loisl theavoraproject.org> +Pitriss Petr VarkoÄek < - > +Lien Felix Jely <felixjely hotmail.fr> +Alastrim Antônio <alasmirt gmail.com> +Minnymart3 - < - > +CheccoDess Lisa < - > +Kolokolna Helga < - > +Taree - < - > +AlOnS - < - > + + + +== TMW-UFB Contributors == + +Nick Name Email (without "@"). +Arikel - < - > +Varuna - < - > +IvanMorve Martin < - > + + +== Other Contributors == + +Nick Name Email (without "@"). +BartK Bart Kelsey < - > +TuxFamily +OpenGameArt +FOSSGames +Themanaworld-Br +Themanaworld @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. 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It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) <year> <name of author> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + <signature of Ty Coon>, 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/LICENSE b/LICENSE new file mode 100644 index 00000000..3edc60b0 --- /dev/null +++ b/LICENSE @@ -0,0 +1,18 @@ +Licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 (CC CA-NC-ND http://creativecommons.org/licenses/by-nc-nd/3.0/ ) : +maps/ + +Licensed under Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ ) : +graphics/items/generic/use/acorn.png +graphics/items/generic/use/bread.png +graphics/items/generic/use/cheese.png +graphics/items/generic/use/lettuce.png +graphics/items/generic/use/piberries.png +graphics/items/generic/feathers.png +graphics/items/generic/frgamentturtleshell.png +graphics/items/generic/rattooth.png +graphics/items/generic/squichyclaw.png +graphics/items/generic/tortugasshell.png +graphics/sprites/monsters/croc.png + + +All other files are licensed under GPL. (see file GPL) diff --git a/charcreation.xml b/charcreation.xml new file mode 100644 index 00000000..93e9ef08 --- /dev/null +++ b/charcreation.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : 4144 +(C) ManaPlus Developers 2011. --> + +<chars> + <haircolor min="0" max="30" /> + <hairstyle min="0" max="30" /> + <stat min="1" max="9" sum="30" /> +</chars> diff --git a/ea-skills.xml b/ea-skills.xml new file mode 100644 index 00000000..e2eaafe4 --- /dev/null +++ b/ea-skills.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : Reid +(C) Evol Online 2010-2011. --> +<skills> + <set name="Basic"> + <skill id="1" name="Emote" icon="graphics/images/skills/basic/emote.png"/> + <skill id="2" name="Trade" icon="graphics/images/skills/basic/trade.png"/> + <skill id="3" name="Party" icon="graphics/images/skills/basic/party.png"/> + <skill id="500" name="Guild" icon="graphics/images/skills/basic/party.png"/> + <skill id="501" name="Craft"/> + <skill id="502" name="Dye"/> + </set> + <set name="Magic"> + <skill id="340" name="Magic" icon="graphics/images/skills/mage/magic.png"/> + <skill id="341" name="Life Magic" icon="graphics/images/skills/mage/life.png"/> + <skill id="342" name="War Magic" icon="graphics/images/skills/mage/war.png"/> + <skill id="343" name="Transmutation Magic" icon="graphics/images/skills/mage/transmutation.png"/> + <skill id="344" name="Nature Magic" icon="graphics/images/skills/mage/nature.png"/> + <skill id="345" name="Necromancy Magic" icon="graphics/images/skills/mage/necromancy.png"/> + </set> + <set name="Warrior"> + <skill id="520" name="Warrior" icon="graphics/images/skills/warrior/warrior.png"/> + </set> + <set name="Archer"> + <skill id="521" name="Archer" icon="graphics/images/skills/archer/archer.png"/> + </set> +</skills> diff --git a/effects.xml b/effects.xml new file mode 100644 index 00000000..b7e8e389 --- /dev/null +++ b/effects.xml @@ -0,0 +1,54 @@ +<?xml version="1.0" encoding="utf-8"?> +<being-effects> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" /> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" /> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> +<!-- <effect id="12" particle="graphics/particles/magic.haste.xml"/>--> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml" /> + <effect id="27" particle="graphics/particles/arrow-hail.xml" /> + <effect id="28" particle="graphics/particles/crit.particle.xml" /> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> +<!-- <effect id="20" particle="graphics/particles/magic.barrier.xml"/> --> +<!-- Default tag only supported in 0.0, support was removed in 0.1 --> + <default particle="graphics/particles/magic.default.xml" /> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> +<!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>--> +<!-- <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> --> + +<!-- Emotion Effects --> + <effect id="10000" particle="graphics/particles/emotes/emote-disgust.particle.xml"/> + <effect id="10001" particle="graphics/particles/emotes/emote-surprise.particle.xml"/> + <effect id="10002" particle="graphics/particles/emotes/emote-happy.particle.xml"/> + <effect id="10003" particle="graphics/particles/emotes/emote-sad.particle.xml"/> + <effect id="10004" particle="graphics/particles/emotes/emote-evil.particle.xml"/> + <effect id="10005" particle="graphics/particles/emotes/emote-wink.particle.xml"/> + <effect id="10006" particle="graphics/particles/emotes/emote-angel.particle.xml"/> + <effect id="10007" particle="graphics/particles/emotes/emote-blush.particle.xml"/> + <effect id="10008" particle="graphics/particles/emotes/emote-tongue.particle.xml"/> + <effect id="10009" particle="graphics/particles/emotes/emote-grin.particle.xml"/> + <effect id="10010" particle="graphics/particles/emotes/emote-upset.particle.xml"/> + <effect id="10011" particle="graphics/particles/emotes/emote-perturbed.particle.xml"/> + <effect id="10012" particle="graphics/particles/emotes/emote-speech.particle.xml"/> + <effect id="10013" particle="graphics/particles/emotes/emote-blah.particle.xml"/> +</being-effects> diff --git a/emotes.xml b/emotes.xml new file mode 100644 index 00000000..0fbb0a16 --- /dev/null +++ b/emotes.xml @@ -0,0 +1,118 @@ +<?xml version="1.0"?> +<emotes> + <!-- Important note that the sprite tags are purely for + backwards compatibility --> + + <emote id="0" + name="Disgust" + effectid="10000" + image="graphics/particles/emotes/disgust.png" + width="30" height="32"> + <sprite name="Disgust" variant="0">emote.xml</sprite> + </emote> + + <emote id="1" + name="Surprise" + effectid="10001" + image="graphics/particles/emotes/surprise.png" + width="30" height="32"> + <sprite name="Surprise" variant="1">emote.xml</sprite> + </emote> + + <emote id="2" + name="Happy" + effectid="10002" + image="graphics/particles/emotes/happy.png" + width="30" height="32"> + <sprite name="Happy" variant="2">emote.xml</sprite> + </emote> + + <emote id="3" + name="Sad" + effectid="10003" + image="graphics/particles/emotes/sad.png" + width="30" height="32"> + <sprite name="Sad" variant="3">emote.xml</sprite> + </emote> + + <emote id="4" + name="Evil" + effectid="10004" + image="graphics/particles/emotes/evil.png" + width="30" height="32"> + <sprite name="Evil" variant="4">emote.xml</sprite> + </emote> + + <emote id="5" + name="Wink" + effectid="10005" + image="graphics/particles/emotes/wink.png" + width="30" height="32"> + <sprite name="Wink" variant="5">emote.xml</sprite> + </emote> + + <emote id="6" + name="Angel" + effectid="10006" + image="graphics/particles/emotes/angel.png" + width="30" height="32"> + <sprite name="Angel" variant="6">emote.xml</sprite> + </emote> + + <emote id="7" + name="Blush" + effectid="10007" + image="graphics/particles/emotes/blush.png" + width="30" height="32"> + <sprite name="Blush" variant="7">emote.xml</sprite> + </emote> + + <emote id="8" + name="Tongue" + effectid="10008" + image="graphics/particles/emotes/tongue.png" + width="30" height="32"> + <sprite name="Tongue" variant="8">emote.xml</sprite> + </emote> + + <emote id="9" + name="Grin" + effectid="10009" + image="graphics/particles/emotes/grin.png" + width="30" height="32"> + <sprite name="Grin" variant="9">emote.xml</sprite> + </emote> + + <emote id="10" + name="Upset" + effectid="10010" + image="graphics/particles/emotes/upset.png" + width="30" height="32"> + <sprite name="Upset" variant="10">emote.xml</sprite> + </emote> + + <emote id="11" + name="Perturbed" + effectid="10011" + image="graphics/particles/emotes/perturbed.png" + width="30" height="32"> + <sprite name="Perturbed" variant="11">emote.xml</sprite> + </emote> + + <emote id="12" + name="Speech" + effectid="10012" + image="graphics/particles/emotes/speech.png" + width="30" height="32"> + <sprite name="Speech" variant="14">emote.xml</sprite> + </emote> + + <emote id="13" + name="Blah" + effectid="10013" + image="graphics/particles/emotes/blah.png" + width="30" height="32"> + <sprite name="Blah" variant="13">emote.xml</sprite> + </emote> + +</emotes> diff --git a/equipmentwindow.xml b/equipmentwindow.xml new file mode 100644 index 00000000..c1f300e8 --- /dev/null +++ b/equipmentwindow.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : 4144 +(C) Evol Online 2011. --> + +<equipment> + <window width="180" height="345" /> + <playerbox x="50" y="80" width="74" height="168" /> + <slot name="torso" x="90" y="40" image="0" /> + <slot name="gloves" x="8" y="78" image="1" /> + <slot name="hat" x="70" y="0" image="2" /> + <slot name="pants" x="50" y="253" /> + <slot name="boots" x="90" y="253" /> + <slot name="" x="8" y="213" /> + <slot name="wings" x="129" y="213" /> + <slot name="scarf" x="50" y="40" /> + <slot name="weapon" x="8" y="168" /> + <slot name="shield" x="129" y="168" /> + <slot name="ammo" x="129" y="78" /> + <slot name="amulet" x="8" y="123" /> + <slot name="ring" x="129" y="123" /> +</equipment> diff --git a/evol.manaplus b/evol.manaplus new file mode 100644 index 00000000..3044522f --- /dev/null +++ b/evol.manaplus @@ -0,0 +1,4 @@ +<?xml version="1.0"?>
+<configuration>
+ <option name="dataPath" value="." />
+</configuration>
diff --git a/graphics/images/ambient/clouds.png b/graphics/images/ambient/clouds.png Binary files differnew file mode 100644 index 00000000..0bcfdc71 --- /dev/null +++ b/graphics/images/ambient/clouds.png diff --git a/graphics/images/ambient/fog.png b/graphics/images/ambient/fog.png Binary files differnew file mode 100644 index 00000000..cdf37646 --- /dev/null +++ b/graphics/images/ambient/fog.png diff --git a/graphics/images/skills/archer/archer.png b/graphics/images/skills/archer/archer.png Binary files differnew file mode 100644 index 00000000..78c4319a --- /dev/null +++ b/graphics/images/skills/archer/archer.png diff --git a/graphics/images/skills/basic/emote.png b/graphics/images/skills/basic/emote.png Binary files differnew file mode 100644 index 00000000..c36cae9d --- /dev/null +++ b/graphics/images/skills/basic/emote.png diff --git a/graphics/images/skills/basic/party.png b/graphics/images/skills/basic/party.png Binary files differnew file mode 100644 index 00000000..93e3442e 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b/graphics/items/generic/use/cheese.png diff --git a/graphics/items/generic/use/chickleg.png b/graphics/items/generic/use/chickleg.png Binary files differnew file mode 100644 index 00000000..8cb44637 --- /dev/null +++ b/graphics/items/generic/use/chickleg.png diff --git a/graphics/items/generic/use/lettuce.png b/graphics/items/generic/use/lettuce.png Binary files differnew file mode 100644 index 00000000..88a4fd20 --- /dev/null +++ b/graphics/items/generic/use/lettuce.png diff --git a/graphics/items/generic/use/piberries.png b/graphics/items/generic/use/piberries.png Binary files differnew file mode 100644 index 00000000..35b4dbc2 --- /dev/null +++ b/graphics/items/generic/use/piberries.png diff --git a/graphics/particles/aniblaze-large.png b/graphics/particles/aniblaze-large.png Binary files differnew file mode 100644 index 00000000..29f42153 --- /dev/null +++ b/graphics/particles/aniblaze-large.png diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png Binary files differnew file mode 100644 index 00000000..edc2c72b --- /dev/null +++ b/graphics/particles/aniblaze-medium.png diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png Binary files differnew file mode 100644 index 00000000..d2e76054 --- /dev/null +++ b/graphics/particles/aniblaze.png diff --git a/graphics/particles/apple.particle.xml b/graphics/particles/apple.particle.xml new file mode 100644 index 00000000..6b47798d --- /dev/null +++ b/graphics/particles/apple.particle.xml @@ -0,0 +1,47 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle position-x="0" position-y="0" position-z="0"> + <emitter> + <property name="position-x" min="-13" max="30" /> + <property name="position-y" min="15" max="18" /> + <property name="position-z" min="35" max="88" /> + <property name="image" value="graphics/particles/apple.png" /> + <property name="output" min="-2350" max="1" /> + <property name="horizontal-angle" value="90" /> + <property name="gravity" value="0.01" /> + <property name="fade-in" value="50" /> + <property name="lifetime" value="1070" /> + <property name="fade-out" value="20" /> + <property name="bounce" min="0.2" max="0.2" /> + </emitter> + <emitter> + <property name="position-x" min="-15" max="0" /> + <property name="position-y" min="0" max="3" /> + <property name="position-z" min="15" max="15" /> + <property name="image" value="graphics/particles/apple.png" /> + <property name="output" min="-3000" max="1" /> + <property name="horizontal-angle" value="90" /> + <property name="gravity" value="0.01" /> + <property name="fade-in" value="30" /> + <property name="lifetime" value="870" /> + <property name="fade-out" value="20" /> + <property name="bounce" min="0.3" max="0.3" /> + </emitter> + <emitter> + <property name="position-x" min="13" max="30" /> + <property name="position-y" min="0" max="3" /> + <property name="position-z" min="15" max="15" /> + <property name="image" value="graphics/particles/apple.png" /> + <property name="output" min="-3000" max="1" /> + <property name="horizontal-angle" value="90" /> + <property name="gravity" value="0.01" /> + <property name="fade-in" value="30" /> + <property name="lifetime" value="870" /> + <property name="fade-out" value="20" /> + <property name="bounce" min="0.3" max="0.3" /> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/apple.png b/graphics/particles/apple.png Binary files differnew file mode 100644 index 00000000..522e79cd --- /dev/null +++ b/graphics/particles/apple.png diff --git a/graphics/particles/arrow-down.png b/graphics/particles/arrow-down.png Binary files differnew file mode 100644 index 00000000..da94afcf --- /dev/null +++ b/graphics/particles/arrow-down.png diff --git a/graphics/particles/arrow-hail.xml b/graphics/particles/arrow-hail.xml new file mode 100644 index 00000000..c4980814 --- /dev/null +++ b/graphics/particles/arrow-hail.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "400" + lifetime = "100" + > + <!-- <property name="follow-parent" value="0"/> --> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="lifetime" min="180" max="180"/> + <property name="position-x" min="105" max="145"/> + <property name="position-y" min="-20" max="20"/> + <property name="vertical-angle" value="255"/> + <property name="power" value="14"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="10" max="20"/> + <property name="gravity" value="0.09"/> + <property name="image" value="graphics/particles/arrow-down.png"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/arrow.particle.xml b/graphics/particles/arrow.particle.xml new file mode 100644 index 00000000..2cd5827a --- /dev/null +++ b/graphics/particles/arrow.particle.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "32" + lifetime = "128" + > + <rotation imageset="graphics/particles/arrowh.png" width="16" height="16"> + <sequence start="0" end="7" /> + </rotation> + </particle> +</effect> diff --git a/graphics/particles/arrowh.png b/graphics/particles/arrowh.png Binary files differnew file mode 100644 index 00000000..11826070 --- /dev/null +++ b/graphics/particles/arrowh.png diff --git a/graphics/particles/attack.particle.xml b/graphics/particles/attack.particle.xml new file mode 100644 index 00000000..1c346ff5 --- /dev/null +++ b/graphics/particles/attack.particle.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?> + +<!-- +A burst of red particles emitted in a narrow, horizontal cone. Could be +used to visualize some kind of special attack. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="45"/> + <property name="horizontal-angle" min="45" max="135"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="100"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ff0000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="45"/> + <property name="horizontal-angle" min="45" max="135"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="45"/> + <property name="horizontal-angle" min="45" max="135"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="45"/> + <property name="horizontal-angle" min="45" max="135"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="3" max="6"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/bee-b.png b/graphics/particles/bee-b.png Binary files differnew file mode 100644 index 00000000..dcded2ad --- /dev/null +++ b/graphics/particles/bee-b.png diff --git a/graphics/particles/bee.png b/graphics/particles/bee.png Binary files differnew file mode 100644 index 00000000..68dede9b --- /dev/null +++ b/graphics/particles/bee.png diff --git a/graphics/particles/black-glow.particle.xml b/graphics/particles/black-glow.particle.xml new file mode 100644 index 00000000..db7a64d3 --- /dev/null +++ b/graphics/particles/black-glow.particle.xml @@ -0,0 +1,47 @@ +<?xml version="1.0"?> +<!-- +Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/> + <property name="lifetime" value="35"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="lifetime" value="35"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/blaze.png b/graphics/particles/blaze.png Binary files differnew file mode 100644 index 00000000..bdfc6fab --- /dev/null +++ b/graphics/particles/blaze.png diff --git a/graphics/particles/blue-bubbles.particle.xml b/graphics/particles/blue-bubbles.particle.xml new file mode 100644 index 00000000..1ccd5604 --- /dev/null +++ b/graphics/particles/blue-bubbles.particle.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!-- +Green poison bubbles +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="90" /> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="4" max="15"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <animation imageset="graphics/particles/fullbubble-16px.png|W:#aaaaff,4020ff" width="16" height="16"> + <frame index="0" delay="180" /> + <frame index="1" delay="180" /> + <frame index="2" delay="180" /> + <frame index="3" delay="180" /> + <frame index="4" delay="180" /> + <frame index="5" delay="30" /> + <frame index="6" delay="20" /> + <frame index="7" delay="-1" /> + </animation> + <property name="lifetime" value="45"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="10" max="40"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/blue-flower.xml b/graphics/particles/blue-flower.xml new file mode 100644 index 00000000..37bf303e --- /dev/null +++ b/graphics/particles/blue-flower.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-25" + position-z = "0" + > + + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.7"/> + <property name="image" value="graphics/particles/glow-small.png|W:#4E0E82"/> + <property name="lifetime" value="75"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="2"/> + <!--<property name="output-pause" min="30" max="80"/>--> + <property name="randomnes" value="100"/> + </emitter> + + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#3C0C7A"/> + <property name="lifetime" value="50"/> + <property name="fade-in" value="80"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + <property name="randomnes" value="200"/> + </emitter> + + </emitter> + + </particle> +</effect> + diff --git a/graphics/particles/bubble_12px.png b/graphics/particles/bubble_12px.png Binary files differnew file mode 100644 index 00000000..8f092453 --- /dev/null +++ b/graphics/particles/bubble_12px.png diff --git a/graphics/particles/bubble_32px.png b/graphics/particles/bubble_32px.png Binary files differnew file mode 100644 index 00000000..dede195f --- /dev/null +++ b/graphics/particles/bubble_32px.png diff --git a/graphics/particles/bubble_8px.png b/graphics/particles/bubble_8px.png Binary files differnew file mode 100644 index 00000000..606ae8de --- /dev/null +++ b/graphics/particles/bubble_8px.png diff --git a/graphics/particles/chimney.smoke.xml b/graphics/particles/chimney.smoke.xml new file mode 100644 index 00000000..f67740f6 --- /dev/null +++ b/graphics/particles/chimney.smoke.xml @@ -0,0 +1,60 @@ +<?xml version="1.0"?> + +<!-- +A fire at the ground and some steam above it designed for use with the brass +cauldron from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-6" + position-z = "8" + > + + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="20" max="60"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-c.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/circle.particle.xml b/graphics/particles/circle.particle.xml new file mode 100644 index 00000000..cf80e731 --- /dev/null +++ b/graphics/particles/circle.particle.xml @@ -0,0 +1,33 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<!-- +A circle on the ground 60 pixels in diameter made from particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-y" value="-16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="30"/> + <property name="lifetime" value="1"/> + <property name="output" value="3"/> + <emitter> + <property name="gravity" value="-0.7"/> + <property name="momentum" value="0.3"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="50"/> + <property name="fade-out" value="50"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/colorful-orbits.particle.xml b/graphics/particles/colorful-orbits.particle.xml new file mode 100644 index 00000000..fddaa486 --- /dev/null +++ b/graphics/particles/colorful-orbits.particle.xml @@ -0,0 +1,126 @@ +<?xml version="1.0"?> + +<!-- +6 differently colored objects which orbit around a centerpoint in different +circular orbits forming a sphere with 80 pixels diameter. Beautiful but I can't +imagine any application for this effect as it is. It is basically a proof of +concept. + +Uses exactly 247 particles. Does not work with particleFastPhysics on 2. + +Want it bigger or smaller? When you half the orbit (distance) just double the +acceleration and vice versa. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "40" + lifetime = "1" + > + <!-- BLUE --> + <emitter> + <property name="position-x" value = "40"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "0"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#0000ff" /> + <property name="horizontal-angle" value= "90"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#0000ff,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + <!-- CYAN--> + <emitter> + <property name="position-x" value = "-40"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "0"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff" /> + <property name="horizontal-angle" value= "270"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + <!-- GREEN --> + <emitter> + <property name="position-x" value = "28.28"/> + <property name="position-y" value = "-28.28"/> + <property name="position-z" value = "0"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#00ff00" /> + <property name="horizontal-angle" value= "0"/> + <property name="vertical-angle" value = "90" /> + <property name="power" value="3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#00ff00,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + <!-- YELLOW --> + <emitter> + <property name="position-x" value = "-28.28"/> + <property name="position-y" value = "28.28"/> + <property name="position-z" value = "0"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00" /> + <property name="horizontal-angle" value= "0"/> + <property name="vertical-angle" value = "270" /> + <property name="power" value="3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + <!-- RED --> + <emitter> + <property name="position-x" value = "0"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "40"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000" /> + <property name="horizontal-angle" value= "45"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + <!-- MAGENTA --> + <emitter> + <property name="position-x" value = "0"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "-40"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ff00ff" /> + <property name="horizontal-angle" value= "225"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.2" /> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#ff00ff,ffffff"/> + <property name="lifetime" value="40" /> + <property name="fade-out" value="40" /> + </emitter> + </emitter> + + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/comet-clockwise-bg.png b/graphics/particles/comet-clockwise-bg.png Binary files differnew file mode 100644 index 00000000..fe71ac2a --- /dev/null +++ b/graphics/particles/comet-clockwise-bg.png diff --git a/graphics/particles/comet-clockwise-fg.png b/graphics/particles/comet-clockwise-fg.png Binary files differnew file mode 100644 index 00000000..9ba49c84 --- /dev/null +++ b/graphics/particles/comet-clockwise-fg.png diff --git a/graphics/particles/comet-counterclockwise-bg.png b/graphics/particles/comet-counterclockwise-bg.png Binary files differnew file mode 100644 index 00000000..990700fe --- /dev/null +++ b/graphics/particles/comet-counterclockwise-bg.png diff --git a/graphics/particles/comet-counterclockwise-fg.png b/graphics/particles/comet-counterclockwise-fg.png Binary files differnew file mode 100644 index 00000000..1e30b7b0 --- /dev/null +++ b/graphics/particles/comet-counterclockwise-fg.png diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml new file mode 100644 index 00000000..e45d2695 --- /dev/null +++ b/graphics/particles/cookingfire.hoveringpot.particle.xml @@ -0,0 +1,75 @@ +<?xml version="1.0"?> + +<!-- +A fire at the ground and some steam above it designed for use with the brass +cauldron from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-6" + position-z = "8" + > + <emitter> + <property name="position-x" min="6" max="28"/> + <property name="position-y" min="-6" max="12"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" min="0" max="0.25"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="10" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="20" max="40"/> + <property name="output" min="0" max="4"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="30"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="64" max="64"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="20" max="60"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="64" max="64"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="64" max="64"/> + <property name="image" value="graphics/particles/fog-medium-c.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml new file mode 100644 index 00000000..5e759e48 --- /dev/null +++ b/graphics/particles/cookingfire.particle.xml @@ -0,0 +1,75 @@ +<?xml version="1.0"?> + +<!-- +A fire at the ground and some steam above it designed for use with the brass +cauldron from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-6" + position-z = "8" + > + <emitter> + <property name="position-x" min="6" max="28"/> + <property name="position-y" min="-6" max="0"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" min="0" max="0.25"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="10" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="20" max="40"/> + <property name="output" min="0" max="4"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="30"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="20" max="60"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-c.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/crit.particle.xml b/graphics/particles/crit.particle.xml new file mode 100644 index 00000000..d6df4577 --- /dev/null +++ b/graphics/particles/crit.particle.xml @@ -0,0 +1,43 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="70" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="1" max="4"/> + <property name="bounce" value="0.75" /> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffff00"/> + <property name="lifetime" min="120" max="180"/> + <property name="fade-out" value="120" /> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="70" max="90"/> + <property name="horizontal-angle" min="" max="360"/> + <property name="power" min="1" max="4"/> + <property name="bounce" value="0.75" /> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffff00"/> + <property name="lifetime" min="120" max="180"/> + <property name="fade-out" value="120" /> + <property name="output" min="12" max="24"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/dark-aura.particle.xml b/graphics/particles/dark-aura.particle.xml new file mode 100644 index 00000000..5a3a49b1 --- /dev/null +++ b/graphics/particles/dark-aura.particle.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-10" + position-z = "16" + > + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <property name="follow-parent"/> + <emitter> + <property name="gravity" value="-0.06"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#401c52"/> + <property name="lifetime" value="35"/> + <property name="fade-in" value="2"/> + <property name="fade-out" value="10"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="120"/> + <property name="randomnes" value="200"/> + <property name="acceleration" value="0.1"/> + <property name="follow-parent"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="120"/> + <property name="randomnes" value="200"/> + <property name="acceleration" value="0.1"/> + <property name="follow-parent"/> + </emitter> + <emitter> + <property name="image" value="graphics/particles/orb-large.png|W:#2c0c31"/> + <property name="lifetime" value="95"/> + <property name="fade-in" value="5"/> + <property name="position-y" value="40" /> + <property name="fade-out" value="40"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="50" max="100"/> + <property name="follow-parent"/> + <property name="gravity" value="-0.005"/> + <property name="acceleration" value="0.02"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/electricity-spark.png b/graphics/particles/electricity-spark.png Binary files differnew file mode 100644 index 00000000..77e2c284 --- /dev/null +++ b/graphics/particles/electricity-spark.png diff --git a/graphics/particles/emote-angel.particle.xml b/graphics/particles/emote-angel.particle.xml new file mode 100644 index 00000000..937e391a --- /dev/null +++ b/graphics/particles/emote-angel.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="6" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blah.particle.xml b/graphics/particles/emote-blah.particle.xml new file mode 100644 index 00000000..55c7b853 --- /dev/null +++ b/graphics/particles/emote-blah.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="13" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blush.particle.xml b/graphics/particles/emote-blush.particle.xml new file mode 100644 index 00000000..5136efc7 --- /dev/null +++ b/graphics/particles/emote-blush.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="7" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-disgust.particle.xml b/graphics/particles/emote-disgust.particle.xml new file mode 100644 index 00000000..18c7192b --- /dev/null +++ b/graphics/particles/emote-disgust.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-evil.particle.xml b/graphics/particles/emote-evil.particle.xml new file mode 100644 index 00000000..1b68ff87 --- /dev/null +++ b/graphics/particles/emote-evil.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="4" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-grin.particle.xml b/graphics/particles/emote-grin.particle.xml new file mode 100644 index 00000000..6d1f6a48 --- /dev/null +++ b/graphics/particles/emote-grin.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="9" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-happy.particle.xml b/graphics/particles/emote-happy.particle.xml new file mode 100644 index 00000000..bc226bbd --- /dev/null +++ b/graphics/particles/emote-happy.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="2" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-perturbed.particle.xml b/graphics/particles/emote-perturbed.particle.xml new file mode 100644 index 00000000..7065e90f --- /dev/null +++ b/graphics/particles/emote-perturbed.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="11" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-sad.particle.xml b/graphics/particles/emote-sad.particle.xml new file mode 100644 index 00000000..ad6d3924 --- /dev/null +++ b/graphics/particles/emote-sad.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="3" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-speech.particle.xml b/graphics/particles/emote-speech.particle.xml new file mode 100644 index 00000000..453421d3 --- /dev/null +++ b/graphics/particles/emote-speech.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="12" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-surprise.particle.xml b/graphics/particles/emote-surprise.particle.xml new file mode 100644 index 00000000..cd5179fa --- /dev/null +++ b/graphics/particles/emote-surprise.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="1" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-tongue.particle.xml b/graphics/particles/emote-tongue.particle.xml new file mode 100644 index 00000000..1c37fa3a --- /dev/null +++ b/graphics/particles/emote-tongue.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="8" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-upset.particle.xml b/graphics/particles/emote-upset.particle.xml new file mode 100644 index 00000000..3d53dbfc --- /dev/null +++ b/graphics/particles/emote-upset.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="10" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-wink.particle.xml b/graphics/particles/emote-wink.particle.xml new file mode 100644 index 00000000..e625dbc7 --- /dev/null +++ b/graphics/particles/emote-wink.particle.xml @@ -0,0 +1,24 @@ +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="5" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/angel.png b/graphics/particles/emotes/angel.png Binary files differnew file mode 100644 index 00000000..043d0755 --- /dev/null +++ b/graphics/particles/emotes/angel.png diff --git a/graphics/particles/emotes/blah.png b/graphics/particles/emotes/blah.png Binary files differnew file mode 100644 index 00000000..3eae88a2 --- /dev/null +++ b/graphics/particles/emotes/blah.png diff --git a/graphics/particles/emotes/blush.png b/graphics/particles/emotes/blush.png Binary files differnew file mode 100644 index 00000000..22172ae0 --- /dev/null +++ b/graphics/particles/emotes/blush.png diff --git a/graphics/particles/emotes/disgust.png b/graphics/particles/emotes/disgust.png Binary files differnew file mode 100644 index 00000000..9965f89d --- /dev/null +++ b/graphics/particles/emotes/disgust.png diff --git a/graphics/particles/emotes/emote-angel.particle.xml b/graphics/particles/emotes/emote-angel.particle.xml new file mode 100644 index 00000000..fde6e63f --- /dev/null +++ b/graphics/particles/emotes/emote-angel.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/angel.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-blah.particle.xml b/graphics/particles/emotes/emote-blah.particle.xml new file mode 100644 index 00000000..1cf9f388 --- /dev/null +++ b/graphics/particles/emotes/emote-blah.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blah.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-blush.particle.xml b/graphics/particles/emotes/emote-blush.particle.xml new file mode 100644 index 00000000..b28e7c12 --- /dev/null +++ b/graphics/particles/emotes/emote-blush.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blush.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-disgust.particle.xml b/graphics/particles/emotes/emote-disgust.particle.xml new file mode 100644 index 00000000..94f44a88 --- /dev/null +++ b/graphics/particles/emotes/emote-disgust.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/disgust.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-evil.particle.xml b/graphics/particles/emotes/emote-evil.particle.xml new file mode 100644 index 00000000..dccdc4b3 --- /dev/null +++ b/graphics/particles/emotes/emote-evil.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/evil.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-grin.particle.xml b/graphics/particles/emotes/emote-grin.particle.xml new file mode 100644 index 00000000..86dd0110 --- /dev/null +++ b/graphics/particles/emotes/emote-grin.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/grin.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-happy.particle.xml b/graphics/particles/emotes/emote-happy.particle.xml new file mode 100644 index 00000000..edf03966 --- /dev/null +++ b/graphics/particles/emotes/emote-happy.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/happy.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-perturbed.particle.xml b/graphics/particles/emotes/emote-perturbed.particle.xml new file mode 100644 index 00000000..1bda7181 --- /dev/null +++ b/graphics/particles/emotes/emote-perturbed.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/perturbed.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-sad.particle.xml b/graphics/particles/emotes/emote-sad.particle.xml new file mode 100644 index 00000000..3643ac95 --- /dev/null +++ b/graphics/particles/emotes/emote-sad.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/sad.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-speech.particle.xml b/graphics/particles/emotes/emote-speech.particle.xml new file mode 100644 index 00000000..590bdd05 --- /dev/null +++ b/graphics/particles/emotes/emote-speech.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/speech.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-surprise.particle.xml b/graphics/particles/emotes/emote-surprise.particle.xml new file mode 100644 index 00000000..a99d25d4 --- /dev/null +++ b/graphics/particles/emotes/emote-surprise.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/surprise.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-tongue.particle.xml b/graphics/particles/emotes/emote-tongue.particle.xml new file mode 100644 index 00000000..230cc56b --- /dev/null +++ b/graphics/particles/emotes/emote-tongue.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/tongue.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-upset.particle.xml b/graphics/particles/emotes/emote-upset.particle.xml new file mode 100644 index 00000000..98f1947b --- /dev/null +++ b/graphics/particles/emotes/emote-upset.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/upset.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-wink.particle.xml b/graphics/particles/emotes/emote-wink.particle.xml new file mode 100644 index 00000000..a726f383 --- /dev/null +++ b/graphics/particles/emotes/emote-wink.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/wink.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/evil.png b/graphics/particles/emotes/evil.png Binary files differnew file mode 100644 index 00000000..7c417ec6 --- /dev/null +++ b/graphics/particles/emotes/evil.png diff --git a/graphics/particles/emotes/grin.png b/graphics/particles/emotes/grin.png Binary files differnew file mode 100644 index 00000000..0c21cfe8 --- /dev/null +++ b/graphics/particles/emotes/grin.png diff --git a/graphics/particles/emotes/happy.png b/graphics/particles/emotes/happy.png Binary files differnew file mode 100644 index 00000000..8ca2930e --- /dev/null +++ b/graphics/particles/emotes/happy.png diff --git a/graphics/particles/emotes/perturbed.png b/graphics/particles/emotes/perturbed.png Binary files differnew file mode 100644 index 00000000..0a33e0ad --- /dev/null +++ b/graphics/particles/emotes/perturbed.png diff --git a/graphics/particles/emotes/sad.png b/graphics/particles/emotes/sad.png Binary files differnew file mode 100644 index 00000000..3ceb3caf --- /dev/null +++ b/graphics/particles/emotes/sad.png diff --git a/graphics/particles/emotes/speech.png b/graphics/particles/emotes/speech.png Binary files differnew file mode 100644 index 00000000..72044719 --- /dev/null +++ b/graphics/particles/emotes/speech.png diff --git a/graphics/particles/emotes/surprise.png b/graphics/particles/emotes/surprise.png Binary files differnew file mode 100644 index 00000000..e1649a63 --- /dev/null +++ b/graphics/particles/emotes/surprise.png diff --git a/graphics/particles/emotes/tongue.png b/graphics/particles/emotes/tongue.png Binary files differnew file mode 100644 index 00000000..0d5bc959 --- /dev/null +++ b/graphics/particles/emotes/tongue.png diff --git a/graphics/particles/emotes/upset.png b/graphics/particles/emotes/upset.png Binary files differnew file mode 100644 index 00000000..b2f0ce2b --- /dev/null +++ b/graphics/particles/emotes/upset.png diff --git a/graphics/particles/emotes/wink.png b/graphics/particles/emotes/wink.png Binary files differnew file mode 100644 index 00000000..13488bb8 --- /dev/null +++ b/graphics/particles/emotes/wink.png diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml new file mode 100644 index 00000000..50a38ca3 --- /dev/null +++ b/graphics/particles/fire-burst.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "20" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="35" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + <property name="gravity" value="0.1"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="20" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="35" max="50"/> + <property name="fade-out" value="10"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + <property name="fade-out" value="10"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="65" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="-0.1"/> + <property name="image" value="graphics/particles/smoke-large-grey.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="1" max="2"/> + <property name="fade-out" value="80"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml new file mode 100644 index 00000000..89dc6383 --- /dev/null +++ b/graphics/particles/fire-explosion.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "20" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="-10" max="10"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="5"/> + <property name="gravity" value="0.1"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="20" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="300" max="330"/> + <property name="fade-out" value="10"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="8"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + <property name="fade-out" value="10"/> + </emitter> + <emitter> + <property name="position-x" min="-10" max="10"/> + <property name="position-y" min="-10" max="10"/> + <property name="vertical-angle" min="65" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="-0.1"/> + <property name="image" value="graphics/particles/smoke-large-grey.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="10" max="15"/> + <property name="fade-out" value="80"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/firegoblinbreath.particle.xml b/graphics/particles/firegoblinbreath.particle.xml new file mode 100644 index 00000000..3b24b783 --- /dev/null +++ b/graphics/particles/firegoblinbreath.particle.xml @@ -0,0 +1,43 @@ +<?xml version="1.0"?> + +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the fire breath attack of the fire goblins. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "25" + > + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="-8" max="-8"/> + <property name="horizontal-angle" min="80" max="100"/> + <property name="vertical-angle" min="-20" max="20"/> + <property name="power" min="1" max="1.5"/> + <property name="momentum" value="0.99" /> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze-medium.png|W:#000000,ffffff,ffff00,ff0000" width="16" height="16"> + <frame index="0" delay="5" /> + <frame index="1" delay="10" /> + <frame index="2" delay="15" /> + <frame index="3" delay="25" /> + <frame index="4" delay="35" /> + <frame index="5" delay="60" /> + <frame index="6" delay="95" /> + <frame index="7" delay="160" /> + <frame index="8" delay="9999" /> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="10" max="30"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="60"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml new file mode 100644 index 00000000..c111805b --- /dev/null +++ b/graphics/particles/fireplace.particle.xml @@ -0,0 +1,33 @@ +<?xml version="1.0"?> + +<!-- +A one tile wide rectangular fire effect intended for use with the fireplace +from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "32" + position-z = "16" + > + <emitter> + <property name="position-x" min="0" max="32"/> + <property name="position-y" min="-24" max="-8"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" min="0.1" max="0.3"/> + <property name="gravity" value="-0.04"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="20" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="25" max="35"/> + <property name="output" min="0" max="20"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="15"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/fireslime.xml b/graphics/particles/fireslime.xml new file mode 100644 index 00000000..6535d89d --- /dev/null +++ b/graphics/particles/fireslime.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> + +<!-- +Small flame with a point-like source designed for the lamps on the cave +tileset but it should also work to visualize some kind of torch or - when +launched by a parent emitter - a small fireball. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "17" + position-y = "0" + position-z = "22" + > + <emitter> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" min="0.1" max="0.3"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="30" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="35" max="50"/> + <property name="output" min="0" max="2"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + </emitter> + <emitter> + <property name="position-y" min="10" max="12"/> + <property name="position-x" min="-2" max="2"/> + <property name="lifetime" value="400"/> + <property name="fade-out" value="50" /> + <property name="fade-in" value="20" /> + <property name="output" min="0" max="2"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#220000" /> + <property name="alpha" value=".1" /> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml new file mode 100644 index 00000000..892a8888 --- /dev/null +++ b/graphics/particles/flame.particle.xml @@ -0,0 +1,32 @@ +<?xml version="1.0"?> + +<!-- +Small flame with a point-like source designed for the lamps on the cave +tileset but it should also work to visualize some kind of torch or - when +launched by a parent emitter - a small fireball. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "17" + position-y = "0" + position-z = "32" + > + <emitter> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" min="0.1" max="0.3"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <sequence start="0" end="14" delay="30" /> + <frame index="14" delay="1000" /> + </animation> + <property name="lifetime" min="35" max="50"/> + <property name="output" min="0" max="2"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/fog-medium-a.png b/graphics/particles/fog-medium-a.png Binary files differnew file mode 100644 index 00000000..a488a86c --- /dev/null +++ b/graphics/particles/fog-medium-a.png diff --git a/graphics/particles/fog-medium-b.png b/graphics/particles/fog-medium-b.png Binary files differnew file mode 100644 index 00000000..6698ef0d --- /dev/null +++ b/graphics/particles/fog-medium-b.png diff --git a/graphics/particles/fog-medium-c.png b/graphics/particles/fog-medium-c.png Binary files differnew file mode 100644 index 00000000..bb20be3f --- /dev/null +++ b/graphics/particles/fog-medium-c.png diff --git a/graphics/particles/fountain.particle.xml b/graphics/particles/fountain.particle.xml new file mode 100644 index 00000000..3e423398 --- /dev/null +++ b/graphics/particles/fountain.particle.xml @@ -0,0 +1,38 @@ +<?xml version="1.0"?> +<!-- +Fancy fireworks effect which fills the whole screen. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "32" + > + <emitter> + <property name="position-x" min="0" max="32"/> + <property name="position-y" min="0" max="32"/> + <property name="position-z" min="0" max="32"/> + <property name="image" value="graphics/particles/star-medium.png|W:#00ffff,ffffff"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="power" min="6" max="7"/> + <property name="gravity" value="0.1"/> + <property name="lifetime" value="300"/> + <property name="output" min="0" max="1"/> + <emitter> + <property name="position-x" value="0"/> + <property name="position-y" value="0"/> + <property name="position-z" value="0"/> + <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="360"/> + <property name="power" value="1"/> + <property name="randomnes" value="100"/> + <property name="lifetime" min="20" max="30"/> + <property name="output" min="0" max="1"/> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/fullbubble-16px.png b/graphics/particles/fullbubble-16px.png Binary files differnew file mode 100644 index 00000000..93e3b57f --- /dev/null +++ b/graphics/particles/fullbubble-16px.png diff --git a/graphics/particles/geyser.particle.xml b/graphics/particles/geyser.particle.xml new file mode 100644 index 00000000..f629fd2d --- /dev/null +++ b/graphics/particles/geyser.particle.xml @@ -0,0 +1,31 @@ +<?xml version="1.0"?> +<!-- +A geysir which appears at regular intervals and becomes stronger and weaker. +An example of changing emitters. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="output" value="2" + change-func="sine" + change-amplitude="3" + change-period="800" + /> + <property name="power" min="1.5" max="2.5" + change-func="sine" + change-amplitude="3" + change-period="800" + /> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="85" max="90" /> + <property name="image" value="graphics/particles/orb-medium.png"/> + <property name="gravity" value="0.1" /> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/glow-medium.png b/graphics/particles/glow-medium.png Binary files differnew file mode 100644 index 00000000..b7ef24e3 --- /dev/null +++ b/graphics/particles/glow-medium.png diff --git a/graphics/particles/glow-small.png b/graphics/particles/glow-small.png Binary files differnew file mode 100644 index 00000000..f2d180d1 --- /dev/null +++ b/graphics/particles/glow-small.png diff --git a/graphics/particles/gloworb-medium.png b/graphics/particles/gloworb-medium.png Binary files differnew file mode 100644 index 00000000..0d45d78f --- /dev/null +++ b/graphics/particles/gloworb-medium.png diff --git a/graphics/particles/gloworb-small.png b/graphics/particles/gloworb-small.png Binary files differnew file mode 100644 index 00000000..ab62402c --- /dev/null +++ b/graphics/particles/gloworb-small.png diff --git a/graphics/particles/green-bubbles.particle.xml b/graphics/particles/green-bubbles.particle.xml new file mode 100644 index 00000000..81069e7a --- /dev/null +++ b/graphics/particles/green-bubbles.particle.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!-- +Green poison bubbles +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="90" /> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="4" max="15"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16"> + <frame index="0" delay="80" /> + <frame index="1" delay="80" /> + <frame index="2" delay="80" /> + <frame index="3" delay="80" /> + <frame index="4" delay="80" /> + <frame index="5" delay="30" /> + <frame index="6" delay="20" /> + <frame index="7" delay="-1" /> + </animation> + <property name="lifetime" value="45"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/hadesblaze.particle.xml b/graphics/particles/hadesblaze.particle.xml new file mode 100644 index 00000000..d0278db5 --- /dev/null +++ b/graphics/particles/hadesblaze.particle.xml @@ -0,0 +1,47 @@ +<?xml version="1.0"?> + +<!-- +A huge, blue blaze-like effect about 100 pixels wide and 300 pixels high. +Takes exactly 1161 particles and reduces my framerate to one third but looks +really awesome. Maybe we can use this effect at some "special place". Maybe +some evil magicans laboratory or a demonic temple or something like that. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="16" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="30" max="34"/> + <property name="lifetime" value="1"/> + <property name="output" value="2"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/> + <property name="lifetime" value="180"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="150"/> + <property name="output" value="1"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#0000ff"/> + <property name="lifetime" value="200"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="150"/> + <property name="output" value="1"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml new file mode 100644 index 00000000..d0d32708 --- /dev/null +++ b/graphics/particles/hellblaze.particle.xml @@ -0,0 +1,73 @@ +<?xml version="1.0"?> +<!-- +A red and yellow blaze. Does not really look like fire but looks awesome +nevertheless. Maybe we could modify this effect and use it for some persistent +AoE fire magic spell. + +It is about 100 pixels wide and 200 pixels high, takes about 280 particles and +lowers my FPS by about 30%. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "150" + > + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + <property name="output" min="1" max="2"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="1" max="3" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="30"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/hex-facet-50.png b/graphics/particles/hex-facet-50.png Binary files differnew file mode 100644 index 00000000..310304dd --- /dev/null +++ b/graphics/particles/hex-facet-50.png diff --git a/graphics/particles/hex-facet.png b/graphics/particles/hex-facet.png Binary files differnew file mode 100644 index 00000000..9b4594d7 --- /dev/null +++ b/graphics/particles/hex-facet.png diff --git a/graphics/particles/hillunderfall.particle.xml b/graphics/particles/hillunderfall.particle.xml new file mode 100644 index 00000000..c44c4608 --- /dev/null +++ b/graphics/particles/hillunderfall.particle.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-26" max="39"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="122" max="132"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/hillunderfall2.particle.xml b/graphics/particles/hillunderfall2.particle.xml new file mode 100644 index 00000000..28e3498f --- /dev/null +++ b/graphics/particles/hillunderfall2.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-26" max="39"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="78" max="88"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-42" max="50"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/hit.particle.xml b/graphics/particles/hit.particle.xml new file mode 100644 index 00000000..d4a50648 --- /dev/null +++ b/graphics/particles/hit.particle.xml @@ -0,0 +1,61 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-small.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-small.png|W:#ffffff,ffffff"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="6" max="12"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="6"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-medium.png|W:#ffffff,ffffff"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="3" max="6"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/hive.particle.xml b/graphics/particles/hive.particle.xml new file mode 100644 index 00000000..7607c9be --- /dev/null +++ b/graphics/particles/hive.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<effect> + <particle + position-x="0" + position-y="0" + position-z="45" + lifetime="-1" + > + <emitter> + <property name="output" min="0" max="1"/> + <property name="output-pause" value="30"/> + <property name="lifetime" value="1000"/> + <property name="power" min="0.1" max="0.7" /> + <property name="position-x" min="-5" max="5"/> + <property name="position-y" min="-5" max="5"/> + <property name="acceleration" min="0.007" max="0.02"/> + <property name="die-distance" value="2"/> + <property name="randomness" value="10"/> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="gravity" value="0.001"/> + <property name="image" value="graphics/particles/bee-b.png"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/iron-flower.xml b/graphics/particles/iron-flower.xml new file mode 100644 index 00000000..7faccc54 --- /dev/null +++ b/graphics/particles/iron-flower.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-25" + position-z = "0" + > + + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.7"/> + <property name="image" value="graphics/particles/glow-small.png|W:#ff8800"/> + <property name="lifetime" value="75"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="2"/> + <!--<property name="output-pause" min="30" max="80"/>--> + <property name="randomnes" value="100"/> + </emitter> + + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#ffcc00"/> + <property name="lifetime" value="50"/> + <property name="fade-in" value="80"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + <property name="randomnes" value="200"/> + </emitter> + + </emitter> + + </particle> +</effect> + diff --git a/graphics/particles/large-explosion.xml b/graphics/particles/large-explosion.xml new file mode 100644 index 00000000..cc80c406 --- /dev/null +++ b/graphics/particles/large-explosion.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> + +<!-- +An explosion +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "20" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="-10" max="10"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="5"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/smoke-large-grey.png"/> + <property name="lifetime" min="50" max="800"/> + <property name="output" min="300" max="330"/> + <property name="fade-out" value="10"/> + <property name="bounce" value="0.8"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="60"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="0.8"/> + <property name="gravity" value="0.01"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="lifetime" min="70" max="180"/> + <property name="output" min="10" max="22"/> + <property name="fade-out" value="10"/> + <property name="bounce" value="0.8"/> + </emitter> + <emitter> + <property name="position-x" min="-10" max="10"/> + <property name="position-y" min="-10" max="10"/> + <property name="position-z" min="30" max="40"/> + <property name="vertical-angle" min="15" max="40"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="0.7"/> + <property name="gravity" value="0.001"/> + <property name="image" value="graphics/particles/blaze.png"/> + <property name="lifetime" min="0" max="140"/> + <property name="output" min="20" max="35"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/levelup.particle.xml b/graphics/particles/levelup.particle.xml new file mode 100644 index 00000000..e91080a2 --- /dev/null +++ b/graphics/particles/levelup.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!-- +Red stars which are supposed to engulf a character +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/> + <property name="vertical-angle" value="90"/> + <property name="power" value="2"/> + <property name="lifetime" value="36"/> + <property name="output" min="-5" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="0" max="32"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/lightning1-240.png b/graphics/particles/lightning1-240.png Binary files differnew file mode 100644 index 00000000..65064104 --- /dev/null +++ b/graphics/particles/lightning1-240.png diff --git a/graphics/particles/lightning1.xml b/graphics/particles/lightning1.xml new file mode 100644 index 00000000..bb6eb9e9 --- /dev/null +++ b/graphics/particles/lightning1.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "120" + lifetime = "1" + > + <emitter> + <property name="power" min="0" max="0"/> + <property name="gravity" value="0"/> + <property name="image" value="graphics/particles/lightning1-240.png"/> + <property name="lifetime" min="5" max="10"/> + <property name="output" value="1"/> + <property name="fade-out" value="8"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/lightning2-263.png b/graphics/particles/lightning2-263.png Binary files differnew file mode 100644 index 00000000..6f084ef5 --- /dev/null +++ b/graphics/particles/lightning2-263.png diff --git a/graphics/particles/lightning2.xml b/graphics/particles/lightning2.xml new file mode 100644 index 00000000..476421e1 --- /dev/null +++ b/graphics/particles/lightning2.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "131" + lifetime = "1" + > + <emitter> + <property name="power" min="0" max="0"/> + <property name="gravity" value="0"/> + <property name="image" value="graphics/particles/lightning2-263.png"/> + <property name="lifetime" min="5" max="10"/> + <property name="output" value="1"/> + <property name="fade-out" value="8"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/lightning3-275.png b/graphics/particles/lightning3-275.png Binary files differnew file mode 100644 index 00000000..ac1e1cb6 --- /dev/null +++ b/graphics/particles/lightning3-275.png diff --git a/graphics/particles/lightning3.xml b/graphics/particles/lightning3.xml new file mode 100644 index 00000000..47cc9d1b --- /dev/null +++ b/graphics/particles/lightning3.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> + +<!-- +An explosion of white particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "137" + lifetime = "1" + > + <emitter> + <property name="power" min="0" max="0"/> + <property name="gravity" value="0"/> + <property name="image" value="graphics/particles/lightning3-275.png"/> + <property name="lifetime" min="5" max="10"/> + <property name="output" value="1"/> + <property name="fade-out" value="8"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.black.xml b/graphics/particles/magic.black.xml new file mode 100644 index 00000000..63bd0455 --- /dev/null +++ b/graphics/particles/magic.black.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="0" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.blue.xml b/graphics/particles/magic.blue.xml new file mode 100644 index 00000000..0826c54a --- /dev/null +++ b/graphics/particles/magic.blue.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.default.xml b/graphics/particles/magic.default.xml new file mode 100644 index 00000000..63944aaf --- /dev/null +++ b/graphics/particles/magic.default.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#0020ff,20f0ff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.enhance.xml b/graphics/particles/magic.enhance.xml new file mode 100644 index 00000000..ac5427a8 --- /dev/null +++ b/graphics/particles/magic.enhance.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.generic.xml b/graphics/particles/magic.generic.xml new file mode 100644 index 00000000..fc840297 --- /dev/null +++ b/graphics/particles/magic.generic.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> +<!-- red --> <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + + + <emitter> +<!-- green --> <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + + <emitter> +<!-- blue --> <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + + + <emitter> +<!-- yellow --> <animation imageset="graphics/particles/sparkle.png|W:#9090000,ffff00" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + + + <emitter> +<!-- cyan --> <animation imageset="graphics/particles/sparkle.png|W:#008080,00ffff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + + + <emitter> +<!-- magenta --> <animation imageset="graphics/particles/sparkle.png|W:#800080,ff00ff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" min="0" max="12"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.golden.xml b/graphics/particles/magic.golden.xml new file mode 100644 index 00000000..ac5427a8 --- /dev/null +++ b/graphics/particles/magic.golden.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.green.xml b/graphics/particles/magic.green.xml new file mode 100644 index 00000000..0f6281e3 --- /dev/null +++ b/graphics/particles/magic.green.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.hit.evil.xml b/graphics/particles/magic.hit.evil.xml new file mode 100644 index 00000000..cb78df2b --- /dev/null +++ b/graphics/particles/magic.hit.evil.xml @@ -0,0 +1,67 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="4"/> + <property name="gravity" value="100"/> + <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="30" max="60"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="4"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-medium.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="40" max="55"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="4"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="60" max="80"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + <property name="gravity" value="0.1"/> + <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15"> + <sequence start="0" end="7" delay="10" /> + <frame index="0" delay="10" /> + </animation> + <property name="lifetime" min="10" max="800"/> + <property name="output" min="5" max="20"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.hit.xml b/graphics/particles/magic.hit.xml new file mode 100644 index 00000000..4e98c6b1 --- /dev/null +++ b/graphics/particles/magic.hit.xml @@ -0,0 +1,67 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="3"/> + <property name="gravity" value="100"/> + <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="30" max="60"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="3"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/star-medium.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="30" max="50"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="3"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="40" max="60"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="1" max="5"/> + <property name="vertical-angle" min="45" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="2"/> + <property name="gravity" value="0.1"/> + <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15"> + <sequence start="0" end="7" delay="10" /> + <frame index="0" delay="10" /> + </animation> + <property name="lifetime" min="10" max="800"/> + <property name="output" min="12" max="20"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.red.xml b/graphics/particles/magic.red.xml new file mode 100644 index 00000000..092e403d --- /dev/null +++ b/graphics/particles/magic.red.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.shield-ends.xml b/graphics/particles/magic.shield-ends.xml new file mode 100644 index 00000000..7cadc234 --- /dev/null +++ b/graphics/particles/magic.shield-ends.xml @@ -0,0 +1,280 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "85" + lifetime = "1" + follow-parent = "1" + > + <!-- <property name="follow-parent" value="0"/> --> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="270"/> + <property name="power" value="4"/> + <property name="lifetime" value="1"/> + <property name="output" min="1" max="1"/> + + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="-11" max="11"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="4" end="4" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="11" max="33"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="3" end="3" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="34" max="56"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="2" end="2" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="56" max="78"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="1" end="1" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="79" max="101"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="101" max="123"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="7" end="7" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="124" max="146"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="6" end="6" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="146" max="168"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="169" max="191"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="4" end="4" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="191" max="213"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="3" end="3" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="214" max="236"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="2" end="2" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="236" max="258"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="1" end="1" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="259" max="281"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="281" max="303"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="7" end="7" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="304" max="326"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="6" end="6" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="326" max="348"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="10" max="15"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="position-z" min="-85" max="0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="40"/> + <property name="fade-out" value="40"/> + </emitter> + </emitter> + + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.shield.xml b/graphics/particles/magic.shield.xml new file mode 100644 index 00000000..74cf5c60 --- /dev/null +++ b/graphics/particles/magic.shield.xml @@ -0,0 +1,248 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "1" + follow-parent = "0" + > + <!-- <property name="follow-parent" value="0"/> --> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="90"/> + <property name="power" value="4"/> + <property name="lifetime" value="25"/> + <property name="output" min="1" max="1"/> + + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="-11" max="11"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="4" end="4" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="11" max="33"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="3" end="3" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="34" max="56"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="2" end="2" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="56" max="78"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="1" end="1" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="79" max="101"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="101" max="123"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="7" end="7" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="124" max="146"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="6" end="6" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="146" max="168"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="5" end="5" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="169" max="191"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="4" end="4" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="191" max="213"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="3" end="3" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="214" max="236"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="2" end="2" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="236" max="258"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="1" end="1" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="259" max="281"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="0" end="0" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="281" max="303"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="7" end="7" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="304" max="326"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="6" end="6" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="vertical-angle" value="0"/> + <property name="horizontal-angle" min="326" max="348"/> + <property name="power" min="18" max="20"/> + <property name="lifetime" value="1"/> + <property name="output" min="0" max="2"/> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> + <sequence start="5" end="5" delay="10000" /> + </animation> + <property name="lifetime" value="40"/> + <property name="fade-in" value="5"/> + </emitter> + </emitter> + + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.teleport.xml b/graphics/particles/magic.teleport.xml new file mode 100644 index 00000000..c18c8b9f --- /dev/null +++ b/graphics/particles/magic.teleport.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "16" + > + <emitter> + <animation imageset="graphics/particles/puff-blue.png" width="17" height="17"> + <sequence start="0" end="9" delay="30" /> + <frame index="0" delay="300" /> + <end /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" value="4"/> + <property name="lifetime" value="30"/> + <property name="output" min="2" max="5"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="0" max="3"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/magic.white.xml b/graphics/particles/magic.white.xml new file mode 100644 index 00000000..964dd5d6 --- /dev/null +++ b/graphics/particles/magic.white.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#e0e0e0,ffffff" width="15" height="15"> + <sequence start="0" end="3" delay="50" /> + <frame index="0" delay="100" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="1" max="1"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/manaseed.particle.xml b/graphics/particles/manaseed.particle.xml new file mode 100644 index 00000000..ce06801d --- /dev/null +++ b/graphics/particles/manaseed.particle.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> + +<!-- +A one tile wide rectangular fire effect intended for use with the fireplace +from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "8" + position-z = "16" + > + <emitter> + <property name="randomnes" value="100" /> + <property name="image" value="graphics/particles/star-small.png|W:#990000,ffffff" /> + <property name="gravity" value="-0.001" /> + <property name="lifetime" value="200"/> + <property name="output-pause" value="10" /> + <property name="output" min="0" max="1"/> + <property name="fade-out" value="100"/> + <property name="bounce" value="1" /> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/medium-explosion.xml b/graphics/particles/medium-explosion.xml new file mode 100644 index 00000000..24ac63b2 --- /dev/null +++ b/graphics/particles/medium-explosion.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> + +<!-- +An explosion +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "20" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="-10" max="10"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="5"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/smoke-large-grey.png"/> + <property name="lifetime" min="50" max="800"/> + <property name="output" min="100" max="230"/> + <property name="fade-out" value="10"/> + <property name="bounce" value="0.8"/> + </emitter> + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="45" max="60"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="0.8"/> + <property name="gravity" value="0.01"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="lifetime" min="70" max="180"/> + <property name="output" min="3" max="12"/> + <property name="fade-out" value="10"/> + <property name="bounce" value="0.8"/> + </emitter> + <emitter> + <property name="position-x" min="-10" max="10"/> + <property name="position-y" min="-10" max="10"/> + <property name="position-z" min="30" max="40"/> + <property name="vertical-angle" min="15" max="40"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="0.7"/> + <property name="gravity" value="0.001"/> + <property name="image" value="graphics/particles/blaze.png"/> + <property name="lifetime" min="0" max="140"/> + <property name="output" min="10" max="15"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/medium-smoke.xml b/graphics/particles/medium-smoke.xml new file mode 100644 index 00000000..410cc157 --- /dev/null +++ b/graphics/particles/medium-smoke.xml @@ -0,0 +1,30 @@ +<?xml version="1.0"?> + +<!-- +An explosion +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "20" + lifetime = "1" + > + <emitter> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="-10" max="10"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="0" max="5"/> + <property name="gravity" value="0.1"/> + <property name="image" value="graphics/particles/smoke-large-grey.png"/> + <property name="lifetime" min="50" max="800"/> + <property name="output" min="10" max="130"/> + <property name="fade-out" value="10"/> + <property name="bounce" value="0.8"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/monster-goblin-firebreath.particle.xml b/graphics/particles/monster-goblin-firebreath.particle.xml new file mode 100644 index 00000000..36ec35e9 --- /dev/null +++ b/graphics/particles/monster-goblin-firebreath.particle.xml @@ -0,0 +1,43 @@ +<?xml version="1.0"?> + +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the fire breath attack of the fire goblins. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "25" + > + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="-8" max="-8"/> + <property name="horizontal-angle" min="80" max="100"/> + <property name="vertical-angle" min="-20" max="20"/> + <property name="power" min="1" max="1.5"/> + <property name="momentum" value="0.99" /> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,ff0000" width="16" height="16"> + <frame index="0" delay="5" /> + <frame index="1" delay="10" /> + <frame index="2" delay="15" /> + <frame index="3" delay="25" /> + <frame index="4" delay="35" /> + <frame index="5" delay="60" /> + <frame index="6" delay="95" /> + <frame index="7" delay="160" /> + <frame index="8" delay="9999" /> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="60"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/monster-lizard-firebreath.particle.xml b/graphics/particles/monster-lizard-firebreath.particle.xml new file mode 100644 index 00000000..2c8b4230 --- /dev/null +++ b/graphics/particles/monster-lizard-firebreath.particle.xml @@ -0,0 +1,45 @@ +<?xml version="1.0"?> + +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the fire breath attack of the fire lizard. mostly a copy&paste from the fire goblin, just with +positions and vectors tuned. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "16" + lifetime = "25" + > + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="14" max="14"/> + <property name="position-z" min="40" max="40"/> + <property name="horizontal-angle" min="90" max="100"/> + <property name="vertical-angle" min="-30" max="-20"/> + <property name="power" min="2" max="4"/> + <property name="momentum" value="0.97" /> + <property name="gravity" value="-0.04"/> + <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16"> + <frame index="0" delay="5" /> + <frame index="1" delay="10" /> + <frame index="2" delay="15" /> + <frame index="3" delay="25" /> + <frame index="4" delay="35" /> + <frame index="5" delay="60" /> + <frame index="6" delay="95" /> + <frame index="7" delay="160" /> + <frame index="8" delay="9999" /> + </animation> + <property name="lifetime" min="0" max="80"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="60"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/monster-snail-trail.particle.xml b/graphics/particles/monster-snail-trail.particle.xml new file mode 100644 index 00000000..9ba8d168 --- /dev/null +++ b/graphics/particles/monster-snail-trail.particle.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<!-- A thin trail of slime. --> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle position-x="0" position-y="0" position-z="10" > + <emitter> + <property name="position-y" min="-1" max="5"/> + <property name="position-x" min="-3" max="3"/> + <property name="lifetime" value="800"/> + <property name="fade-out" value="100" /> + <property name="fade-in" value="40" /> + <property name="output" min="1" max="5"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#96A776,B9FF30,BDDF8F" /> + <property name="alpha" value=".1" /> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/nomadpipe.particle.xml b/graphics/particles/nomadpipe.particle.xml new file mode 100644 index 00000000..54343047 --- /dev/null +++ b/graphics/particles/nomadpipe.particle.xml @@ -0,0 +1,59 @@ +<?xml version="1.0"?> + +<!-- +Small smoke puffs emitted in irregular pulses. Designed for the pipe of the +nomad NPC. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "44" + > + <emitter> + <property name="position-x" value="24"/> + <property name="output" value="1"/> + <property name="output-pause" min="300" max="330"/> + <property name="lifetime" value="10"/> + <emitter> + <property name="image" value="graphics/particles/fog-medium-a.png|W:#9999bb"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="0.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="0" max="2"/> + <property name="lifetime" min="20" max="200"/> + <property name="fade-out" value="100"/> + <property name="randomnes" value="50"/> + </emitter> + <emitter> + <property name="image" value="graphics/particles/fog-medium-b.png|W:#9999bb"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="0.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="0" max="2"/> + <property name="lifetime" min="20" max="200"/> + <property name="fade-out" value="100"/> + <property name="randomnes" value="50"/> + </emitter> + <emitter> + <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="0.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="0" max="2"/> + <property name="lifetime" min="20" max="200"/> + <property name="fade-out" value="100"/> + <property name="randomnes" value="50"/> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/orange-violent-glow.particle.xml b/graphics/particles/orange-violent-glow.particle.xml new file mode 100644 index 00000000..3214a636 --- /dev/null +++ b/graphics/particles/orange-violent-glow.particle.xml @@ -0,0 +1,44 @@ +<?xml version="1.0"?> +<!-- +Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/orb-large.png b/graphics/particles/orb-large.png Binary files differnew file mode 100644 index 00000000..de9e1b3c --- /dev/null +++ b/graphics/particles/orb-large.png diff --git a/graphics/particles/orb-medium.png b/graphics/particles/orb-medium.png Binary files differnew file mode 100644 index 00000000..eb896c85 --- /dev/null +++ b/graphics/particles/orb-medium.png diff --git a/graphics/particles/orb-small.png b/graphics/particles/orb-small.png Binary files differnew file mode 100644 index 00000000..47cf957f --- /dev/null +++ b/graphics/particles/orb-small.png diff --git a/graphics/particles/pentagram-buildup-short.xml b/graphics/particles/pentagram-buildup-short.xml new file mode 100644 index 00000000..f1782a58 --- /dev/null +++ b/graphics/particles/pentagram-buildup-short.xml @@ -0,0 +1,139 @@ +<?xml version="1.0"?> + +<!-- + (0, -76.0), + +(-57, -35), (57, -35), + + + (-35, 33)] [(35, 33), +--> + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "1" + > + <emitter> + <property name="position-y" value="-16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="60"/> + <property name="lifetime" value="1"/> + <property name="output" value="150"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="77"/> + <property name="fade-in" value="57"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="180"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="36"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="252"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + <emitter> + <property name="position-y" value="-76" /> + <property name="position-x" value="0" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="108"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="324"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + </particle> +</effect> + diff --git a/graphics/particles/pentagram-burst.xml b/graphics/particles/pentagram-burst.xml new file mode 100644 index 00000000..470d2b88 --- /dev/null +++ b/graphics/particles/pentagram-burst.xml @@ -0,0 +1,163 @@ +<?xml version="1.0"?> + +<!-- +330 particles total. +--> + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "1" + > + <emitter> + <property name="position-y" value="-16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="60"/> + <property name="lifetime" value="1"/> + <property name="output" value="130"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="180"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <property name="output" value="40"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="36"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <property name="output" value="40"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="252"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <property name="output" value="40"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + <emitter> + <property name="position-y" value="-76" /> + <property name="position-x" value="0" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="108"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <property name="output" value="40"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <emitter> + <property name="horizontal-angle" value="324"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <property name="output" value="40"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="120"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="80"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + </particle> +</effect> + diff --git a/graphics/particles/pentagram-linedraw.particle.xml b/graphics/particles/pentagram-linedraw.particle.xml new file mode 100644 index 00000000..30da5753 --- /dev/null +++ b/graphics/particles/pentagram-linedraw.particle.xml @@ -0,0 +1,147 @@ +<?xml version="1.0"?> + +<!-- +Pentagram on floor effect with flashes along the lines. +Based on the one by fate with simplified structure and modified to be a permanent effect. +Particle count fluctuates around 800-1000 + + (0, -76.0), + +(-57, -35), (57, -35), + + + (-35, 33)] [(35, 33), +--> + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-y" value="-16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="60"/> + <property name="lifetime" value="1"/> + <property name="output" value="5"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="77"/> + <property name="fade-in" value="57"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="57" /> + <property name="position-y" value="-35" /> + <property name="output" min="-50" max="1"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="horizontal-angle" value="180"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-57" /> + <property name="position-y" value="-35" /> + <property name="output" min="-50" max="1"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="horizontal-angle" value="36"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="35" /> + <property name="position-y" value="33" /> + <property name="output" min="-50" max="1"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="horizontal-angle" value="252"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + <emitter> + <property name="position-y" value="-76" /> + <property name="position-x" value="0" /> + <property name="output" min="-50" max="1"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="horizontal-angle" value="108"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-35" /> + <property name="position-y" value="33" /> + <property name="output" min="-50" max="1"/> + <property name="lifetime" value="1"/> + <emitter> + <property name="horizontal-angle" value="324"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="2"/> + <property name="lifetime" value="57"/> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> + <property name="lifetime" value="20"/> + <property name="fade-out" value="20"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </emitter> + + </particle> +</effect> + diff --git a/graphics/particles/pentagram-raise.particle.xml b/graphics/particles/pentagram-raise.particle.xml new file mode 100644 index 00000000..a93b8c08 --- /dev/null +++ b/graphics/particles/pentagram-raise.particle.xml @@ -0,0 +1,143 @@ +<?xml version="1.0"?> + +<!-- +Pentagram on floor effect. +based on the one by fate with simplified structure and modified to be a permanent effect. +1201 particles. +--> + + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-y" value="-16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" value="60"/> + <property name="lifetime" value="1"/> + <property name="output" value="5"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <property name="horizontal-angle" value="180"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-57" /> + <property name="position-y" value="-35" /> + <property name="lifetime" value="1" /> + <property name="horizontal-angle" value="36"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <property name="horizontal-angle" value="252"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + <emitter> + <property name="position-y" value="-76" /> + <property name="position-x" value="0" /> + <property name="lifetime" value="1" /> + <property name="horizontal-angle" value="108"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + + + <emitter> + <property name="position-x" value="-35" /> + <property name="position-y" value="33" /> + <property name="lifetime" value="1" /> + <property name="horizontal-angle" value="324"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0" max="114"/> + <emitter> + <property name="gravity" min="-0.005" max="-0.002"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="80" max="100"/> + <property name="power" min="0.01" max="0.4"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + </emitter> + </emitter> + </particle> +</effect> + diff --git a/graphics/particles/pink-bubbles.particle.xml b/graphics/particles/pink-bubbles.particle.xml new file mode 100644 index 00000000..a52e89fe --- /dev/null +++ b/graphics/particles/pink-bubbles.particle.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!-- +Pink drunken bubbles +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="90" /> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="4" max="15"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <animation imageset="graphics/particles/fullbubble-16px.png|W:#ffb080,a02080" width="16" height="16"><!-- W:#80ff80,40a020 --> + <frame index="0" delay="80" /> + <frame index="1" delay="80" /> + <frame index="2" delay="80" /> + <frame index="3" delay="80" /> + <frame index="4" delay="80" /> + <frame index="5" delay="30" /> + <frame index="6" delay="20" /> + <frame index="7" delay="-1" /> + </animation> + <property name="lifetime" value="45"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/pink-violent-glow.particle.xml b/graphics/particles/pink-violent-glow.particle.xml new file mode 100644 index 00000000..ec7cf71f --- /dev/null +++ b/graphics/particles/pink-violent-glow.particle.xml @@ -0,0 +1,44 @@ +<?xml version="1.0"?> +<!-- +Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" min="16" max="48" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/playerglow.particle.xml b/graphics/particles/playerglow.particle.xml new file mode 100644 index 00000000..241d55fa --- /dev/null +++ b/graphics/particles/playerglow.particle.xml @@ -0,0 +1,33 @@ +<?xml version="1.0"?> +<!-- +Proof of concept of animated stationary particle effects (a bat ) and some +orbiting yellow particles. Rather useless but could be used as a template for +more useful status effect particle effects. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "64" + lifetime = "-1" + > + <animation imageset="graphics/sprites/monster-bat.png" width="37" height="38"> + <sequence start="1" end="4" delay="50" /> + </animation> + <emitter> + <property name="position-x" min="-1" max="1"/> + <property name="position-y" min="-1" max="1"/> + <property name="position-z" min="0" max="0"/> + <property name="power" min="0" max="3"/> + <property name="vertical-angle" min="0" max="360"/>--> + <property name="output" value="1"/> + <property name="lifetime" value="60"/> + <property name="fade-out" value="30"/> + <property name="acceleration" value="0.1"/> + <property name="momentum" value="0.998"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/puff-blue.png b/graphics/particles/puff-blue.png Binary files differnew file mode 100644 index 00000000..2e76b7d5 --- /dev/null +++ b/graphics/particles/puff-blue.png diff --git a/graphics/particles/rain.xml b/graphics/particles/rain.xml new file mode 100644 index 00000000..ce295c22 --- /dev/null +++ b/graphics/particles/rain.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "400" + lifetime = "100" + > + <!-- <property name="follow-parent" value="0"/> --> + <emitter><!-- <property name="follow-parent" value="0"/> --> + <property name="lifetime" min="25" max="30"/> + <property name="position-x" min="60" max="120"/> + <property name="position-y" min="-30" max="30"/> + <property name="vertical-angle" value="260"/> + <property name="power" value="20"/> + <property name="output" min="0" max="1"/> + <property name="gravity" value="0.04"/> + <property name="image" value="graphics/particles/raindrop.png"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/raindrop.png b/graphics/particles/raindrop.png Binary files differnew file mode 100644 index 00000000..2510ba67 --- /dev/null +++ b/graphics/particles/raindrop.png diff --git a/graphics/particles/skillup.particle.xml b/graphics/particles/skillup.particle.xml new file mode 100644 index 00000000..14c10d51 --- /dev/null +++ b/graphics/particles/skillup.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!-- +Green stars which are supposed to engulf a character +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + lifetime = "128" + > + <emitter> + <property name="image" value="graphics/particles/star-medium.png|W:#00ff00,ffffff"/> + <property name="vertical-angle" value="90"/> + <property name="power" value="2"/> + <property name="lifetime" value="36"/> + <property name="output" min="-5" max="1"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="0" max="32"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/small-green-bubbles.particle.xml b/graphics/particles/small-green-bubbles.particle.xml new file mode 100644 index 00000000..606abbb8 --- /dev/null +++ b/graphics/particles/small-green-bubbles.particle.xml @@ -0,0 +1,40 @@ +<?xml version="1.0"?> +<!-- +Green slow-poison bubbles +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="90" /> + <property name="position-y" min="-8" max="8"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="4" max="15"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.1"/> + <property name="momentum" value="0.9"/> + <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16"> + <frame index="0" delay="80" /> + <frame index="1" delay="80" /> + <frame index="2" delay="80" /> + <frame index="5" delay="30" /> + <frame index="6" delay="20" /> + <frame index="7" delay="-1" /> + </animation> + <property name="lifetime" value="29"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="10"/> + <property name="output" min="-3" max="1"/> + <property name="output-pause" min="30" max="80"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/smoke-large-grey.png b/graphics/particles/smoke-large-grey.png Binary files differnew file mode 100644 index 00000000..01fd98e7 --- /dev/null +++ b/graphics/particles/smoke-large-grey.png diff --git a/graphics/particles/snow.particle.xml b/graphics/particles/snow.particle.xml new file mode 100644 index 00000000..233cf7a3 --- /dev/null +++ b/graphics/particles/snow.particle.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!-- +Snowflakes which cover 200x200 tiles which is enough for most reasonably-sized +maps. Most people think it sucks. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "512" + > + <emitter> + <property name="position-x" min="0.0" max="6400"/> + <property name="position-y" min="0.0" max="6400"/> + <property name="gravity" value="0.03"/> + <property name="momentum" value="0.97"/> + <!--<property name="randomnes" value="100"/>--> + <property name="image" value="graphics/particles/snowflake.png"/> + <property name="output" min="0" max="3"/> + <property name="fade-in" value="100"/> + </emitter> + + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/snowflake.png b/graphics/particles/snowflake.png Binary files differnew file mode 100644 index 00000000..3291885f --- /dev/null +++ b/graphics/particles/snowflake.png diff --git a/graphics/particles/soulmenhir.particle.xml b/graphics/particles/soulmenhir.particle.xml new file mode 100644 index 00000000..ae7a7c7b --- /dev/null +++ b/graphics/particles/soulmenhir.particle.xml @@ -0,0 +1,44 @@ +<?xml version="1.0"?> +<!-- +Light blue particles which fly up to the sky. About one tile wide, three tiles +high and supposed to give an object which is about half as large as a player +character some magical aura. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="16" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="20" max="24"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/sparkle.big.green.particle.xml b/graphics/particles/sparkle.big.green.particle.xml new file mode 100644 index 00000000..94f356cc --- /dev/null +++ b/graphics/particles/sparkle.big.green.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15"> + <sequence start="0" end="3" delay="100" /> + <frame index="0" delay="200" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="0.5" max="0.5"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" value="1"/> + <property name="position-x" min="-20" max="20"/> + <property name="position-y" min="-20" max="20"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/sparkle.green.particle.xml b/graphics/particles/sparkle.green.particle.xml new file mode 100644 index 00000000..d86c43e6 --- /dev/null +++ b/graphics/particles/sparkle.green.particle.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15"> + <sequence start="0" end="3" delay="100" /> + <frame index="0" delay="200" /> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" min="0.5" max="0.5"/> + <property name="lifetime" min="15" max="25"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" value="2"/> + <property name="position-x" min="-8" max="8"/> + <property name="position-y" min="-8" max="8"/> + <property name="position-z" min="29" max="40"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/sparkle.png b/graphics/particles/sparkle.png Binary files differnew file mode 100644 index 00000000..7cfbbb26 --- /dev/null +++ b/graphics/particles/sparkle.png diff --git a/graphics/particles/sphere-white.particle.xml b/graphics/particles/sphere-white.particle.xml new file mode 100644 index 00000000..7e9beb90 --- /dev/null +++ b/graphics/particles/sphere-white.particle.xml @@ -0,0 +1,31 @@ +<?xml version="1.0"?> +<!-- +A sphere large enough for a player character. Useful to visualize a barrier. +481 particles. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "32" + > + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" value="17"/> + <property name="lifetime" value="1"/> + <property name="output" value="3"/> + <property name="follow-parent" /> + <emitter> + <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff" /> + <property name="lifetime" value="80"/> + <property name="fade-in" value="40"/> + <property name="fade-out" value="40"/> + <property name="output" value="1"/> + <property name="follow-parent" /> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/star-medium.png b/graphics/particles/star-medium.png Binary files differnew file mode 100644 index 00000000..667d2334 --- /dev/null +++ b/graphics/particles/star-medium.png diff --git a/graphics/particles/star-small.png b/graphics/particles/star-small.png Binary files differnew file mode 100644 index 00000000..4c3bf365 --- /dev/null +++ b/graphics/particles/star-small.png diff --git a/graphics/particles/steam.particle.xml b/graphics/particles/steam.particle.xml new file mode 100644 index 00000000..e4b0f3a2 --- /dev/null +++ b/graphics/particles/steam.particle.xml @@ -0,0 +1,59 @@ +<?xml version="1.0"?> + +<!-- +A fire at the ground and some steam above it designed for use with the brass +cauldron from the woodland_indoor tileset. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "-6" + position-z = "8" + > + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="20" max="60"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + <emitter> + <property name="position-x" min="16" max="24"/> + <property name="position-y" min="-18" max="-10"/> + <property name="position-z" min="32" max="32"/> + <property name="image" value="graphics/particles/fog-medium-c.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="50" max="90"/> + <property name="power" value="1.0"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="0"/> + <property name="output" min="-2" max="1"/> + <property name="lifetime" min="40" max="100"/> + <property name="fade-out" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/voidportal.particle.xml b/graphics/particles/voidportal.particle.xml new file mode 100644 index 00000000..45c58fe6 --- /dev/null +++ b/graphics/particles/voidportal.particle.xml @@ -0,0 +1,35 @@ +<effect> +<!-- +A black circle about 100 pixels in diameter with an unsharp border which emits +white particles. Looks like a portal to another dimension. It takes about 420 +particles and reduces the FPS by about 30%. + +Could be used for a monster spawn area. +--> + <particle + position-x = "0" + position-y = "0" + position-z = "64" + > + <emitter> + <property name="power" min="1" max="2"/> + <property name="vertical-angle" min="0" max="360"/> + <property name="position-x" min="-18" max="18"/> + <property name="position-z" min="-18" max="18"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#000000"/> + <property name="output" min="1" max="2"/> + <property name="acceleration" value="0.05" /> + <property name="lifetime" value="80" /> + </emitter> + <emitter> + <property name="power" value="0.2"/> + <property name="vertical-angle" min="-80" max="80"/> + <property name="horizontal-angle" min="10" max="170"/> + <property name="momentum" value="1.03"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ffffff"/> + <property name="lifetime" value="90"/> + <property name="fade-out" value="45"/> + <property name="output" value="3"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/warparea.particle.xml b/graphics/particles/warparea.particle.xml new file mode 100644 index 00000000..597839ab --- /dev/null +++ b/graphics/particles/warparea.particle.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!-- +Fancy fireworks effect which fills the whole screen. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "1" + size-adjustable = "true" + > + <emitter> + <property name="position-x" min="0" max="32"/> + <property name="position-y" min="0" max="48"/> + <property name="image" value="graphics/particles/star-medium.png"/> + <property name="gravity" value="-0.003"/> + <property name="lifetime" value="90"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="0" max="10"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-1x2.particle.xml b/graphics/particles/waterfall-1x2.particle.xml new file mode 100644 index 00000000..597298b6 --- /dev/null +++ b/graphics/particles/waterfall-1x2.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-4" max="14"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="52" max="62"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="26"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="26"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-1x3.particle.xml b/graphics/particles/waterfall-1x3.particle.xml new file mode 100644 index 00000000..b62e564c --- /dev/null +++ b/graphics/particles/waterfall-1x3.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-4" max="14"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="72" max="82"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="26"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="1"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="26"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="1"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-2x1.particle.xml b/graphics/particles/waterfall-2x1.particle.xml new file mode 100644 index 00000000..5406e1b4 --- /dev/null +++ b/graphics/particles/waterfall-2x1.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-24" max="30"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="27" max="37"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="2" max="3"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="2" max="3"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-2x2.particle.xml b/graphics/particles/waterfall-2x2.particle.xml new file mode 100644 index 00000000..b3f39094 --- /dev/null +++ b/graphics/particles/waterfall-2x2.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-24" max="30"/> + <property name="position-y" min="-24" max="-20"/> + <property name="position-z" min="55" max="65"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="30" max="40"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="30" max="40"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-2x3.particle.xml b/graphics/particles/waterfall-2x3.particle.xml new file mode 100644 index 00000000..d21be20f --- /dev/null +++ b/graphics/particles/waterfall-2x3.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-24" max="30"/> + <property name="position-y" min="-28" max="-24"/> + <property name="position-z" min="0" max="100"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.7" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="34" max="44"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-2x4.particle.xml b/graphics/particles/waterfall-2x4.particle.xml new file mode 100644 index 00000000..b93256d5 --- /dev/null +++ b/graphics/particles/waterfall-2x4.particle.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="-24" max="30"/> + <property name="position-y" min="-62" max="-58"/> + <property name="position-z" min="105" max="115"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="2" max="2"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-40" max="48"/> + <property name="position-y" min="20" max="30"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/waterfall-a.png b/graphics/particles/waterfall-a.png Binary files differnew file mode 100644 index 00000000..bfaa8ca4 --- /dev/null +++ b/graphics/particles/waterfall-a.png diff --git a/graphics/particles/waterfall.particle.xml b/graphics/particles/waterfall.particle.xml new file mode 100644 index 00000000..dfcad2c1 --- /dev/null +++ b/graphics/particles/waterfall.particle.xml @@ -0,0 +1,63 @@ +<?xml version="1.0"?> +<!-- +A waterfall viewed from the front with some steam at the bottom. A little more +than one tile wide and about 3 tiles high. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-x" min="0" max="32"/> + <property name="position-y" min="0" max="8"/> + <property name="position-z" min="80" max="88"/> + <property name="image" value="graphics/particles/waterfall-a.png"/> + <property name="output" min="1" max="1"/> + <property name="horizontal-angle" value="90"/> + <property name="vertical-angle" min="0" max="0"/> + <property name="power" min="0.8" max="1.0"/> + <property name="gravity" value="0.05"/> + <property name="fade-in" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="48"/> + <property name="position-y" min="48" max="58"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-a.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="48"/> + <property name="position-y" min="48" max="58"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-b.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + <emitter> + <property name="position-x" min="-16" max="48"/> + <property name="position-y" min="48" max="58"/> + <property name="position-z" min="0" max="8"/> + <property name="image" value="graphics/particles/fog-medium-c.png"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="power" value="1.0"/> + <property name="output" min="1" max="2"/> + <property name="lifetime" min="20" max="40"/> + <property name="fade-out" value="20"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/whirlpool.particle.xml b/graphics/particles/whirlpool.particle.xml new file mode 100644 index 00000000..d86f9c96 --- /dev/null +++ b/graphics/particles/whirlpool.particle.xml @@ -0,0 +1,32 @@ +<?xml version="1.0"?> +<!-- +White bubbles which come out of the ground and fill exactly one tile. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "1" + > + <emitter> + <property name="position-x" min="0" max="32"/> + <property name="position-y" min="0" max="48"/> + <animation imageset="graphics/particles/bubble_8px.png" width="8" height="8"> + <frame index="0" delay="50" /> + <frame index="1" delay="50" /> + <frame index="2" delay="50" /> + <frame index="3" delay="50" /> + <frame index="4" delay="50" /> + <frame index="5" delay="50" /> + <frame index="6" delay="50" /> + <frame index="7" delay="-1" /> + </animation> + <property name="lifetime" value="100"/> + <property name="output" min="-1" max="1"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="0"/> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/particles/windmill.particle.xml b/graphics/particles/windmill.particle.xml new file mode 100644 index 00000000..5f8815b8 --- /dev/null +++ b/graphics/particles/windmill.particle.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle position-x="0" position-y="0" position-z="176"> + <animation imageset="graphics/particles/windmill.png" height="180" width="256"> + <sequence start="0" end="7" delay="100" /> + </animation> + </particle> +</effect> diff --git a/graphics/particles/windmill.png b/graphics/particles/windmill.png Binary files differnew file mode 100644 index 00000000..689b5d50 --- /dev/null +++ b/graphics/particles/windmill.png diff --git a/graphics/particles/wisp.particle.xml b/graphics/particles/wisp.particle.xml new file mode 100644 index 00000000..02cfb3c7 --- /dev/null +++ b/graphics/particles/wisp.particle.xml @@ -0,0 +1,33 @@ +<?xml version="1.0"?> + +<!-- +A circle on the ground 60 pixels in diameter made from particles. +--> + +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "48" + > + <emitter> + <property name="position-y" min="-16" max="16"/> + <property name="position-y" min="-16" max="16"/> + <property name="position-z" min="-16" max="16"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="360"/> + <property name="power" min="0.4" max="2"/> + <property name="lifetime" value="160"/> + <property name="fade-out" value="40" /> + <property name="fade-in" value="40" /> + <property name="output" min="-20" max="1"/> + <property name="acceleration" value="0.1" /> + <property name="alpha" value="0.5" /> + <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff" /> + <property name="follow-parent" /> + </emitter> + </particle> +</effect> + diff --git a/graphics/particles/wispdance.particle.xml b/graphics/particles/wispdance.particle.xml new file mode 100644 index 00000000..6c7f4222 --- /dev/null +++ b/graphics/particles/wispdance.particle.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> + +<!-- +Two orbiting particles high above ground which leave a trail of falling sparks +and thus create a falling double helix. + +About 180 particles on max detail. + + Does not work with particleFastPhysics on 2. +--> +<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online --> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "200" + lifetime = "1" + > + <!-- PURPLE --> + <emitter> + <property name="position-x" value = "60"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "20"/> + <property name="image" value="graphics/particles/orb-large.png|W:#dd66ff,ffffff" /> + <property name="horizontal-angle" value= "90"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.1" /> + <emitter> + <property name="output" min="-2" max="2" /> + <property name="image" value="graphics/particles/star-small.png|W:#dd66ff,ffffff"/> + <property name="lifetime" min="200" max="250"/> + <property name="fade-out" value="200" /> + <property name="gravity" value="0.005" /> + </emitter> + </emitter> + + <!-- CYAN--> + <emitter> + <property name="position-x" value = "-60"/> + <property name="position-y" value = "0"/> + <property name="position-z" value = "20"/> + <property name="image" value="graphics/particles/orb-large.png|W:#00ffff,ffffff" /> + <property name="horizontal-angle" value= "270"/> + <property name="vertical-angle" value = "0" /> + <property name="power" value = "3" /> + <property name="acceleration" value = "0.1" /> + <emitter> + <property name="output" min="-2" max="2" /> + <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> + <property name="lifetime" min="200" max="250"/> + <property name="fade-out" value="200" /> + <property name="gravity" value="0.005" /> + </emitter> + </emitter> + </particle> +</effect>
\ No newline at end of file diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.png b/graphics/sprites/accessories/acc-littleblub-tentacle.png Binary files differnew file mode 100644 index 00000000..28a5755b --- /dev/null +++ b/graphics/sprites/accessories/acc-littleblub-tentacle.png diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.xml b/graphics/sprites/accessories/acc-littleblub-tentacle.xml new file mode 100644 index 00000000..64dcb665 --- /dev/null +++ b/graphics/sprites/accessories/acc-littleblub-tentacle.xml @@ -0,0 +1,476 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="octopus" src="graphics/sprites/accessories/acc-littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> + + <action name="spawn" imageset="octopus"> + + <animation> + <!-- octopus unhidding from the ground --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand" /> + </animation> + + </action> + <action name="stand" imageset="octopus"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="5430"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="1" delay="4000"/> + <!-- looking around --> + <frame index="0" delay="150"/> + <frame index="7" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="2" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="150"/> + <frame index="4" delay="250"/> + <frame index="3" delay="150"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="3" delay="5000"/> + <!-- looking around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="130"/> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="4" delay="5000"/> + <!-- looking around --> + <frame index="3" delay="150"/> + <frame index="2" delay="250"/> + <frame index="3" delay="150"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="5" delay="5000"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <frame index="6" delay="150"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="6" delay="5000"/> + <!-- looking around --> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="6" delay="130"/> + <frame index="7" delay="150"/> + <frame index="0" delay="250"/> + <frame index="7" delay="150"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="7" delay="5000"/> + <!-- looking around --> + <frame index="6" delay="150"/> + <frame index="5" delay="250"/> + <frame index="6" delay="150"/> + <frame index="7" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> + </animation> + + </action> + <action name="walk" imageset="octopus"> + + <animation direction="down"> + <sequence start="0" end="7" delay="130"/> + </animation> + + <animation direction="downleft"> + <sequence start="1" end="7" delay="130"/> + <frame index="0" delay="130"/> + </animation> + + <animation direction="left"> + <sequence start="2" end="7" delay="130"/> + <sequence start="0" end="1" delay="130"/> + </animation> + + <animation direction="upleft"> + <sequence start="3" end="7" delay="130"/> + <sequence start="0" end="2" delay="130"/> + </animation> + + <animation direction="up"> + <sequence start="4" end="7" delay="130"/> + <sequence start="0" end="3" delay="130"/> + </animation> + + <animation direction="upright"> + <sequence start="5" end="7" delay="130"/> + <sequence start="0" end="4" delay="130"/> + </animation> + + <animation direction="right"> + <sequence start="6" end="7" delay="130"/> + <sequence start="0" end="5" delay="130"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="130"/> + <sequence start="0" end="6" delay="130"/> + </animation> + + </action> + <action name="attack" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="140" offsetY="1"/> + <frame index="0" delay="280" offsetY="2"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="-3"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="4" delay="90" offsetY="-11"/> + <frame index="5" delay="100" offsetY="-14"/> + <frame index="6" delay="100" offsetY="-17"/> + <frame index="7" delay="110" offsetY="-18"/> + <frame index="0" delay="120" offsetY="-16"/> + <frame index="1" delay="110" offsetY="-13"/> + <frame index="2" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="4" delay="70" offsetY="-7"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="140" offsetY="1"/> + <frame index="1" delay="280" offsetY="2"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="90" offsetY="-1"/> + <frame index="2" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-8"/> + <frame index="5" delay="90" offsetY="-11"/> + <frame index="6" delay="100" offsetY="-14"/> + <frame index="7" delay="100" offsetY="-17"/> + <frame index="0" delay="110" offsetY="-18"/> + <frame index="1" delay="120" offsetY="-16"/> + <frame index="2" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="4" delay="80" offsetY="-9"/> + <frame index="5" delay="70" offsetY="-7"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="7" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="140" offsetY="1"/> + <frame index="2" delay="280" offsetY="2"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-8"/> + <frame index="6" delay="90" offsetY="-11"/> + <frame index="7" delay="100" offsetY="-14"/> + <frame index="0" delay="100" offsetY="-17"/> + <frame index="1" delay="110" offsetY="-18"/> + <frame index="2" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="4" delay="100" offsetY="-11"/> + <frame index="5" delay="80" offsetY="-9"/> + <frame index="6" delay="70" offsetY="-7"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-3"/> + <frame index="1" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="4" delay="80" offsetY="-3"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="6" delay="90" offsetY="-8"/> + <frame index="7" delay="90" offsetY="-11"/> + <frame index="0" delay="100" offsetY="-14"/> + <frame index="1" delay="100" offsetY="-17"/> + <frame index="2" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="4" delay="110" offsetY="-13"/> + <frame index="5" delay="100" offsetY="-11"/> + <frame index="6" delay="80" offsetY="-9"/> + <frame index="7" delay="70" offsetY="-7"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="2" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="7" delay="90" offsetY="-8"/> + <frame index="0" delay="90" offsetY="-11"/> + <frame index="1" delay="100" offsetY="-14"/> + <frame index="2" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="6" delay="100" offsetY="-11"/> + <frame index="7" delay="80" offsetY="-9"/> + <frame index="0" delay="70" offsetY="-7"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="6" delay="80" offsetY="-3"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-8"/> + <frame index="1" delay="90" offsetY="-11"/> + <frame index="2" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="6" delay="110" offsetY="-13"/> + <frame index="7" delay="100" offsetY="-11"/> + <frame index="0" delay="80" offsetY="-9"/> + <frame index="1" delay="70" offsetY="-7"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="6" delay="140" offsetY="1"/> + <frame index="6" delay="280" offsetY="2"/> + <frame index="6" delay="90" offsetY="1"/> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="7" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="4" delay="100" offsetY="-17"/> + <frame index="5" delay="110" offsetY="-18"/> + <frame index="6" delay="120" offsetY="-16"/> + <frame index="7" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="7" delay="140" offsetY="1"/> + <frame index="7" delay="280" offsetY="2"/> + <frame index="7" delay="90" offsetY="1"/> + <frame index="7" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="4" delay="100" offsetY="-14"/> + <frame index="5" delay="100" offsetY="-17"/> + <frame index="6" delay="110" offsetY="-18"/> + <frame index="7" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-3"/> + <frame index="6" delay="100" offsetY="-1"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="80"/> + <frame index="6" delay="70"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="80"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/accessories/acc-rat-tail.png b/graphics/sprites/accessories/acc-rat-tail.png Binary files differnew file mode 100644 index 00000000..d0dd6a44 --- /dev/null +++ b/graphics/sprites/accessories/acc-rat-tail.png diff --git a/graphics/sprites/accessories/acc-rat-tail.xml b/graphics/sprites/accessories/acc-rat-tail.xml new file mode 100644 index 00000000..6d8c661a --- /dev/null +++ b/graphics/sprites/accessories/acc-rat-tail.xml @@ -0,0 +1,192 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="tail" src="graphics/sprites/accessories/acc-rat-tail.png" width="32" height="32"/> + <imageset name="rat" src="graphics/sprites/monsters/rat.png" width="32" height="32"/> + + <action name="spawn" imageset="rat"> + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + <action name="walk" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + + <action name="attack" imageset="tail"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="63"/> + </animation> + <animation direction="up"> + <frame index="64"/> + </animation> + <animation direction="right"> + <frame index="65"/> + </animation> + <animation direction="left"> + <frame index="66"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml new file mode 100644 index 00000000..231d6ed2 --- /dev/null +++ b/graphics/sprites/emote.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite variants="15" variant_offset="1"> + <imageset name="base" src="graphics/sprites/emotions.png" width="30" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/emotions.png b/graphics/sprites/emotions.png Binary files differnew file mode 100644 index 00000000..91babc8c --- /dev/null +++ b/graphics/sprites/emotions.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.png b/graphics/sprites/equipment/chest/cottonshirt-female.png Binary files differnew file mode 100644 index 00000000..a805c1d1 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-female.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml new file mode 100644 index 00000000..bb3b2010 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.png b/graphics/sprites/equipment/chest/cottonshirt-male.png Binary files differnew file mode 100644 index 00000000..79f85878 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-male.png diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml new file mode 100644 index 00000000..51d911b3 --- /dev/null +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/leathershirt-female.png b/graphics/sprites/equipment/chest/leathershirt-female.png Binary files differnew file mode 100644 index 00000000..a6efbf9b --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-female.png diff --git a/graphics/sprites/equipment/chest/leathershirt-female.xml b/graphics/sprites/equipment/chest/leathershirt-female.xml new file mode 100644 index 00000000..3913e233 --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png Binary files differnew file mode 100644 index 00000000..bc5a3c65 --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.png diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/leathershirt-male.xml new file mode 100644 index 00000000..2ed14fff --- /dev/null +++ b/graphics/sprites/equipment/chest/leathershirt-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differnew file mode 100644 index 00000000..ba984324 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.png diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml new file mode 100644 index 00000000..de701101 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" /> + + <include file="equipment/feet/boots-male.xml"/> + +</sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.png b/graphics/sprites/equipment/feet/boots-male.png Binary files differnew file mode 100644 index 00000000..f441c5b0 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-male.png diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml new file mode 100644 index 00000000..2cac87e1 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/hands/bracelets.png b/graphics/sprites/equipment/hands/bracelets.png Binary files differnew file mode 100644 index 00000000..35e8992e --- /dev/null +++ b/graphics/sprites/equipment/hands/bracelets.png diff --git a/graphics/sprites/equipment/hands/bracelets.xml b/graphics/sprites/equipment/hands/bracelets.xml new file mode 100644 index 00000000..a362f95d --- /dev/null +++ b/graphics/sprites/equipment/hands/bracelets.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/hands/bracelets.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/bandana hat.png b/graphics/sprites/equipment/head/bandana hat.png Binary files differnew file mode 100644 index 00000000..58156cce --- /dev/null +++ b/graphics/sprites/equipment/head/bandana hat.png diff --git a/graphics/sprites/equipment/head/bandana hat.xml b/graphics/sprites/equipment/head/bandana hat.xml new file mode 100644 index 00000000..9b084675 --- /dev/null +++ b/graphics/sprites/equipment/head/bandana hat.xml @@ -0,0 +1,127 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bandana hat.png" width="29" height="21" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-38" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-38"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-38" delay="150"/> + <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-38" delay="150"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-33" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-40" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-36" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-36" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-37" delay="225" /> + <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-38" delay="225" /> + <frame index="1" offsetX="5" offsetY ="-39" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-37" delay="150"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-38" delay="225"/> + <frame index="3" offsetX="-5" offsetY ="-39" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-26" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-29"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-17"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/shorts-female.png b/graphics/sprites/equipment/leg/shorts-female.png Binary files differnew file mode 100644 index 00000000..9a2ffa8b --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-female.png diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml new file mode 100644 index 00000000..9b1ceae5 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.png b/graphics/sprites/equipment/leg/shorts-male.png Binary files differnew file mode 100644 index 00000000..3a03a316 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-male.png diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml new file mode 100644 index 00000000..5f1db399 --- /dev/null +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.png b/graphics/sprites/equipment/weapons/aurisghard.png Binary files differnew file mode 100644 index 00000000..91a8c5b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/aurisghard.png diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml new file mode 100644 index 00000000..03c0a4b5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -0,0 +1,105 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe.png b/graphics/sprites/equipment/weapons/axe.png Binary files differnew file mode 100644 index 00000000..3e28c1b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe.png diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml new file mode 100644 index 00000000..495c78fe --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="axe" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64" /> + + <action name="default" imageset="axe"> + </action> + + <action name="attack" imageset="axe"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differnew file mode 100644 index 00000000..b5f8a68e --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.png diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..91a26c7f --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64" /> + + <action name="default" imageset="bow"> + </action> + + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png Binary files differnew file mode 100644 index 00000000..f691ef3f --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.png diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml new file mode 100644 index 00000000..e75b6b75 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- Original Author : Themanaworld & Reid +Copyright (C) 2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64" /> + + <action name="default" imageset="dagger"> + </action> + + <action name="attack_stab" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/death scyth.png b/graphics/sprites/equipment/weapons/death scyth.png Binary files differnew file mode 100644 index 00000000..8019a5f4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/death scyth.png diff --git a/graphics/sprites/equipment/weapons/death scyth.xml b/graphics/sprites/equipment/weapons/death scyth.xml new file mode 100644 index 00000000..21f5c8e7 --- /dev/null +++ b/graphics/sprites/equipment/weapons/death scyth.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/death scyth.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.png b/graphics/sprites/equipment/weapons/mining-pick.png Binary files differnew file mode 100644 index 00000000..8289754a --- /dev/null +++ b/graphics/sprites/equipment/weapons/mining-pick.png diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml new file mode 100644 index 00000000..a38fe4f3 --- /dev/null +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="pick" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64" /> + + <action name="default" imageset="pick"> + </action> + + <action name="stand" imageset="pick"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="pick"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="pick"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="pick"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="pick"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="pick"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png Binary files differnew file mode 100644 index 00000000..12efa266 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.png diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml new file mode 100644 index 00000000..3aacde4d --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/scythe.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/staff.png b/graphics/sprites/equipment/weapons/staff.png Binary files differnew file mode 100644 index 00000000..772e0167 --- /dev/null +++ b/graphics/sprites/equipment/weapons/staff.png diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml new file mode 100644 index 00000000..bbc887f5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/equipment/weapons/staff.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword.png b/graphics/sprites/equipment/weapons/sword.png Binary files differnew file mode 100644 index 00000000..198b36d9 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword.png diff --git a/graphics/sprites/equipment/weapons/sword.xml b/graphics/sprites/equipment/weapons/sword.xml new file mode 100644 index 00000000..fd7bcfd8 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="pick" src="graphics/sprites/equipment/weapons/sword.png" width="64" height="64" /> + + <action name="default" imageset="pick"> + </action> + + <action name="stand" imageset="pick"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="pick"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="pick"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="pick"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="pick"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="pick"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/whip.png b/graphics/sprites/equipment/weapons/whip.png Binary files differnew file mode 100644 index 00000000..01da4c39 --- /dev/null +++ b/graphics/sprites/equipment/weapons/whip.png diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml new file mode 100644 index 00000000..9f05684c --- /dev/null +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128" /> + + <action name="default" imageset="whip"> + </action> + + <action name="attack_stab" imageset="whip"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png Binary files differnew file mode 100644 index 00000000..6fd7c1a8 --- /dev/null +++ b/graphics/sprites/error.png diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml new file mode 100644 index 00000000..6f799493 --- /dev/null +++ b/graphics/sprites/error.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> + + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/hairstyles/hairstyle1.png b/graphics/sprites/hairstyles/hairstyle1.png Binary files differnew file mode 100644 index 00000000..6bb2657e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle1.png diff --git a/graphics/sprites/hairstyles/hairstyle1.xml b/graphics/sprites/hairstyles/hairstyle1.xml new file mode 100644 index 00000000..b2d9bf64 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle1.xml @@ -0,0 +1,128 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle1.png|M" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="150" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-25" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-24" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-27" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="225" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-29" delay="225" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="150"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY ="-30" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-17" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png Binary files differnew file mode 100644 index 00000000..d52924be --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle10.png diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml new file mode 100644 index 00000000..db0faf6e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png Binary files differnew file mode 100644 index 00000000..284772de --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle11.png diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml new file mode 100644 index 00000000..a184fe4a --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png Binary files differnew file mode 100644 index 00000000..03096379 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle12.png diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml new file mode 100644 index 00000000..58344bd5 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png Binary files differnew file mode 100644 index 00000000..0421089a --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle13.png diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml new file mode 100644 index 00000000..29c00057 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -0,0 +1,130 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-33" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY ="-33"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY ="-33"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="1" offsetX="3" offsetY ="-33" delay="150" /> + <frame index="0" offsetX="3" offsetY ="-32" delay="75" /> + <frame index="2" offsetX="3" offsetY ="-33" delay="150" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="4" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="4" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="5" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="5" offsetX="3" offsetY ="-33" delay="75"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="7" offsetX="3" offsetY ="-34" delay="150"/> + <frame index="6" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="8" offsetX="3" offsetY ="-34" delay="150"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="10" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="10" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="9" offsetX="3" offsetY ="-33" delay="75"/> + <frame index="11" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="11" offsetX="3" offsetY ="-33" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY ="-34" delay="75" /> + <frame index="3" offsetX="7" offsetY ="-35" delay="75" /> + <frame index="3" offsetX="3" offsetY ="-32" delay="75" /> + <frame index="3" offsetX="2" offsetY ="-31" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="6" offsetX="2" offsetY ="-33" delay="225"/> + <frame index="6" offsetX="2" offsetY ="-31" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY ="-34" delay="75"/> + <frame index="9" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="9" offsetX="3" offsetY ="-32" delay="75"/> + <frame index="9" offsetX="4" offsetY ="-31" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-32" delay="225" /> + <frame index="0" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="3" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="6" offsetY ="-33" delay="225" /> + <frame index="3" offsetX="8" offsetY ="-34" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY ="-33" delay="150"/> + <frame index="6" offsetX="2" offsetY ="-33" delay="75"/> + <frame index="6" offsetX="2" offsetY ="-32" delay="75"/> + <frame index="6" offsetX="2" offsetY ="-33" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY ="-33" delay="225"/> + <frame index="9" offsetX="-2" offsetY ="-34" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY ="-21" /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY ="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY ="-24"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" offsetX="23" offsetY="-8"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png Binary files differnew file mode 100644 index 00000000..4c916bb2 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle14.png diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml new file mode 100644 index 00000000..2cfa32f9 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png Binary files differnew file mode 100644 index 00000000..cd77639c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle15.png diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml new file mode 100644 index 00000000..caca096d --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png Binary files differnew file mode 100644 index 00000000..fc13907b --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle16.png diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml new file mode 100644 index 00000000..a8cb497e --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png Binary files differnew file mode 100644 index 00000000..0ad8fdb3 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle17.png diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml new file mode 100644 index 00000000..b8d1a729 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png Binary files differnew file mode 100644 index 00000000..d8a2ef57 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle18.png diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml new file mode 100644 index 00000000..ceabab0f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png Binary files differnew file mode 100644 index 00000000..e9e43351 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle19.png diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml new file mode 100644 index 00000000..4d1de43c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle2.png b/graphics/sprites/hairstyles/hairstyle2.png Binary files differnew file mode 100644 index 00000000..f80ad787 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle2.png diff --git a/graphics/sprites/hairstyles/hairstyle2.xml b/graphics/sprites/hairstyles/hairstyle2.xml new file mode 100644 index 00000000..bc0b8878 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle2.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle2.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.png b/graphics/sprites/hairstyles/hairstyle20.png Binary files differnew file mode 100644 index 00000000..23811c29 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle20.png diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml new file mode 100644 index 00000000..1dd9991f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.png b/graphics/sprites/hairstyles/hairstyle21.png Binary files differnew file mode 100644 index 00000000..6b6e51b1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle21.png diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml new file mode 100644 index 00000000..9ded3c80 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.png b/graphics/sprites/hairstyles/hairstyle22.png Binary files differnew file mode 100644 index 00000000..837b75b3 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle22.png diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml new file mode 100644 index 00000000..7c340442 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.png b/graphics/sprites/hairstyles/hairstyle23.png Binary files differnew file mode 100644 index 00000000..9dcf3238 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle23.png diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml new file mode 100644 index 00000000..75a51e79 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.png b/graphics/sprites/hairstyles/hairstyle24.png Binary files differnew file mode 100644 index 00000000..ece3be45 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle24.png diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml new file mode 100644 index 00000000..9d363875 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.png b/graphics/sprites/hairstyles/hairstyle25.png Binary files differnew file mode 100644 index 00000000..8a80a0a1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle25.png diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml new file mode 100644 index 00000000..1e548852 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.png b/graphics/sprites/hairstyles/hairstyle26.png Binary files differnew file mode 100644 index 00000000..8dba6434 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle26.png diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml new file mode 100644 index 00000000..0879b52b --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle3.png b/graphics/sprites/hairstyles/hairstyle3.png Binary files differnew file mode 100644 index 00000000..b04df515 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle3.png diff --git a/graphics/sprites/hairstyles/hairstyle3.xml b/graphics/sprites/hairstyles/hairstyle3.xml new file mode 100644 index 00000000..d4c05274 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle3.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle3.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle4.png b/graphics/sprites/hairstyles/hairstyle4.png Binary files differnew file mode 100644 index 00000000..b004080f --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle4.png diff --git a/graphics/sprites/hairstyles/hairstyle4.xml b/graphics/sprites/hairstyles/hairstyle4.xml new file mode 100644 index 00000000..4ffed785 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle4.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle4.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle5.png b/graphics/sprites/hairstyles/hairstyle5.png Binary files differnew file mode 100644 index 00000000..82155892 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle5.png diff --git a/graphics/sprites/hairstyles/hairstyle5.xml b/graphics/sprites/hairstyles/hairstyle5.xml new file mode 100644 index 00000000..bc226ba1 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle5.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle5.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle6.png b/graphics/sprites/hairstyles/hairstyle6.png Binary files differnew file mode 100644 index 00000000..b8710253 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle6.png diff --git a/graphics/sprites/hairstyles/hairstyle6.xml b/graphics/sprites/hairstyles/hairstyle6.xml new file mode 100644 index 00000000..9d35b7dc --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle6.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle6.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle7.png b/graphics/sprites/hairstyles/hairstyle7.png Binary files differnew file mode 100644 index 00000000..c3a27ddc --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle7.png diff --git a/graphics/sprites/hairstyles/hairstyle7.xml b/graphics/sprites/hairstyles/hairstyle7.xml new file mode 100644 index 00000000..3b6527b5 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle7.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle7.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle8.png b/graphics/sprites/hairstyles/hairstyle8.png Binary files differnew file mode 100644 index 00000000..5d04aa9c --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle8.png diff --git a/graphics/sprites/hairstyles/hairstyle8.xml b/graphics/sprites/hairstyles/hairstyle8.xml new file mode 100644 index 00000000..be206331 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle8.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle8.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle9.png b/graphics/sprites/hairstyles/hairstyle9.png Binary files differnew file mode 100644 index 00000000..01bc3606 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle9.png diff --git a/graphics/sprites/hairstyles/hairstyle9.xml b/graphics/sprites/hairstyles/hairstyle9.xml new file mode 100644 index 00000000..cfce9246 --- /dev/null +++ b/graphics/sprites/hairstyles/hairstyle9.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle9.png|W" width="40" height="40" /> + + <include file="hairstyles/hairstyle1.xml"/> + +</sprite> diff --git a/graphics/sprites/icons/healing.png b/graphics/sprites/icons/healing.png Binary files differnew file mode 100644 index 00000000..dfc6b804 --- /dev/null +++ b/graphics/sprites/icons/healing.png diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml new file mode 100644 index 00000000..83229ce8 --- /dev/null +++ b/graphics/sprites/icons/healing.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + + <action name="default" imageset="heal"> + <animation direction="default"> + <sequence start="0" end="2" delay="100"/> + <frame index="1" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differnew file mode 100644 index 00000000..c326d0ad --- /dev/null +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml new file mode 100644 index 00000000..04f77265 --- /dev/null +++ b/graphics/sprites/icons/hidden.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> + + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetY="-15" delay="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png Binary files differnew file mode 100644 index 00000000..e03a2b0c --- /dev/null +++ b/graphics/sprites/icons/invisible.png diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml new file mode 100644 index 00000000..d88693c0 --- /dev/null +++ b/graphics/sprites/icons/invisible.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + + <action name="default" imageset="tinychar"> + <animation direction="default"> + <frame index="0" delay="2000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="5000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="500"/> + <frame index="0" delay="3000"/> + <sequence start="5" end="6" delay="50" repeat="5"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="300"/> + <frame index="0" delay="5000"/> + <frame index="7" delay="200"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png Binary files differnew file mode 100644 index 00000000..b7803cd9 --- /dev/null +++ b/graphics/sprites/icons/poison.png diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml new file mode 100644 index 00000000..5d51de8c --- /dev/null +++ b/graphics/sprites/icons/poison.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + + <action name="default" imageset="poisonskull"> + <animation direction="default"> + <sequence start="0" end="8" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/chick.png b/graphics/sprites/monsters/chick.png Binary files differnew file mode 100644 index 00000000..1db29664 --- /dev/null +++ b/graphics/sprites/monsters/chick.png diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml new file mode 100644 index 00000000..71e3d374 --- /dev/null +++ b/graphics/sprites/monsters/chick.xml @@ -0,0 +1,943 @@ +<?xml version="1.0"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> + +<sprite> + <imageset name="chick" src="graphics/sprites/monsters/chick.png" width="10" height="9" offsetY="-12"/> + <sae ground="grass"/> + <action name="spawn" imageset="chick"> + + <animation> + <frame index="0" delay="40" offsetY="-86"/> + <frame index="35" delay="50" offsetY="-82"/> + <frame index="5" delay="50" offsetY="-78"/> + <frame index="20" delay="50" offsetY="-74"/> + <frame index="15" delay="50" offsetY="-70"/> + <frame index="25" delay="50" offsetY="-66"/> + <frame index="10" delay="50" offsetY="-62"/> + <frame index="30" delay="60" offsetY="-58"/> + <frame index="0" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="5" delay="60" offsetY="-44"/> + <frame index="20" delay="60" offsetY="-40"/> + <frame index="15" delay="60" offsetY="-36"/> + <frame index="25" delay="60" offsetY="-32"/> + <frame index="10" delay="70" offsetY="-28"/> + <frame index="30" delay="70" offsetY="-24"/> + <frame index="0" delay="70" offsetY="-21"/> + <frame index="35" delay="70" offsetY="-18"/> + <frame index="5" delay="70" offsetY="-15"/> + <frame index="20" delay="80" offsetY="-12"/> + <frame index="15" delay="80" offsetY="-9"/> + <frame index="25" delay="90" offsetY="-6"/> + <frame index="10" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + <jump action="stand" /> + </animation> + + </action> + + <action name="stand" imageset="chick"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="1300"/> + <!-- eating animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- static --> + <frame index="0" delay="1900"/> + <!-- looking around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- static --> + <frame index="0" delay="1600"/> + <!-- eating animation x6--> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="5" delay="1300"/> + <!-- eating animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- static --> + <frame index="5" delay="1900"/> + <!-- looking around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- static --> + <frame index="5" delay="1600"/> + <!-- eating animation x6--> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="10" delay="1300"/> + <!-- eating animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- static --> + <frame index="10" delay="1900"/> + <!-- looking around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- static --> + <frame index="10" delay="1600"/> + <!-- eating animation x6--> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="15" delay="1300"/> + <!-- eating animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- static --> + <frame index="15" delay="1900"/> + <!-- looking around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- static --> + <frame index="15" delay="1600"/> + <!-- eating animation x6--> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="20" delay="1300"/> + <!-- eating animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- static --> + <frame index="20" delay="1900"/> + <!-- looking around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- static --> + <frame index="20" delay="1600"/> + <!-- eating animation x6--> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="25" delay="1300"/> + <!-- eating animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- static --> + <frame index="25" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- static --> + <frame index="25" delay="1600"/> + <!-- eating animation x6--> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="30" delay="1300"/> + <!-- eating animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- static --> + <frame index="30" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="30" delay="1600"/> + <!-- eating animation x6--> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="35" delay="1300"/> + <!-- eating animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- static --> + <frame index="35" delay="1900"/> + <!-- looking around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="35" delay="1600"/> + <!-- eating animation x6--> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="walk" imageset="chick"> + + <animation direction="down"> + <!-- Normal jump x2--> + <frame index="0" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="2" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="0" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="0" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="2" delay="45" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Normal jump x2--> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Normal jump x2--> + <frame index="10" delay="45" offsetY="-1"/> + <frame index="11" delay="45" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-2"/> + <frame index="12" delay="45" offsetY="-1"/> + <frame index="11" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="10" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="11" delay="45" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="10" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="45" offsetY="-2"/> + <frame index="11" delay="45" offsetY="-3"/> + <frame index="12" delay="45" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Normal jump x2--> + <frame index="15" delay="45" offsetY="-1"/> + <frame index="16" delay="45" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-2"/> + <frame index="17" delay="45" offsetY="-1"/> + <frame index="16" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="15" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="16" delay="45" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="15" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="45" offsetY="-2"/> + <frame index="16" delay="45" offsetY="-3"/> + <frame index="17" delay="45" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Normal jump x2--> + <frame index="20" delay="45" offsetY="-1"/> + <frame index="21" delay="45" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-2"/> + <frame index="22" delay="45" offsetY="-1"/> + <frame index="21" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="20" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="21" delay="45" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="20" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="45" offsetY="-2"/> + <frame index="21" delay="45" offsetY="-3"/> + <frame index="22" delay="45" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Normal jump x2--> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal jump x2--> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Normal jump x2--> + <frame index="35" delay="45" offsetY="-1"/> + <frame index="36" delay="45" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-2"/> + <frame index="37" delay="45" offsetY="-1"/> + <frame index="36" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="35" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="36" delay="45" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="35" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="45" offsetY="-2"/> + <frame index="36" delay="45" offsetY="-3"/> + <frame index="37" delay="45" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + </animation> + + </action> + + <action name="attack" imageset="chick"> + + <animation direction="down"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + + </action> + + <action name="dead" imageset="chick"> + + <animation direction="down"> + <frame index="4"/> + </animation> + + <animation direction="right"> + <frame index="9"/> + </animation> + + <animation direction="left"> + <frame index="14"/> + </animation> + + <animation direction="up"> + <frame index="19"/> + </animation> + + <animation direction="upright"> + <frame index="24"/> + </animation> + + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> + </animation> + + <animation direction="downright"> + <frame index="39"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/croc.png b/graphics/sprites/monsters/croc.png Binary files differnew file mode 100644 index 00000000..b38b11a1 --- /dev/null +++ b/graphics/sprites/monsters/croc.png diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml new file mode 100644 index 00000000..3955b554 --- /dev/null +++ b/graphics/sprites/monsters/croc.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> + + <action name="spawn" imageset="croc"> + <animation> + <frame index="32" delay="350"/> + <frame index="33" delay="70"/> + <frame index="34" delay="90"/> + <frame index="35" delay="210"/> + <frame index="36" delay="110"/> + <frame index="37" delay="130"/> + <frame index="38" delay="165"/> + <frame index="39" delay="90"/> + <frame index="40" delay="80"/> + <frame index="41" delay="70"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="croc"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="8"/> + </animation> + <animation direction="right"> + <frame index="16"/> + </animation> + <animation direction="left"> + <frame index="24"/> + </animation> + </action> + + <action name="walk" imageset="croc"> + <animation direction="down"> + <frame index="1" delay="84"/> + <frame index="0" delay="65"/> + <frame index="2" delay="84"/> + <frame index="0" delay="65"/> + </animation> + <animation direction="up"> + <frame index="9" delay="84"/> + <frame index="8" delay="65"/> + <frame index="10" delay="84"/> + <frame index="8" delay="65"/> + </animation> + <animation direction="right"> + <frame index="17" delay="84"/> + <frame index="16" delay="65"/> + <frame index="18" delay="84"/> + <frame index="16" delay="65"/> + </animation> + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="27" delay="84"/> + <frame index="24" delay="65"/> + </animation> + </action> + + <action name="attack" imageset="croc"> + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="15"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + <animation direction="left"> + <frame index="31"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/littleblub.png b/graphics/sprites/monsters/littleblub.png Binary files differnew file mode 100644 index 00000000..512d792a --- /dev/null +++ b/graphics/sprites/monsters/littleblub.png diff --git a/graphics/sprites/monsters/littleblub.xml b/graphics/sprites/monsters/littleblub.xml new file mode 100644 index 00000000..993d4b6c --- /dev/null +++ b/graphics/sprites/monsters/littleblub.xml @@ -0,0 +1,488 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="octopus" src="graphics/sprites/monsters/littleblu.png" width="9" height="9" offsetY="-11"/> + + <action name="spawn" imageset="octopus"> + + <animation> + <!-- octopus unhidding from the ground --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand" /> + </animation> + + </action> + <action name="stand" imageset="octopus"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="1" delay="4000"/> + <!-- looking around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="2" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> + + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="3" delay="5000"/> + <!-- looking around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="3" delay="5300"/> + <!-- looking around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="3" delay="5680"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="4" delay="5000"/> + <!-- looking around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="5" delay="5000"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> + + </animation> + + </action> + <action name="walk" imageset="octopus"> + + <animation direction="down"> + <!-- static head --> + <frame index="0" delay="2080"/> + <!-- turning head--> + <sequence start="0" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + </animation> + + <animation direction="downleft"> + <!-- static head --> + <frame index="1" delay="2080"/> + <!-- turning head--> + <sequence start="1" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + <frame index="0" delay="130"/> + </animation> + + <animation direction="left"> + <!-- static head --> + <frame index="2" delay="2210"/> + <!-- turning head--> + <frame index="3" delay="390"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> + </animation> + + <animation direction="upleft"> + <!-- static head --> + <frame index="3" delay="2470"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + </animation> + + <animation direction="up"> + <!-- static head --> + <frame index="3" delay="2340"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> + </animation> + + <animation direction="upright"> + <!-- static head --> + <frame index="3" delay="2210"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="260"/> + </animation> + + <animation direction="right"> + <!-- static head --> + <frame index="4" delay="2210"/> + <!-- turning head--> + <frame index="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="5" delay="390"/> + </animation> + + <animation direction="downright"> + <!-- static head --> + <frame index="5" delay="2210"/> + <!-- turning head--> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> + </animation> + + </action> + <action name="attack" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="140" offsetY="1"/> + <frame index="0" delay="280" offsetY="2"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="-3"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="4" delay="100" offsetY="-17"/> + <frame index="5" delay="110" offsetY="-18"/> + <frame index="0" delay="120" offsetY="-16"/> + <frame index="1" delay="110" offsetY="-13"/> + <frame index="2" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="140" offsetY="1"/> + <frame index="1" delay="280" offsetY="2"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="90" offsetY="-1"/> + <frame index="2" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="4" delay="100" offsetY="-14"/> + <frame index="5" delay="100" offsetY="-17"/> + <frame index="0" delay="110" offsetY="-18"/> + <frame index="1" delay="120" offsetY="-16"/> + <frame index="2" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="140" offsetY="1"/> + <frame index="2" delay="280" offsetY="2"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="4" delay="90" offsetY="-11"/> + <frame index="5" delay="100" offsetY="-14"/> + <frame index="0" delay="100" offsetY="-17"/> + <frame index="1" delay="110" offsetY="-18"/> + <frame index="2" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="4" delay="70" offsetY="-7"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-3"/> + <frame index="1" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-8"/> + <frame index="5" delay="90" offsetY="-11"/> + <frame index="0" delay="100" offsetY="-14"/> + <frame index="1" delay="100" offsetY="-17"/> + <frame index="2" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="4" delay="80" offsetY="-9"/> + <frame index="5" delay="70" offsetY="-7"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="2" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-8"/> + <frame index="0" delay="90" offsetY="-11"/> + <frame index="1" delay="100" offsetY="-14"/> + <frame index="2" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="4" delay="100" offsetY="-11"/> + <frame index="5" delay="80" offsetY="-9"/> + <frame index="0" delay="70" offsetY="-7"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="4" delay="80" offsetY="-3"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-8"/> + <frame index="1" delay="90" offsetY="-11"/> + <frame index="2" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="120" offsetY="-16"/> + <frame index="4" delay="110" offsetY="-13"/> + <frame index="5" delay="100" offsetY="-11"/> + <frame index="0" delay="80" offsetY="-9"/> + <frame index="1" delay="70" offsetY="-7"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="octopus"> + + <animation direction="down"> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="up"> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="upright"> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> + </animation> + + <animation direction="downright"> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2" /> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/ratto.png b/graphics/sprites/monsters/ratto.png Binary files differnew file mode 100644 index 00000000..23e24e43 --- /dev/null +++ b/graphics/sprites/monsters/ratto.png diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml new file mode 100644 index 00000000..a0d84a86 --- /dev/null +++ b/graphics/sprites/monsters/ratto.xml @@ -0,0 +1,175 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + + <action name="spawn" imageset="rat"> + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand" /> + </animation> + </action> + + <action name="stand" imageset="rat"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="14"/> + </animation> + <animation direction="right"> + <frame index="21"/> + </animation> + <animation direction="upright"> + <frame index="28"/> + </animation> + <animation direction="up"> + <frame index="35"/> + </animation> + <animation direction="upleft"> + <frame index="42"/> + </animation> + <animation direction="left"> + <frame index="49"/> + </animation> + <animation direction="downleft"> + <frame index="56"/> + </animation> + </action> + + <action name="walk" imageset="rat"> + <animation direction="down"> + <frame index="8" delay="80"/> + <frame index="9" delay="70"/> + <frame index="10" delay="80"/> + <frame index="7" delay="75"/> + <end /> + </animation> + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> + <end /> + </animation> + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="36" delay="120"/> + <frame index="37" delay="100"/> + <frame index="38" delay="120"/> + <frame index="35" delay="90"/> + <end /> + </animation> + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> + <end /> + </animation> + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> + <end /> + </animation> + </action> + + + <action name="attack" imageset="rat"> + <animation direction="down"> + <frame index="11" delay="90"/> + <frame index="12" delay="120"/> + <frame index="13" delay="130"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> + <end/> + </animation> + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> + <end/> + </animation> + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> + <end/> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="40" delay="120"/> + <frame index="41" delay="130"/> + <end/> + </animation> + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> + <end/> + </animation> + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="rat"> + <animation direction="down"> + <frame index="63"/> + </animation> + <animation direction="up"> + <frame index="64"/> + </animation> + <animation direction="right"> + <frame index="65"/> + </animation> + <animation direction="left"> + <frame index="66"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/turtle.png b/graphics/sprites/monsters/turtle.png Binary files differnew file mode 100644 index 00000000..ea5a7693 --- /dev/null +++ b/graphics/sprites/monsters/turtle.png diff --git a/graphics/sprites/monsters/turtle.xml b/graphics/sprites/monsters/turtle.xml new file mode 100644 index 00000000..ff87c80c --- /dev/null +++ b/graphics/sprites/monsters/turtle.xml @@ -0,0 +1,314 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="turtle" src="graphics/sprites/monsters/turtle.png" width="32" height="32"/> + + <action name="spawn" imageset="turtle"> + + <animation> + <frame index="32" delay="70" offsetY="-86"/> + <frame index="33" delay="70" offsetY="-78"/> + <frame index="34" delay="70" offsetY="-74"/> + <frame index="35" delay="70" offsetY="-70"/> + <frame index="36" delay="60" offsetY="-66"/> + <frame index="32" delay="60" offsetY="-62"/> + <frame index="33" delay="60" offsetY="-58"/> + <frame index="34" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="36" delay="60" offsetY="-44"/> + <frame index="32" delay="60" offsetY="-40"/> + <frame index="33" delay="60" offsetY="-36"/> + <frame index="34" delay="50" offsetY="-32"/> + <frame index="35" delay="50" offsetY="-28"/> + <frame index="36" delay="50" offsetY="-24"/> + <frame index="32" delay="50" offsetY="-21"/> + <frame index="33" delay="50" offsetY="-18"/> + <frame index="34" delay="60" offsetY="-15"/> + <frame index="35" delay="60" offsetY="-12"/> + <frame index="36" delay="60" offsetY="-9"/> + <frame index="37" delay="70" offsetY="-6"/> + <frame index="38" delay="70" offsetY="-3"/> + <frame index="39" delay="80" offsetY="-1"/> + <jump action="stand"/> + </animation> + + </action> + <action name="stand" imageset="turtle"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- mooving hands animation --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="4" delay="4000"/> + <!-- mooving hands animation --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="8" delay="4000"/> + <!-- mooving hands animation --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="12" delay="4000"/> + <!-- mooving hands animation --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="16" delay="4000"/> + <!-- mooving hands animation --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="20" delay="4000"/> + <!-- mooving hands animation --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="24" delay="4000"/> + <!-- mooving hands animation --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="28" delay="4000"/> + <!-- mooving hands animation --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + </animation> + + </action> + <action name="walk" imageset="turtle"> + + <animation direction="down"> + <!-- normal moove --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> + </animation> + + <animation direction="up"> + <!-- normal moove --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + + <animation direction="right"> + <!-- normal moove --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="left"> + <!-- normal moove --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- normal moove --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- normal moove --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + <frame index="20" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- normal moove --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + <frame index="24" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- normal moove --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + <frame index="28" delay="120"/> + </animation> + + </action> + <action name="attack" imageset="turtle"> + + <animation direction="down"> + <!-- normal attack --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="0" delay="60" offsetY="6"/> + <frame index="2" delay="60" offsetY="8"/> + <frame index="0" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="1" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- normal attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- normal attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- normal attack --> + <frame index="12" delay="60" offsetX="-2"/> + <frame index="13" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="14" delay="60" offsetX="-8"/> + <frame index="12" delay="40" offsetX="-6"/> + <frame index="13" delay="40" offsetX="-4"/> + <frame index="13" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- normal attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- normal attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- normal attack --> + <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> + <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> + <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> + <frame index="26" delay="60" offsetY="-8" offsetX="-8"/> + <frame index="24" delay="40" offsetY="-6" offsetX="-6"/> + <frame index="25" delay="40" offsetY="-4" offsetX="-4"/> + <frame index="25" delay="40" offsetY="-2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- normal attack --> + <frame index="28" delay="60" offsetY="-2" offsetX="2"/> + <frame index="29" delay="60" offsetY="-4" offsetX="4"/> + <frame index="28" delay="60" offsetY="-6" offsetX="6"/> + <frame index="30" delay="60" offsetY="-8" offsetX="8"/> + <frame index="28" delay="40" offsetY="-6" offsetX="6"/> + <frame index="29" delay="40" offsetY="-4" offsetX="4"/> + <frame index="29" delay="40" offsetY="-2" offsetX="2"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="turtle"> + + <animation direction="down"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="7"/> + </animation> + + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="left"> + <frame index="15"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> + + <animation direction="downleft"> + <frame index="23"/> + </animation> + + <animation direction="upleft"> + <frame index="27"/> + </animation> + + <animation direction="upright"> + <frame index="31"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/XML1/drunksailor.xml b/graphics/sprites/npcs/XML1/drunksailor.xml new file mode 100644 index 00000000..0a41785d --- /dev/null +++ b/graphics/sprites/npcs/XML1/drunksailor.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Eye animation --> + <!-- Open-> Half-blinking --> + <sequence start="0" end="2" delay="120" offsetX ="12" repeat="14"/> + <!-- Half-blinking-> Open --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="5" /> + <!-- Open-> Half-blinking --> + <sequence start="0" end="2" delay="120" offsetX ="12" repeat="5" /> + <!-- Half-blinking-> Open --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" /> + <!-- Half-blinking-> Closed --> + <sequence start="6" end="8" delay="120" offsetX ="12" repeat="23"/> + <!-- Closed-> Half-blinking --> + <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/ratsailor.xml b/graphics/sprites/npcs/XML1/ratsailor.xml new file mode 100644 index 00000000..2a93f36f --- /dev/null +++ b/graphics/sprites/npcs/XML1/ratsailor.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sailororc.xml b/graphics/sprites/npcs/XML1/sailororc.xml new file mode 100644 index 00000000..b5436a87 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sailororc.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sailororc.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="90" /> + <frame index="1" delay="45" /> + <frame index="0" delay="8000" /> + <sequence start="0" end="2" delay="90" /> + <frame index="1" delay="45" /> + <frame index="0" delay="6900" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/shipkeeper.xml b/graphics/sprites/npcs/XML1/shipkeeper.xml new file mode 100644 index 00000000..92d6f6c4 --- /dev/null +++ b/graphics/sprites/npcs/XML1/shipkeeper.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sittingsailor.xml b/graphics/sprites/npcs/XML1/sittingsailor.xml new file mode 100644 index 00000000..e9a703fa --- /dev/null +++ b/graphics/sprites/npcs/XML1/sittingsailor.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sittingsailor.png" width="70" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Leg animation --> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/> + <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/> + <!-- blinking + fake last frame of leg animation --> + <sequence start="1" end="2" delay="85" offsetX ="-12" offsetY ="2"/> + <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingelf.xml b/graphics/sprites/npcs/XML1/sleepingelf.xml new file mode 100644 index 00000000..4b70e6e6 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingelf.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingelf.png" width="96" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingorc.xml b/graphics/sprites/npcs/XML1/sleepingorc.xml new file mode 100644 index 00000000..6dde0a13 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingorc.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="380" offsetX ="-17" offsetY ="-4" /> + <frame index="1" delay="380" offsetX ="-17" offsetY ="-4"/> + <frame index="0" delay="380" offsetX ="-17" offsetY ="-4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingukar.xml b/graphics/sprites/npcs/XML1/sleepingukar.xml new file mode 100644 index 00000000..9bd1f297 --- /dev/null +++ b/graphics/sprites/npcs/XML1/sleepingukar.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + + <imageset name="ukar" src="graphics/sprites/npcs/sprite/sleepingukar.png" width="96" height="64" /> + + <action name="stand" imageset="ukar"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npcs/XML2/drunksailor.xml b/graphics/sprites/npcs/XML2/drunksailor.xml new file mode 100644 index 00000000..8714b9b0 --- /dev/null +++ b/graphics/sprites/npcs/XML2/drunksailor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="120" offsetX ="12" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML2/ratsailor.xml b/graphics/sprites/npcs/XML2/ratsailor.xml new file mode 100644 index 00000000..ece2cc28 --- /dev/null +++ b/graphics/sprites/npcs/XML2/ratsailor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML2/shipkeeper.xml b/graphics/sprites/npcs/XML2/shipkeeper.xml new file mode 100644 index 00000000..40e3625a --- /dev/null +++ b/graphics/sprites/npcs/XML2/shipkeeper.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/sprite/drunksailor.png b/graphics/sprites/npcs/sprite/drunksailor.png Binary files differnew file mode 100644 index 00000000..e8d52b2d --- /dev/null +++ b/graphics/sprites/npcs/sprite/drunksailor.png diff --git a/graphics/sprites/npcs/sprite/ratsailor.png b/graphics/sprites/npcs/sprite/ratsailor.png Binary files differnew file mode 100644 index 00000000..80d602e9 --- /dev/null +++ b/graphics/sprites/npcs/sprite/ratsailor.png diff --git a/graphics/sprites/npcs/sprite/sailororc.png b/graphics/sprites/npcs/sprite/sailororc.png Binary files differnew file mode 100644 index 00000000..82ac70a8 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sailororc.png diff --git a/graphics/sprites/npcs/sprite/shipkeeper.png b/graphics/sprites/npcs/sprite/shipkeeper.png Binary files differnew file mode 100644 index 00000000..cb8e8c80 --- /dev/null +++ b/graphics/sprites/npcs/sprite/shipkeeper.png diff --git a/graphics/sprites/npcs/sprite/sittingsailor.png b/graphics/sprites/npcs/sprite/sittingsailor.png Binary files differnew file mode 100644 index 00000000..789a0ef3 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sittingsailor.png diff --git a/graphics/sprites/npcs/sprite/sleepingelf.png b/graphics/sprites/npcs/sprite/sleepingelf.png Binary files differnew file mode 100644 index 00000000..2c78e320 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingelf.png diff --git a/graphics/sprites/npcs/sprite/sleepingorc.png b/graphics/sprites/npcs/sprite/sleepingorc.png Binary files differnew file mode 100644 index 00000000..88857b80 --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingorc.png diff --git a/graphics/sprites/npcs/sprite/sleepingukar.png b/graphics/sprites/npcs/sprite/sleepingukar.png Binary files differnew file mode 100644 index 00000000..cdc5540e --- /dev/null +++ b/graphics/sprites/npcs/sprite/sleepingukar.png diff --git a/graphics/tiles/Collision.png b/graphics/tiles/Collision.png Binary files differnew file mode 100644 index 00000000..5d663126 --- /dev/null +++ b/graphics/tiles/Collision.png diff --git a/graphics/tiles/Docks.png b/graphics/tiles/Docks.png Binary files differnew file mode 100644 index 00000000..37b7488c --- /dev/null +++ b/graphics/tiles/Docks.png diff --git a/graphics/tiles/Else/Avatar.png b/graphics/tiles/Else/Avatar.png Binary files differnew file mode 100644 index 00000000..e43ae94d --- /dev/null +++ b/graphics/tiles/Else/Avatar.png diff --git a/graphics/tiles/Evol_ground.png b/graphics/tiles/Evol_ground.png Binary files differnew file mode 100644 index 00000000..6576aeac --- /dev/null +++ b/graphics/tiles/Evol_ground.png diff --git a/graphics/tiles/Indoor/Ship-candle.png b/graphics/tiles/Indoor/Ship-candle.png Binary files differnew file mode 100644 index 00000000..3bfcb6ef --- /dev/null +++ b/graphics/tiles/Indoor/Ship-candle.png diff --git a/graphics/tiles/Indoor/Ship-indoor.png b/graphics/tiles/Indoor/Ship-indoor.png Binary files differnew file mode 100644 index 00000000..4f1960c4 --- /dev/null +++ b/graphics/tiles/Indoor/Ship-indoor.png diff --git a/graphics/tiles/Indoor/Ship-indoor_x2.png b/graphics/tiles/Indoor/Ship-indoor_x2.png Binary files differnew file mode 100644 index 00000000..79fcd59f --- /dev/null +++ b/graphics/tiles/Indoor/Ship-indoor_x2.png diff --git a/graphics/tiles/Indoor/Village-indoor2.png b/graphics/tiles/Indoor/Village-indoor2.png Binary files differnew file mode 100644 index 00000000..be7bc016 --- /dev/null +++ b/graphics/tiles/Indoor/Village-indoor2.png diff --git a/graphics/tiles/Pavement.png b/graphics/tiles/Pavement.png Binary files differnew file mode 100644 index 00000000..30005aac --- /dev/null +++ b/graphics/tiles/Pavement.png diff --git a/graphics/tiles/Ship2.png b/graphics/tiles/Ship2.png Binary files differnew file mode 100644 index 00000000..6174e744 --- /dev/null +++ b/graphics/tiles/Ship2.png diff --git a/graphics/tiles/Ship_base.png b/graphics/tiles/Ship_base.png Binary files differnew file mode 100644 index 00000000..5754bcf4 --- /dev/null +++ b/graphics/tiles/Ship_base.png diff --git a/graphics/tiles/Tree_x4.png b/graphics/tiles/Tree_x4.png Binary files differnew file mode 100644 index 00000000..7a471e61 --- /dev/null +++ b/graphics/tiles/Tree_x4.png diff --git a/graphics/tiles/Water.png b/graphics/tiles/Water.png Binary files differnew file mode 100644 index 00000000..cddb106b --- /dev/null +++ b/graphics/tiles/Water.png diff --git a/hair.xml b/hair.xml new file mode 100644 index 00000000..1993c129 --- /dev/null +++ b/hair.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : Reid +(C) Evol Online 2010-2011. --> + +<colors> + <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" /> + <color id="1" name="off black" value="#000000,202020,404040,dddddd" /> + <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" /> + <color id="3" name="copper" value="#613915,B87333,fcd2c4" /> + <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" /> + <color id="5" name="brunette" value="#613915,B87333,fcd2c4" /> + <color id="6" name="blonde" value="#8c6625,dab425,ffffff" /> + <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" /> + <color id="8" name="red" value="#580000,C02020,ff6060" /> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> + <color id="12" name="purple" value="#460850,611967,e7b4ae" /> + <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" /> + <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" /> + <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" /> + <color id="16" name="green" value="#115511,22aa22,99dd99" /> + <color id="17" name="lime" value="#547000,a5dc00,d1ff46" /> + <color id="18" name="khaki" value="#06372b,489e25,fdedcc" /> +</colors>
\ No newline at end of file diff --git a/itemcolors.xml b/itemcolors.xml new file mode 100644 index 00000000..7e525ec2 --- /dev/null +++ b/itemcolors.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : Reid +(C) Evol Online 2010-2011. --> +<colors> + <list name="simple"> + <color id="1" name="white" value="#585858,aaaaaa,d0d0d0,FFFFFF" /> + <color id="2" name="black" value="#111111,222222,333333,444444,555555,aaaaaa" /> + <color id="3" name="silver" value="#44494b,797a7e,b9bbc1" /> + <color id="4" name="camel" value="#594d36,b49b6c,f4d293" /> + <color id="5" name="brown" value="#3f221d,754d23,f5cea4" /> + <color id="6" name="orange" value="#831f2d,f07401,f8cc8b" /> + <color id="7" name="darkred" value="#6a0022,7c151a,c60022" /> + <color id="8" name="red" value="#580000,A40000,C02020,ff6060" /> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> + <color id="12" name="purple" value="#3c1554,6d3195,c987d1" /> + <color id="13" name="navy blue" value="#0d1430,21337c,4363e5" /> + <color id="14" name="bluegray" value="#2d2d41,4c4d9a,7b7b99" /> + <color id="15" name="blue" value="#16486e,498ec5,e4f2fc" /> + <color id="16" name="teal" value="#196253,18986c,37cf7d" /> + <color id="17" name="green" value="#115511,22aa22,99dd99" /> + <color id="18" name="lime" value="#547000,a5dc00,d1ff46" /> + <color id="19" name="khaki" value="#002504,2d551b,07871d" /> + <color id="20" name="yellow" value="#846211,dab333,fffb93,ffffff" /> + </list> + <list name="sorcerer robe"> + <color id="1" name="white" value="#585858,aaaaaa,d0d0d0,FFFFFF;#111111,222222,333333,444444,555555,aaaaaa" /> + <color id="2" name="black" value="#111111,222222,333333,444444,555555,aaaaaa;#44494b,797a7e,b9bbc1" /> + <color id="3" name="silver" value="#44494b,797a7e,b9bbc1;#594d36,b49b6c,f4d293" /> + <color id="4" name="camel" value="#594d36,b49b6c,f4d293;#3f221d,754d23,f5cea4" /> + <color id="5" name="brown" value="#3f221d,754d23,f5cea4;#831f2d,f07401,f8cc8b" /> + <color id="6" name="orange" value="#831f2d,f07401,f8cc8b;#620e48,bf1b8b,e32bcf,ffb6f7" /> + <color id="7" name="darkred" value="#6a0022,7c151a,c60022;#580000,A40000,C02020,ff6060" /> + <color id="8" name="red" value="#580000,A40000,C02020,ff6060;#6a0022,7c151a,c60022" /> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7;#a92d42,f67189,ffbac7" /> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7;#640088,b350e0,ecb7ff" /> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff;#3c1554,6d3195,c987d1" /> + <color id="12" name="purple" value="#3c1554,6d3195,c987d1;#0d1430,21337c,4363e5" /> + <color id="13" name="navy blue" value="#0d1430,21337c,4363e5;#2d2d41,4c4d9a,7b7b99" /> + <color id="14" name="bluegray" value="#2d2d41,4c4d9a,7b7b99;#16486e,498ec5,e4f2fc" /> + <color id="15" name="blue" value="#16486e,498ec5,e4f2fc;#196253,18986c,37cf7d" /> + <color id="16" name="teal" value="#196253,18986c,37cf7d;#115511,22aa22,99dd99" /> + <color id="17" name="green" value="#115511,22aa22,99dd99;#547000,a5dc00,d1ff46" /> + <color id="18" name="lime" value="#547000,a5dc00,d1ff46;#002504,2d551b,07871d" /> + <color id="19" name="khaki" value="#002504,2d551b,07871d;#846211,dab333,fffb93,ffffff" /> + <color id="20" name="yellow" value="#846211,dab333,fffb93,ffffff;#585858,aaaaaa,d0d0d0,FFFFFF" /> + </list> +</colors>
\ No newline at end of file diff --git a/items.xml b/items.xml new file mode 100644 index 00000000..6e829978 --- /dev/null +++ b/items.xml @@ -0,0 +1,480 @@ +<?xml version="1.0" encoding="utf-8"?> +<?xml-stylesheet type="text/xsl" href="items.xsl"?> +<!-- Copyright (C) 2010-2011 Evol Online +Author : Reid, Piman, 4144. + +New management (04/12/11). +-0 -99 = Hairstyles +-100 -infiny = Races +30 500 = Weapons animation +501 699 = Usable items +700 999 = Common items +1000 1299 = Necklaces +1300 1799 = Chests +1800 1999 = Boots +2000 2199 = Gloves +2200 2499 = Pants +2500 2699 = Wings +2700 2899 = Shields +2900 3199 = Heads +3200 3499 = Neck +3500 + = Weapons + +Colors is now seted up by itemcolors.xml. +--> + +<items> + <version revision="$Revision$" /> + + + <!-- Hairsprites --> + <item id="-1" type="hairsprite" name="Flat ponytail"> + <sprite>hairstyles/hairstyle1.xml</sprite> + </item> + <item id="-2" type="hairsprite" name="Bowl cut"> + <sprite>hairstyles/hairstyle2.xml</sprite> + </item> + <item id="-3" type="hairsprite" name="Combed back"> + <sprite>hairstyles/hairstyle3.xml</sprite> + </item> + <item id="-4" type="hairsprite" name="Emo"> + <sprite>hairstyles/hairstyle4.xml</sprite> + </item> + <item id="-5" type="hairsprite" name="Mohawk"> + <sprite>hairstyles/hairstyle5.xml</sprite> + </item> + <item id="-6" type="hairsprite" name="Pompadour"> + <sprite>hairstyles/hairstyle6.xml</sprite> + </item> + <item id="-7" type="hairsprite" name="Center parting"> + <sprite>hairstyles/hairstyle7.xml</sprite> + </item> + <item id="-8" type="hairsprite" name="Long and slick"> + <sprite>hairstyles/hairstyle8.xml</sprite> + </item> + <item id="-9" type="hairsprite" name="Short and curly"> + <sprite>hairstyles/hairstyle9.xml</sprite> + </item> + <item id="-10" type="hairsprite" name="Pigtails"> + <sprite>hairstyles/hairstyle10.xml</sprite> + </item> + <item id="-11" type="hairsprite" name="Long and curly"> + <sprite>hairstyles/hairstyle11.xml</sprite> + </item> + <item id="-12" type="hairsprite" name="Parted"> + <sprite>hairstyles/hairstyle12.xml</sprite> + </item> + <item id="-13" type="hairsprite" name="Perky ponytail"> + <sprite>hairstyles/hairstyle13.xml</sprite> + </item> + <item id="-14" type="hairsprite" name="Wave"> + <sprite>hairstyles/hairstyle14.xml</sprite> + </item> + <item id="-15" type="hairsprite" name="Mane"> + <sprite>hairstyles/hairstyle15.xml</sprite> + </item> + <item id="-16" type="hairsprite" name="Bun"> + <sprite>hairstyles/hairstyle16.xml</sprite> + </item> + <item id="-17" type="hairsprite" name="Wavy"> + <sprite>hairstyles/hairstyle17.xml</sprite> + </item> + <item id="-18" type="hairsprite" name="Punk"> + <sprite>hairstyles/hairstyle18.xml</sprite> + </item> + <item id="-19" type="hairsprite" name="Long ponytail"> + <sprite>hairstyles/hairstyle19.xml</sprite> + </item> + <item id="-20" type="hairsprite" name="Wild"> + <sprite>hairstyles/hairstyle20.xml</sprite> + </item> + <item id="-21" type="hairsprite" name="Choppy"> + <sprite>hairstyles/hairstyle21.xml</sprite> + </item> + <item id="-22" type="hairsprite" name="Infinitely long"> + <sprite>hairstyles/hairstyle22.xml</sprite> + </item> + <item id="-23" type="hairsprite" name="Wedding"> + <sprite>hairstyles/hairstyle23.xml</sprite> + </item> + <item id="-24" type="hairsprite" name="Imperial"> + <sprite>hairstyles/hairstyle24.xml</sprite> + </item> + <item id="-25" type="hairsprite" name="Tousled layers"> + <sprite>hairstyles/hairstyle25.xml</sprite> + </item> + <item id="-26" type="hairsprite" name="Short punk"> + <sprite>hairstyles/hairstyle26.xml</sprite> + </item> + + + <!-- Races --> + <item id="-100" type="racesprite" name="Human"> + <sprite gender="male">players/human_male_base.xml</sprite> + <sprite gender="female">players/human_female_base.xml</sprite> + </item> + <item id="-101" type="racesprite" name="Ukar"> + <sprite gender="male">players/ukar_male_base.xml</sprite> + <sprite gender="female">players/ukar_female_base.xml</sprite> + </item> + <item id="-102" type="racesprite" name="Demon"> + <sprite gender="male">players/demon_male_base.xml</sprite> + <sprite gender="female">players/demon_female_base.xml</sprite> + </item> + <item id="-103" type="racesprite" name="Elven"> + <sprite gender="male">players/elven_male_base.xml</sprite> + <sprite gender="female">players/elven_female_base.xml</sprite> + </item> + <item id="-104" type="racesprite" name="Orc"> + <sprite gender="male">players/orc_male_base.xml</sprite> + <sprite gender="female">players/orc_female_base.xml</sprite> + </item> + <item id="-105" type="racesprite" name="Raijin"> + <sprite gender="male">players/raijin_male_base.xml</sprite> + <sprite gender="female">players/raijin_female_base.xml</sprite> + </item> + <item id="-106" type="racesprite" name="Tritan"> + <sprite gender="male">players/tritan_male_base.xml</sprite> + <sprite gender="female">players/tritan_female_base.xml</sprite> + </item> + + + <!-- Weapons --> + <item id="30" + type="other" + weapon_type="12"> + <sprite>aurisghard.xml</sprite> + </item> + <item id="31" + type="other" + weapon_type="12"> + <sprite>axe.xml</sprite> + </item> + <item id="32" + type="other" + weapon_type="12"> + <sprite>bow.xml</sprite> + <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> + </item> + <item id="33" + type="other" + weapon_type="12"> + <sprite>dagger.xml</sprite> + <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound> + <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound> + </item> + <item id="34" + type="other" + weapon_type="12"> + <sprite>death scyth.xml</sprite> + </item> + <item id="35" + type="other" + weapon_type="12"> + <sprite>mining-pick.xml</sprite> + </item> + <item id="36" + type="other" + weapon_type="12"> + <sprite>scythe.xml</sprite> + </item> + <item id="37" + type="other" + weapon_type="12"> + <sprite>staff.xml</sprite> + </item> + <item id="38" + type="other" + weapon_type="12"> + <sprite>sword.xml</sprite> + </item> + <item id="39" + type="other" + weapon_type="12"> + <sprite>whip.xml</sprite> + </item> + + + <!-- Items --> + <item id="501" + image="generic/use/acorn.png" + name="Acorn" + description="Squichy's food, should be good in a cake." + effect="+15 HP" + type="usable" + hp="15" + weight="2"/> + <item id="502" + image="generic/use/bread.png" + name="Bread" + description="Home-made Bread." + effect="+30 HP" + type="usable" + hp="30" + weight="5"/> + <item id="503" + image="generic/use/carrot.png" + name="Carrot" + description="Good in cakes." + effect="+25 HP" + type="usable" + hp="25" + weight="6"/> + <item id="504" + image="generic/use/cheese.png" + name="Cheese" + description="A ratto's left-overs." + effect="+40 HP" + type="usable" + hp="40" + weight="8"/> + <item id="505" + image="generic/use/chickleg.png" + name="Pious's legs" + description="Tasty pious's legs, well epiced!." + effect="+50 HP" + type="usable" + hp="50" + weight="10"/> + <item id="506" + image="generic/use/lettuce.png" + name="Lettuce" + description="Perfect for when you want to lose some weight." + effect="+15 HP" + type="usable" + hp="15" + weight="5"/> + <item id="507" + image="generic/use/piberries.png" + name="Piberries" + description="The famous staining-fruit." + effect="+20 HP" + type="usable" + hp="20" + weight="3"/> + + + <!-- Generic --> + <item id="700" + image="generic/3leafclover.png" + name="Three-leaf clover" + description="A simple clover." + type="generic" + weight="5"/> + <item id="701" + image="generic/feathers.png" + name="Pious's feathers" + description="Some yellow feathers.. A pious might have dropped them." + type="generic" + weight="1"/> + <item id="702" + image="generic/fragmentturtleshell.png" + name="Tortugas shell fragment" + description="Yeah, it's really a fragment of a tortugas's shell." + type="generic" + weight="15"/> + <item id="703" + image="generic/halfeggshell.png" + name="Half eggshell" + description="Maybe it was broken to prepare a fried egg." + type="generic" + weight="5"/> + <item id="704" + image="generic/rattotail.png" + name="Ratto tail" + description="A long tail from a ratto." + type="generic" + weight="5"/> + <item id="705" + image="generic/rattotooth.png" + name="Ratto tooth" + description="Some Ratto's tooth." + type="generic" + weight="3"/> + <item id="706" + image="generic/root.png" + name="Root" + description="Could be useful for cooking." + type="generic" + weight="5"/> + <item id="707" + image="generic/squichyclaw.png" + name="Squichy's claws" + description="Claws from a wild Squichy." + type="generic" + weight="10"/> + <item id="708" + image="generic/tortugasshell.png" + name="Tortugas's shell" + description="This shell comes from a Tortugas." + type="generic" + weight="35"/> + <item id="709" + image="generic/tortugastongue.png" + name="Tortugas tongue" + description="A tongue from a Tortugas." + type="generic" + weight="5"/> + + + <!-- Necklace + <item id="1000" + image="equipment/amulet/" + name="" + description="" + effect="" + type="equip-necklace" + luck="" + weight=""/> --> + + + <!-- Chest --> + <item id="1300" + image="equipment/chest/usedshirt.png" + name="Used Shirt" + description="A used shirt given to you by a sailor." + effect="+2 Defense" + type="equip-torso" + weight="50" + defense="2"> + <sprite gender="male">equipment/chest/cottonshirt-male.xml</sprite> + <sprite gender="female">equipment/chest/cottonshirt-female.xml</sprite> + </item> + <item id="1300" + image="equipment/chest/usedshirt.png" + name="Used Shirt" + description="A used shirt given to you by a sailor." + effect="+2 Defense" + type="equip-torso" + weight="30" + defense="2"> + <sprite gender="male">equipment/chest/cottonshirt-male.xml</sprite> + <sprite gender="female">equipment/chest/cottonshirt-female.xml</sprite> + </item> + <item id="1301" + image="equipment/chest/sailorshirt.png" + name="Sailor Shirt" + description="Proof that ye be in the crew, matey!" + effect="+4% Defense" + type="equip-torso" + weight="45" + defense="4"> + <sprite gender="male">equipment/chest/leathershirt-male.xml|#373700,837b00,c5b900;#c2912a,ebbc50</sprite> + <sprite gender="female">equipment/chest/leathershirt-female.xml|#373700,837b00,c5b900;#c2912a,ebbc50</sprite> + </item> + + + <!-- Boots --> + <item id="1802" + image="equipment/feet/boots.png|W" + name="%Color% Boots" + description="%Color% boots made for beginners." + effect="+1% Defense" + type="equip-feet" + weight="30" + defense="1" + colors="simple"> + <sprite gender="male">equipment/feet/boots-male.xml</sprite> + <sprite gender="female">equipment/feet/boots-female.xml</sprite> + </item> + + + <!-- Gloves --> + <item id="2000" + image="equipment/hands/bracelets.png" + name="Bracelets" + description="Made out of wood and iron." + effect="+2% Defense" + type="equip-arms" + weight="30" + defense="2"> + <sprite>equipment/hands/bracelets.xml</sprite> + </item> + + + <!-- Pants --> + <item id="2200" + image="equipment/leg/shorts.png|W" + name="%Color% used shorts" + description="%Color% used shorts given to you by a sailor." + effect="+2% Defense" + type="equip-legs" + weight="35" + defense="2" + colors="simple"> + <sprite gender="male">equipment/leg/shorts-male.xml</sprite> + <sprite gender="female">equipment/leg/shorts-female.xml</sprite> + </item> + + + <!-- Wings + <item id="2500" + image="equipment/wings/angel wings.png" + name="Angel Wings" + description="Angel wings." + effect="+% Defense" + type="equip-charm" + weight="200" + defense=""> + <sprite>equipment/wings/angel wings.xml</sprite> + </item> --> + + + <!-- Shield + <item id="2700" + image="equipment/shield/barrel.png" + name="Barrel" + description="The perfect hiding place, offering great defense!" + effect="+% Defense" + type="equip-shield" + defense="" + weight="600"> + <replace sprite="wings" /> + <replace sprite="hat" /> + <sprite>equipment/shield/barrel.xml</sprite> + </item> --> + + <!-- Head --> + <item id="2900" + image="equipment/head/bandana hat.png" + name="Bandana" + description="A striped bandana." + effect="+2% Defense" + type="equip-head" + defense="2" + weight="13" + max-per-slot="1"> + <sprite>equipment/head/bandana hat.xml</sprite> + </item> + + + <!-- Neck + <item id="3200" + image="equipment/neck/scarf.png|R" + name="%Color% Scarf" + description="A beautiful (probably-lost!) %color% scarf." + effect="+% Defense" + type="equip-ring" + defense="" + weight="20" + colors="simple"> + <sprite>equipment/neck/scarf.xml</sprite> + </item> --> + + + <!-- Weapons --> + <item id="3500" + image="equipment/weapon/knife.png" + name="Knife" + description="A simple knife." + effect="Damage +10" + type="equip-1hand" + weapon-type="knife" + attack-action="attack" + weight="25"> + <sprite>weapon-dagger.xml</sprite> + <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound> + <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound> + </item> + +</items> diff --git a/items.xsd b/items.xsd new file mode 100644 index 00000000..d5e334e4 --- /dev/null +++ b/items.xsd @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="UTF-8"?> +<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> + + <!-- IMAGE TYPE --> + + <xsd:simpleType name="mw_ItemArtType"> + <xsd:restriction base="xsd:integer"> + <xsd:minInclusive value="0" /> + <xsd:maxInclusive value="1" /> + </xsd:restriction> + </xsd:simpleType> + + <!-- ITEMS LIST FILE SCHEMA --> + + <xsd:element name="items"> + <xsd:complexType> + <xsd:sequence> + + <xsd:element name="item" minOccurs="0" maxOccurs="unbounded"> + <xsd:complexType> + <xsd:simpleContent> + <xsd:extension base="xsd:string"> + <xsd:attribute name="name" type="xsd:string" /> + <xsd:attribute name="description" type="xsd:string" /> + <xsd:attribute name="effect" type="xsd:string" /> + <xsd:attribute name="id" type="xsd:positiveInteger" /> + <xsd:attribute name="image" type="xsd:positiveInteger" /> + <xsd:attribute name="art" type="mw_ItemArtType" /> + <xsd:attribute name="type" type="xsd:integer" /> + <xsd:attribute name="slot" type="xsd:integer" /> + <xsd:attribute name="weight" type="xsd:positiveInteger" /> + <xsd:attribute name="drawBefore" type="xsd:string" /> + <xsd:attribute name="drawAfter" type="xsd:string" /> + <xsd:attribute name="drawPriority" type="xsd:integer" /> + </xsd:extension> + </xsd:simpleContent> + </xsd:complexType> + </xsd:element> + + </xsd:sequence> + </xsd:complexType> + </xsd:element> + +</xsd:schema> diff --git a/items.xsl b/items.xsl new file mode 100644 index 00000000..15f04dae --- /dev/null +++ b/items.xsl @@ -0,0 +1,53 @@ +<?xml version="1.0"?> +<!-- Edited by XMLSpy® --> +<xsl:stylesheet version="1.0" +xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> +<xsl:output method='html' version='1.0' encoding='UTF-8' indent='yes'/> + + +<xsl:variable name="icon-dir">graphics/items</xsl:variable> + +<xsl:template match="/"> + <html> + <body> + <h2>Item Database</h2> + <xsl:for-each select="items/item"> + <xsl:sort select="@type"/> + <xsl:if test="@name"> + + <p> + <table border="1"> + <tr bgcolor="ddddff"> + <td> + <xsl:if test="@image"> + <img src="{$icon-dir}/{@image}"/> + </xsl:if> + </td> + <td colspan="3"> + <xsl:value-of select="@name"/> + </td> + </tr> + + <tr> + <td><strong>ID: </strong><xsl:value-of select="@id"/></td> + <td><strong>Type: </strong><xsl:value-of select="@type"/></td> + <xsl:if test="@weapon_type"> + <td><strong>Skill: </strong><xsl:value-of select="@weapon-type"/></td> + </xsl:if> + <td><strong>Weight: </strong><xsl:value-of select="@weight"/></td> + </tr> + + <tr> + <td colspan="4"><strong>Description: </strong><xsl:value-of select="@description"/></td> + </tr> + <tr> + <td colspan="4"><strong>Effect: </strong><xsl:value-of select="@effect"/></td> + </tr> + </table> + </p> + </xsl:if> + </xsl:for-each> + </body> + </html> +</xsl:template> +</xsl:stylesheet>
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+monsters.xml parameters explanation: + +<monsters> Parent of the monster strings. + + <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them : + id="" ID of the monster, it's different for every monsters, it starts from 0. + name="" Name of the monster which will be displayed in game, it's also used by the server. + targetCursor="" Cursor size used by the client, different size are : small, medium and large. + walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. + + <sprite> This tag show the path to the xml of the monster. + + <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them : + event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn. + +exemple : + <monster id="0" name="Reid" targetCursor="big" walkType="fly"> + <sprite>monsters/reid.xml</sprite> + <sound event="die">monsters/reid/reid-die-1.ogg</sound> + </monster> +--> + +<monsters> + <monster id="0" name="Pious" targetCursor="small" walkType="walk"> + <sprite>monsters/chick.xml</sprite> + <sound event="die">monsters/pious/pious-die-1.ogg</sound> + <sound event="hit">monsters/pious/pious-hit-1.ogg</sound> + <sound event="hit">monsters/pious/pious-hit-2.ogg</sound> + <sound event="hurt">monsters/pious/pious-hurt-1.ogg</sound> + <sound event="hurt">monsters/pious/pious-hurt-2.ogg</sound> + <sound event="miss">monsters/pious/pious-miss-1.ogg</sound> + <sound event="move">monsters/pious/pious-move-1.ogg</sound> + <sound event="move">monsters/pious/pious-move-2.ogg</sound> + <sound event="move">monsters/pious/pious-move-3.ogg</sound> + <sound event="spawn">monsters/pious/pious-spawn-1.ogg</sound> + </monster> + <monster id="1" name="Ratto" targetCursor="small" walkType="walk"> + <sprite>monsters/ratto.xml</sprite> + <sprite>accessories/acc-ratto-tail.xml</sprite> + </monster> + <monster id="2" name="Tortugas" targetCursor="small" walkType="walkswim"> + <sound event="die">monsters/tortugas/tortugas-dying1.ogg</sound> + <sound event="hit">monsters/tortugas/tortugas-hit1.ogg</sound> + <sound event="hit">monsters/tortugas/tortugas-hit2.ogg</sound> + <sound event="hurt">monsters/tortugas/tortugas-hurt1.ogg</sound> + <sound event="miss">monsters/tortugas/tortugas-miss1.ogg</sound> + <sound event="spawn">monsters/tortugas/tortugas-spawn1.ogg</sound> + <sprite>monsters/turtle.xml</sprite> + </monster> + <monster id="3" name="Croc" targetCursor="small" walkType="walk"> + <sound event="hit">monsters/croc/croc-hit1.ogg</sound> + <sound event="hit">monsters/croc/croc-hit2.ogg</sound> + <sound event="hurt">monsters/croc/croc-hurt1.ogg</sound> + <sound event="hurt">monsters/croc/croc-hurt2.ogg</sound> + <sound event="hurt">monsters/croc/croc-hurt3.ogg</sound> + <sound event="miss">monsters/croc/croc-miss1.ogg</sound> + <sound event="spawn">monsters/croc/croc-spawn1.ogg</sound> + <sprite>monsters/croc.xml</sprite> + </monster> + <monster id="4" name="Little Blub" targetCursor="small" walkType="walkswim"> + <sprite>monsters/littleblub.xml</sprite> + <sprite>accessories/acc-littleblub-tentacle.xml</sprite> + </monster> +<!--<monster id="5" name="Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/acc-blub-tentacle.xml</sprite> + </monster> + <monster id="6" name="Top Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/acc-blub-tentacle.xml</sprite> + <sprite>accessories/acc-blub-tophat.xml</sprite> + </monster> --> +</monsters> diff --git a/npcs.xml b/npcs.xml new file mode 100644 index 00000000..384fd365 --- /dev/null +++ b/npcs.xml @@ -0,0 +1,153 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : Reid +(C) Evol Online 2010-2011. + +IDs 100-300 = Unanimated +IDs 300-600 = Animated(1) +IDs 600-900 = Animated(2) +IDs 900-999 = Special +--> +<npcs> + +<!-- Unanimated NPCs --> + + <npc id="100"> + <!-- Human-Man, voyager-look with many things on this bags. --> + <sprite variant="112">npcs/XML1/npc.xml</sprite> + </npc> + <npc id="101"> + <!-- Human-Man, brown clothed, with a beret on his head. --> + <sprite variant="129">npcs/XML1/npc.xml</sprite> + </npc> + + +<!-- Animated NPCs (1)--> + + <npc id="300"> + <!-- Human-Man, weird look, showing the inside of his cape. --> + <sprite>npcs/XML1/creepysurgeon.xml</sprite> + </npc> + <npc id="301"> + <!-- Human-Man, fashion look, look like a french fashion creator. --> + <sprite>npcs/XML1/dyer.xml</sprite> + </npc> + <npc id="302"> + <!-- Human-Man, gay look, cleaning his scissor. --> + <sprite>npcs/XML1/barber.xml</sprite> + </npc> + <npc id="303"> + <!-- Undead-Man, shadow mage look, playing with mana particle. --> + <sprite>npcs/XML1/undeadmage.xml</sprite> + </npc> + <npc id="314"> + <!-- Demon-Man, sleeping demon. --> + <sprite>npcs/XML1/dreamer.xml</sprite> + </npc> + <npc id="305"> + <!-- Elfen-Man, drunken sailor sitting on a bench. --> + <sprite>npcs/XML1/drunksailor.xml</sprite> + </npc> + <npc id="306"> + <!-- Human-Man, sailor with a rat on his hand. --> + <sprite>npcs/XML1/ratsailor.xml</sprite> + </npc> + <npc id="307"> + <!-- Demon-Woman, take care about the ship. --> + <sprite>npcs/XML1/shipkeeper.xml</sprite> + </npc> + <npc id="308"> + <!-- Orc-Man, sleepy. --> + <sprite>npcs/XML1/sleepingorc.xml</sprite> + </npc> + <npc id="309"> + <!-- Orc-Man, got a bag on this back. --> + <sprite>npcs/XML1/sailororc.xml</sprite> + </npc> + <npc id="310"> + <!-- Elfen-Man, a sailor sitting on some wood box. --> + <sprite>npcs/XML1/sittingsailor.xml</sprite> + </npc> + <npc id="311"> + <!-- Ukar-Man, sleepy. --> + <sprite>npcs/XML1/sleepingukar.xml</sprite> + </npc> + <npc id="312"> + <!-- Elf-Man, sleepy. --> + <sprite>npcs/XML1/sleepingelf.xml</sprite> + </npc> + <npc id="313"> + <sprite>npcs/XML1/villagedoor.xml</sprite> + <!-- Opening door animation for the Village tileset. --> + </npc> + <npc id="304"> + <!-- Human-Female, she is the newbyhelper. --> + <sprite>npcs/XML1/enora.xml</sprite> + <sprite>accessories/acc-enora-eyes.xml</sprite> + <sprite>accessories/acc-enora-hair.xml</sprite> + </npc> + <npc id="315"> + <!-- Elfen-Female, she is the librarykeeper. --> + <sprite>npcs/XML1/bianca.xml</sprite> + </npc> + <npc id="316"> + <!-- Monster-Pious, some jumping and funny yellow pixels. --> + <sprite>accessories/acc-market-pious7.xml</sprite> + <sprite>accessories/acc-market-pious6.xml</sprite> + <sprite>accessories/acc-market-pious5.xml</sprite> + <sprite>accessories/acc-market-pious4.xml</sprite> + <sprite>accessories/acc-market-pious3.xml</sprite> + <sprite>accessories/acc-market-pious2.xml</sprite> + <sprite>accessories/acc-market-pious1.xml</sprite> + </npc> + <npc id="317"> + <!-- Monster-Pious, some jumping and funny yellow pixels. #5 --> + <sprite>accessories/acc-market-pious8.xml</sprite> + </npc> + <npc id="318"> + <!-- Monster-Pious, some jumping and funny yellow pixels. #2 --> + <sprite>accessories/acc-market-pious9.xml</sprite> + </npc> +<!-- Animated NPCs (2)--> + + <npc id="400"> + <!-- Human-Man, weird look, showing the inside of his cape. Second xml --> + <sprite>npcs/XML2/creepysurgeon.xml</sprite> + </npc> + <npc id="405"> + <!-- Elfen-Man, drunken sailor sitting on a bench. Second xml --> + <sprite>npcs/XML2/drunksailor.xml</sprite> + </npc> + <npc id="406"> + <!-- Human-Man, sailor with a rat on his hand. Second xml --> + <sprite>npcs/XML2/ratsailor.xml</sprite> + </npc> + <npc id="407"> + <!-- Demon-Woman, take care about the ship. Second xml --> + <sprite>npcs/XML2/shipkeeper.xml</sprite> + </npc> + <npc id="408"> + <!-- Opening door animation for the Village tileset. Alternate way 1 --> + <sprite>npcs/XML2/villagedoor-alternate1.xml</sprite> + </npc> + <npc id="409"> + <!-- Opening door animation for the Village tileset. Alternate way 2 --> + <sprite>npcs/XML2/villagedoor-alternate2.xml</sprite> + </npc> + <npc id="410"> + <!-- Opening door animation for the Village tileset. Alternate way 3 --> + <sprite>npcs/XML2/villagedoor-alternate3.xml</sprite> + </npc> + + +<!-- Special NPCs --> + + <npc id="999"> + <!-- blank NPC --> + <sprite variant="131">npcs/XML1/npc.xml</sprite> + </npc> +</npcs> + + +<!-- Pad & Reid's work .. November 2010 --> +<!-- Reid's wipe and redo .. April 2011 --> +<!-- Reid's re-management of the shape .. May 2011 --> diff --git a/paths.xml b/paths.xml new file mode 100644 index 00000000..537bc400 --- /dev/null +++ b/paths.xml @@ -0,0 +1,54 @@ +<?xml version="1.0"?> +<!-- Use this file to override default data paths used by the system +If this file is not used, the hard-coded defaults are the following: + +Files: Default paths: +============= =============== +(All folders listed below are relative to the data/ directory.) + +Default wallpaper: graphics/images/ +Default error path: graphics/images/ + +Default items path: graphics/items/ +Default minimaps path: graphics/minimaps/ +Default particles path: graphics/particles/ +Default sprite path: graphics/sprites/ +Default maps path: maps/ +Default sfx path: sfx/ + +Hard-coded reference files (Some could be handled differently later): + +Files: Default paths: +============= =============== +Error handling for missing sprites files: graphics/sprites/error.xml +Level Up particle XML file: graphics/particles/levelup.particle.xml +Warp/Portal effect XML file: graphics/particles/warparea.particle.xml +Player unarmed attack sound effect: sfx/fist-swish.ogg + +You can also have a look the client data handling reference page, here: +http://doc.manasource.org/client_data_handling + +Also, don't forget to add the '/' path separator at the end of folder values. +--> + +<configuration> + <!-- Required data paths --> + <option name="itemIcons" value="graphics/items/" /> + <option name="unknownItemFile" value="unknown-item.png" /> + <option name="sprites" value="graphics/sprites/" /> + <option name="spriteErrorFile" value="error.xml" /> + + <option name="particles" value="graphics/particles/" /> + <option name="levelUpEffectFile" value="levelup.particle.xml" /> + <option name="portalEffectFile" value="warparea.particle.xml" /> + + <option name="minimaps" value="graphics/minimaps/" /> + <option name="maps" value="maps/" /> + + <option name="sfx" value="sfx/" /> + <option name="attackSfxFile" value="fist-swish.ogg" /> + <option name="music" value="music/" /> + + <option name="wallpapers" value="graphics/images/" /> + <option name="wallpaperFile" value="login_wallpaper.png" /> +</configuration>
\ No newline at end of file diff --git a/sfx/fist-swish.ogg b/sfx/fist-swish.ogg Binary files differnew file mode 100644 index 00000000..757d0f77 --- /dev/null +++ b/sfx/fist-swish.ogg diff --git a/sfx/monsters/blub/blub-hit1.ogg b/sfx/monsters/blub/blub-hit1.ogg Binary files differnew file mode 100644 index 00000000..decf40ae --- /dev/null +++ b/sfx/monsters/blub/blub-hit1.ogg diff --git a/sfx/monsters/croc/croc-hit1.ogg b/sfx/monsters/croc/croc-hit1.ogg Binary files differnew file mode 100644 index 00000000..2c63b60a --- /dev/null +++ b/sfx/monsters/croc/croc-hit1.ogg diff --git a/sfx/monsters/croc/croc-hit2.ogg b/sfx/monsters/croc/croc-hit2.ogg Binary files differnew file mode 100644 index 00000000..fce20c92 --- /dev/null +++ b/sfx/monsters/croc/croc-hit2.ogg diff --git a/sfx/monsters/croc/croc-hurt1.ogg b/sfx/monsters/croc/croc-hurt1.ogg Binary files differnew file mode 100644 index 00000000..c2b1554a --- /dev/null +++ b/sfx/monsters/croc/croc-hurt1.ogg diff --git 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b/sfx/weapons/swords/longsword-hit2.ogg Binary files differnew file mode 100644 index 00000000..c0df2bc7 --- /dev/null +++ b/sfx/weapons/swords/longsword-hit2.ogg diff --git a/sfx/weapons/swords/longsword-miss1.ogg b/sfx/weapons/swords/longsword-miss1.ogg Binary files differnew file mode 100644 index 00000000..bf1336ed --- /dev/null +++ b/sfx/weapons/swords/longsword-miss1.ogg diff --git a/sfx/weapons/swords/rapier-hit1.ogg b/sfx/weapons/swords/rapier-hit1.ogg Binary files differnew file mode 100644 index 00000000..d640e37e --- /dev/null +++ b/sfx/weapons/swords/rapier-hit1.ogg diff --git a/sfx/weapons/swords/sabre-hit1.ogg b/sfx/weapons/swords/sabre-hit1.ogg Binary files differnew file mode 100755 index 00000000..a6b35991 --- /dev/null +++ b/sfx/weapons/swords/sabre-hit1.ogg diff --git a/sfx/weapons/swords/short-sword-hit1.ogg b/sfx/weapons/swords/short-sword-hit1.ogg Binary files differnew file mode 100644 index 00000000..2fc7a17b --- /dev/null +++ b/sfx/weapons/swords/short-sword-hit1.ogg diff --git a/sfx/weapons/swords/short-sword-miss1.ogg b/sfx/weapons/swords/short-sword-miss1.ogg Binary files differnew file mode 100644 index 00000000..ba76d967 --- /dev/null +++ b/sfx/weapons/swords/short-sword-miss1.ogg diff --git a/status-effects.xml b/status-effects.xml new file mode 100644 index 00000000..b475bf13 --- /dev/null +++ b/status-effects.xml @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author : Themanaworld and EvolOnline teams +Help : +name : Name of the status effect. +id : ID of the status effect. +block-id : Group of different IDs.(maybe) +persistent-particle-effect : Display if the effect is present during all of the timer.(maybe) +start-particle : Particles used for the effect, showed when the effect is enable. +icon : Icon used in the top bar, showed when the effect is enable. +start-message : Display a message when you launch the effect. +end-message : Display a message when the effect end. +--> +<status-effects> + <status-effect name="item-healing" id="70" block-id="24" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml" + /> + <status-effect name="magnificat" id="20" block-id="24" + icon="icons/healing.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml" + /> + <status-effect name="invisibility" id="4096" block-id="12" + icon="icons/invisible.xml" + start-message="You are now invisible." + end-message="You are no longer invisible." + persistent-particle-effect="true" + start-particle="graphics/particles/sphere-white.particle.xml" + /> + <status-effect name="poison" id="14" block-id="25" + icon="icons/poison.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/green-bubbles.particle.xml" + /> + + <status-effect name="hide" id="194" + icon="icons/hidden.xml" + /> +</status-effects> diff --git a/units.xml b/units.xml new file mode 100644 index 00000000..0589a2ac --- /dev/null +++ b/units.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8"?> +<units> + <unit type="currency" base="GP" round="0"/> + <unit type="weight" base="g" round="0"> + <level symbol="Kg" count="1000" round="2"/> + </unit> +</units> |