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-rw-r--r--.gitignore5
-rw-r--r--CONTRIBUTORS55
-rw-r--r--GPL340
-rw-r--r--LICENSE18
-rw-r--r--charcreation.xml9
-rw-r--r--ea-skills.xml27
-rw-r--r--effects.xml54
-rw-r--r--emotes.xml118
-rw-r--r--equipmentwindow.xml21
-rw-r--r--evol.manaplus4
-rw-r--r--graphics/images/ambient/clouds.pngbin0 -> 113348 bytes
-rw-r--r--graphics/images/ambient/fog.pngbin0 -> 34849 bytes
-rw-r--r--graphics/images/skills/archer/archer.pngbin0 -> 1791 bytes
-rw-r--r--graphics/images/skills/basic/emote.pngbin0 -> 2618 bytes
-rw-r--r--graphics/images/skills/basic/party.pngbin0 -> 2747 bytes
-rw-r--r--graphics/images/skills/basic/trade.pngbin0 -> 1929 bytes
-rw-r--r--graphics/images/skills/mage/life.pngbin0 -> 2846 bytes
-rw-r--r--graphics/images/skills/mage/magic.pngbin0 -> 3259 bytes
-rw-r--r--graphics/images/skills/mage/nature.pngbin0 -> 2750 bytes
-rw-r--r--graphics/images/skills/mage/necromancy.pngbin0 -> 2740 bytes
-rw-r--r--graphics/images/skills/mage/transmutation.pngbin0 -> 2789 bytes
-rw-r--r--graphics/images/skills/mage/war.pngbin0 -> 2718 bytes
-rw-r--r--graphics/images/skills/unknown.pngbin0 -> 569 bytes
-rw-r--r--graphics/images/skills/warrior/warrior.pngbin0 -> 1641 bytes
-rw-r--r--graphics/images/spit23loginwallpaper_800x600.pngbin0 -> 907244 bytes
-rw-r--r--graphics/items/equipment/chest/sailorshirt.pngbin0 -> 932 bytes
-rw-r--r--graphics/items/equipment/chest/usedshirt.pngbin0 -> 658 bytes
-rw-r--r--graphics/items/equipment/feet/boots.pngbin0 -> 333 bytes
-rw-r--r--graphics/items/equipment/hands/bracelets.pngbin0 -> 879 bytes
-rw-r--r--graphics/items/equipment/head/bandana hat.pngbin0 -> 665 bytes
-rw-r--r--graphics/items/equipment/leg/shorts.pngbin0 -> 397 bytes
-rw-r--r--graphics/items/equipment/weapons/sword/knife.pngbin0 -> 564 bytes
-rw-r--r--graphics/items/generic/3leafclover.pngbin0 -> 633 bytes
-rw-r--r--graphics/items/generic/feathers.pngbin0 -> 934 bytes
-rw-r--r--graphics/items/generic/fragmentturtleshell.pngbin0 -> 972 bytes
-rw-r--r--graphics/items/generic/halfeggshell.pngbin0 -> 1032 bytes
-rw-r--r--graphics/items/generic/rattotail.pngbin0 -> 1312 bytes
-rw-r--r--graphics/items/generic/rattotooth.pngbin0 -> 480 bytes
-rw-r--r--graphics/items/generic/root.pngbin0 -> 766 bytes
-rw-r--r--graphics/items/generic/squichyclaw.pngbin0 -> 671 bytes
-rw-r--r--graphics/items/generic/tortugasshell.pngbin0 -> 884 bytes
-rw-r--r--graphics/items/generic/tortugastongue.pngbin0 -> 382 bytes
-rw-r--r--graphics/items/generic/use/acorn.pngbin0 -> 552 bytes
-rw-r--r--graphics/items/generic/use/bread.pngbin0 -> 481 bytes
-rw-r--r--graphics/items/generic/use/carrot.pngbin0 -> 1108 bytes
-rw-r--r--graphics/items/generic/use/cheese.pngbin0 -> 784 bytes
-rw-r--r--graphics/items/generic/use/chickleg.pngbin0 -> 1001 bytes
-rw-r--r--graphics/items/generic/use/lettuce.pngbin0 -> 904 bytes
-rw-r--r--graphics/items/generic/use/piberries.pngbin0 -> 769 bytes
-rw-r--r--graphics/particles/aniblaze-large.pngbin0 -> 8630 bytes
-rw-r--r--graphics/particles/aniblaze-medium.pngbin0 -> 2554 bytes
-rw-r--r--graphics/particles/aniblaze.pngbin0 -> 2072 bytes
-rw-r--r--graphics/particles/apple.particle.xml47
-rw-r--r--graphics/particles/apple.pngbin0 -> 190 bytes
-rw-r--r--graphics/particles/arrow-down.pngbin0 -> 380 bytes
-rw-r--r--graphics/particles/arrow-hail.xml25
-rw-r--r--graphics/particles/arrow.particle.xml16
-rw-r--r--graphics/particles/arrowh.pngbin0 -> 1372 bytes
-rw-r--r--graphics/particles/attack.particle.xml62
-rw-r--r--graphics/particles/bee-b.pngbin0 -> 208 bytes
-rw-r--r--graphics/particles/bee.pngbin0 -> 162 bytes
-rw-r--r--graphics/particles/black-glow.particle.xml47
-rw-r--r--graphics/particles/blaze.pngbin0 -> 504 bytes
-rw-r--r--graphics/particles/blue-bubbles.particle.xml42
-rw-r--r--graphics/particles/blue-flower.xml48
-rw-r--r--graphics/particles/bubble_12px.pngbin0 -> 697 bytes
-rw-r--r--graphics/particles/bubble_32px.pngbin0 -> 1515 bytes
-rw-r--r--graphics/particles/bubble_8px.pngbin0 -> 446 bytes
-rw-r--r--graphics/particles/chimney.smoke.xml60
-rw-r--r--graphics/particles/circle.particle.xml33
-rw-r--r--graphics/particles/colorful-orbits.particle.xml126
-rw-r--r--graphics/particles/comet-clockwise-bg.pngbin0 -> 954 bytes
-rw-r--r--graphics/particles/comet-clockwise-fg.pngbin0 -> 1085 bytes
-rw-r--r--graphics/particles/comet-counterclockwise-bg.pngbin0 -> 920 bytes
-rw-r--r--graphics/particles/comet-counterclockwise-fg.pngbin0 -> 1007 bytes
-rw-r--r--graphics/particles/cookingfire.hoveringpot.particle.xml75
-rw-r--r--graphics/particles/cookingfire.particle.xml75
-rw-r--r--graphics/particles/crit.particle.xml43
-rw-r--r--graphics/particles/dark-aura.particle.xml58
-rw-r--r--graphics/particles/electricity-spark.pngbin0 -> 634 bytes
-rw-r--r--graphics/particles/emote-angel.particle.xml24
-rw-r--r--graphics/particles/emote-blah.particle.xml24
-rw-r--r--graphics/particles/emote-blush.particle.xml24
-rw-r--r--graphics/particles/emote-disgust.particle.xml24
-rw-r--r--graphics/particles/emote-evil.particle.xml24
-rw-r--r--graphics/particles/emote-grin.particle.xml24
-rw-r--r--graphics/particles/emote-happy.particle.xml24
-rw-r--r--graphics/particles/emote-perturbed.particle.xml24
-rw-r--r--graphics/particles/emote-sad.particle.xml24
-rw-r--r--graphics/particles/emote-speech.particle.xml24
-rw-r--r--graphics/particles/emote-surprise.particle.xml24
-rw-r--r--graphics/particles/emote-tongue.particle.xml24
-rw-r--r--graphics/particles/emote-upset.particle.xml24
-rw-r--r--graphics/particles/emote-wink.particle.xml24
-rw-r--r--graphics/particles/emotes/angel.pngbin0 -> 1960 bytes
-rw-r--r--graphics/particles/emotes/blah.pngbin0 -> 822 bytes
-rw-r--r--graphics/particles/emotes/blush.pngbin0 -> 2038 bytes
-rw-r--r--graphics/particles/emotes/disgust.pngbin0 -> 1924 bytes
-rw-r--r--graphics/particles/emotes/emote-angel.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-blah.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-blush.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-disgust.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-evil.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-grin.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-happy.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-perturbed.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-sad.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-speech.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-surprise.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-tongue.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-upset.particle.xml25
-rw-r--r--graphics/particles/emotes/emote-wink.particle.xml25
-rw-r--r--graphics/particles/emotes/evil.pngbin0 -> 1925 bytes
-rw-r--r--graphics/particles/emotes/grin.pngbin0 -> 2047 bytes
-rw-r--r--graphics/particles/emotes/happy.pngbin0 -> 1734 bytes
-rw-r--r--graphics/particles/emotes/perturbed.pngbin0 -> 1763 bytes
-rw-r--r--graphics/particles/emotes/sad.pngbin0 -> 1918 bytes
-rw-r--r--graphics/particles/emotes/speech.pngbin0 -> 796 bytes
-rw-r--r--graphics/particles/emotes/surprise.pngbin0 -> 2086 bytes
-rw-r--r--graphics/particles/emotes/tongue.pngbin0 -> 1753 bytes
-rw-r--r--graphics/particles/emotes/upset.pngbin0 -> 1632 bytes
-rw-r--r--graphics/particles/emotes/wink.pngbin0 -> 1680 bytes
-rw-r--r--graphics/particles/fire-burst.xml56
-rw-r--r--graphics/particles/fire-explosion.xml56
-rw-r--r--graphics/particles/firegoblinbreath.particle.xml43
-rw-r--r--graphics/particles/fireplace.particle.xml33
-rw-r--r--graphics/particles/fireslime.xml42
-rw-r--r--graphics/particles/flame.particle.xml32
-rw-r--r--graphics/particles/fog-medium-a.pngbin0 -> 1748 bytes
-rw-r--r--graphics/particles/fog-medium-b.pngbin0 -> 1330 bytes
-rw-r--r--graphics/particles/fog-medium-c.pngbin0 -> 917 bytes
-rw-r--r--graphics/particles/fountain.particle.xml38
-rw-r--r--graphics/particles/fullbubble-16px.pngbin0 -> 659 bytes
-rw-r--r--graphics/particles/geyser.particle.xml31
-rw-r--r--graphics/particles/glow-medium.pngbin0 -> 853 bytes
-rw-r--r--graphics/particles/glow-small.pngbin0 -> 509 bytes
-rw-r--r--graphics/particles/gloworb-medium.pngbin0 -> 949 bytes
-rw-r--r--graphics/particles/gloworb-small.pngbin0 -> 560 bytes
-rw-r--r--graphics/particles/green-bubbles.particle.xml42
-rw-r--r--graphics/particles/hadesblaze.particle.xml47
-rw-r--r--graphics/particles/hellblaze.particle.xml73
-rw-r--r--graphics/particles/hex-facet-50.pngbin0 -> 651 bytes
-rw-r--r--graphics/particles/hex-facet.pngbin0 -> 611 bytes
-rw-r--r--graphics/particles/hillunderfall.particle.xml24
-rw-r--r--graphics/particles/hillunderfall2.particle.xml48
-rw-r--r--graphics/particles/hit.particle.xml61
-rw-r--r--graphics/particles/hive.particle.xml25
-rw-r--r--graphics/particles/iron-flower.xml48
-rw-r--r--graphics/particles/large-explosion.xml56
-rw-r--r--graphics/particles/levelup.particle.xml25
-rw-r--r--graphics/particles/lightning1-240.pngbin0 -> 2003 bytes
-rw-r--r--graphics/particles/lightning1.xml25
-rw-r--r--graphics/particles/lightning2-263.pngbin0 -> 2555 bytes
-rw-r--r--graphics/particles/lightning2.xml25
-rw-r--r--graphics/particles/lightning3-275.pngbin0 -> 1486 bytes
-rw-r--r--graphics/particles/lightning3.xml25
-rw-r--r--graphics/particles/magic.black.xml26
-rw-r--r--graphics/particles/magic.blue.xml26
-rw-r--r--graphics/particles/magic.default.xml26
-rw-r--r--graphics/particles/magic.enhance.xml26
-rw-r--r--graphics/particles/magic.generic.xml106
-rw-r--r--graphics/particles/magic.golden.xml26
-rw-r--r--graphics/particles/magic.green.xml26
-rw-r--r--graphics/particles/magic.hit.evil.xml67
-rw-r--r--graphics/particles/magic.hit.xml67
-rw-r--r--graphics/particles/magic.red.xml26
-rw-r--r--graphics/particles/magic.shield-ends.xml280
-rw-r--r--graphics/particles/magic.shield.xml248
-rw-r--r--graphics/particles/magic.teleport.xml27
-rw-r--r--graphics/particles/magic.white.xml26
-rw-r--r--graphics/particles/manaseed.particle.xml27
-rw-r--r--graphics/particles/medium-explosion.xml56
-rw-r--r--graphics/particles/medium-smoke.xml30
-rw-r--r--graphics/particles/monster-goblin-firebreath.particle.xml43
-rw-r--r--graphics/particles/monster-lizard-firebreath.particle.xml45
-rw-r--r--graphics/particles/monster-snail-trail.particle.xml18
-rw-r--r--graphics/particles/nomadpipe.particle.xml59
-rw-r--r--graphics/particles/orange-violent-glow.particle.xml44
-rw-r--r--graphics/particles/orb-large.pngbin0 -> 1018 bytes
-rw-r--r--graphics/particles/orb-medium.pngbin0 -> 320 bytes
-rw-r--r--graphics/particles/orb-small.pngbin0 -> 269 bytes
-rw-r--r--graphics/particles/pentagram-buildup-short.xml139
-rw-r--r--graphics/particles/pentagram-burst.xml163
-rw-r--r--graphics/particles/pentagram-linedraw.particle.xml147
-rw-r--r--graphics/particles/pentagram-raise.particle.xml143
-rw-r--r--graphics/particles/pink-bubbles.particle.xml42
-rw-r--r--graphics/particles/pink-violent-glow.particle.xml44
-rw-r--r--graphics/particles/playerglow.particle.xml33
-rw-r--r--graphics/particles/puff-blue.pngbin0 -> 2850 bytes
-rw-r--r--graphics/particles/rain.xml24
-rw-r--r--graphics/particles/raindrop.pngbin0 -> 367 bytes
-rw-r--r--graphics/particles/skillup.particle.xml25
-rw-r--r--graphics/particles/small-green-bubbles.particle.xml40
-rw-r--r--graphics/particles/smoke-large-grey.pngbin0 -> 948 bytes
-rw-r--r--graphics/particles/snow.particle.xml26
-rw-r--r--graphics/particles/snowflake.pngbin0 -> 667 bytes
-rw-r--r--graphics/particles/soulmenhir.particle.xml44
-rw-r--r--graphics/particles/sparkle.big.green.particle.xml25
-rw-r--r--graphics/particles/sparkle.green.particle.xml25
-rw-r--r--graphics/particles/sparkle.pngbin0 -> 537 bytes
-rw-r--r--graphics/particles/sphere-white.particle.xml31
-rw-r--r--graphics/particles/star-medium.pngbin0 -> 965 bytes
-rw-r--r--graphics/particles/star-small.pngbin0 -> 387 bytes
-rw-r--r--graphics/particles/steam.particle.xml59
-rw-r--r--graphics/particles/voidportal.particle.xml35
-rw-r--r--graphics/particles/warparea.particle.xml26
-rw-r--r--graphics/particles/waterfall-1x2.particle.xml48
-rw-r--r--graphics/particles/waterfall-1x3.particle.xml48
-rw-r--r--graphics/particles/waterfall-2x1.particle.xml48
-rw-r--r--graphics/particles/waterfall-2x2.particle.xml48
-rw-r--r--graphics/particles/waterfall-2x3.particle.xml48
-rw-r--r--graphics/particles/waterfall-2x4.particle.xml48
-rw-r--r--graphics/particles/waterfall-a.pngbin0 -> 1939 bytes
-rw-r--r--graphics/particles/waterfall.particle.xml63
-rw-r--r--graphics/particles/whirlpool.particle.xml32
-rw-r--r--graphics/particles/windmill.particle.xml11
-rw-r--r--graphics/particles/windmill.pngbin0 -> 69544 bytes
-rw-r--r--graphics/particles/wisp.particle.xml33
-rw-r--r--graphics/particles/wispdance.particle.xml58
-rw-r--r--graphics/sprites/accessories/acc-littleblub-tentacle.pngbin0 -> 2683 bytes
-rw-r--r--graphics/sprites/accessories/acc-littleblub-tentacle.xml476
-rw-r--r--graphics/sprites/accessories/acc-rat-tail.pngbin0 -> 647 bytes
-rw-r--r--graphics/sprites/accessories/acc-rat-tail.xml192
-rw-r--r--graphics/sprites/emote.xml12
-rw-r--r--graphics/sprites/emotions.pngbin0 -> 11952 bytes
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-female.pngbin0 -> 12905 bytes
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-female.xml106
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-male.pngbin0 -> 12975 bytes
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-male.xml106
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-female.pngbin0 -> 11692 bytes
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-female.xml106
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-male.pngbin0 -> 19688 bytes
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-male.xml106
-rw-r--r--graphics/sprites/equipment/feet/boots-female.pngbin0 -> 8734 bytes
-rw-r--r--graphics/sprites/equipment/feet/boots-female.xml10
-rw-r--r--graphics/sprites/equipment/feet/boots-male.pngbin0 -> 8662 bytes
-rw-r--r--graphics/sprites/equipment/feet/boots-male.xml106
-rw-r--r--graphics/sprites/equipment/hands/bracelets.pngbin0 -> 5271 bytes
-rw-r--r--graphics/sprites/equipment/hands/bracelets.xml106
-rw-r--r--graphics/sprites/equipment/head/bandana hat.pngbin0 -> 2424 bytes
-rw-r--r--graphics/sprites/equipment/head/bandana hat.xml127
-rw-r--r--graphics/sprites/equipment/leg/shorts-female.pngbin0 -> 7765 bytes
-rw-r--r--graphics/sprites/equipment/leg/shorts-female.xml106
-rw-r--r--graphics/sprites/equipment/leg/shorts-male.pngbin0 -> 7545 bytes
-rw-r--r--graphics/sprites/equipment/leg/shorts-male.xml106
-rw-r--r--graphics/sprites/equipment/weapons/aurisghard.pngbin0 -> 16251 bytes
-rw-r--r--graphics/sprites/equipment/weapons/aurisghard.xml105
-rw-r--r--graphics/sprites/equipment/weapons/axe.pngbin0 -> 7932 bytes
-rw-r--r--graphics/sprites/equipment/weapons/axe.xml28
-rw-r--r--graphics/sprites/equipment/weapons/bow.pngbin0 -> 5751 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml28
-rw-r--r--graphics/sprites/equipment/weapons/dagger.pngbin0 -> 2016 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml28
-rw-r--r--graphics/sprites/equipment/weapons/death scyth.pngbin0 -> 28570 bytes
-rw-r--r--graphics/sprites/equipment/weapons/death scyth.xml89
-rw-r--r--graphics/sprites/equipment/weapons/mining-pick.pngbin0 -> 4134 bytes
-rw-r--r--graphics/sprites/equipment/weapons/mining-pick.xml108
-rw-r--r--graphics/sprites/equipment/weapons/scythe.pngbin0 -> 14828 bytes
-rw-r--r--graphics/sprites/equipment/weapons/scythe.xml88
-rw-r--r--graphics/sprites/equipment/weapons/staff.pngbin0 -> 9098 bytes
-rw-r--r--graphics/sprites/equipment/weapons/staff.xml89
-rw-r--r--graphics/sprites/equipment/weapons/sword.pngbin0 -> 27523 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword.xml108
-rw-r--r--graphics/sprites/equipment/weapons/whip.pngbin0 -> 4858 bytes
-rw-r--r--graphics/sprites/equipment/weapons/whip.xml29
-rw-r--r--graphics/sprites/error.pngbin0 -> 314 bytes
-rw-r--r--graphics/sprites/error.xml12
-rw-r--r--graphics/sprites/hairstyles/hairstyle1.pngbin0 -> 733 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle1.xml128
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.pngbin0 -> 3127 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.pngbin0 -> 3708 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.pngbin0 -> 1668 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.pngbin0 -> 1525 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.xml130
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.pngbin0 -> 5214 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.pngbin0 -> 3217 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.pngbin0 -> 2302 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.pngbin0 -> 5275 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.pngbin0 -> 2461 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.pngbin0 -> 1606 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle2.pngbin0 -> 1073 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle2.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.pngbin0 -> 6061 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.pngbin0 -> 2021 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.pngbin0 -> 7498 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.pngbin0 -> 11691 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.pngbin0 -> 4502 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.pngbin0 -> 4678 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.pngbin0 -> 616 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle3.pngbin0 -> 1121 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle3.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle4.pngbin0 -> 1312 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle4.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle5.pngbin0 -> 1939 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle5.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle6.pngbin0 -> 1092 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle6.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle7.pngbin0 -> 1017 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle7.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle8.pngbin0 -> 4622 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle8.xml10
-rw-r--r--graphics/sprites/hairstyles/hairstyle9.pngbin0 -> 2280 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle9.xml10
-rw-r--r--graphics/sprites/icons/healing.pngbin0 -> 538 bytes
-rw-r--r--graphics/sprites/icons/healing.xml13
-rw-r--r--graphics/sprites/icons/hidden.pngbin0 -> 427 bytes
-rw-r--r--graphics/sprites/icons/hidden.xml12
-rw-r--r--graphics/sprites/icons/invisible.pngbin0 -> 761 bytes
-rw-r--r--graphics/sprites/icons/invisible.xml23
-rw-r--r--graphics/sprites/icons/poison.pngbin0 -> 1832 bytes
-rw-r--r--graphics/sprites/icons/poison.xml12
-rw-r--r--graphics/sprites/monsters/chick.pngbin0 -> 2194 bytes
-rw-r--r--graphics/sprites/monsters/chick.xml943
-rw-r--r--graphics/sprites/monsters/croc.pngbin0 -> 7746 bytes
-rw-r--r--graphics/sprites/monsters/croc.xml124
-rw-r--r--graphics/sprites/monsters/littleblub.pngbin0 -> 696 bytes
-rw-r--r--graphics/sprites/monsters/littleblub.xml488
-rw-r--r--graphics/sprites/monsters/ratto.pngbin0 -> 15589 bytes
-rw-r--r--graphics/sprites/monsters/ratto.xml175
-rw-r--r--graphics/sprites/monsters/turtle.pngbin0 -> 12518 bytes
-rw-r--r--graphics/sprites/monsters/turtle.xml314
-rw-r--r--graphics/sprites/npcs/XML1/drunksailor.xml23
-rw-r--r--graphics/sprites/npcs/XML1/ratsailor.xml16
-rw-r--r--graphics/sprites/npcs/XML1/sailororc.xml16
-rw-r--r--graphics/sprites/npcs/XML1/shipkeeper.xml16
-rw-r--r--graphics/sprites/npcs/XML1/sittingsailor.xml80
-rw-r--r--graphics/sprites/npcs/XML1/sleepingelf.xml14
-rw-r--r--graphics/sprites/npcs/XML1/sleepingorc.xml13
-rw-r--r--graphics/sprites/npcs/XML1/sleepingukar.xml14
-rw-r--r--graphics/sprites/npcs/XML2/drunksailor.xml11
-rw-r--r--graphics/sprites/npcs/XML2/ratsailor.xml11
-rw-r--r--graphics/sprites/npcs/XML2/shipkeeper.xml11
-rw-r--r--graphics/sprites/npcs/sprite/drunksailor.pngbin0 -> 4582 bytes
-rw-r--r--graphics/sprites/npcs/sprite/ratsailor.pngbin0 -> 3200 bytes
-rw-r--r--graphics/sprites/npcs/sprite/sailororc.pngbin0 -> 2812 bytes
-rw-r--r--graphics/sprites/npcs/sprite/shipkeeper.pngbin0 -> 3302 bytes
-rw-r--r--graphics/sprites/npcs/sprite/sittingsailor.pngbin0 -> 4669 bytes
-rw-r--r--graphics/sprites/npcs/sprite/sleepingelf.pngbin0 -> 8273 bytes
-rw-r--r--graphics/sprites/npcs/sprite/sleepingorc.pngbin0 -> 2599 bytes
-rw-r--r--graphics/sprites/npcs/sprite/sleepingukar.pngbin0 -> 7454 bytes
-rw-r--r--graphics/tiles/Collision.pngbin0 -> 467 bytes
-rw-r--r--graphics/tiles/Docks.pngbin0 -> 183305 bytes
-rw-r--r--graphics/tiles/Else/Avatar.pngbin0 -> 17217 bytes
-rw-r--r--graphics/tiles/Evol_ground.pngbin0 -> 188579 bytes
-rw-r--r--graphics/tiles/Indoor/Ship-candle.pngbin0 -> 13863 bytes
-rw-r--r--graphics/tiles/Indoor/Ship-indoor.pngbin0 -> 72787 bytes
-rw-r--r--graphics/tiles/Indoor/Ship-indoor_x2.pngbin0 -> 11177 bytes
-rw-r--r--graphics/tiles/Indoor/Village-indoor2.pngbin0 -> 40953 bytes
-rw-r--r--graphics/tiles/Pavement.pngbin0 -> 58814 bytes
-rw-r--r--graphics/tiles/Ship2.pngbin0 -> 123668 bytes
-rw-r--r--graphics/tiles/Ship_base.pngbin0 -> 187005 bytes
-rw-r--r--graphics/tiles/Tree_x4.pngbin0 -> 36363 bytes
-rw-r--r--graphics/tiles/Water.pngbin0 -> 130623 bytes
-rw-r--r--hair.xml25
-rw-r--r--itemcolors.xml49
-rw-r--r--items.xml480
-rw-r--r--items.xsd44
-rw-r--r--items.xsl53
-rw-r--r--maps/000-0.tmx60
-rw-r--r--maps/000-1.tmx60
-rw-r--r--maps/000-2-0.tmx117
-rw-r--r--maps/000-2-1.tmx114
-rw-r--r--maps/000-2-2.tmx103
-rw-r--r--maps/000-2-3.tmx103
-rw-r--r--monsters.xml76
-rw-r--r--npcs.xml153
-rw-r--r--paths.xml54
-rw-r--r--sfx/fist-swish.oggbin0 -> 6723 bytes
-rw-r--r--sfx/monsters/blub/blub-hit1.oggbin0 -> 12943 bytes
-rw-r--r--sfx/monsters/croc/croc-hit1.oggbin0 -> 8748 bytes
-rw-r--r--sfx/monsters/croc/croc-hit2.oggbin0 -> 8933 bytes
-rw-r--r--sfx/monsters/croc/croc-hurt1.oggbin0 -> 7406 bytes
-rw-r--r--sfx/monsters/croc/croc-hurt2.oggbin0 -> 6561 bytes
-rw-r--r--sfx/monsters/croc/croc-hurt3.oggbin0 -> 6522 bytes
-rw-r--r--sfx/monsters/croc/croc-miss1.oggbin0 -> 9797 bytes
-rw-r--r--sfx/monsters/croc/croc-spawn1.oggbin0 -> 49814 bytes
-rw-r--r--sfx/monsters/pious/pious-die-1.oggbin0 -> 7037 bytes
-rw-r--r--sfx/monsters/pious/pious-hit-1.oggbin0 -> 5880 bytes
-rw-r--r--sfx/monsters/pious/pious-hit-2.oggbin0 -> 10473 bytes
-rw-r--r--sfx/monsters/pious/pious-hurt-1.oggbin0 -> 6054 bytes
-rw-r--r--sfx/monsters/pious/pious-hurt-2.oggbin0 -> 5235 bytes
-rw-r--r--sfx/monsters/pious/pious-miss-1.oggbin0 -> 5074 bytes
-rw-r--r--sfx/monsters/pious/pious-move-1.oggbin0 -> 17482 bytes
-rw-r--r--sfx/monsters/pious/pious-move-2.oggbin0 -> 15491 bytes
-rw-r--r--sfx/monsters/pious/pious-move-3.oggbin0 -> 18005 bytes
-rw-r--r--sfx/monsters/pious/pious-spawn-1.oggbin0 -> 17640 bytes
-rw-r--r--sfx/monsters/ratto/ratto-dying1.oggbin0 -> 13265 bytes
-rw-r--r--sfx/monsters/ratto/ratto-hit1.oggbin0 -> 7755 bytes
-rw-r--r--sfx/monsters/ratto/ratto-hit2.oggbin0 -> 11064 bytes
-rw-r--r--sfx/monsters/ratto/ratto-hurt1.oggbin0 -> 11916 bytes
-rw-r--r--sfx/monsters/ratto/ratto-spawn1.oggbin0 -> 23273 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-dying1.oggbin0 -> 17448 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-hit1.oggbin0 -> 6103 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-hit2.oggbin0 -> 6599 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-hurt1.oggbin0 -> 8017 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-miss1.oggbin0 -> 5531 bytes
-rw-r--r--sfx/monsters/tortugas/tortugas-spawn1.oggbin0 -> 23941 bytes
-rw-r--r--sfx/system/levelup.oggbin0 -> 8950 bytes
-rw-r--r--sfx/weapons/bows/bow_shoot_1.oggbin0 -> 8984 bytes
-rw-r--r--sfx/weapons/knives/knife-hit1.oggbin0 -> 6389 bytes
-rw-r--r--sfx/weapons/knives/knife-miss1.oggbin0 -> 6438 bytes
-rwxr-xr-xsfx/weapons/knives/sharpknife-miss1.oggbin0 -> 5861 bytes
-rw-r--r--sfx/weapons/swords/broadsword-hit1.oggbin0 -> 4718 bytes
-rwxr-xr-xsfx/weapons/swords/firesword-miss1.oggbin0 -> 8420 bytes
-rw-r--r--sfx/weapons/swords/longsword-hit1.oggbin0 -> 10679 bytes
-rw-r--r--sfx/weapons/swords/longsword-hit2.oggbin0 -> 7064 bytes
-rw-r--r--sfx/weapons/swords/longsword-miss1.oggbin0 -> 14656 bytes
-rw-r--r--sfx/weapons/swords/rapier-hit1.oggbin0 -> 8287 bytes
-rwxr-xr-xsfx/weapons/swords/sabre-hit1.oggbin0 -> 6686 bytes
-rw-r--r--sfx/weapons/swords/short-sword-hit1.oggbin0 -> 6153 bytes
-rw-r--r--sfx/weapons/swords/short-sword-miss1.oggbin0 -> 8116 bytes
-rw-r--r--status-effects.xml39
-rw-r--r--units.xml7
429 files changed, 12571 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 00000000..06f2c546
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,5 @@
+*.xml~
+*.py~
+*.tmx~
+/music
+/graphics/sprites/players
diff --git a/CONTRIBUTORS b/CONTRIBUTORS
new file mode 100644
index 00000000..3c434549
--- /dev/null
+++ b/CONTRIBUTORS
@@ -0,0 +1,55 @@
+Some other artworks and xml on Evol Online comes from The Mana World Project, here you can found the list of developers and contributors of this project.
+http://wiki.themanaworld.org/index.php/Contributors
+
+
+The following list regroup every contributors and developers (from the Evol Online or other FOSSGame) with their contact email whom worked directly or indirectly on the Evol Online project.
+
+== Active Evol Developers&Contibutors ==
+
+Nick Name Email (without "@").
+ReidYaro Nina O'Reilly <reid evolonline.org>
+41444d494e Andrei Karas <akaras inbox.ru>
+KaTSuo Gremly <tlz.katsuo gmail.com>
+Piman - < - >
+Coolkid782 - <coolkid782 evolonline.org>
+Vasily Makarov - <danilka.pro gmail.com>
+Naj Thibault Garcia <thibault.garcia revaweb.com>
+Fey Alexandre Le Corre <fey_29 live.fr>
+WildX Modern Italian < - >
+Necromonger Mihail Barer < - >
+Nard Bernard Hugonnet <bernard.hugonnet bh28.net>
+Sola - < - >
+AL13N Maarten Vanraes <maarten.vanraes gmail.com>
+Ant0ine Antoine Ruck <antoinebcn hotmail.com>
+Dark_Mage - < - >
+Enchilado W E Sayers < - >
+nelson6e65 Nelson Martell <nelson6e65-manaplus yahoo.es>
+DerLoisl Max Isele <der.loisl theavoraproject.org>
+Pitriss Petr VarkoÄek < - >
+Lien Felix Jely <felixjely hotmail.fr>
+Alastrim Antônio <alasmirt gmail.com>
+Minnymart3 - < - >
+CheccoDess Lisa < - >
+Kolokolna Helga < - >
+Taree - < - >
+AlOnS - < - >
+
+
+
+== TMW-UFB Contributors ==
+
+Nick Name Email (without "@").
+Arikel - < - >
+Varuna - < - >
+IvanMorve Martin < - >
+
+
+== Other Contributors ==
+
+Nick Name Email (without "@").
+BartK Bart Kelsey < - >
+TuxFamily
+OpenGameArt
+FOSSGames
+Themanaworld-Br
+Themanaworld
diff --git a/GPL b/GPL
new file mode 100644
index 00000000..5b6e7c66
--- /dev/null
+++ b/GPL
@@ -0,0 +1,340 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
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+These restrictions translate to certain responsibilities for you if you
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+
+ For example, if you distribute copies of such a program, whether
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+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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+a notice placed by the copyright holder saying it may be distributed
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+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
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+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
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+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
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+along with the Program.
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+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
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+ 2. You may modify your copy or copies of the Program or any portion
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+ b) You must cause any work that you distribute or publish, that in
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+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
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+under Section 2) in object code or executable form under the terms of
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+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 00000000..3edc60b0
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,18 @@
+Licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 (CC CA-NC-ND http://creativecommons.org/licenses/by-nc-nd/3.0/ ) :
+maps/
+
+Licensed under Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ ) :
+graphics/items/generic/use/acorn.png
+graphics/items/generic/use/bread.png
+graphics/items/generic/use/cheese.png
+graphics/items/generic/use/lettuce.png
+graphics/items/generic/use/piberries.png
+graphics/items/generic/feathers.png
+graphics/items/generic/frgamentturtleshell.png
+graphics/items/generic/rattooth.png
+graphics/items/generic/squichyclaw.png
+graphics/items/generic/tortugasshell.png
+graphics/sprites/monsters/croc.png
+
+
+All other files are licensed under GPL. (see file GPL)
diff --git a/charcreation.xml b/charcreation.xml
new file mode 100644
index 00000000..93e9ef08
--- /dev/null
+++ b/charcreation.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : 4144
+(C) ManaPlus Developers 2011. -->
+
+<chars>
+ <haircolor min="0" max="30" />
+ <hairstyle min="0" max="30" />
+ <stat min="1" max="9" sum="30" />
+</chars>
diff --git a/ea-skills.xml b/ea-skills.xml
new file mode 100644
index 00000000..e2eaafe4
--- /dev/null
+++ b/ea-skills.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : Reid
+(C) Evol Online 2010-2011. -->
+<skills>
+ <set name="Basic">
+ <skill id="1" name="Emote" icon="graphics/images/skills/basic/emote.png"/>
+ <skill id="2" name="Trade" icon="graphics/images/skills/basic/trade.png"/>
+ <skill id="3" name="Party" icon="graphics/images/skills/basic/party.png"/>
+ <skill id="500" name="Guild" icon="graphics/images/skills/basic/party.png"/>
+ <skill id="501" name="Craft"/>
+ <skill id="502" name="Dye"/>
+ </set>
+ <set name="Magic">
+ <skill id="340" name="Magic" icon="graphics/images/skills/mage/magic.png"/>
+ <skill id="341" name="Life Magic" icon="graphics/images/skills/mage/life.png"/>
+ <skill id="342" name="War Magic" icon="graphics/images/skills/mage/war.png"/>
+ <skill id="343" name="Transmutation Magic" icon="graphics/images/skills/mage/transmutation.png"/>
+ <skill id="344" name="Nature Magic" icon="graphics/images/skills/mage/nature.png"/>
+ <skill id="345" name="Necromancy Magic" icon="graphics/images/skills/mage/necromancy.png"/>
+ </set>
+ <set name="Warrior">
+ <skill id="520" name="Warrior" icon="graphics/images/skills/warrior/warrior.png"/>
+ </set>
+ <set name="Archer">
+ <skill id="521" name="Archer" icon="graphics/images/skills/archer/archer.png"/>
+ </set>
+</skills>
diff --git a/effects.xml b/effects.xml
new file mode 100644
index 00000000..b7e8e389
--- /dev/null
+++ b/effects.xml
@@ -0,0 +1,54 @@
+<?xml version="1.0" encoding="utf-8"?>
+<being-effects>
+ <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" />
+ <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" />
+ <effect id="2" particle="graphics/particles/magic.generic.xml"/>
+ <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life -->
+ <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war -->
+ <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute -->
+ <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature -->
+ <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral -->
+ <effect id="10" particle="graphics/particles/magic.default.xml"/>
+ <effect id="11" particle="graphics/particles/magic.shield.xml"/>
+<!-- <effect id="12" particle="graphics/particles/magic.haste.xml"/>-->
+ <effect id="13" particle="graphics/particles/magic.hit.xml"/>
+ <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
+ <effect id="15" particle="graphics/particles/fire-burst.xml"/>
+ <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
+ <effect id="17" particle="graphics/particles/lightning1.xml"/>
+ <effect id="18" particle="graphics/particles/lightning2.xml"/>
+ <effect id="19" particle="graphics/particles/lightning3.xml"/>
+ <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
+ <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
+ <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="25" particle="graphics/particles/rain.xml"/>
+ <effect id="26" particle="graphics/particles/hit.particle.xml" />
+ <effect id="27" particle="graphics/particles/arrow-hail.xml" />
+ <effect id="28" particle="graphics/particles/crit.particle.xml" />
+ <effect id="30" particle="graphics/particles/large-explosion.xml"/>
+ <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
+ <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
+<!-- <effect id="20" particle="graphics/particles/magic.barrier.xml"/> -->
+<!-- Default tag only supported in 0.0, support was removed in 0.1 -->
+ <default particle="graphics/particles/magic.default.xml" />
+ <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
+<!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>-->
+<!-- <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> -->
+
+<!-- Emotion Effects -->
+ <effect id="10000" particle="graphics/particles/emotes/emote-disgust.particle.xml"/>
+ <effect id="10001" particle="graphics/particles/emotes/emote-surprise.particle.xml"/>
+ <effect id="10002" particle="graphics/particles/emotes/emote-happy.particle.xml"/>
+ <effect id="10003" particle="graphics/particles/emotes/emote-sad.particle.xml"/>
+ <effect id="10004" particle="graphics/particles/emotes/emote-evil.particle.xml"/>
+ <effect id="10005" particle="graphics/particles/emotes/emote-wink.particle.xml"/>
+ <effect id="10006" particle="graphics/particles/emotes/emote-angel.particle.xml"/>
+ <effect id="10007" particle="graphics/particles/emotes/emote-blush.particle.xml"/>
+ <effect id="10008" particle="graphics/particles/emotes/emote-tongue.particle.xml"/>
+ <effect id="10009" particle="graphics/particles/emotes/emote-grin.particle.xml"/>
+ <effect id="10010" particle="graphics/particles/emotes/emote-upset.particle.xml"/>
+ <effect id="10011" particle="graphics/particles/emotes/emote-perturbed.particle.xml"/>
+ <effect id="10012" particle="graphics/particles/emotes/emote-speech.particle.xml"/>
+ <effect id="10013" particle="graphics/particles/emotes/emote-blah.particle.xml"/>
+</being-effects>
diff --git a/emotes.xml b/emotes.xml
new file mode 100644
index 00000000..0fbb0a16
--- /dev/null
+++ b/emotes.xml
@@ -0,0 +1,118 @@
+<?xml version="1.0"?>
+<emotes>
+ <!-- Important note that the sprite tags are purely for
+ backwards compatibility -->
+
+ <emote id="0"
+ name="Disgust"
+ effectid="10000"
+ image="graphics/particles/emotes/disgust.png"
+ width="30" height="32">
+ <sprite name="Disgust" variant="0">emote.xml</sprite>
+ </emote>
+
+ <emote id="1"
+ name="Surprise"
+ effectid="10001"
+ image="graphics/particles/emotes/surprise.png"
+ width="30" height="32">
+ <sprite name="Surprise" variant="1">emote.xml</sprite>
+ </emote>
+
+ <emote id="2"
+ name="Happy"
+ effectid="10002"
+ image="graphics/particles/emotes/happy.png"
+ width="30" height="32">
+ <sprite name="Happy" variant="2">emote.xml</sprite>
+ </emote>
+
+ <emote id="3"
+ name="Sad"
+ effectid="10003"
+ image="graphics/particles/emotes/sad.png"
+ width="30" height="32">
+ <sprite name="Sad" variant="3">emote.xml</sprite>
+ </emote>
+
+ <emote id="4"
+ name="Evil"
+ effectid="10004"
+ image="graphics/particles/emotes/evil.png"
+ width="30" height="32">
+ <sprite name="Evil" variant="4">emote.xml</sprite>
+ </emote>
+
+ <emote id="5"
+ name="Wink"
+ effectid="10005"
+ image="graphics/particles/emotes/wink.png"
+ width="30" height="32">
+ <sprite name="Wink" variant="5">emote.xml</sprite>
+ </emote>
+
+ <emote id="6"
+ name="Angel"
+ effectid="10006"
+ image="graphics/particles/emotes/angel.png"
+ width="30" height="32">
+ <sprite name="Angel" variant="6">emote.xml</sprite>
+ </emote>
+
+ <emote id="7"
+ name="Blush"
+ effectid="10007"
+ image="graphics/particles/emotes/blush.png"
+ width="30" height="32">
+ <sprite name="Blush" variant="7">emote.xml</sprite>
+ </emote>
+
+ <emote id="8"
+ name="Tongue"
+ effectid="10008"
+ image="graphics/particles/emotes/tongue.png"
+ width="30" height="32">
+ <sprite name="Tongue" variant="8">emote.xml</sprite>
+ </emote>
+
+ <emote id="9"
+ name="Grin"
+ effectid="10009"
+ image="graphics/particles/emotes/grin.png"
+ width="30" height="32">
+ <sprite name="Grin" variant="9">emote.xml</sprite>
+ </emote>
+
+ <emote id="10"
+ name="Upset"
+ effectid="10010"
+ image="graphics/particles/emotes/upset.png"
+ width="30" height="32">
+ <sprite name="Upset" variant="10">emote.xml</sprite>
+ </emote>
+
+ <emote id="11"
+ name="Perturbed"
+ effectid="10011"
+ image="graphics/particles/emotes/perturbed.png"
+ width="30" height="32">
+ <sprite name="Perturbed" variant="11">emote.xml</sprite>
+ </emote>
+
+ <emote id="12"
+ name="Speech"
+ effectid="10012"
+ image="graphics/particles/emotes/speech.png"
+ width="30" height="32">
+ <sprite name="Speech" variant="14">emote.xml</sprite>
+ </emote>
+
+ <emote id="13"
+ name="Blah"
+ effectid="10013"
+ image="graphics/particles/emotes/blah.png"
+ width="30" height="32">
+ <sprite name="Blah" variant="13">emote.xml</sprite>
+ </emote>
+
+</emotes>
diff --git a/equipmentwindow.xml b/equipmentwindow.xml
new file mode 100644
index 00000000..c1f300e8
--- /dev/null
+++ b/equipmentwindow.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : 4144
+(C) Evol Online 2011. -->
+
+<equipment>
+ <window width="180" height="345" />
+ <playerbox x="50" y="80" width="74" height="168" />
+ <slot name="torso" x="90" y="40" image="0" />
+ <slot name="gloves" x="8" y="78" image="1" />
+ <slot name="hat" x="70" y="0" image="2" />
+ <slot name="pants" x="50" y="253" />
+ <slot name="boots" x="90" y="253" />
+ <slot name="" x="8" y="213" />
+ <slot name="wings" x="129" y="213" />
+ <slot name="scarf" x="50" y="40" />
+ <slot name="weapon" x="8" y="168" />
+ <slot name="shield" x="129" y="168" />
+ <slot name="ammo" x="129" y="78" />
+ <slot name="amulet" x="8" y="123" />
+ <slot name="ring" x="129" y="123" />
+</equipment>
diff --git a/evol.manaplus b/evol.manaplus
new file mode 100644
index 00000000..3044522f
--- /dev/null
+++ b/evol.manaplus
@@ -0,0 +1,4 @@
+<?xml version="1.0"?>
+<configuration>
+ <option name="dataPath" value="." />
+</configuration>
diff --git a/graphics/images/ambient/clouds.png b/graphics/images/ambient/clouds.png
new file mode 100644
index 00000000..0bcfdc71
--- /dev/null
+++ b/graphics/images/ambient/clouds.png
Binary files differ
diff --git a/graphics/images/ambient/fog.png b/graphics/images/ambient/fog.png
new file mode 100644
index 00000000..cdf37646
--- /dev/null
+++ b/graphics/images/ambient/fog.png
Binary files differ
diff --git a/graphics/images/skills/archer/archer.png b/graphics/images/skills/archer/archer.png
new file mode 100644
index 00000000..78c4319a
--- /dev/null
+++ b/graphics/images/skills/archer/archer.png
Binary files differ
diff --git a/graphics/images/skills/basic/emote.png b/graphics/images/skills/basic/emote.png
new file mode 100644
index 00000000..c36cae9d
--- /dev/null
+++ b/graphics/images/skills/basic/emote.png
Binary files differ
diff --git a/graphics/images/skills/basic/party.png b/graphics/images/skills/basic/party.png
new file mode 100644
index 00000000..93e3442e
--- /dev/null
+++ b/graphics/images/skills/basic/party.png
Binary files differ
diff --git a/graphics/images/skills/basic/trade.png b/graphics/images/skills/basic/trade.png
new file mode 100644
index 00000000..83f958ff
--- /dev/null
+++ b/graphics/images/skills/basic/trade.png
Binary files differ
diff --git a/graphics/images/skills/mage/life.png b/graphics/images/skills/mage/life.png
new file mode 100644
index 00000000..7f8a653f
--- /dev/null
+++ b/graphics/images/skills/mage/life.png
Binary files differ
diff --git a/graphics/images/skills/mage/magic.png b/graphics/images/skills/mage/magic.png
new file mode 100644
index 00000000..dc41fd8e
--- /dev/null
+++ b/graphics/images/skills/mage/magic.png
Binary files differ
diff --git a/graphics/images/skills/mage/nature.png b/graphics/images/skills/mage/nature.png
new file mode 100644
index 00000000..5394c7e0
--- /dev/null
+++ b/graphics/images/skills/mage/nature.png
Binary files differ
diff --git a/graphics/images/skills/mage/necromancy.png b/graphics/images/skills/mage/necromancy.png
new file mode 100644
index 00000000..d59cddec
--- /dev/null
+++ b/graphics/images/skills/mage/necromancy.png
Binary files differ
diff --git a/graphics/images/skills/mage/transmutation.png b/graphics/images/skills/mage/transmutation.png
new file mode 100644
index 00000000..af4906e9
--- /dev/null
+++ b/graphics/images/skills/mage/transmutation.png
Binary files differ
diff --git a/graphics/images/skills/mage/war.png b/graphics/images/skills/mage/war.png
new file mode 100644
index 00000000..78fbe0d0
--- /dev/null
+++ b/graphics/images/skills/mage/war.png
Binary files differ
diff --git a/graphics/images/skills/unknown.png b/graphics/images/skills/unknown.png
new file mode 100644
index 00000000..e389f8a1
--- /dev/null
+++ b/graphics/images/skills/unknown.png
Binary files differ
diff --git a/graphics/images/skills/warrior/warrior.png b/graphics/images/skills/warrior/warrior.png
new file mode 100644
index 00000000..9b6db914
--- /dev/null
+++ b/graphics/images/skills/warrior/warrior.png
Binary files differ
diff --git a/graphics/images/spit23loginwallpaper_800x600.png b/graphics/images/spit23loginwallpaper_800x600.png
new file mode 100644
index 00000000..af42ec10
--- /dev/null
+++ b/graphics/images/spit23loginwallpaper_800x600.png
Binary files differ
diff --git a/graphics/items/equipment/chest/sailorshirt.png b/graphics/items/equipment/chest/sailorshirt.png
new file mode 100644
index 00000000..07b38e75
--- /dev/null
+++ b/graphics/items/equipment/chest/sailorshirt.png
Binary files differ
diff --git a/graphics/items/equipment/chest/usedshirt.png b/graphics/items/equipment/chest/usedshirt.png
new file mode 100644
index 00000000..3ebe02f4
--- /dev/null
+++ b/graphics/items/equipment/chest/usedshirt.png
Binary files differ
diff --git a/graphics/items/equipment/feet/boots.png b/graphics/items/equipment/feet/boots.png
new file mode 100644
index 00000000..9f9913ff
--- /dev/null
+++ b/graphics/items/equipment/feet/boots.png
Binary files differ
diff --git a/graphics/items/equipment/hands/bracelets.png b/graphics/items/equipment/hands/bracelets.png
new file mode 100644
index 00000000..23fb7d7b
--- /dev/null
+++ b/graphics/items/equipment/hands/bracelets.png
Binary files differ
diff --git a/graphics/items/equipment/head/bandana hat.png b/graphics/items/equipment/head/bandana hat.png
new file mode 100644
index 00000000..ef98d7ec
--- /dev/null
+++ b/graphics/items/equipment/head/bandana hat.png
Binary files differ
diff --git a/graphics/items/equipment/leg/shorts.png b/graphics/items/equipment/leg/shorts.png
new file mode 100644
index 00000000..9540dd76
--- /dev/null
+++ b/graphics/items/equipment/leg/shorts.png
Binary files differ
diff --git a/graphics/items/equipment/weapons/sword/knife.png b/graphics/items/equipment/weapons/sword/knife.png
new file mode 100644
index 00000000..eed9780f
--- /dev/null
+++ b/graphics/items/equipment/weapons/sword/knife.png
Binary files differ
diff --git a/graphics/items/generic/3leafclover.png b/graphics/items/generic/3leafclover.png
new file mode 100644
index 00000000..d691ad1c
--- /dev/null
+++ b/graphics/items/generic/3leafclover.png
Binary files differ
diff --git a/graphics/items/generic/feathers.png b/graphics/items/generic/feathers.png
new file mode 100644
index 00000000..cfa04cc2
--- /dev/null
+++ b/graphics/items/generic/feathers.png
Binary files differ
diff --git a/graphics/items/generic/fragmentturtleshell.png b/graphics/items/generic/fragmentturtleshell.png
new file mode 100644
index 00000000..bd6be2b6
--- /dev/null
+++ b/graphics/items/generic/fragmentturtleshell.png
Binary files differ
diff --git a/graphics/items/generic/halfeggshell.png b/graphics/items/generic/halfeggshell.png
new file mode 100644
index 00000000..eb397a5a
--- /dev/null
+++ b/graphics/items/generic/halfeggshell.png
Binary files differ
diff --git a/graphics/items/generic/rattotail.png b/graphics/items/generic/rattotail.png
new file mode 100644
index 00000000..655bd1ab
--- /dev/null
+++ b/graphics/items/generic/rattotail.png
Binary files differ
diff --git a/graphics/items/generic/rattotooth.png b/graphics/items/generic/rattotooth.png
new file mode 100644
index 00000000..1dce8c9f
--- /dev/null
+++ b/graphics/items/generic/rattotooth.png
Binary files differ
diff --git a/graphics/items/generic/root.png b/graphics/items/generic/root.png
new file mode 100644
index 00000000..4973ca7a
--- /dev/null
+++ b/graphics/items/generic/root.png
Binary files differ
diff --git a/graphics/items/generic/squichyclaw.png b/graphics/items/generic/squichyclaw.png
new file mode 100644
index 00000000..bb2c3de3
--- /dev/null
+++ b/graphics/items/generic/squichyclaw.png
Binary files differ
diff --git a/graphics/items/generic/tortugasshell.png b/graphics/items/generic/tortugasshell.png
new file mode 100644
index 00000000..e263a062
--- /dev/null
+++ b/graphics/items/generic/tortugasshell.png
Binary files differ
diff --git a/graphics/items/generic/tortugastongue.png b/graphics/items/generic/tortugastongue.png
new file mode 100644
index 00000000..d6fbb205
--- /dev/null
+++ b/graphics/items/generic/tortugastongue.png
Binary files differ
diff --git a/graphics/items/generic/use/acorn.png b/graphics/items/generic/use/acorn.png
new file mode 100644
index 00000000..8bf6a55d
--- /dev/null
+++ b/graphics/items/generic/use/acorn.png
Binary files differ
diff --git a/graphics/items/generic/use/bread.png b/graphics/items/generic/use/bread.png
new file mode 100644
index 00000000..7fc832b6
--- /dev/null
+++ b/graphics/items/generic/use/bread.png
Binary files differ
diff --git a/graphics/items/generic/use/carrot.png b/graphics/items/generic/use/carrot.png
new file mode 100644
index 00000000..c0bee89c
--- /dev/null
+++ b/graphics/items/generic/use/carrot.png
Binary files differ
diff --git a/graphics/items/generic/use/cheese.png b/graphics/items/generic/use/cheese.png
new file mode 100644
index 00000000..482a1074
--- /dev/null
+++ b/graphics/items/generic/use/cheese.png
Binary files differ
diff --git a/graphics/items/generic/use/chickleg.png b/graphics/items/generic/use/chickleg.png
new file mode 100644
index 00000000..8cb44637
--- /dev/null
+++ b/graphics/items/generic/use/chickleg.png
Binary files differ
diff --git a/graphics/items/generic/use/lettuce.png b/graphics/items/generic/use/lettuce.png
new file mode 100644
index 00000000..88a4fd20
--- /dev/null
+++ b/graphics/items/generic/use/lettuce.png
Binary files differ
diff --git a/graphics/items/generic/use/piberries.png b/graphics/items/generic/use/piberries.png
new file mode 100644
index 00000000..35b4dbc2
--- /dev/null
+++ b/graphics/items/generic/use/piberries.png
Binary files differ
diff --git a/graphics/particles/aniblaze-large.png b/graphics/particles/aniblaze-large.png
new file mode 100644
index 00000000..29f42153
--- /dev/null
+++ b/graphics/particles/aniblaze-large.png
Binary files differ
diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png
new file mode 100644
index 00000000..edc2c72b
--- /dev/null
+++ b/graphics/particles/aniblaze-medium.png
Binary files differ
diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png
new file mode 100644
index 00000000..d2e76054
--- /dev/null
+++ b/graphics/particles/aniblaze.png
Binary files differ
diff --git a/graphics/particles/apple.particle.xml b/graphics/particles/apple.particle.xml
new file mode 100644
index 00000000..6b47798d
--- /dev/null
+++ b/graphics/particles/apple.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-13" max="30" />
+ <property name="position-y" min="15" max="18" />
+ <property name="position-z" min="35" max="88" />
+ <property name="image" value="graphics/particles/apple.png" />
+ <property name="output" min="-2350" max="1" />
+ <property name="horizontal-angle" value="90" />
+ <property name="gravity" value="0.01" />
+ <property name="fade-in" value="50" />
+ <property name="lifetime" value="1070" />
+ <property name="fade-out" value="20" />
+ <property name="bounce" min="0.2" max="0.2" />
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-15" max="0" />
+ <property name="position-y" min="0" max="3" />
+ <property name="position-z" min="15" max="15" />
+ <property name="image" value="graphics/particles/apple.png" />
+ <property name="output" min="-3000" max="1" />
+ <property name="horizontal-angle" value="90" />
+ <property name="gravity" value="0.01" />
+ <property name="fade-in" value="30" />
+ <property name="lifetime" value="870" />
+ <property name="fade-out" value="20" />
+ <property name="bounce" min="0.3" max="0.3" />
+ </emitter>
+ <emitter>
+ <property name="position-x" min="13" max="30" />
+ <property name="position-y" min="0" max="3" />
+ <property name="position-z" min="15" max="15" />
+ <property name="image" value="graphics/particles/apple.png" />
+ <property name="output" min="-3000" max="1" />
+ <property name="horizontal-angle" value="90" />
+ <property name="gravity" value="0.01" />
+ <property name="fade-in" value="30" />
+ <property name="lifetime" value="870" />
+ <property name="fade-out" value="20" />
+ <property name="bounce" min="0.3" max="0.3" />
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/apple.png b/graphics/particles/apple.png
new file mode 100644
index 00000000..522e79cd
--- /dev/null
+++ b/graphics/particles/apple.png
Binary files differ
diff --git a/graphics/particles/arrow-down.png b/graphics/particles/arrow-down.png
new file mode 100644
index 00000000..da94afcf
--- /dev/null
+++ b/graphics/particles/arrow-down.png
Binary files differ
diff --git a/graphics/particles/arrow-hail.xml b/graphics/particles/arrow-hail.xml
new file mode 100644
index 00000000..c4980814
--- /dev/null
+++ b/graphics/particles/arrow-hail.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "400"
+ lifetime = "100"
+ >
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="lifetime" min="180" max="180"/>
+ <property name="position-x" min="105" max="145"/>
+ <property name="position-y" min="-20" max="20"/>
+ <property name="vertical-angle" value="255"/>
+ <property name="power" value="14"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="10" max="20"/>
+ <property name="gravity" value="0.09"/>
+ <property name="image" value="graphics/particles/arrow-down.png"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrow.particle.xml b/graphics/particles/arrow.particle.xml
new file mode 100644
index 00000000..2cd5827a
--- /dev/null
+++ b/graphics/particles/arrow.particle.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "32"
+ lifetime = "128"
+ >
+ <rotation imageset="graphics/particles/arrowh.png" width="16" height="16">
+ <sequence start="0" end="7" />
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrowh.png b/graphics/particles/arrowh.png
new file mode 100644
index 00000000..11826070
--- /dev/null
+++ b/graphics/particles/arrowh.png
Binary files differ
diff --git a/graphics/particles/attack.particle.xml b/graphics/particles/attack.particle.xml
new file mode 100644
index 00000000..1c346ff5
--- /dev/null
+++ b/graphics/particles/attack.particle.xml
@@ -0,0 +1,62 @@
+<?xml version="1.0"?>
+
+<!--
+A burst of red particles emitted in a narrow, horizontal cone. Could be
+used to visualize some kind of special attack.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ff0000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="3" max="6"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/bee-b.png b/graphics/particles/bee-b.png
new file mode 100644
index 00000000..dcded2ad
--- /dev/null
+++ b/graphics/particles/bee-b.png
Binary files differ
diff --git a/graphics/particles/bee.png b/graphics/particles/bee.png
new file mode 100644
index 00000000..68dede9b
--- /dev/null
+++ b/graphics/particles/bee.png
Binary files differ
diff --git a/graphics/particles/black-glow.particle.xml b/graphics/particles/black-glow.particle.xml
new file mode 100644
index 00000000..db7a64d3
--- /dev/null
+++ b/graphics/particles/black-glow.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/blaze.png b/graphics/particles/blaze.png
new file mode 100644
index 00000000..bdfc6fab
--- /dev/null
+++ b/graphics/particles/blaze.png
Binary files differ
diff --git a/graphics/particles/blue-bubbles.particle.xml b/graphics/particles/blue-bubbles.particle.xml
new file mode 100644
index 00000000..1ccd5604
--- /dev/null
+++ b/graphics/particles/blue-bubbles.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Green poison bubbles
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="90" />
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#aaaaff,4020ff" width="16" height="16">
+ <frame index="0" delay="180" />
+ <frame index="1" delay="180" />
+ <frame index="2" delay="180" />
+ <frame index="3" delay="180" />
+ <frame index="4" delay="180" />
+ <frame index="5" delay="30" />
+ <frame index="6" delay="20" />
+ <frame index="7" delay="-1" />
+ </animation>
+ <property name="lifetime" value="45"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="10" max="40"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/blue-flower.xml b/graphics/particles/blue-flower.xml
new file mode 100644
index 00000000..37bf303e
--- /dev/null
+++ b/graphics/particles/blue-flower.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-25"
+ position-z = "0"
+ >
+
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/glow-small.png|W:#4E0E82"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="2"/>
+ <!--<property name="output-pause" min="30" max="80"/>-->
+ <property name="randomnes" value="100"/>
+ </emitter>
+
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#3C0C7A"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="80"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+
+ </emitter>
+
+ </particle>
+</effect>
+
diff --git a/graphics/particles/bubble_12px.png b/graphics/particles/bubble_12px.png
new file mode 100644
index 00000000..8f092453
--- /dev/null
+++ b/graphics/particles/bubble_12px.png
Binary files differ
diff --git a/graphics/particles/bubble_32px.png b/graphics/particles/bubble_32px.png
new file mode 100644
index 00000000..dede195f
--- /dev/null
+++ b/graphics/particles/bubble_32px.png
Binary files differ
diff --git a/graphics/particles/bubble_8px.png b/graphics/particles/bubble_8px.png
new file mode 100644
index 00000000..606ae8de
--- /dev/null
+++ b/graphics/particles/bubble_8px.png
Binary files differ
diff --git a/graphics/particles/chimney.smoke.xml b/graphics/particles/chimney.smoke.xml
new file mode 100644
index 00000000..f67740f6
--- /dev/null
+++ b/graphics/particles/chimney.smoke.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-6"
+ position-z = "8"
+ >
+
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/circle.particle.xml b/graphics/particles/circle.particle.xml
new file mode 100644
index 00000000..cf80e731
--- /dev/null
+++ b/graphics/particles/circle.particle.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="30"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="3"/>
+ <emitter>
+ <property name="gravity" value="-0.7"/>
+ <property name="momentum" value="0.3"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/colorful-orbits.particle.xml b/graphics/particles/colorful-orbits.particle.xml
new file mode 100644
index 00000000..fddaa486
--- /dev/null
+++ b/graphics/particles/colorful-orbits.particle.xml
@@ -0,0 +1,126 @@
+<?xml version="1.0"?>
+
+<!--
+6 differently colored objects which orbit around a centerpoint in different
+circular orbits forming a sphere with 80 pixels diameter. Beautiful but I can't
+imagine any application for this effect as it is. It is basically a proof of
+concept.
+
+Uses exactly 247 particles. Does not work with particleFastPhysics on 2.
+
+Want it bigger or smaller? When you half the orbit (distance) just double the
+acceleration and vice versa.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "40"
+ lifetime = "1"
+ >
+ <!-- BLUE -->
+ <emitter>
+ <property name="position-x" value = "40"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#0000ff" />
+ <property name="horizontal-angle" value= "90"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#0000ff,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ <!-- CYAN-->
+ <emitter>
+ <property name="position-x" value = "-40"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff" />
+ <property name="horizontal-angle" value= "270"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ <!-- GREEN -->
+ <emitter>
+ <property name="position-x" value = "28.28"/>
+ <property name="position-y" value = "-28.28"/>
+ <property name="position-z" value = "0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ff00" />
+ <property name="horizontal-angle" value= "0"/>
+ <property name="vertical-angle" value = "90" />
+ <property name="power" value="3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ff00,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ <!-- YELLOW -->
+ <emitter>
+ <property name="position-x" value = "-28.28"/>
+ <property name="position-y" value = "28.28"/>
+ <property name="position-z" value = "0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00" />
+ <property name="horizontal-angle" value= "0"/>
+ <property name="vertical-angle" value = "270" />
+ <property name="power" value="3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ <!-- RED -->
+ <emitter>
+ <property name="position-x" value = "0"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "40"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000" />
+ <property name="horizontal-angle" value= "45"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ <!-- MAGENTA -->
+ <emitter>
+ <property name="position-x" value = "0"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "-40"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff00ff" />
+ <property name="horizontal-angle" value= "225"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.2" />
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff00ff,ffffff"/>
+ <property name="lifetime" value="40" />
+ <property name="fade-out" value="40" />
+ </emitter>
+ </emitter>
+
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/comet-clockwise-bg.png b/graphics/particles/comet-clockwise-bg.png
new file mode 100644
index 00000000..fe71ac2a
--- /dev/null
+++ b/graphics/particles/comet-clockwise-bg.png
Binary files differ
diff --git a/graphics/particles/comet-clockwise-fg.png b/graphics/particles/comet-clockwise-fg.png
new file mode 100644
index 00000000..9ba49c84
--- /dev/null
+++ b/graphics/particles/comet-clockwise-fg.png
Binary files differ
diff --git a/graphics/particles/comet-counterclockwise-bg.png b/graphics/particles/comet-counterclockwise-bg.png
new file mode 100644
index 00000000..990700fe
--- /dev/null
+++ b/graphics/particles/comet-counterclockwise-bg.png
Binary files differ
diff --git a/graphics/particles/comet-counterclockwise-fg.png b/graphics/particles/comet-counterclockwise-fg.png
new file mode 100644
index 00000000..1e30b7b0
--- /dev/null
+++ b/graphics/particles/comet-counterclockwise-fg.png
Binary files differ
diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml
new file mode 100644
index 00000000..e45d2695
--- /dev/null
+++ b/graphics/particles/cookingfire.hoveringpot.particle.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-6"
+ position-z = "8"
+ >
+ <emitter>
+ <property name="position-x" min="6" max="28"/>
+ <property name="position-y" min="-6" max="12"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.25"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="10" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="output" min="0" max="4"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml
new file mode 100644
index 00000000..5e759e48
--- /dev/null
+++ b/graphics/particles/cookingfire.particle.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-6"
+ position-z = "8"
+ >
+ <emitter>
+ <property name="position-x" min="6" max="28"/>
+ <property name="position-y" min="-6" max="0"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.25"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="10" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="output" min="0" max="4"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/crit.particle.xml b/graphics/particles/crit.particle.xml
new file mode 100644
index 00000000..d6df4577
--- /dev/null
+++ b/graphics/particles/crit.particle.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="70" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="4"/>
+ <property name="bounce" value="0.75" />
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffff00"/>
+ <property name="lifetime" min="120" max="180"/>
+ <property name="fade-out" value="120" />
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="70" max="90"/>
+ <property name="horizontal-angle" min="" max="360"/>
+ <property name="power" min="1" max="4"/>
+ <property name="bounce" value="0.75" />
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffff00"/>
+ <property name="lifetime" min="120" max="180"/>
+ <property name="fade-out" value="120" />
+ <property name="output" min="12" max="24"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/dark-aura.particle.xml b/graphics/particles/dark-aura.particle.xml
new file mode 100644
index 00000000..5a3a49b1
--- /dev/null
+++ b/graphics/particles/dark-aura.particle.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-10"
+ position-z = "16"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <property name="follow-parent"/>
+ <emitter>
+ <property name="gravity" value="-0.06"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#401c52"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="2"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="120"/>
+ <property name="randomnes" value="200"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="120"/>
+ <property name="randomnes" value="200"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#2c0c31"/>
+ <property name="lifetime" value="95"/>
+ <property name="fade-in" value="5"/>
+ <property name="position-y" value="40" />
+ <property name="fade-out" value="40"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="50" max="100"/>
+ <property name="follow-parent"/>
+ <property name="gravity" value="-0.005"/>
+ <property name="acceleration" value="0.02"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity-spark.png b/graphics/particles/electricity-spark.png
new file mode 100644
index 00000000..77e2c284
--- /dev/null
+++ b/graphics/particles/electricity-spark.png
Binary files differ
diff --git a/graphics/particles/emote-angel.particle.xml b/graphics/particles/emote-angel.particle.xml
new file mode 100644
index 00000000..937e391a
--- /dev/null
+++ b/graphics/particles/emote-angel.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="6" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blah.particle.xml b/graphics/particles/emote-blah.particle.xml
new file mode 100644
index 00000000..55c7b853
--- /dev/null
+++ b/graphics/particles/emote-blah.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="13" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blush.particle.xml b/graphics/particles/emote-blush.particle.xml
new file mode 100644
index 00000000..5136efc7
--- /dev/null
+++ b/graphics/particles/emote-blush.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="7" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-disgust.particle.xml b/graphics/particles/emote-disgust.particle.xml
new file mode 100644
index 00000000..18c7192b
--- /dev/null
+++ b/graphics/particles/emote-disgust.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-evil.particle.xml b/graphics/particles/emote-evil.particle.xml
new file mode 100644
index 00000000..1b68ff87
--- /dev/null
+++ b/graphics/particles/emote-evil.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="4" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-grin.particle.xml b/graphics/particles/emote-grin.particle.xml
new file mode 100644
index 00000000..6d1f6a48
--- /dev/null
+++ b/graphics/particles/emote-grin.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="9" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-happy.particle.xml b/graphics/particles/emote-happy.particle.xml
new file mode 100644
index 00000000..bc226bbd
--- /dev/null
+++ b/graphics/particles/emote-happy.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="2" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-perturbed.particle.xml b/graphics/particles/emote-perturbed.particle.xml
new file mode 100644
index 00000000..7065e90f
--- /dev/null
+++ b/graphics/particles/emote-perturbed.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="11" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-sad.particle.xml b/graphics/particles/emote-sad.particle.xml
new file mode 100644
index 00000000..ad6d3924
--- /dev/null
+++ b/graphics/particles/emote-sad.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="3" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-speech.particle.xml b/graphics/particles/emote-speech.particle.xml
new file mode 100644
index 00000000..453421d3
--- /dev/null
+++ b/graphics/particles/emote-speech.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="12" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-surprise.particle.xml b/graphics/particles/emote-surprise.particle.xml
new file mode 100644
index 00000000..cd5179fa
--- /dev/null
+++ b/graphics/particles/emote-surprise.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="1" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-tongue.particle.xml b/graphics/particles/emote-tongue.particle.xml
new file mode 100644
index 00000000..1c37fa3a
--- /dev/null
+++ b/graphics/particles/emote-tongue.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="8" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-upset.particle.xml b/graphics/particles/emote-upset.particle.xml
new file mode 100644
index 00000000..3d53dbfc
--- /dev/null
+++ b/graphics/particles/emote-upset.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="10" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-wink.particle.xml b/graphics/particles/emote-wink.particle.xml
new file mode 100644
index 00000000..e625dbc7
--- /dev/null
+++ b/graphics/particles/emote-wink.particle.xml
@@ -0,0 +1,24 @@
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="360"/>
+ <property name="fade-out" value="20" />
+ <property name="acceleration" value="0.06" />
+ <property name="momentum" value="0.993" />
+ <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
+ <frame index="5" delay="1000"/>
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/angel.png b/graphics/particles/emotes/angel.png
new file mode 100644
index 00000000..043d0755
--- /dev/null
+++ b/graphics/particles/emotes/angel.png
Binary files differ
diff --git a/graphics/particles/emotes/blah.png b/graphics/particles/emotes/blah.png
new file mode 100644
index 00000000..3eae88a2
--- /dev/null
+++ b/graphics/particles/emotes/blah.png
Binary files differ
diff --git a/graphics/particles/emotes/blush.png b/graphics/particles/emotes/blush.png
new file mode 100644
index 00000000..22172ae0
--- /dev/null
+++ b/graphics/particles/emotes/blush.png
Binary files differ
diff --git a/graphics/particles/emotes/disgust.png b/graphics/particles/emotes/disgust.png
new file mode 100644
index 00000000..9965f89d
--- /dev/null
+++ b/graphics/particles/emotes/disgust.png
Binary files differ
diff --git a/graphics/particles/emotes/emote-angel.particle.xml b/graphics/particles/emotes/emote-angel.particle.xml
new file mode 100644
index 00000000..fde6e63f
--- /dev/null
+++ b/graphics/particles/emotes/emote-angel.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/angel.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-blah.particle.xml b/graphics/particles/emotes/emote-blah.particle.xml
new file mode 100644
index 00000000..1cf9f388
--- /dev/null
+++ b/graphics/particles/emotes/emote-blah.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blah.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-blush.particle.xml b/graphics/particles/emotes/emote-blush.particle.xml
new file mode 100644
index 00000000..b28e7c12
--- /dev/null
+++ b/graphics/particles/emotes/emote-blush.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blush.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-disgust.particle.xml b/graphics/particles/emotes/emote-disgust.particle.xml
new file mode 100644
index 00000000..94f44a88
--- /dev/null
+++ b/graphics/particles/emotes/emote-disgust.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/disgust.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-evil.particle.xml b/graphics/particles/emotes/emote-evil.particle.xml
new file mode 100644
index 00000000..dccdc4b3
--- /dev/null
+++ b/graphics/particles/emotes/emote-evil.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/evil.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-grin.particle.xml b/graphics/particles/emotes/emote-grin.particle.xml
new file mode 100644
index 00000000..86dd0110
--- /dev/null
+++ b/graphics/particles/emotes/emote-grin.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/grin.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-happy.particle.xml b/graphics/particles/emotes/emote-happy.particle.xml
new file mode 100644
index 00000000..edf03966
--- /dev/null
+++ b/graphics/particles/emotes/emote-happy.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/happy.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-perturbed.particle.xml b/graphics/particles/emotes/emote-perturbed.particle.xml
new file mode 100644
index 00000000..1bda7181
--- /dev/null
+++ b/graphics/particles/emotes/emote-perturbed.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/perturbed.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-sad.particle.xml b/graphics/particles/emotes/emote-sad.particle.xml
new file mode 100644
index 00000000..3643ac95
--- /dev/null
+++ b/graphics/particles/emotes/emote-sad.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/sad.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-speech.particle.xml b/graphics/particles/emotes/emote-speech.particle.xml
new file mode 100644
index 00000000..590bdd05
--- /dev/null
+++ b/graphics/particles/emotes/emote-speech.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/speech.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-surprise.particle.xml b/graphics/particles/emotes/emote-surprise.particle.xml
new file mode 100644
index 00000000..a99d25d4
--- /dev/null
+++ b/graphics/particles/emotes/emote-surprise.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/surprise.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-tongue.particle.xml b/graphics/particles/emotes/emote-tongue.particle.xml
new file mode 100644
index 00000000..230cc56b
--- /dev/null
+++ b/graphics/particles/emotes/emote-tongue.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/tongue.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-upset.particle.xml b/graphics/particles/emotes/emote-upset.particle.xml
new file mode 100644
index 00000000..98f1947b
--- /dev/null
+++ b/graphics/particles/emotes/emote-upset.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/upset.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/emote-wink.particle.xml b/graphics/particles/emotes/emote-wink.particle.xml
new file mode 100644
index 00000000..a726f383
--- /dev/null
+++ b/graphics/particles/emotes/emote-wink.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/wink.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emotes/evil.png b/graphics/particles/emotes/evil.png
new file mode 100644
index 00000000..7c417ec6
--- /dev/null
+++ b/graphics/particles/emotes/evil.png
Binary files differ
diff --git a/graphics/particles/emotes/grin.png b/graphics/particles/emotes/grin.png
new file mode 100644
index 00000000..0c21cfe8
--- /dev/null
+++ b/graphics/particles/emotes/grin.png
Binary files differ
diff --git a/graphics/particles/emotes/happy.png b/graphics/particles/emotes/happy.png
new file mode 100644
index 00000000..8ca2930e
--- /dev/null
+++ b/graphics/particles/emotes/happy.png
Binary files differ
diff --git a/graphics/particles/emotes/perturbed.png b/graphics/particles/emotes/perturbed.png
new file mode 100644
index 00000000..0a33e0ad
--- /dev/null
+++ b/graphics/particles/emotes/perturbed.png
Binary files differ
diff --git a/graphics/particles/emotes/sad.png b/graphics/particles/emotes/sad.png
new file mode 100644
index 00000000..3ceb3caf
--- /dev/null
+++ b/graphics/particles/emotes/sad.png
Binary files differ
diff --git a/graphics/particles/emotes/speech.png b/graphics/particles/emotes/speech.png
new file mode 100644
index 00000000..72044719
--- /dev/null
+++ b/graphics/particles/emotes/speech.png
Binary files differ
diff --git a/graphics/particles/emotes/surprise.png b/graphics/particles/emotes/surprise.png
new file mode 100644
index 00000000..e1649a63
--- /dev/null
+++ b/graphics/particles/emotes/surprise.png
Binary files differ
diff --git a/graphics/particles/emotes/tongue.png b/graphics/particles/emotes/tongue.png
new file mode 100644
index 00000000..0d5bc959
--- /dev/null
+++ b/graphics/particles/emotes/tongue.png
Binary files differ
diff --git a/graphics/particles/emotes/upset.png b/graphics/particles/emotes/upset.png
new file mode 100644
index 00000000..b2f0ce2b
--- /dev/null
+++ b/graphics/particles/emotes/upset.png
Binary files differ
diff --git a/graphics/particles/emotes/wink.png b/graphics/particles/emotes/wink.png
new file mode 100644
index 00000000..13488bb8
--- /dev/null
+++ b/graphics/particles/emotes/wink.png
Binary files differ
diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml
new file mode 100644
index 00000000..50a38ca3
--- /dev/null
+++ b/graphics/particles/fire-burst.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "20"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="35" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="20" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="35" max="50"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="65" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="1" max="2"/>
+ <property name="fade-out" value="80"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml
new file mode 100644
index 00000000..89dc6383
--- /dev/null
+++ b/graphics/particles/fire-explosion.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "20"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="20" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="300" max="330"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="8"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="vertical-angle" min="65" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="10" max="15"/>
+ <property name="fade-out" value="80"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/firegoblinbreath.particle.xml b/graphics/particles/firegoblinbreath.particle.xml
new file mode 100644
index 00000000..3b24b783
--- /dev/null
+++ b/graphics/particles/firegoblinbreath.particle.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire goblins.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "25"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99" />
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#000000,ffffff,ffff00,ff0000" width="16" height="16">
+ <frame index="0" delay="5" />
+ <frame index="1" delay="10" />
+ <frame index="2" delay="15" />
+ <frame index="3" delay="25" />
+ <frame index="4" delay="35" />
+ <frame index="5" delay="60" />
+ <frame index="6" delay="95" />
+ <frame index="7" delay="160" />
+ <frame index="8" delay="9999" />
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="10" max="30"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="60"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml
new file mode 100644
index 00000000..c111805b
--- /dev/null
+++ b/graphics/particles/fireplace.particle.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0"?>
+
+<!--
+A one tile wide rectangular fire effect intended for use with the fireplace
+from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "32"
+ position-z = "16"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="-24" max="-8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.04"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="20" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="25" max="35"/>
+ <property name="output" min="0" max="20"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/fireslime.xml b/graphics/particles/fireslime.xml
new file mode 100644
index 00000000..6535d89d
--- /dev/null
+++ b/graphics/particles/fireslime.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+
+<!--
+Small flame with a point-like source designed for the lamps on the cave
+tileset but it should also work to visualize some kind of torch or - when
+launched by a parent emitter - a small fireball.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "17"
+ position-y = "0"
+ position-z = "22"
+ >
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="10" max="12"/>
+ <property name="position-x" min="-2" max="2"/>
+ <property name="lifetime" value="400"/>
+ <property name="fade-out" value="50" />
+ <property name="fade-in" value="20" />
+ <property name="output" min="0" max="2"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#220000" />
+ <property name="alpha" value=".1" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml
new file mode 100644
index 00000000..892a8888
--- /dev/null
+++ b/graphics/particles/flame.particle.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+
+<!--
+Small flame with a point-like source designed for the lamps on the cave
+tileset but it should also work to visualize some kind of torch or - when
+launched by a parent emitter - a small fireball.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "17"
+ position-y = "0"
+ position-z = "32"
+ >
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30" />
+ <frame index="14" delay="1000" />
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/fog-medium-a.png b/graphics/particles/fog-medium-a.png
new file mode 100644
index 00000000..a488a86c
--- /dev/null
+++ b/graphics/particles/fog-medium-a.png
Binary files differ
diff --git a/graphics/particles/fog-medium-b.png b/graphics/particles/fog-medium-b.png
new file mode 100644
index 00000000..6698ef0d
--- /dev/null
+++ b/graphics/particles/fog-medium-b.png
Binary files differ
diff --git a/graphics/particles/fog-medium-c.png b/graphics/particles/fog-medium-c.png
new file mode 100644
index 00000000..bb20be3f
--- /dev/null
+++ b/graphics/particles/fog-medium-c.png
Binary files differ
diff --git a/graphics/particles/fountain.particle.xml b/graphics/particles/fountain.particle.xml
new file mode 100644
index 00000000..3e423398
--- /dev/null
+++ b/graphics/particles/fountain.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Fancy fireworks effect which fills the whole screen.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "32"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="32"/>
+ <property name="position-z" min="0" max="32"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#00ffff,ffffff"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="power" min="6" max="7"/>
+ <property name="gravity" value="0.1"/>
+ <property name="lifetime" value="300"/>
+ <property name="output" min="0" max="1"/>
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" value="1"/>
+ <property name="randomnes" value="100"/>
+ <property name="lifetime" min="20" max="30"/>
+ <property name="output" min="0" max="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/fullbubble-16px.png b/graphics/particles/fullbubble-16px.png
new file mode 100644
index 00000000..93e3b57f
--- /dev/null
+++ b/graphics/particles/fullbubble-16px.png
Binary files differ
diff --git a/graphics/particles/geyser.particle.xml b/graphics/particles/geyser.particle.xml
new file mode 100644
index 00000000..f629fd2d
--- /dev/null
+++ b/graphics/particles/geyser.particle.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0"?>
+<!--
+A geysir which appears at regular intervals and becomes stronger and weaker.
+An example of changing emitters.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="output" value="2"
+ change-func="sine"
+ change-amplitude="3"
+ change-period="800"
+ />
+ <property name="power" min="1.5" max="2.5"
+ change-func="sine"
+ change-amplitude="3"
+ change-period="800"
+ />
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="85" max="90" />
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="gravity" value="0.1" />
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/glow-medium.png b/graphics/particles/glow-medium.png
new file mode 100644
index 00000000..b7ef24e3
--- /dev/null
+++ b/graphics/particles/glow-medium.png
Binary files differ
diff --git a/graphics/particles/glow-small.png b/graphics/particles/glow-small.png
new file mode 100644
index 00000000..f2d180d1
--- /dev/null
+++ b/graphics/particles/glow-small.png
Binary files differ
diff --git a/graphics/particles/gloworb-medium.png b/graphics/particles/gloworb-medium.png
new file mode 100644
index 00000000..0d45d78f
--- /dev/null
+++ b/graphics/particles/gloworb-medium.png
Binary files differ
diff --git a/graphics/particles/gloworb-small.png b/graphics/particles/gloworb-small.png
new file mode 100644
index 00000000..ab62402c
--- /dev/null
+++ b/graphics/particles/gloworb-small.png
Binary files differ
diff --git a/graphics/particles/green-bubbles.particle.xml b/graphics/particles/green-bubbles.particle.xml
new file mode 100644
index 00000000..81069e7a
--- /dev/null
+++ b/graphics/particles/green-bubbles.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Green poison bubbles
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="90" />
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16">
+ <frame index="0" delay="80" />
+ <frame index="1" delay="80" />
+ <frame index="2" delay="80" />
+ <frame index="3" delay="80" />
+ <frame index="4" delay="80" />
+ <frame index="5" delay="30" />
+ <frame index="6" delay="20" />
+ <frame index="7" delay="-1" />
+ </animation>
+ <property name="lifetime" value="45"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hadesblaze.particle.xml b/graphics/particles/hadesblaze.particle.xml
new file mode 100644
index 00000000..d0278db5
--- /dev/null
+++ b/graphics/particles/hadesblaze.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+
+<!--
+A huge, blue blaze-like effect about 100 pixels wide and 300 pixels high.
+Takes exactly 1161 particles and reduces my framerate to one third but looks
+really awesome. Maybe we can use this effect at some "special place". Maybe
+some evil magicans laboratory or a demonic temple or something like that.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="16" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="30" max="34"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="2"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#0000ff"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml
new file mode 100644
index 00000000..d0d32708
--- /dev/null
+++ b/graphics/particles/hellblaze.particle.xml
@@ -0,0 +1,73 @@
+<?xml version="1.0"?>
+<!--
+A red and yellow blaze. Does not really look like fire but looks awesome
+nevertheless. Maybe we could modify this effect and use it for some persistent
+AoE fire magic spell.
+
+It is about 100 pixels wide and 200 pixels high, takes about 280 particles and
+lowers my FPS by about 30%.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "150"
+ >
+ <emitter>
+ <property name="position-z" value="-150" />
+ <property name="position-y" value="32" />
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="30"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="1" max="2"/>
+ <property name="horizontal-angle" min="0" max="360" />
+ <property name="power" min="1" max="3" />
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150" />
+ <property name="position-y" value="32" />
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/>
+ <property name="lifetime" min="40" max="140"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" min="0" max="360" />
+ <property name="power" min="0" max="2" />
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150" />
+ <property name="position-y" value="32" />
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomnes" value="200"/>
+ <property name="horizontal-angle" min="0" max="360" />
+ <property name="power" min="0" max="2" />
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150" />
+ <property name="position-y" value="32" />
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomnes" value="200"/>
+ <property name="horizontal-angle" min="0" max="360" />
+ <property name="power" min="0" max="2" />
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/hex-facet-50.png b/graphics/particles/hex-facet-50.png
new file mode 100644
index 00000000..310304dd
--- /dev/null
+++ b/graphics/particles/hex-facet-50.png
Binary files differ
diff --git a/graphics/particles/hex-facet.png b/graphics/particles/hex-facet.png
new file mode 100644
index 00000000..9b4594d7
--- /dev/null
+++ b/graphics/particles/hex-facet.png
Binary files differ
diff --git a/graphics/particles/hillunderfall.particle.xml b/graphics/particles/hillunderfall.particle.xml
new file mode 100644
index 00000000..c44c4608
--- /dev/null
+++ b/graphics/particles/hillunderfall.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-26" max="39"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="122" max="132"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/hillunderfall2.particle.xml b/graphics/particles/hillunderfall2.particle.xml
new file mode 100644
index 00000000..28e3498f
--- /dev/null
+++ b/graphics/particles/hillunderfall2.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-26" max="39"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="78" max="88"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-42" max="50"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/hit.particle.xml b/graphics/particles/hit.particle.xml
new file mode 100644
index 00000000..d4a50648
--- /dev/null
+++ b/graphics/particles/hit.particle.xml
@@ -0,0 +1,61 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-small.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffffff,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ffffff,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="3" max="6"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/hive.particle.xml b/graphics/particles/hive.particle.xml
new file mode 100644
index 00000000..7607c9be
--- /dev/null
+++ b/graphics/particles/hive.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x="0"
+ position-y="0"
+ position-z="45"
+ lifetime="-1"
+ >
+ <emitter>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" value="30"/>
+ <property name="lifetime" value="1000"/>
+ <property name="power" min="0.1" max="0.7" />
+ <property name="position-x" min="-5" max="5"/>
+ <property name="position-y" min="-5" max="5"/>
+ <property name="acceleration" min="0.007" max="0.02"/>
+ <property name="die-distance" value="2"/>
+ <property name="randomness" value="10"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/bee-b.png"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/iron-flower.xml b/graphics/particles/iron-flower.xml
new file mode 100644
index 00000000..7faccc54
--- /dev/null
+++ b/graphics/particles/iron-flower.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-25"
+ position-z = "0"
+ >
+
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/glow-small.png|W:#ff8800"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="2"/>
+ <!--<property name="output-pause" min="30" max="80"/>-->
+ <property name="randomnes" value="100"/>
+ </emitter>
+
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#ffcc00"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="80"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+
+ </emitter>
+
+ </particle>
+</effect>
+
diff --git a/graphics/particles/large-explosion.xml b/graphics/particles/large-explosion.xml
new file mode 100644
index 00000000..cc80c406
--- /dev/null
+++ b/graphics/particles/large-explosion.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "20"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="300" max="330"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="70" max="180"/>
+ <property name="output" min="10" max="22"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="140"/>
+ <property name="output" min="20" max="35"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/levelup.particle.xml b/graphics/particles/levelup.particle.xml
new file mode 100644
index 00000000..e91080a2
--- /dev/null
+++ b/graphics/particles/levelup.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!--
+Red stars which are supposed to engulf a character
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/lightning1-240.png b/graphics/particles/lightning1-240.png
new file mode 100644
index 00000000..65064104
--- /dev/null
+++ b/graphics/particles/lightning1-240.png
Binary files differ
diff --git a/graphics/particles/lightning1.xml b/graphics/particles/lightning1.xml
new file mode 100644
index 00000000..bb6eb9e9
--- /dev/null
+++ b/graphics/particles/lightning1.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "120"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning1-240.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lightning2-263.png b/graphics/particles/lightning2-263.png
new file mode 100644
index 00000000..6f084ef5
--- /dev/null
+++ b/graphics/particles/lightning2-263.png
Binary files differ
diff --git a/graphics/particles/lightning2.xml b/graphics/particles/lightning2.xml
new file mode 100644
index 00000000..476421e1
--- /dev/null
+++ b/graphics/particles/lightning2.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "131"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning2-263.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lightning3-275.png b/graphics/particles/lightning3-275.png
new file mode 100644
index 00000000..ac1e1cb6
--- /dev/null
+++ b/graphics/particles/lightning3-275.png
Binary files differ
diff --git a/graphics/particles/lightning3.xml b/graphics/particles/lightning3.xml
new file mode 100644
index 00000000..47cc9d1b
--- /dev/null
+++ b/graphics/particles/lightning3.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion of white particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "137"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning3-275.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.black.xml b/graphics/particles/magic.black.xml
new file mode 100644
index 00000000..63bd0455
--- /dev/null
+++ b/graphics/particles/magic.black.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="0" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.blue.xml b/graphics/particles/magic.blue.xml
new file mode 100644
index 00000000..0826c54a
--- /dev/null
+++ b/graphics/particles/magic.blue.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.default.xml b/graphics/particles/magic.default.xml
new file mode 100644
index 00000000..63944aaf
--- /dev/null
+++ b/graphics/particles/magic.default.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#0020ff,20f0ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.enhance.xml b/graphics/particles/magic.enhance.xml
new file mode 100644
index 00000000..ac5427a8
--- /dev/null
+++ b/graphics/particles/magic.enhance.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.generic.xml b/graphics/particles/magic.generic.xml
new file mode 100644
index 00000000..fc840297
--- /dev/null
+++ b/graphics/particles/magic.generic.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+<!-- red --> <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+
+
+ <emitter>
+<!-- green --> <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+
+ <emitter>
+<!-- blue --> <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+
+
+ <emitter>
+<!-- yellow --> <animation imageset="graphics/particles/sparkle.png|W:#9090000,ffff00" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+
+
+ <emitter>
+<!-- cyan --> <animation imageset="graphics/particles/sparkle.png|W:#008080,00ffff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+
+
+ <emitter>
+<!-- magenta --> <animation imageset="graphics/particles/sparkle.png|W:#800080,ff00ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.golden.xml b/graphics/particles/magic.golden.xml
new file mode 100644
index 00000000..ac5427a8
--- /dev/null
+++ b/graphics/particles/magic.golden.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.green.xml b/graphics/particles/magic.green.xml
new file mode 100644
index 00000000..0f6281e3
--- /dev/null
+++ b/graphics/particles/magic.green.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.hit.evil.xml b/graphics/particles/magic.hit.evil.xml
new file mode 100644
index 00000000..cb78df2b
--- /dev/null
+++ b/graphics/particles/magic.hit.evil.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="40" max="55"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="60" max="80"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15">
+ <sequence start="0" end="7" delay="10" />
+ <frame index="0" delay="10" />
+ </animation>
+ <property name="lifetime" min="10" max="800"/>
+ <property name="output" min="5" max="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.hit.xml b/graphics/particles/magic.hit.xml
new file mode 100644
index 00000000..4e98c6b1
--- /dev/null
+++ b/graphics/particles/magic.hit.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="50"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="40" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15">
+ <sequence start="0" end="7" delay="10" />
+ <frame index="0" delay="10" />
+ </animation>
+ <property name="lifetime" min="10" max="800"/>
+ <property name="output" min="12" max="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.red.xml b/graphics/particles/magic.red.xml
new file mode 100644
index 00000000..092e403d
--- /dev/null
+++ b/graphics/particles/magic.red.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.shield-ends.xml b/graphics/particles/magic.shield-ends.xml
new file mode 100644
index 00000000..7cadc234
--- /dev/null
+++ b/graphics/particles/magic.shield-ends.xml
@@ -0,0 +1,280 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "85"
+ lifetime = "1"
+ follow-parent = "1"
+ >
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="270"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="1" max="1"/>
+
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="-11" max="11"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="11" max="33"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="34" max="56"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="56" max="78"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="79" max="101"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="101" max="123"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="124" max="146"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="146" max="168"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="169" max="191"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="191" max="213"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="214" max="236"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="236" max="258"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="259" max="281"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="281" max="303"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="304" max="326"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="326" max="348"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.shield.xml b/graphics/particles/magic.shield.xml
new file mode 100644
index 00000000..74cf5c60
--- /dev/null
+++ b/graphics/particles/magic.shield.xml
@@ -0,0 +1,248 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "1"
+ follow-parent = "0"
+ >
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="25"/>
+ <property name="output" min="1" max="1"/>
+
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="-11" max="11"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="11" max="33"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="34" max="56"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="56" max="78"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="79" max="101"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="101" max="123"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="124" max="146"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="146" max="168"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="5" end="5" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="169" max="191"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="191" max="213"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="214" max="236"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="236" max="258"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="259" max="281"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="281" max="303"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="304" max="326"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="326" max="348"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="5" end="5" delay="10000" />
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.teleport.xml b/graphics/particles/magic.teleport.xml
new file mode 100644
index 00000000..c18c8b9f
--- /dev/null
+++ b/graphics/particles/magic.teleport.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "16"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/puff-blue.png" width="17" height="17">
+ <sequence start="0" end="9" delay="30" />
+ <frame index="0" delay="300" />
+ <end />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="30"/>
+ <property name="output" min="2" max="5"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="3"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.white.xml b/graphics/particles/magic.white.xml
new file mode 100644
index 00000000..964dd5d6
--- /dev/null
+++ b/graphics/particles/magic.white.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#e0e0e0,ffffff" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/manaseed.particle.xml b/graphics/particles/manaseed.particle.xml
new file mode 100644
index 00000000..ce06801d
--- /dev/null
+++ b/graphics/particles/manaseed.particle.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0"?>
+
+<!--
+A one tile wide rectangular fire effect intended for use with the fireplace
+from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "8"
+ position-z = "16"
+ >
+ <emitter>
+ <property name="randomnes" value="100" />
+ <property name="image" value="graphics/particles/star-small.png|W:#990000,ffffff" />
+ <property name="gravity" value="-0.001" />
+ <property name="lifetime" value="200"/>
+ <property name="output-pause" value="10" />
+ <property name="output" min="0" max="1"/>
+ <property name="fade-out" value="100"/>
+ <property name="bounce" value="1" />
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/medium-explosion.xml b/graphics/particles/medium-explosion.xml
new file mode 100644
index 00000000..24ac63b2
--- /dev/null
+++ b/graphics/particles/medium-explosion.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "20"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="100" max="230"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="70" max="180"/>
+ <property name="output" min="3" max="12"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="140"/>
+ <property name="output" min="10" max="15"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/medium-smoke.xml b/graphics/particles/medium-smoke.xml
new file mode 100644
index 00000000..410cc157
--- /dev/null
+++ b/graphics/particles/medium-smoke.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0"?>
+
+<!--
+An explosion
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "20"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="10" max="130"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-goblin-firebreath.particle.xml b/graphics/particles/monster-goblin-firebreath.particle.xml
new file mode 100644
index 00000000..36ec35e9
--- /dev/null
+++ b/graphics/particles/monster-goblin-firebreath.particle.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire goblins.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "25"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99" />
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,ff0000" width="16" height="16">
+ <frame index="0" delay="5" />
+ <frame index="1" delay="10" />
+ <frame index="2" delay="15" />
+ <frame index="3" delay="25" />
+ <frame index="4" delay="35" />
+ <frame index="5" delay="60" />
+ <frame index="6" delay="95" />
+ <frame index="7" delay="160" />
+ <frame index="8" delay="9999" />
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="60"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/monster-lizard-firebreath.particle.xml b/graphics/particles/monster-lizard-firebreath.particle.xml
new file mode 100644
index 00000000..2c8b4230
--- /dev/null
+++ b/graphics/particles/monster-lizard-firebreath.particle.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0"?>
+
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire lizard. mostly a copy&paste from the fire goblin, just with
+positions and vectors tuned.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "16"
+ lifetime = "25"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="14" max="14"/>
+ <property name="position-z" min="40" max="40"/>
+ <property name="horizontal-angle" min="90" max="100"/>
+ <property name="vertical-angle" min="-30" max="-20"/>
+ <property name="power" min="2" max="4"/>
+ <property name="momentum" value="0.97" />
+ <property name="gravity" value="-0.04"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16">
+ <frame index="0" delay="5" />
+ <frame index="1" delay="10" />
+ <frame index="2" delay="15" />
+ <frame index="3" delay="25" />
+ <frame index="4" delay="35" />
+ <frame index="5" delay="60" />
+ <frame index="6" delay="95" />
+ <frame index="7" delay="160" />
+ <frame index="8" delay="9999" />
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="60"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/monster-snail-trail.particle.xml b/graphics/particles/monster-snail-trail.particle.xml
new file mode 100644
index 00000000..9ba8d168
--- /dev/null
+++ b/graphics/particles/monster-snail-trail.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!-- A thin trail of slime. -->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle position-x="0" position-y="0" position-z="10" >
+ <emitter>
+ <property name="position-y" min="-1" max="5"/>
+ <property name="position-x" min="-3" max="3"/>
+ <property name="lifetime" value="800"/>
+ <property name="fade-out" value="100" />
+ <property name="fade-in" value="40" />
+ <property name="output" min="1" max="5"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#96A776,B9FF30,BDDF8F" />
+ <property name="alpha" value=".1" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/nomadpipe.particle.xml b/graphics/particles/nomadpipe.particle.xml
new file mode 100644
index 00000000..54343047
--- /dev/null
+++ b/graphics/particles/nomadpipe.particle.xml
@@ -0,0 +1,59 @@
+<?xml version="1.0"?>
+
+<!--
+Small smoke puffs emitted in irregular pulses. Designed for the pipe of the
+nomad NPC.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "44"
+ >
+ <emitter>
+ <property name="position-x" value="24"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="300" max="330"/>
+ <property name="lifetime" value="10"/>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomnes" value="50"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomnes" value="50"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomnes" value="50"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/orange-violent-glow.particle.xml b/graphics/particles/orange-violent-glow.particle.xml
new file mode 100644
index 00000000..3214a636
--- /dev/null
+++ b/graphics/particles/orange-violent-glow.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<!--
+Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/orb-large.png b/graphics/particles/orb-large.png
new file mode 100644
index 00000000..de9e1b3c
--- /dev/null
+++ b/graphics/particles/orb-large.png
Binary files differ
diff --git a/graphics/particles/orb-medium.png b/graphics/particles/orb-medium.png
new file mode 100644
index 00000000..eb896c85
--- /dev/null
+++ b/graphics/particles/orb-medium.png
Binary files differ
diff --git a/graphics/particles/orb-small.png b/graphics/particles/orb-small.png
new file mode 100644
index 00000000..47cf957f
--- /dev/null
+++ b/graphics/particles/orb-small.png
Binary files differ
diff --git a/graphics/particles/pentagram-buildup-short.xml b/graphics/particles/pentagram-buildup-short.xml
new file mode 100644
index 00000000..f1782a58
--- /dev/null
+++ b/graphics/particles/pentagram-buildup-short.xml
@@ -0,0 +1,139 @@
+<?xml version="1.0"?>
+
+<!--
+ (0, -76.0),
+
+(-57, -35), (57, -35),
+
+
+ (-35, 33)] [(35, 33),
+-->
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ <emitter>
+ <property name="position-y" value="-76" />
+ <property name="position-x" value="0" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ </particle>
+</effect>
+
diff --git a/graphics/particles/pentagram-burst.xml b/graphics/particles/pentagram-burst.xml
new file mode 100644
index 00000000..470d2b88
--- /dev/null
+++ b/graphics/particles/pentagram-burst.xml
@@ -0,0 +1,163 @@
+<?xml version="1.0"?>
+
+<!--
+330 particles total.
+-->
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="130"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ <emitter>
+ <property name="position-y" value="-76" />
+ <property name="position-x" value="0" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ </particle>
+</effect>
+
diff --git a/graphics/particles/pentagram-linedraw.particle.xml b/graphics/particles/pentagram-linedraw.particle.xml
new file mode 100644
index 00000000..30da5753
--- /dev/null
+++ b/graphics/particles/pentagram-linedraw.particle.xml
@@ -0,0 +1,147 @@
+<?xml version="1.0"?>
+
+<!--
+Pentagram on floor effect with flashes along the lines.
+Based on the one by fate with simplified structure and modified to be a permanent effect.
+Particle count fluctuates around 800-1000
+
+ (0, -76.0),
+
+(-57, -35), (57, -35),
+
+
+ (-35, 33)] [(35, 33),
+-->
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="5"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="57" />
+ <property name="position-y" value="-35" />
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-57" />
+ <property name="position-y" value="-35" />
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="35" />
+ <property name="position-y" value="33" />
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ <emitter>
+ <property name="position-y" value="-76" />
+ <property name="position-x" value="0" />
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-35" />
+ <property name="position-y" value="33" />
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+
+ </particle>
+</effect>
+
diff --git a/graphics/particles/pentagram-raise.particle.xml b/graphics/particles/pentagram-raise.particle.xml
new file mode 100644
index 00000000..a93b8c08
--- /dev/null
+++ b/graphics/particles/pentagram-raise.particle.xml
@@ -0,0 +1,143 @@
+<?xml version="1.0"?>
+
+<!--
+Pentagram on floor effect.
+based on the one by fate with simplified structure and modified to be a permanent effect.
+1201 particles.
+-->
+
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="5"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-57" />
+ <property name="position-y" value="-35" />
+ <property name="lifetime" value="1" />
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+ <emitter>
+ <property name="position-y" value="-76" />
+ <property name="position-x" value="0" />
+ <property name="lifetime" value="1" />
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+
+
+ <emitter>
+ <property name="position-x" value="-35" />
+ <property name="position-y" value="33" />
+ <property name="lifetime" value="1" />
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
+
diff --git a/graphics/particles/pink-bubbles.particle.xml b/graphics/particles/pink-bubbles.particle.xml
new file mode 100644
index 00000000..a52e89fe
--- /dev/null
+++ b/graphics/particles/pink-bubbles.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Pink drunken bubbles
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="90" />
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#ffb080,a02080" width="16" height="16"><!-- W:#80ff80,40a020 -->
+ <frame index="0" delay="80" />
+ <frame index="1" delay="80" />
+ <frame index="2" delay="80" />
+ <frame index="3" delay="80" />
+ <frame index="4" delay="80" />
+ <frame index="5" delay="30" />
+ <frame index="6" delay="20" />
+ <frame index="7" delay="-1" />
+ </animation>
+ <property name="lifetime" value="45"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pink-violent-glow.particle.xml b/graphics/particles/pink-violent-glow.particle.xml
new file mode 100644
index 00000000..ec7cf71f
--- /dev/null
+++ b/graphics/particles/pink-violent-glow.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<!--
+Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/playerglow.particle.xml b/graphics/particles/playerglow.particle.xml
new file mode 100644
index 00000000..241d55fa
--- /dev/null
+++ b/graphics/particles/playerglow.particle.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0"?>
+<!--
+Proof of concept of animated stationary particle effects (a bat ) and some
+orbiting yellow particles. Rather useless but could be used as a template for
+more useful status effect particle effects.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "64"
+ lifetime = "-1"
+ >
+ <animation imageset="graphics/sprites/monster-bat.png" width="37" height="38">
+ <sequence start="1" end="4" delay="50" />
+ </animation>
+ <emitter>
+ <property name="position-x" min="-1" max="1"/>
+ <property name="position-y" min="-1" max="1"/>
+ <property name="position-z" min="0" max="0"/>
+ <property name="power" min="0" max="3"/>
+ <property name="vertical-angle" min="0" max="360"/>-->
+ <property name="output" value="1"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-out" value="30"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="momentum" value="0.998"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/puff-blue.png b/graphics/particles/puff-blue.png
new file mode 100644
index 00000000..2e76b7d5
--- /dev/null
+++ b/graphics/particles/puff-blue.png
Binary files differ
diff --git a/graphics/particles/rain.xml b/graphics/particles/rain.xml
new file mode 100644
index 00000000..ce295c22
--- /dev/null
+++ b/graphics/particles/rain.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "400"
+ lifetime = "100"
+ >
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter><!-- <property name="follow-parent" value="0"/> -->
+ <property name="lifetime" min="25" max="30"/>
+ <property name="position-x" min="60" max="120"/>
+ <property name="position-y" min="-30" max="30"/>
+ <property name="vertical-angle" value="260"/>
+ <property name="power" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="gravity" value="0.04"/>
+ <property name="image" value="graphics/particles/raindrop.png"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/raindrop.png b/graphics/particles/raindrop.png
new file mode 100644
index 00000000..2510ba67
--- /dev/null
+++ b/graphics/particles/raindrop.png
Binary files differ
diff --git a/graphics/particles/skillup.particle.xml b/graphics/particles/skillup.particle.xml
new file mode 100644
index 00000000..14c10d51
--- /dev/null
+++ b/graphics/particles/skillup.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ lifetime = "128"
+ >
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#00ff00,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/small-green-bubbles.particle.xml b/graphics/particles/small-green-bubbles.particle.xml
new file mode 100644
index 00000000..606abbb8
--- /dev/null
+++ b/graphics/particles/small-green-bubbles.particle.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0"?>
+<!--
+Green slow-poison bubbles
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="90" />
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16">
+ <frame index="0" delay="80" />
+ <frame index="1" delay="80" />
+ <frame index="2" delay="80" />
+ <frame index="5" delay="30" />
+ <frame index="6" delay="20" />
+ <frame index="7" delay="-1" />
+ </animation>
+ <property name="lifetime" value="29"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="-3" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/smoke-large-grey.png b/graphics/particles/smoke-large-grey.png
new file mode 100644
index 00000000..01fd98e7
--- /dev/null
+++ b/graphics/particles/smoke-large-grey.png
Binary files differ
diff --git a/graphics/particles/snow.particle.xml b/graphics/particles/snow.particle.xml
new file mode 100644
index 00000000..233cf7a3
--- /dev/null
+++ b/graphics/particles/snow.particle.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!--
+Snowflakes which cover 200x200 tiles which is enough for most reasonably-sized
+maps. Most people think it sucks.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "512"
+ >
+ <emitter>
+ <property name="position-x" min="0.0" max="6400"/>
+ <property name="position-y" min="0.0" max="6400"/>
+ <property name="gravity" value="0.03"/>
+ <property name="momentum" value="0.97"/>
+ <!--<property name="randomnes" value="100"/>-->
+ <property name="image" value="graphics/particles/snowflake.png"/>
+ <property name="output" min="0" max="3"/>
+ <property name="fade-in" value="100"/>
+ </emitter>
+
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/snowflake.png b/graphics/particles/snowflake.png
new file mode 100644
index 00000000..3291885f
--- /dev/null
+++ b/graphics/particles/snowflake.png
Binary files differ
diff --git a/graphics/particles/soulmenhir.particle.xml b/graphics/particles/soulmenhir.particle.xml
new file mode 100644
index 00000000..ae7a7c7b
--- /dev/null
+++ b/graphics/particles/soulmenhir.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="16" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/sparkle.big.green.particle.xml b/graphics/particles/sparkle.big.green.particle.xml
new file mode 100644
index 00000000..94f356cc
--- /dev/null
+++ b/graphics/particles/sparkle.big.green.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15">
+ <sequence start="0" end="3" delay="100" />
+ <frame index="0" delay="200" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0.5" max="0.5"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" value="1"/>
+ <property name="position-x" min="-20" max="20"/>
+ <property name="position-y" min="-20" max="20"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/sparkle.green.particle.xml b/graphics/particles/sparkle.green.particle.xml
new file mode 100644
index 00000000..d86c43e6
--- /dev/null
+++ b/graphics/particles/sparkle.green.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15">
+ <sequence start="0" end="3" delay="100" />
+ <frame index="0" delay="200" />
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0.5" max="0.5"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" value="2"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/sparkle.png b/graphics/particles/sparkle.png
new file mode 100644
index 00000000..7cfbbb26
--- /dev/null
+++ b/graphics/particles/sparkle.png
Binary files differ
diff --git a/graphics/particles/sphere-white.particle.xml b/graphics/particles/sphere-white.particle.xml
new file mode 100644
index 00000000..7e9beb90
--- /dev/null
+++ b/graphics/particles/sphere-white.particle.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0"?>
+<!--
+A sphere large enough for a player character. Useful to visualize a barrier.
+481 particles.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "32"
+ >
+ <emitter>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" value="17"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="3"/>
+ <property name="follow-parent" />
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff" />
+ <property name="lifetime" value="80"/>
+ <property name="fade-in" value="40"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="follow-parent" />
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/star-medium.png b/graphics/particles/star-medium.png
new file mode 100644
index 00000000..667d2334
--- /dev/null
+++ b/graphics/particles/star-medium.png
Binary files differ
diff --git a/graphics/particles/star-small.png b/graphics/particles/star-small.png
new file mode 100644
index 00000000..4c3bf365
--- /dev/null
+++ b/graphics/particles/star-small.png
Binary files differ
diff --git a/graphics/particles/steam.particle.xml b/graphics/particles/steam.particle.xml
new file mode 100644
index 00000000..e4b0f3a2
--- /dev/null
+++ b/graphics/particles/steam.particle.xml
@@ -0,0 +1,59 @@
+<?xml version="1.0"?>
+
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "-6"
+ position-z = "8"
+ >
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/voidportal.particle.xml b/graphics/particles/voidportal.particle.xml
new file mode 100644
index 00000000..45c58fe6
--- /dev/null
+++ b/graphics/particles/voidportal.particle.xml
@@ -0,0 +1,35 @@
+<effect>
+<!--
+A black circle about 100 pixels in diameter with an unsharp border which emits
+white particles. Looks like a portal to another dimension. It takes about 420
+particles and reduces the FPS by about 30%.
+
+Could be used for a monster spawn area.
+-->
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "64"
+ >
+ <emitter>
+ <property name="power" min="1" max="2"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="position-x" min="-18" max="18"/>
+ <property name="position-z" min="-18" max="18"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#000000"/>
+ <property name="output" min="1" max="2"/>
+ <property name="acceleration" value="0.05" />
+ <property name="lifetime" value="80" />
+ </emitter>
+ <emitter>
+ <property name="power" value="0.2"/>
+ <property name="vertical-angle" min="-80" max="80"/>
+ <property name="horizontal-angle" min="10" max="170"/>
+ <property name="momentum" value="1.03"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffffff"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-out" value="45"/>
+ <property name="output" value="3"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/warparea.particle.xml b/graphics/particles/warparea.particle.xml
new file mode 100644
index 00000000..597839ab
--- /dev/null
+++ b/graphics/particles/warparea.particle.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!--
+Fancy fireworks effect which fills the whole screen.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "1"
+ size-adjustable = "true"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="48"/>
+ <property name="image" value="graphics/particles/star-medium.png"/>
+ <property name="gravity" value="-0.003"/>
+ <property name="lifetime" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="0" max="10"/>
+ <property name="fade-in" value="30"/>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-1x2.particle.xml b/graphics/particles/waterfall-1x2.particle.xml
new file mode 100644
index 00000000..597298b6
--- /dev/null
+++ b/graphics/particles/waterfall-1x2.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-4" max="14"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="52" max="62"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-1x3.particle.xml b/graphics/particles/waterfall-1x3.particle.xml
new file mode 100644
index 00000000..b62e564c
--- /dev/null
+++ b/graphics/particles/waterfall-1x3.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-4" max="14"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="72" max="82"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="1"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="1"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-2x1.particle.xml b/graphics/particles/waterfall-2x1.particle.xml
new file mode 100644
index 00000000..5406e1b4
--- /dev/null
+++ b/graphics/particles/waterfall-2x1.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="27" max="37"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="2" max="3"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="2" max="3"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-2x2.particle.xml b/graphics/particles/waterfall-2x2.particle.xml
new file mode 100644
index 00000000..b3f39094
--- /dev/null
+++ b/graphics/particles/waterfall-2x2.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-24" max="-20"/>
+ <property name="position-z" min="55" max="65"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="30" max="40"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="30" max="40"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-2x3.particle.xml b/graphics/particles/waterfall-2x3.particle.xml
new file mode 100644
index 00000000..d21be20f
--- /dev/null
+++ b/graphics/particles/waterfall-2x3.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="0" max="100"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.7" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-2x4.particle.xml b/graphics/particles/waterfall-2x4.particle.xml
new file mode 100644
index 00000000..b93256d5
--- /dev/null
+++ b/graphics/particles/waterfall-2x4.particle.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-62" max="-58"/>
+ <property name="position-z" min="105" max="115"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/waterfall-a.png b/graphics/particles/waterfall-a.png
new file mode 100644
index 00000000..bfaa8ca4
--- /dev/null
+++ b/graphics/particles/waterfall-a.png
Binary files differ
diff --git a/graphics/particles/waterfall.particle.xml b/graphics/particles/waterfall.particle.xml
new file mode 100644
index 00000000..dfcad2c1
--- /dev/null
+++ b/graphics/particles/waterfall.particle.xml
@@ -0,0 +1,63 @@
+<?xml version="1.0"?>
+<!--
+A waterfall viewed from the front with some steam at the bottom. A little more
+than one tile wide and about 3 tiles high.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="8"/>
+ <property name="position-z" min="80" max="88"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="1" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/whirlpool.particle.xml b/graphics/particles/whirlpool.particle.xml
new file mode 100644
index 00000000..d86f9c96
--- /dev/null
+++ b/graphics/particles/whirlpool.particle.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<!--
+White bubbles which come out of the ground and fill exactly one tile.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "1"
+ >
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="48"/>
+ <animation imageset="graphics/particles/bubble_8px.png" width="8" height="8">
+ <frame index="0" delay="50" />
+ <frame index="1" delay="50" />
+ <frame index="2" delay="50" />
+ <frame index="3" delay="50" />
+ <frame index="4" delay="50" />
+ <frame index="5" delay="50" />
+ <frame index="6" delay="50" />
+ <frame index="7" delay="-1" />
+ </animation>
+ <property name="lifetime" value="100"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="0"/>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/particles/windmill.particle.xml b/graphics/particles/windmill.particle.xml
new file mode 100644
index 00000000..5f8815b8
--- /dev/null
+++ b/graphics/particles/windmill.particle.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle position-x="0" position-y="0" position-z="176">
+ <animation imageset="graphics/particles/windmill.png" height="180" width="256">
+ <sequence start="0" end="7" delay="100" />
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/windmill.png b/graphics/particles/windmill.png
new file mode 100644
index 00000000..689b5d50
--- /dev/null
+++ b/graphics/particles/windmill.png
Binary files differ
diff --git a/graphics/particles/wisp.particle.xml b/graphics/particles/wisp.particle.xml
new file mode 100644
index 00000000..02cfb3c7
--- /dev/null
+++ b/graphics/particles/wisp.particle.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0"?>
+
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "48"
+ >
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40" />
+ <property name="fade-in" value="40" />
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1" />
+ <property name="alpha" value="0.5" />
+ <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff" />
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
+
diff --git a/graphics/particles/wispdance.particle.xml b/graphics/particles/wispdance.particle.xml
new file mode 100644
index 00000000..6c7f4222
--- /dev/null
+++ b/graphics/particles/wispdance.particle.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+
+<!--
+Two orbiting particles high above ground which leave a trail of falling sparks
+and thus create a falling double helix.
+
+About 180 particles on max detail.
+
+ Does not work with particleFastPhysics on 2.
+-->
+<!-- Copyright (C) 2010 The Mana World Development Team
+Copyright (C) 2010-2011 Evol Online -->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "200"
+ lifetime = "1"
+ >
+ <!-- PURPLE -->
+ <emitter>
+ <property name="position-x" value = "60"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "20"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#dd66ff,ffffff" />
+ <property name="horizontal-angle" value= "90"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.1" />
+ <emitter>
+ <property name="output" min="-2" max="2" />
+ <property name="image" value="graphics/particles/star-small.png|W:#dd66ff,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200" />
+ <property name="gravity" value="0.005" />
+ </emitter>
+ </emitter>
+
+ <!-- CYAN-->
+ <emitter>
+ <property name="position-x" value = "-60"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "20"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#00ffff,ffffff" />
+ <property name="horizontal-angle" value= "270"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "3" />
+ <property name="acceleration" value = "0.1" />
+ <emitter>
+ <property name="output" min="-2" max="2" />
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200" />
+ <property name="gravity" value="0.005" />
+ </emitter>
+ </emitter>
+ </particle>
+</effect> \ No newline at end of file
diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.png b/graphics/sprites/accessories/acc-littleblub-tentacle.png
new file mode 100644
index 00000000..28a5755b
--- /dev/null
+++ b/graphics/sprites/accessories/acc-littleblub-tentacle.png
Binary files differ
diff --git a/graphics/sprites/accessories/acc-littleblub-tentacle.xml b/graphics/sprites/accessories/acc-littleblub-tentacle.xml
new file mode 100644
index 00000000..64dcb665
--- /dev/null
+++ b/graphics/sprites/accessories/acc-littleblub-tentacle.xml
@@ -0,0 +1,476 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Original Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+ <imageset name="octopus" src="graphics/sprites/accessories/acc-littleblub-tentacle.png" width="15" height="14" offsetY="-8"/>
+
+ <action name="spawn" imageset="octopus">
+
+ <animation>
+ <!-- octopus unhidding from the ground -->
+ <frame index="10" delay="1430"/>
+ <frame index="9" delay="360"/>
+ <frame index="8" delay="140"/>
+ <jump action="stand" />
+ </animation>
+
+ </action>
+ <action name="stand" imageset="octopus">
+
+ <animation direction="down">
+ <!-- static -->
+ <frame index="0" delay="5430"/>
+ <!-- looking around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- static -->
+ <frame index="1" delay="4000"/>
+ <!-- looking around -->
+ <frame index="0" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- static -->
+ <frame index="2" delay="4000"/>
+ <!-- looking around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="3" delay="150"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- static -->
+ <frame index="3" delay="5000"/>
+ <!-- looking around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="130"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- static -->
+ <frame index="4" delay="5000"/>
+ <!-- looking around -->
+ <frame index="3" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- static -->
+ <frame index="5" delay="5000"/>
+ <!-- looking around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="6" delay="150"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- static -->
+ <frame index="6" delay="5000"/>
+ <!-- looking around -->
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="7" delay="150"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- static -->
+ <frame index="7" delay="5000"/>
+ <!-- looking around -->
+ <frame index="6" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
+ </animation>
+
+ </action>
+ <action name="walk" imageset="octopus">
+
+ <animation direction="down">
+ <sequence start="0" end="7" delay="130"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="1" end="7" delay="130"/>
+ <frame index="0" delay="130"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="2" end="7" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="3" end="7" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="4" end="7" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="5" end="7" delay="130"/>
+ <sequence start="0" end="4" delay="130"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="6" end="7" delay="130"/>
+ <sequence start="0" end="5" delay="130"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="7" delay="130"/>
+ <sequence start="0" end="6" delay="130"/>
+ </animation>
+
+ </action>
+ <action name="attack" imageset="octopus">
+
+ <animation direction="down">
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="6" delay="100" offsetY="-17"/>
+ <frame index="7" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="7" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="6" delay="100" offsetY="-14"/>
+ <frame index="7" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="6" delay="90" offsetY="-11"/>
+ <frame index="7" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="6" delay="70" offsetY="-7"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-8"/>
+ <frame index="7" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="6" delay="80" offsetY="-9"/>
+ <frame index="7" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="6" delay="100" offsetY="-11"/>
+ <frame index="7" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="6" delay="80" offsetY="-3"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="6" delay="110" offsetY="-13"/>
+ <frame index="7" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <frame index="6" delay="140" offsetY="1"/>
+ <frame index="6" delay="280" offsetY="2"/>
+ <frame index="6" delay="90" offsetY="1"/>
+ <frame index="6" delay="90" offsetY="-1"/>
+ <frame index="7" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="6" delay="120" offsetY="-16"/>
+ <frame index="7" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <frame index="7" delay="140" offsetY="1"/>
+ <frame index="7" delay="280" offsetY="2"/>
+ <frame index="7" delay="90" offsetY="1"/>
+ <frame index="7" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="6" delay="110" offsetY="-18"/>
+ <frame index="7" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="6" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ </action>
+ <action name="dead" imageset="octopus">
+
+ <animation direction="down">
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="70"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="7" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
+ </animation>
+
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/accessories/acc-rat-tail.png b/graphics/sprites/accessories/acc-rat-tail.png
new file mode 100644
index 00000000..d0dd6a44
--- /dev/null
+++ b/graphics/sprites/accessories/acc-rat-tail.png
Binary files differ
diff --git a/graphics/sprites/accessories/acc-rat-tail.xml b/graphics/sprites/accessories/acc-rat-tail.xml
new file mode 100644
index 00000000..6d8c661a
--- /dev/null
+++ b/graphics/sprites/accessories/acc-rat-tail.xml
@@ -0,0 +1,192 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+
+ <imageset name="tail" src="graphics/sprites/accessories/acc-rat-tail.png" width="32" height="32"/>
+ <imageset name="rat" src="graphics/sprites/monsters/rat.png" width="32" height="32"/>
+
+ <action name="spawn" imageset="rat">
+ <animation>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="400"/>
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="160"/>
+ <frame index="6" delay="145"/>
+ <frame index="7" delay="250"/>
+ <jump action="stand" />
+ </animation>
+ </action>
+
+ <action name="stand" imageset="tail">
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="tail">
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+ </action>
+
+
+ <action name="attack" imageset="tail">
+ <animation direction="down">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" delay="120"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="120"/>
+ <frame index="17" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="rat">
+ <animation direction="down">
+ <frame index="63"/>
+ </animation>
+ <animation direction="up">
+ <frame index="64"/>
+ </animation>
+ <animation direction="right">
+ <frame index="65"/>
+ </animation>
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml
new file mode 100644
index 00000000..231d6ed2
--- /dev/null
+++ b/graphics/sprites/emote.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite variants="15" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/emotions.png" width="30" height="32" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/emotions.png b/graphics/sprites/emotions.png
new file mode 100644
index 00000000..91babc8c
--- /dev/null
+++ b/graphics/sprites/emotions.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.png b/graphics/sprites/equipment/chest/cottonshirt-female.png
new file mode 100644
index 00000000..a805c1d1
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cottonshirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml
new file mode 100644
index 00000000..bb3b2010
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.png b/graphics/sprites/equipment/chest/cottonshirt-male.png
new file mode 100644
index 00000000..79f85878
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cottonshirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml
new file mode 100644
index 00000000..51d911b3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/leathershirt-female.png b/graphics/sprites/equipment/chest/leathershirt-female.png
new file mode 100644
index 00000000..a6efbf9b
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-female.xml b/graphics/sprites/equipment/chest/leathershirt-female.xml
new file mode 100644
index 00000000..3913e233
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png
new file mode 100644
index 00000000..bc5a3c65
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/leathershirt-male.xml
new file mode 100644
index 00000000..2ed14fff
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png
new file mode 100644
index 00000000..ba984324
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml
new file mode 100644
index 00000000..de701101
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-female.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" />
+
+ <include file="equipment/feet/boots-male.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-male.png b/graphics/sprites/equipment/feet/boots-male.png
new file mode 100644
index 00000000..f441c5b0
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml
new file mode 100644
index 00000000..2cac87e1
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/bracelets.png b/graphics/sprites/equipment/hands/bracelets.png
new file mode 100644
index 00000000..35e8992e
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bracelets.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/bracelets.xml b/graphics/sprites/equipment/hands/bracelets.xml
new file mode 100644
index 00000000..a362f95d
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bracelets.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/bracelets.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/bandana hat.png b/graphics/sprites/equipment/head/bandana hat.png
new file mode 100644
index 00000000..58156cce
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bandana hat.xml b/graphics/sprites/equipment/head/bandana hat.xml
new file mode 100644
index 00000000..9b084675
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana hat.xml
@@ -0,0 +1,127 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bandana hat.png" width="29" height="21" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-38" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-38" delay="150" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-38" delay="150" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-38" delay="150"/>
+ <frame index="1" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="150"/>
+ <frame index="3" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-37" delay="225" />
+ <frame index="0" offsetX="0" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-38" delay="225" />
+ <frame index="1" offsetX="5" offsetY ="-39" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-37" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-38" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY ="-39" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-26" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-17"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/leg/shorts-female.png b/graphics/sprites/equipment/leg/shorts-female.png
new file mode 100644
index 00000000..9a2ffa8b
--- /dev/null
+++ b/graphics/sprites/equipment/leg/shorts-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml
new file mode 100644
index 00000000..9b1ceae5
--- /dev/null
+++ b/graphics/sprites/equipment/leg/shorts-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/leg/shorts-male.png b/graphics/sprites/equipment/leg/shorts-male.png
new file mode 100644
index 00000000..3a03a316
--- /dev/null
+++ b/graphics/sprites/equipment/leg/shorts-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml
new file mode 100644
index 00000000..5f1db399
--- /dev/null
+++ b/graphics/sprites/equipment/leg/shorts-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/aurisghard.png b/graphics/sprites/equipment/weapons/aurisghard.png
new file mode 100644
index 00000000..91a8c5b1
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/aurisghard.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml
new file mode 100644
index 00000000..03c0a4b5
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/aurisghard.xml
@@ -0,0 +1,105 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe.png b/graphics/sprites/equipment/weapons/axe.png
new file mode 100644
index 00000000..3e28c1b1
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml
new file mode 100644
index 00000000..495c78fe
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!-- Original Author : Themanaworld & Reid
+Copyright (C) 2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="axe" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64" />
+
+ <action name="default" imageset="axe">
+ </action>
+
+ <action name="attack" imageset="axe">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png
new file mode 100644
index 00000000..b5f8a68e
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
new file mode 100644
index 00000000..91a26c7f
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!-- Original Author : Themanaworld & Reid
+Copyright (C) 2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64" />
+
+ <action name="default" imageset="bow">
+ </action>
+
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png
new file mode 100644
index 00000000..f691ef3f
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
new file mode 100644
index 00000000..e75b6b75
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!-- Original Author : Themanaworld & Reid
+Copyright (C) 2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64" />
+
+ <action name="default" imageset="dagger">
+ </action>
+
+ <action name="attack_stab" imageset="dagger">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/death scyth.png b/graphics/sprites/equipment/weapons/death scyth.png
new file mode 100644
index 00000000..8019a5f4
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/death scyth.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/death scyth.xml b/graphics/sprites/equipment/weapons/death scyth.xml
new file mode 100644
index 00000000..21f5c8e7
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/death scyth.xml
@@ -0,0 +1,89 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="staff" src="graphics/sprites/equipment/weapons/death scyth.png" width="128" height="128" />
+
+ <action name="default" imageset="staff">
+ </action>
+
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/mining-pick.png b/graphics/sprites/equipment/weapons/mining-pick.png
new file mode 100644
index 00000000..8289754a
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/mining-pick.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml
new file mode 100644
index 00000000..a38fe4f3
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/mining-pick.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="pick" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64" />
+
+ <action name="default" imageset="pick">
+ </action>
+
+ <action name="stand" imageset="pick">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="pick">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="pick">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="pick">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="pick">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="pick">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png
new file mode 100644
index 00000000..12efa266
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scythe.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml
new file mode 100644
index 00000000..3aacde4d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scythe.xml
@@ -0,0 +1,88 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="staff" src="graphics/sprites/equipment/weapons/scythe.png" width="128" height="128" />
+
+ <action name="default" imageset="staff">
+ </action>
+
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/staff.png b/graphics/sprites/equipment/weapons/staff.png
new file mode 100644
index 00000000..772e0167
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/staff.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml
new file mode 100644
index 00000000..bbc887f5
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/staff.xml
@@ -0,0 +1,89 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="staff" src="graphics/sprites/equipment/weapons/staff.png" width="128" height="128" />
+
+ <action name="default" imageset="staff">
+ </action>
+
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword.png b/graphics/sprites/equipment/weapons/sword.png
new file mode 100644
index 00000000..198b36d9
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword.xml b/graphics/sprites/equipment/weapons/sword.xml
new file mode 100644
index 00000000..fd7bcfd8
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="pick" src="graphics/sprites/equipment/weapons/sword.png" width="64" height="64" />
+
+ <action name="default" imageset="pick">
+ </action>
+
+ <action name="stand" imageset="pick">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="pick">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="pick">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="pick">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="pick">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="pick">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/whip.png b/graphics/sprites/equipment/weapons/whip.png
new file mode 100644
index 00000000..01da4c39
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/whip.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml
new file mode 100644
index 00000000..9f05684c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/whip.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+ <imageset name="dagger" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128" />
+
+ <action name="default" imageset="whip">
+ </action>
+
+ <action name="attack_stab" imageset="whip">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png
new file mode 100644
index 00000000..6fd7c1a8
--- /dev/null
+++ b/graphics/sprites/error.png
Binary files differ
diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml
new file mode 100644
index 00000000..6f799493
--- /dev/null
+++ b/graphics/sprites/error.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" />
+
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/hairstyles/hairstyle1.png b/graphics/sprites/hairstyles/hairstyle1.png
new file mode 100644
index 00000000..6bb2657e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle1.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle1.xml b/graphics/sprites/hairstyles/hairstyle1.xml
new file mode 100644
index 00000000..b2d9bf64
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle1.xml
@@ -0,0 +1,128 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle1.png|M" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="150" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="150" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="225" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="225" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png
new file mode 100644
index 00000000..d52924be
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml
new file mode 100644
index 00000000..db0faf6e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png
new file mode 100644
index 00000000..284772de
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml
new file mode 100644
index 00000000..a184fe4a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png
new file mode 100644
index 00000000..03096379
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml
new file mode 100644
index 00000000..58344bd5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png
new file mode 100644
index 00000000..0421089a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml
new file mode 100644
index 00000000..29c00057
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13.xml
@@ -0,0 +1,130 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY ="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY ="-33"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-33" delay="150" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="2" offsetX="3" offsetY ="-33" delay="150" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="4" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="4" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="5" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="5" offsetX="3" offsetY ="-33" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="7" offsetX="3" offsetY ="-34" delay="150"/>
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="8" offsetX="3" offsetY ="-34" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="10" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="10" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="9" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="11" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="11" offsetX="3" offsetY ="-33" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY ="-34" delay="75" />
+ <frame index="3" offsetX="7" offsetY ="-35" delay="75" />
+ <frame index="3" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="3" offsetX="2" offsetY ="-31" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY ="-33" delay="225"/>
+ <frame index="6" offsetX="2" offsetY ="-31" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="9" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="9" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="9" offsetX="4" offsetY ="-31" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-32" delay="225" />
+ <frame index="0" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY ="-33" delay="225" />
+ <frame index="3" offsetX="8" offsetY ="-34" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33" delay="150"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-32" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY ="-33" delay="225"/>
+ <frame index="9" offsetX="-2" offsetY ="-34" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-21" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY ="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY ="-24"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png
new file mode 100644
index 00000000..4c916bb2
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml
new file mode 100644
index 00000000..2cfa32f9
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png
new file mode 100644
index 00000000..cd77639c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml
new file mode 100644
index 00000000..caca096d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png
new file mode 100644
index 00000000..fc13907b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml
new file mode 100644
index 00000000..a8cb497e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png
new file mode 100644
index 00000000..0ad8fdb3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml
new file mode 100644
index 00000000..b8d1a729
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png
new file mode 100644
index 00000000..d8a2ef57
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml
new file mode 100644
index 00000000..ceabab0f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png
new file mode 100644
index 00000000..e9e43351
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml
new file mode 100644
index 00000000..4d1de43c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle2.png b/graphics/sprites/hairstyles/hairstyle2.png
new file mode 100644
index 00000000..f80ad787
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle2.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle2.xml b/graphics/sprites/hairstyles/hairstyle2.xml
new file mode 100644
index 00000000..bc0b8878
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle2.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle2.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20.png b/graphics/sprites/hairstyles/hairstyle20.png
new file mode 100644
index 00000000..23811c29
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml
new file mode 100644
index 00000000..1dd9991f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle21.png b/graphics/sprites/hairstyles/hairstyle21.png
new file mode 100644
index 00000000..6b6e51b1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle21.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml
new file mode 100644
index 00000000..9ded3c80
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle21.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle22.png b/graphics/sprites/hairstyles/hairstyle22.png
new file mode 100644
index 00000000..837b75b3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle22.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml
new file mode 100644
index 00000000..7c340442
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle22.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle23.png b/graphics/sprites/hairstyles/hairstyle23.png
new file mode 100644
index 00000000..9dcf3238
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle23.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml
new file mode 100644
index 00000000..75a51e79
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle23.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle24.png b/graphics/sprites/hairstyles/hairstyle24.png
new file mode 100644
index 00000000..ece3be45
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle24.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml
new file mode 100644
index 00000000..9d363875
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle24.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle25.png b/graphics/sprites/hairstyles/hairstyle25.png
new file mode 100644
index 00000000..8a80a0a1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle25.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml
new file mode 100644
index 00000000..1e548852
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle25.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle26.png b/graphics/sprites/hairstyles/hairstyle26.png
new file mode 100644
index 00000000..8dba6434
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle26.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml
new file mode 100644
index 00000000..0879b52b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle26.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle3.png b/graphics/sprites/hairstyles/hairstyle3.png
new file mode 100644
index 00000000..b04df515
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle3.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle3.xml b/graphics/sprites/hairstyles/hairstyle3.xml
new file mode 100644
index 00000000..d4c05274
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle3.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle3.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle4.png b/graphics/sprites/hairstyles/hairstyle4.png
new file mode 100644
index 00000000..b004080f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle4.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle4.xml b/graphics/sprites/hairstyles/hairstyle4.xml
new file mode 100644
index 00000000..4ffed785
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle4.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle4.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle5.png b/graphics/sprites/hairstyles/hairstyle5.png
new file mode 100644
index 00000000..82155892
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle5.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle5.xml b/graphics/sprites/hairstyles/hairstyle5.xml
new file mode 100644
index 00000000..bc226ba1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle5.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle5.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle6.png b/graphics/sprites/hairstyles/hairstyle6.png
new file mode 100644
index 00000000..b8710253
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle6.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle6.xml b/graphics/sprites/hairstyles/hairstyle6.xml
new file mode 100644
index 00000000..9d35b7dc
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle6.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle6.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle7.png b/graphics/sprites/hairstyles/hairstyle7.png
new file mode 100644
index 00000000..c3a27ddc
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle7.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle7.xml b/graphics/sprites/hairstyles/hairstyle7.xml
new file mode 100644
index 00000000..3b6527b5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle7.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle7.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle8.png b/graphics/sprites/hairstyles/hairstyle8.png
new file mode 100644
index 00000000..5d04aa9c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle8.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle8.xml b/graphics/sprites/hairstyles/hairstyle8.xml
new file mode 100644
index 00000000..be206331
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle8.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle8.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle9.png b/graphics/sprites/hairstyles/hairstyle9.png
new file mode 100644
index 00000000..01bc3606
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle9.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle9.xml b/graphics/sprites/hairstyles/hairstyle9.xml
new file mode 100644
index 00000000..cfce9246
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle9.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle9.png|W" width="40" height="40" />
+
+ <include file="hairstyles/hairstyle1.xml"/>
+
+</sprite>
diff --git a/graphics/sprites/icons/healing.png b/graphics/sprites/icons/healing.png
new file mode 100644
index 00000000..dfc6b804
--- /dev/null
+++ b/graphics/sprites/icons/healing.png
Binary files differ
diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml
new file mode 100644
index 00000000..83229ce8
--- /dev/null
+++ b/graphics/sprites/icons/healing.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+ <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/>
+
+ <action name="default" imageset="heal">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png
new file mode 100644
index 00000000..c326d0ad
--- /dev/null
+++ b/graphics/sprites/icons/hidden.png
Binary files differ
diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml
new file mode 100644
index 00000000..04f77265
--- /dev/null
+++ b/graphics/sprites/icons/hidden.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" />
+
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-15" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png
new file mode 100644
index 00000000..e03a2b0c
--- /dev/null
+++ b/graphics/sprites/icons/invisible.png
Binary files differ
diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml
new file mode 100644
index 00000000..d88693c0
--- /dev/null
+++ b/graphics/sprites/icons/invisible.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/>
+
+ <action name="default" imageset="tinychar">
+ <animation direction="default">
+ <frame index="0" delay="2000"/>
+ <sequence start="1" end="4" delay="100"/>
+ <frame index="0" delay="5000"/>
+ <sequence start="1" end="4" delay="100"/>
+ <frame index="0" delay="3000"/>
+ <frame index="7" delay="500"/>
+ <frame index="0" delay="3000"/>
+ <sequence start="5" end="6" delay="50" repeat="5"/>
+ <frame index="0" delay="3000"/>
+ <frame index="7" delay="300"/>
+ <frame index="0" delay="5000"/>
+ <frame index="7" delay="200"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png
new file mode 100644
index 00000000..b7803cd9
--- /dev/null
+++ b/graphics/sprites/icons/poison.png
Binary files differ
diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml
new file mode 100644
index 00000000..5d51de8c
--- /dev/null
+++ b/graphics/sprites/icons/poison.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/>
+
+ <action name="default" imageset="poisonskull">
+ <animation direction="default">
+ <sequence start="0" end="8" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/chick.png b/graphics/sprites/monsters/chick.png
new file mode 100644
index 00000000..1db29664
--- /dev/null
+++ b/graphics/sprites/monsters/chick.png
Binary files differ
diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml
new file mode 100644
index 00000000..71e3d374
--- /dev/null
+++ b/graphics/sprites/monsters/chick.xml
@@ -0,0 +1,943 @@
+<?xml version="1.0"?>
+<!-- Original Author : Reid
+Copyright (C) 2011 Evol Online -->
+
+<sprite>
+ <imageset name="chick" src="graphics/sprites/monsters/chick.png" width="10" height="9" offsetY="-12"/>
+ <sae ground="grass"/>
+ <action name="spawn" imageset="chick">
+
+ <animation>
+ <frame index="0" delay="40" offsetY="-86"/>
+ <frame index="35" delay="50" offsetY="-82"/>
+ <frame index="5" delay="50" offsetY="-78"/>
+ <frame index="20" delay="50" offsetY="-74"/>
+ <frame index="15" delay="50" offsetY="-70"/>
+ <frame index="25" delay="50" offsetY="-66"/>
+ <frame index="10" delay="50" offsetY="-62"/>
+ <frame index="30" delay="60" offsetY="-58"/>
+ <frame index="0" delay="60" offsetY="-54"/>
+ <frame index="35" delay="60" offsetY="-49"/>
+ <frame index="5" delay="60" offsetY="-44"/>
+ <frame index="20" delay="60" offsetY="-40"/>
+ <frame index="15" delay="60" offsetY="-36"/>
+ <frame index="25" delay="60" offsetY="-32"/>
+ <frame index="10" delay="70" offsetY="-28"/>
+ <frame index="30" delay="70" offsetY="-24"/>
+ <frame index="0" delay="70" offsetY="-21"/>
+ <frame index="35" delay="70" offsetY="-18"/>
+ <frame index="5" delay="70" offsetY="-15"/>
+ <frame index="20" delay="80" offsetY="-12"/>
+ <frame index="15" delay="80" offsetY="-9"/>
+ <frame index="25" delay="90" offsetY="-6"/>
+ <frame index="10" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
+ <jump action="stand" />
+ </animation>
+
+ </action>
+
+ <action name="stand" imageset="chick">
+
+ <animation direction="down">
+ <!-- static -->
+ <frame index="0" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="2" end="3" delay="130" repeat="4"/>
+ <frame index="2" delay="100"/>
+ <!-- static -->
+ <frame index="0" delay="1900"/>
+ <!-- looking around -->
+ <frame index="30" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- static -->
+ <frame index="0" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="2" end="3" delay="130" repeat="6"/>
+ <frame index="2" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="1" end="2" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="0" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="0" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="35" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="20" delay="100" offsetY="-25"/>
+ <frame index="15" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- static -->
+ <frame index="5" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- static -->
+ <frame index="5" delay="1900"/>
+ <!-- looking around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- static -->
+ <frame index="5" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- static -->
+ <frame index="10" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="12" end="13" delay="130" repeat="4"/>
+ <frame index="12" delay="100"/>
+ <!-- static -->
+ <frame index="10" delay="1900"/>
+ <!-- looking around -->
+ <frame index="25" delay="350"/>
+ <frame index="10" delay="500"/>
+ <frame index="30" delay="400"/>
+ <!-- static -->
+ <frame index="10" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="12" end="13" delay="130" repeat="6"/>
+ <frame index="12" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="11" end="12" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="10" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="11" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="12" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="30" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="35" delay="100" offsetY="-25"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="12" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="11" delay="90" offsetY="-3"/>
+ <frame index="10" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- static -->
+ <frame index="15" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="17" end="18" delay="130" repeat="4"/>
+ <frame index="17" delay="100"/>
+ <!-- static -->
+ <frame index="15" delay="1900"/>
+ <!-- looking around -->
+ <frame index="20" delay="350"/>
+ <frame index="15" delay="500"/>
+ <frame index="25" delay="400"/>
+ <!-- static -->
+ <frame index="15" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="17" end="18" delay="130" repeat="6"/>
+ <frame index="17" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="16" end="17" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="15" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="16" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="17" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="25" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="30" delay="100" offsetY="-25"/>
+ <frame index="0" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="17" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="16" delay="90" offsetY="-3"/>
+ <frame index="15" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- static -->
+ <frame index="20" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="22" end="23" delay="130" repeat="4"/>
+ <frame index="22" delay="100"/>
+ <!-- static -->
+ <frame index="20" delay="1900"/>
+ <!-- looking around -->
+ <frame index="5" delay="350"/>
+ <frame index="20" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- static -->
+ <frame index="20" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="22" end="23" delay="130" repeat="6"/>
+ <frame index="22" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="21" end="22" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="20" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="21" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="22" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="15" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="10" delay="100" offsetY="-25"/>
+ <frame index="30" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="22" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="21" delay="90" offsetY="-3"/>
+ <frame index="20" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- static -->
+ <frame index="25" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- static -->
+ <frame index="25" delay="1900"/>
+ <!-- looking around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- static -->
+ <frame index="25" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- static -->
+ <frame index="30" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- static -->
+ <frame index="30" delay="1900"/>
+ <!-- looking around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- static -->
+ <frame index="30" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- static -->
+ <frame index="35" delay="1300"/>
+ <!-- eating animation -->
+ <sequence start="37" end="38" delay="130" repeat="4"/>
+ <frame index="37" delay="100"/>
+ <!-- static -->
+ <frame index="35" delay="1900"/>
+ <!-- looking around -->
+ <frame index="5" delay="350"/>
+ <frame index="35" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- static -->
+ <frame index="35" delay="1600"/>
+ <!-- eating animation x6-->
+ <sequence start="37" end="38" delay="130" repeat="6"/>
+ <frame index="37" delay="100"/>
+ <!-- jumping and turning on hiself-->
+ <sequence start="36" end="37" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="35" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="36" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="37" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="5" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="15" delay="100" offsetY="-25"/>
+ <frame index="25" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="37" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="36" delay="90" offsetY="-3"/>
+ <frame index="35" delay="100" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="chick">
+
+ <animation direction="down">
+ <!-- Normal jump x2-->
+ <frame index="0" delay="45" offsetY="-1"/>
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <frame index="2" delay="45" offsetY="-1"/>
+ <frame index="1" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="0" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="0" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="2" delay="45" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Normal jump x2-->
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="7" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Normal jump x2-->
+ <frame index="10" delay="45" offsetY="-1"/>
+ <frame index="11" delay="45" offsetY="-1"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-4"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-4"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-2"/>
+ <frame index="12" delay="45" offsetY="-1"/>
+ <frame index="11" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="10" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="11" delay="45" offsetY="-1"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-4"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="10" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="45" offsetY="-2"/>
+ <frame index="11" delay="45" offsetY="-3"/>
+ <frame index="12" delay="45" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Normal jump x2-->
+ <frame index="15" delay="45" offsetY="-1"/>
+ <frame index="16" delay="45" offsetY="-1"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-4"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-4"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-2"/>
+ <frame index="17" delay="45" offsetY="-1"/>
+ <frame index="16" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="15" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="16" delay="45" offsetY="-1"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-4"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="15" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="45" offsetY="-2"/>
+ <frame index="16" delay="45" offsetY="-3"/>
+ <frame index="17" delay="45" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Normal jump x2-->
+ <frame index="20" delay="45" offsetY="-1"/>
+ <frame index="21" delay="45" offsetY="-1"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-4"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-4"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-2"/>
+ <frame index="22" delay="45" offsetY="-1"/>
+ <frame index="21" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="20" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="21" delay="45" offsetY="-1"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-4"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="20" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="45" offsetY="-2"/>
+ <frame index="21" delay="45" offsetY="-3"/>
+ <frame index="22" delay="45" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Normal jump x2-->
+ <frame index="25" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-2"/>
+ <frame index="27" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Normal jump x2-->
+ <frame index="30" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-2"/>
+ <frame index="32" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Normal jump x2-->
+ <frame index="35" delay="45" offsetY="-1"/>
+ <frame index="36" delay="45" offsetY="-1"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-4"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-4"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-2"/>
+ <frame index="37" delay="45" offsetY="-1"/>
+ <frame index="36" delay="45" offsetY="-1"/>
+ <!-- Turning jump -->
+ <frame index="35" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ <!-- Normal jump x1-->
+ <frame index="36" delay="45" offsetY="-1"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-4"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-1"/>
+ <!-- Back turning jump -->
+ <frame index="35" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="45" offsetY="-2"/>
+ <frame index="36" delay="45" offsetY="-3"/>
+ <frame index="37" delay="45" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ </animation>
+
+ </action>
+
+ <action name="attack" imageset="chick">
+
+ <animation direction="down">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="0" delay="60" offsetY="2"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <frame index="2" delay="60" offsetY="6"/>
+ <frame index="3" delay="60" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="6"/>
+ <frame index="1" delay="40" offsetY="4"/>
+ <frame index="0" delay="40" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="10" delay="60" offsetX="-2"/>
+ <frame index="11" delay="60" offsetX="-4"/>
+ <frame index="12" delay="60" offsetX="-6"/>
+ <frame index="13" delay="60" offsetX="-8"/>
+ <frame index="11" delay="40" offsetX="-6"/>
+ <frame index="11" delay="40" offsetX="-4"/>
+ <frame index="10" delay="40" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="15" delay="60" offsetY="-2"/>
+ <frame index="16" delay="60" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-6"/>
+ <frame index="18" delay="60" offsetY="-8"/>
+ <frame index="16" delay="40" offsetY="-6"/>
+ <frame index="16" delay="40" offsetY="-4"/>
+ <frame index="15" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="20" delay="60" offsetX="2" offsetY="-2"/>
+ <frame index="21" delay="60" offsetX="4" offsetY="-4"/>
+ <frame index="22" delay="60" offsetX="6" offsetY="-6"/>
+ <frame index="23" delay="60" offsetX="8" offsetY="-8"/>
+ <frame index="21" delay="40" offsetX="6" offsetY="-6"/>
+ <frame index="21" delay="40" offsetX="4" offsetY="-4"/>
+ <frame index="20" delay="40" offsetX="2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- Running to the player, bitting and goes back to his place -->
+ <frame index="35" delay="60" offsetX="2" offsetY="2"/>
+ <frame index="36" delay="60" offsetX="4" offsetY="4"/>
+ <frame index="37" delay="60" offsetX="6" offsetY="6"/>
+ <frame index="38" delay="60" offsetX="8" offsetY="8"/>
+ <frame index="36" delay="40" offsetX="6" offsetY="6"/>
+ <frame index="36" delay="40" offsetX="4" offsetY="4"/>
+ <frame index="35" delay="40" offsetX="2" offsetY="2"/>
+ <end />
+ </animation>
+
+ </action>
+
+ <action name="dead" imageset="chick">
+
+ <animation direction="down">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="9"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="19"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="24"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="29"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="34"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="39"/>
+ </animation>
+
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/croc.png b/graphics/sprites/monsters/croc.png
new file mode 100644
index 00000000..b38b11a1
--- /dev/null
+++ b/graphics/sprites/monsters/croc.png
Binary files differ
diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml
new file mode 100644
index 00000000..3955b554
--- /dev/null
+++ b/graphics/sprites/monsters/croc.xml
@@ -0,0 +1,124 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+
+ <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/>
+
+ <action name="spawn" imageset="croc">
+ <animation>
+ <frame index="32" delay="350"/>
+ <frame index="33" delay="70"/>
+ <frame index="34" delay="90"/>
+ <frame index="35" delay="210"/>
+ <frame index="36" delay="110"/>
+ <frame index="37" delay="130"/>
+ <frame index="38" delay="165"/>
+ <frame index="39" delay="90"/>
+ <frame index="40" delay="80"/>
+ <frame index="41" delay="70"/>
+ <jump action="stand" />
+ </animation>
+ </action>
+
+ <action name="stand" imageset="croc">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="croc">
+ <animation direction="down">
+ <frame index="1" delay="84"/>
+ <frame index="0" delay="65"/>
+ <frame index="2" delay="84"/>
+ <frame index="0" delay="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="84"/>
+ <frame index="8" delay="65"/>
+ <frame index="10" delay="84"/>
+ <frame index="8" delay="65"/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="84"/>
+ <frame index="16" delay="65"/>
+ <frame index="18" delay="84"/>
+ <frame index="16" delay="65"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" delay="84"/>
+ <frame index="24" delay="65"/>
+ <frame index="27" delay="84"/>
+ <frame index="24" delay="65"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="croc">
+ <animation direction="down">
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="130"/>
+ <frame index="3" delay="100"/>
+ <frame index="0" delay="50"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="130"/>
+ <frame index="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="130"/>
+ <frame index="11" delay="100"/>
+ <frame index="8" delay="50"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="130"/>
+ <frame index="13" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="19" delay="90"/>
+ <frame index="20" delay="130"/>
+ <frame index="19" delay="100"/>
+ <frame index="16" delay="50"/>
+ <frame index="21" delay="90"/>
+ <frame index="22" delay="130"/>
+ <frame index="21" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" delay="90"/>
+ <frame index="28" delay="130"/>
+ <frame index="27" delay="100"/>
+ <frame index="24" delay="50"/>
+ <frame index="29" delay="90"/>
+ <frame index="30" delay="130"/>
+ <frame index="29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="rat">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="31"/>
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/littleblub.png b/graphics/sprites/monsters/littleblub.png
new file mode 100644
index 00000000..512d792a
--- /dev/null
+++ b/graphics/sprites/monsters/littleblub.png
Binary files differ
diff --git a/graphics/sprites/monsters/littleblub.xml b/graphics/sprites/monsters/littleblub.xml
new file mode 100644
index 00000000..993d4b6c
--- /dev/null
+++ b/graphics/sprites/monsters/littleblub.xml
@@ -0,0 +1,488 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Original Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+ <imageset name="octopus" src="graphics/sprites/monsters/littleblu.png" width="9" height="9" offsetY="-11"/>
+
+ <action name="spawn" imageset="octopus">
+
+ <animation>
+ <!-- octopus unhidding from the ground -->
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="2" delay="250" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="0" delay="130" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="4" delay="250" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="0" delay="160" offsetY="1"/>
+ <frame index="0" delay="140"/>
+ <jump action="stand" />
+ </animation>
+
+ </action>
+ <action name="stand" imageset="octopus">
+
+ <animation direction="down">
+ <!-- static -->
+ <frame index="0" delay="4000"/>
+ <!-- looking around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- static -->
+ <frame index="1" delay="4000"/>
+ <!-- looking around -->
+ <frame index="0" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- static -->
+ <frame index="2" delay="4000"/>
+ <!-- looking around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="700"/>
+
+ </animation>
+
+ <animation direction="upleft">
+ <!-- static -->
+ <frame index="3" delay="5000"/>
+ <!-- looking around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="680"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- static -->
+ <frame index="3" delay="5300"/>
+ <!-- looking around -->
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="430"/>
+ <frame index="4" delay="250"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- static -->
+ <frame index="3" delay="5680"/>
+ <!-- looking around -->
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- static -->
+ <frame index="4" delay="5000"/>
+ <!-- looking around -->
+ <frame index="3" delay="550"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="5" delay="150"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- static -->
+ <frame index="5" delay="5000"/>
+ <!-- looking around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
+
+ </animation>
+
+ </action>
+ <action name="walk" imageset="octopus">
+
+ <animation direction="down">
+ <!-- static head -->
+ <frame index="0" delay="2080"/>
+ <!-- turning head-->
+ <sequence start="0" end="3" delay="130"/>
+ <frame index="3" delay="260"/>
+ <sequence start="4" end="5" delay="130"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- static head -->
+ <frame index="1" delay="2080"/>
+ <!-- turning head-->
+ <sequence start="1" end="3" delay="130"/>
+ <frame index="3" delay="260"/>
+ <sequence start="4" end="5" delay="130"/>
+ <frame index="0" delay="130"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- static head -->
+ <frame index="2" delay="2210"/>
+ <!-- turning head-->
+ <frame index="3" delay="390"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- static head -->
+ <frame index="3" delay="2470"/>
+ <!-- turning head-->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- static head -->
+ <frame index="3" delay="2340"/>
+ <!-- turning head-->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- static head -->
+ <frame index="3" delay="2210"/>
+ <!-- turning head-->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="3" delay="260"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- static head -->
+ <frame index="4" delay="2210"/>
+ <!-- turning head-->
+ <frame index="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="5" delay="390"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- static head -->
+ <frame index="5" delay="2210"/>
+ <!-- turning head-->
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="3" delay="390"/>
+ <frame index="4" delay="130"/>
+ </animation>
+
+ </action>
+ <action name="attack" imageset="octopus">
+
+ <animation direction="down">
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
+ <end />
+ </animation>
+
+ </action>
+ <action name="dead" imageset="octopus">
+
+ <animation direction="down">
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="3" delay="220"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="5" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2" />
+ </animation>
+
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/ratto.png b/graphics/sprites/monsters/ratto.png
new file mode 100644
index 00000000..23e24e43
--- /dev/null
+++ b/graphics/sprites/monsters/ratto.png
Binary files differ
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml
new file mode 100644
index 00000000..a0d84a86
--- /dev/null
+++ b/graphics/sprites/monsters/ratto.xml
@@ -0,0 +1,175 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+
+ <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+
+ <action name="spawn" imageset="rat">
+ <animation>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="400"/>
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="160"/>
+ <frame index="6" delay="145"/>
+ <frame index="7" delay="250"/>
+ <jump action="stand" />
+ </animation>
+ </action>
+
+ <action name="stand" imageset="rat">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="14"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="35"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="49"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="rat">
+ <animation direction="down">
+ <frame index="8" delay="80"/>
+ <frame index="9" delay="70"/>
+ <frame index="10" delay="80"/>
+ <frame index="7" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="downright">
+ <frame index="15" delay="120"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="120"/>
+ <frame index="14" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="22" delay="120"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="120"/>
+ <frame index="21" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="upright">
+ <frame index="29" delay="120"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="120"/>
+ <frame index="28" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="36" delay="120"/>
+ <frame index="37" delay="100"/>
+ <frame index="38" delay="120"/>
+ <frame index="35" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="upleft">
+ <frame index="43" delay="120"/>
+ <frame index="44" delay="100"/>
+ <frame index="45" delay="120"/>
+ <frame index="42" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="50" delay="120"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="120"/>
+ <frame index="49" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="downleft">
+ <frame index="57" delay="120"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="56" delay="90"/>
+ <end />
+ </animation>
+ </action>
+
+
+ <action name="attack" imageset="rat">
+ <animation direction="down">
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="18" delay="90"/>
+ <frame index="19" delay="120"/>
+ <frame index="20" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="120"/>
+ <frame index="27" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <frame index="32" delay="90"/>
+ <frame index="33" delay="120"/>
+ <frame index="34" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="90"/>
+ <frame index="40" delay="120"/>
+ <frame index="41" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="46" delay="90"/>
+ <frame index="47" delay="120"/>
+ <frame index="48" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="53" delay="90"/>
+ <frame index="54" delay="120"/>
+ <frame index="55" delay="130"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="60" delay="90"/>
+ <frame index="61" delay="120"/>
+ <frame index="62" delay="130"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="rat">
+ <animation direction="down">
+ <frame index="63"/>
+ </animation>
+ <animation direction="up">
+ <frame index="64"/>
+ </animation>
+ <animation direction="right">
+ <frame index="65"/>
+ </animation>
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/turtle.png b/graphics/sprites/monsters/turtle.png
new file mode 100644
index 00000000..ea5a7693
--- /dev/null
+++ b/graphics/sprites/monsters/turtle.png
Binary files differ
diff --git a/graphics/sprites/monsters/turtle.xml b/graphics/sprites/monsters/turtle.xml
new file mode 100644
index 00000000..ff87c80c
--- /dev/null
+++ b/graphics/sprites/monsters/turtle.xml
@@ -0,0 +1,314 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Original Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+ <imageset name="turtle" src="graphics/sprites/monsters/turtle.png" width="32" height="32"/>
+
+ <action name="spawn" imageset="turtle">
+
+ <animation>
+ <frame index="32" delay="70" offsetY="-86"/>
+ <frame index="33" delay="70" offsetY="-78"/>
+ <frame index="34" delay="70" offsetY="-74"/>
+ <frame index="35" delay="70" offsetY="-70"/>
+ <frame index="36" delay="60" offsetY="-66"/>
+ <frame index="32" delay="60" offsetY="-62"/>
+ <frame index="33" delay="60" offsetY="-58"/>
+ <frame index="34" delay="60" offsetY="-54"/>
+ <frame index="35" delay="60" offsetY="-49"/>
+ <frame index="36" delay="60" offsetY="-44"/>
+ <frame index="32" delay="60" offsetY="-40"/>
+ <frame index="33" delay="60" offsetY="-36"/>
+ <frame index="34" delay="50" offsetY="-32"/>
+ <frame index="35" delay="50" offsetY="-28"/>
+ <frame index="36" delay="50" offsetY="-24"/>
+ <frame index="32" delay="50" offsetY="-21"/>
+ <frame index="33" delay="50" offsetY="-18"/>
+ <frame index="34" delay="60" offsetY="-15"/>
+ <frame index="35" delay="60" offsetY="-12"/>
+ <frame index="36" delay="60" offsetY="-9"/>
+ <frame index="37" delay="70" offsetY="-6"/>
+ <frame index="38" delay="70" offsetY="-3"/>
+ <frame index="39" delay="80" offsetY="-1"/>
+ <jump action="stand"/>
+ </animation>
+
+ </action>
+ <action name="stand" imageset="turtle">
+
+ <animation direction="down">
+ <!-- static -->
+ <frame index="0" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="120"/>
+ <frame index="2" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- static -->
+ <frame index="4" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- static -->
+ <frame index="8" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="9" delay="120"/>
+ <frame index="8" delay="120"/>
+ <frame index="10" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- static -->
+ <frame index="12" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="13" delay="120"/>
+ <frame index="12" delay="120"/>
+ <frame index="14" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- static -->
+ <frame index="16" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="17" delay="120"/>
+ <frame index="16" delay="120"/>
+ <frame index="18" delay="120"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- static -->
+ <frame index="20" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="21" delay="120"/>
+ <frame index="20" delay="120"/>
+ <frame index="22" delay="120"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- static -->
+ <frame index="24" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="25" delay="120"/>
+ <frame index="24" delay="120"/>
+ <frame index="26" delay="120"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- static -->
+ <frame index="28" delay="4000"/>
+ <!-- mooving hands animation -->
+ <frame index="29" delay="120"/>
+ <frame index="28" delay="120"/>
+ <frame index="30" delay="120"/>
+ </animation>
+
+ </action>
+ <action name="walk" imageset="turtle">
+
+ <animation direction="down">
+ <!-- normal moove -->
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="120"/>
+ <frame index="2" delay="120"/>
+ <frame index="0" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- normal moove -->
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ <frame index="4" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- normal moove -->
+ <frame index="9" delay="120"/>
+ <frame index="8" delay="120"/>
+ <frame index="10" delay="120"/>
+ <frame index="8" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- normal moove -->
+ <frame index="13" delay="120"/>
+ <frame index="12" delay="120"/>
+ <frame index="14" delay="120"/>
+ <frame index="12" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- normal moove -->
+ <frame index="17" delay="120"/>
+ <frame index="16" delay="120"/>
+ <frame index="18" delay="120"/>
+ <frame index="16" delay="120"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- normal moove -->
+ <frame index="21" delay="120"/>
+ <frame index="20" delay="120"/>
+ <frame index="22" delay="120"/>
+ <frame index="20" delay="120"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- normal moove -->
+ <frame index="25" delay="120"/>
+ <frame index="24" delay="120"/>
+ <frame index="26" delay="120"/>
+ <frame index="24" delay="120"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- normal moove -->
+ <frame index="29" delay="120"/>
+ <frame index="28" delay="120"/>
+ <frame index="30" delay="120"/>
+ <frame index="28" delay="120"/>
+ </animation>
+
+ </action>
+ <action name="attack" imageset="turtle">
+
+ <animation direction="down">
+ <!-- normal attack -->
+ <frame index="0" delay="60" offsetY="2"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <frame index="0" delay="60" offsetY="6"/>
+ <frame index="2" delay="60" offsetY="8"/>
+ <frame index="0" delay="40" offsetY="6"/>
+ <frame index="1" delay="40" offsetY="4"/>
+ <frame index="1" delay="40" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <!-- normal attack -->
+ <frame index="4" delay="60" offsetY="-2"/>
+ <frame index="5" delay="60" offsetY="-4"/>
+ <frame index="4" delay="60" offsetY="-6"/>
+ <frame index="6" delay="60" offsetY="-8"/>
+ <frame index="4" delay="40" offsetY="-6"/>
+ <frame index="5" delay="40" offsetY="-4"/>
+ <frame index="5" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <!-- normal attack -->
+ <frame index="8" delay="60" offsetX="2"/>
+ <frame index="9" delay="60" offsetX="4"/>
+ <frame index="8" delay="60" offsetX="6"/>
+ <frame index="10" delay="60" offsetX="8"/>
+ <frame index="8" delay="40" offsetX="6"/>
+ <frame index="9" delay="40" offsetX="4"/>
+ <frame index="9" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <!-- normal attack -->
+ <frame index="12" delay="60" offsetX="-2"/>
+ <frame index="13" delay="60" offsetX="-4"/>
+ <frame index="12" delay="60" offsetX="-6"/>
+ <frame index="14" delay="60" offsetX="-8"/>
+ <frame index="12" delay="40" offsetX="-6"/>
+ <frame index="13" delay="40" offsetX="-4"/>
+ <frame index="13" delay="40" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- normal attack -->
+ <frame index="16" delay="60" offsetY="2" offsetX="2"/>
+ <frame index="17" delay="60" offsetY="4" offsetX="4"/>
+ <frame index="16" delay="60" offsetY="6" offsetX="6"/>
+ <frame index="18" delay="60" offsetY="8" offsetX="8"/>
+ <frame index="16" delay="40" offsetY="6" offsetX="6"/>
+ <frame index="17" delay="40" offsetY="4" offsetX="4"/>
+ <frame index="17" delay="40" offsetY="2" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <!-- normal attack -->
+ <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
+ <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
+ <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
+ <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
+ <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
+ <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
+ <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <!-- normal attack -->
+ <frame index="24" delay="60" offsetY="-2" offsetX="-2"/>
+ <frame index="25" delay="60" offsetY="-4" offsetX="-4"/>
+ <frame index="24" delay="60" offsetY="-6" offsetX="-6"/>
+ <frame index="26" delay="60" offsetY="-8" offsetX="-8"/>
+ <frame index="24" delay="40" offsetY="-6" offsetX="-6"/>
+ <frame index="25" delay="40" offsetY="-4" offsetX="-4"/>
+ <frame index="25" delay="40" offsetY="-2" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <!-- normal attack -->
+ <frame index="28" delay="60" offsetY="-2" offsetX="2"/>
+ <frame index="29" delay="60" offsetY="-4" offsetX="4"/>
+ <frame index="28" delay="60" offsetY="-6" offsetX="6"/>
+ <frame index="30" delay="60" offsetY="-8" offsetX="8"/>
+ <frame index="28" delay="40" offsetY="-6" offsetX="6"/>
+ <frame index="29" delay="40" offsetY="-4" offsetX="4"/>
+ <frame index="29" delay="40" offsetY="-2" offsetX="2"/>
+ <end />
+ </animation>
+
+ </action>
+ <action name="dead" imageset="turtle">
+
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="11"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="19"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="23"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="27"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="31"/>
+ </animation>
+
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/npcs/XML1/drunksailor.xml b/graphics/sprites/npcs/XML1/drunksailor.xml
new file mode 100644
index 00000000..0a41785d
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/drunksailor.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Eye animation -->
+ <!-- Open-> Half-blinking -->
+ <sequence start="0" end="2" delay="120" offsetX ="12" repeat="14"/>
+ <!-- Half-blinking-> Open -->
+ <sequence start="3" end="5" delay="120" offsetX ="12" repeat="5" />
+ <!-- Open-> Half-blinking -->
+ <sequence start="0" end="2" delay="120" offsetX ="12" repeat="5" />
+ <!-- Half-blinking-> Open -->
+ <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" />
+ <!-- Half-blinking-> Closed -->
+ <sequence start="6" end="8" delay="120" offsetX ="12" repeat="23"/>
+ <!-- Closed-> Half-blinking -->
+ <sequence start="3" end="5" delay="120" offsetX ="12" repeat="2" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/ratsailor.xml b/graphics/sprites/npcs/XML1/ratsailor.xml
new file mode 100644
index 00000000..2a93f36f
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/ratsailor.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/sailororc.xml b/graphics/sprites/npcs/XML1/sailororc.xml
new file mode 100644
index 00000000..b5436a87
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/sailororc.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/sailororc.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="90" />
+ <frame index="1" delay="45" />
+ <frame index="0" delay="8000" />
+ <sequence start="0" end="2" delay="90" />
+ <frame index="1" delay="45" />
+ <frame index="0" delay="6900" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/shipkeeper.xml b/graphics/sprites/npcs/XML1/shipkeeper.xml
new file mode 100644
index 00000000..92d6f6c4
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/shipkeeper.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/sittingsailor.xml b/graphics/sprites/npcs/XML1/sittingsailor.xml
new file mode 100644
index 00000000..e9a703fa
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/sittingsailor.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/sittingsailor.png" width="70" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Leg animation -->
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="4" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ <frame index="0" delay="170" offsetX ="-12" offsetY ="2"/>
+ <sequence start="3" end="5" delay="170" offsetX ="-12" offsetY ="2"/>
+ <!-- blinking + fake last frame of leg animation -->
+ <sequence start="1" end="2" delay="85" offsetX ="-12" offsetY ="2"/>
+ <frame index="3" delay="170" offsetX ="-12" offsetY ="2"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/sleepingelf.xml b/graphics/sprites/npcs/XML1/sleepingelf.xml
new file mode 100644
index 00000000..4b70e6e6
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/sleepingelf.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingelf.png" width="96" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/sleepingorc.xml b/graphics/sprites/npcs/XML1/sleepingorc.xml
new file mode 100644
index 00000000..6dde0a13
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/sleepingorc.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="380" offsetX ="-17" offsetY ="-4" />
+ <frame index="1" delay="380" offsetX ="-17" offsetY ="-4"/>
+ <frame index="0" delay="380" offsetX ="-17" offsetY ="-4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML1/sleepingukar.xml b/graphics/sprites/npcs/XML1/sleepingukar.xml
new file mode 100644
index 00000000..9bd1f297
--- /dev/null
+++ b/graphics/sprites/npcs/XML1/sleepingukar.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011 Evol Online -->
+<sprite>
+
+ <imageset name="ukar" src="graphics/sprites/npcs/sprite/sleepingukar.png" width="96" height="64" />
+
+ <action name="stand" imageset="ukar">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/npcs/XML2/drunksailor.xml b/graphics/sprites/npcs/XML2/drunksailor.xml
new file mode 100644
index 00000000..8714b9b0
--- /dev/null
+++ b/graphics/sprites/npcs/XML2/drunksailor.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/drunksailor.png" width="64" height="96" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="120" offsetX ="12" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML2/ratsailor.xml b/graphics/sprites/npcs/XML2/ratsailor.xml
new file mode 100644
index 00000000..ece2cc28
--- /dev/null
+++ b/graphics/sprites/npcs/XML2/ratsailor.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/ratsailor.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/XML2/shipkeeper.xml b/graphics/sprites/npcs/XML2/shipkeeper.xml
new file mode 100644
index 00000000..40e3625a
--- /dev/null
+++ b/graphics/sprites/npcs/XML2/shipkeeper.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2011 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/shipkeeper.png" width="50" height="70" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/sprite/drunksailor.png b/graphics/sprites/npcs/sprite/drunksailor.png
new file mode 100644
index 00000000..e8d52b2d
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/drunksailor.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/ratsailor.png b/graphics/sprites/npcs/sprite/ratsailor.png
new file mode 100644
index 00000000..80d602e9
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/ratsailor.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/sailororc.png b/graphics/sprites/npcs/sprite/sailororc.png
new file mode 100644
index 00000000..82ac70a8
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/sailororc.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/shipkeeper.png b/graphics/sprites/npcs/sprite/shipkeeper.png
new file mode 100644
index 00000000..cb8e8c80
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/shipkeeper.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/sittingsailor.png b/graphics/sprites/npcs/sprite/sittingsailor.png
new file mode 100644
index 00000000..789a0ef3
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/sittingsailor.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/sleepingelf.png b/graphics/sprites/npcs/sprite/sleepingelf.png
new file mode 100644
index 00000000..2c78e320
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/sleepingelf.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/sleepingorc.png b/graphics/sprites/npcs/sprite/sleepingorc.png
new file mode 100644
index 00000000..88857b80
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/sleepingorc.png
Binary files differ
diff --git a/graphics/sprites/npcs/sprite/sleepingukar.png b/graphics/sprites/npcs/sprite/sleepingukar.png
new file mode 100644
index 00000000..cdc5540e
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/sleepingukar.png
Binary files differ
diff --git a/graphics/tiles/Collision.png b/graphics/tiles/Collision.png
new file mode 100644
index 00000000..5d663126
--- /dev/null
+++ b/graphics/tiles/Collision.png
Binary files differ
diff --git a/graphics/tiles/Docks.png b/graphics/tiles/Docks.png
new file mode 100644
index 00000000..37b7488c
--- /dev/null
+++ b/graphics/tiles/Docks.png
Binary files differ
diff --git a/graphics/tiles/Else/Avatar.png b/graphics/tiles/Else/Avatar.png
new file mode 100644
index 00000000..e43ae94d
--- /dev/null
+++ b/graphics/tiles/Else/Avatar.png
Binary files differ
diff --git a/graphics/tiles/Evol_ground.png b/graphics/tiles/Evol_ground.png
new file mode 100644
index 00000000..6576aeac
--- /dev/null
+++ b/graphics/tiles/Evol_ground.png
Binary files differ
diff --git a/graphics/tiles/Indoor/Ship-candle.png b/graphics/tiles/Indoor/Ship-candle.png
new file mode 100644
index 00000000..3bfcb6ef
--- /dev/null
+++ b/graphics/tiles/Indoor/Ship-candle.png
Binary files differ
diff --git a/graphics/tiles/Indoor/Ship-indoor.png b/graphics/tiles/Indoor/Ship-indoor.png
new file mode 100644
index 00000000..4f1960c4
--- /dev/null
+++ b/graphics/tiles/Indoor/Ship-indoor.png
Binary files differ
diff --git a/graphics/tiles/Indoor/Ship-indoor_x2.png b/graphics/tiles/Indoor/Ship-indoor_x2.png
new file mode 100644
index 00000000..79fcd59f
--- /dev/null
+++ b/graphics/tiles/Indoor/Ship-indoor_x2.png
Binary files differ
diff --git a/graphics/tiles/Indoor/Village-indoor2.png b/graphics/tiles/Indoor/Village-indoor2.png
new file mode 100644
index 00000000..be7bc016
--- /dev/null
+++ b/graphics/tiles/Indoor/Village-indoor2.png
Binary files differ
diff --git a/graphics/tiles/Pavement.png b/graphics/tiles/Pavement.png
new file mode 100644
index 00000000..30005aac
--- /dev/null
+++ b/graphics/tiles/Pavement.png
Binary files differ
diff --git a/graphics/tiles/Ship2.png b/graphics/tiles/Ship2.png
new file mode 100644
index 00000000..6174e744
--- /dev/null
+++ b/graphics/tiles/Ship2.png
Binary files differ
diff --git a/graphics/tiles/Ship_base.png b/graphics/tiles/Ship_base.png
new file mode 100644
index 00000000..5754bcf4
--- /dev/null
+++ b/graphics/tiles/Ship_base.png
Binary files differ
diff --git a/graphics/tiles/Tree_x4.png b/graphics/tiles/Tree_x4.png
new file mode 100644
index 00000000..7a471e61
--- /dev/null
+++ b/graphics/tiles/Tree_x4.png
Binary files differ
diff --git a/graphics/tiles/Water.png b/graphics/tiles/Water.png
new file mode 100644
index 00000000..cddb106b
--- /dev/null
+++ b/graphics/tiles/Water.png
Binary files differ
diff --git a/hair.xml b/hair.xml
new file mode 100644
index 00000000..1993c129
--- /dev/null
+++ b/hair.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : Reid
+(C) Evol Online 2010-2011. -->
+
+<colors>
+ <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" />
+ <color id="1" name="off black" value="#000000,202020,404040,dddddd" />
+ <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" />
+ <color id="3" name="copper" value="#613915,B87333,fcd2c4" />
+ <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" />
+ <color id="5" name="brunette" value="#613915,B87333,fcd2c4" />
+ <color id="6" name="blonde" value="#8c6625,dab425,ffffff" />
+ <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" />
+ <color id="8" name="red" value="#580000,C02020,ff6060" />
+ <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" />
+ <color id="10" name="pink" value="#a92d42,f67189,ffbac7" />
+ <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" />
+ <color id="12" name="purple" value="#460850,611967,e7b4ae" />
+ <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" />
+ <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" />
+ <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" />
+ <color id="16" name="green" value="#115511,22aa22,99dd99" />
+ <color id="17" name="lime" value="#547000,a5dc00,d1ff46" />
+ <color id="18" name="khaki" value="#06372b,489e25,fdedcc" />
+</colors> \ No newline at end of file
diff --git a/itemcolors.xml b/itemcolors.xml
new file mode 100644
index 00000000..7e525ec2
--- /dev/null
+++ b/itemcolors.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : Reid
+(C) Evol Online 2010-2011. -->
+<colors>
+ <list name="simple">
+ <color id="1" name="white" value="#585858,aaaaaa,d0d0d0,FFFFFF" />
+ <color id="2" name="black" value="#111111,222222,333333,444444,555555,aaaaaa" />
+ <color id="3" name="silver" value="#44494b,797a7e,b9bbc1" />
+ <color id="4" name="camel" value="#594d36,b49b6c,f4d293" />
+ <color id="5" name="brown" value="#3f221d,754d23,f5cea4" />
+ <color id="6" name="orange" value="#831f2d,f07401,f8cc8b" />
+ <color id="7" name="darkred" value="#6a0022,7c151a,c60022" />
+ <color id="8" name="red" value="#580000,A40000,C02020,ff6060" />
+ <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" />
+ <color id="10" name="pink" value="#a92d42,f67189,ffbac7" />
+ <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" />
+ <color id="12" name="purple" value="#3c1554,6d3195,c987d1" />
+ <color id="13" name="navy blue" value="#0d1430,21337c,4363e5" />
+ <color id="14" name="bluegray" value="#2d2d41,4c4d9a,7b7b99" />
+ <color id="15" name="blue" value="#16486e,498ec5,e4f2fc" />
+ <color id="16" name="teal" value="#196253,18986c,37cf7d" />
+ <color id="17" name="green" value="#115511,22aa22,99dd99" />
+ <color id="18" name="lime" value="#547000,a5dc00,d1ff46" />
+ <color id="19" name="khaki" value="#002504,2d551b,07871d" />
+ <color id="20" name="yellow" value="#846211,dab333,fffb93,ffffff" />
+ </list>
+ <list name="sorcerer robe">
+ <color id="1" name="white" value="#585858,aaaaaa,d0d0d0,FFFFFF;#111111,222222,333333,444444,555555,aaaaaa" />
+ <color id="2" name="black" value="#111111,222222,333333,444444,555555,aaaaaa;#44494b,797a7e,b9bbc1" />
+ <color id="3" name="silver" value="#44494b,797a7e,b9bbc1;#594d36,b49b6c,f4d293" />
+ <color id="4" name="camel" value="#594d36,b49b6c,f4d293;#3f221d,754d23,f5cea4" />
+ <color id="5" name="brown" value="#3f221d,754d23,f5cea4;#831f2d,f07401,f8cc8b" />
+ <color id="6" name="orange" value="#831f2d,f07401,f8cc8b;#620e48,bf1b8b,e32bcf,ffb6f7" />
+ <color id="7" name="darkred" value="#6a0022,7c151a,c60022;#580000,A40000,C02020,ff6060" />
+ <color id="8" name="red" value="#580000,A40000,C02020,ff6060;#6a0022,7c151a,c60022" />
+ <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7;#a92d42,f67189,ffbac7" />
+ <color id="10" name="pink" value="#a92d42,f67189,ffbac7;#640088,b350e0,ecb7ff" />
+ <color id="11" name="mauve" value="#640088,b350e0,ecb7ff;#3c1554,6d3195,c987d1" />
+ <color id="12" name="purple" value="#3c1554,6d3195,c987d1;#0d1430,21337c,4363e5" />
+ <color id="13" name="navy blue" value="#0d1430,21337c,4363e5;#2d2d41,4c4d9a,7b7b99" />
+ <color id="14" name="bluegray" value="#2d2d41,4c4d9a,7b7b99;#16486e,498ec5,e4f2fc" />
+ <color id="15" name="blue" value="#16486e,498ec5,e4f2fc;#196253,18986c,37cf7d" />
+ <color id="16" name="teal" value="#196253,18986c,37cf7d;#115511,22aa22,99dd99" />
+ <color id="17" name="green" value="#115511,22aa22,99dd99;#547000,a5dc00,d1ff46" />
+ <color id="18" name="lime" value="#547000,a5dc00,d1ff46;#002504,2d551b,07871d" />
+ <color id="19" name="khaki" value="#002504,2d551b,07871d;#846211,dab333,fffb93,ffffff" />
+ <color id="20" name="yellow" value="#846211,dab333,fffb93,ffffff;#585858,aaaaaa,d0d0d0,FFFFFF" />
+ </list>
+</colors> \ No newline at end of file
diff --git a/items.xml b/items.xml
new file mode 100644
index 00000000..6e829978
--- /dev/null
+++ b/items.xml
@@ -0,0 +1,480 @@
+<?xml version="1.0" encoding="utf-8"?>
+<?xml-stylesheet type="text/xsl" href="items.xsl"?>
+<!-- Copyright (C) 2010-2011 Evol Online
+Author : Reid, Piman, 4144.
+
+New management (04/12/11).
+-0 -99 = Hairstyles
+-100 -infiny = Races
+30 500 = Weapons animation
+501 699 = Usable items
+700 999 = Common items
+1000 1299 = Necklaces
+1300 1799 = Chests
+1800 1999 = Boots
+2000 2199 = Gloves
+2200 2499 = Pants
+2500 2699 = Wings
+2700 2899 = Shields
+2900 3199 = Heads
+3200 3499 = Neck
+3500 + = Weapons
+
+Colors is now seted up by itemcolors.xml.
+-->
+
+<items>
+ <version revision="$Revision$" />
+
+
+ <!-- Hairsprites -->
+ <item id="-1" type="hairsprite" name="Flat ponytail">
+ <sprite>hairstyles/hairstyle1.xml</sprite>
+ </item>
+ <item id="-2" type="hairsprite" name="Bowl cut">
+ <sprite>hairstyles/hairstyle2.xml</sprite>
+ </item>
+ <item id="-3" type="hairsprite" name="Combed back">
+ <sprite>hairstyles/hairstyle3.xml</sprite>
+ </item>
+ <item id="-4" type="hairsprite" name="Emo">
+ <sprite>hairstyles/hairstyle4.xml</sprite>
+ </item>
+ <item id="-5" type="hairsprite" name="Mohawk">
+ <sprite>hairstyles/hairstyle5.xml</sprite>
+ </item>
+ <item id="-6" type="hairsprite" name="Pompadour">
+ <sprite>hairstyles/hairstyle6.xml</sprite>
+ </item>
+ <item id="-7" type="hairsprite" name="Center parting">
+ <sprite>hairstyles/hairstyle7.xml</sprite>
+ </item>
+ <item id="-8" type="hairsprite" name="Long and slick">
+ <sprite>hairstyles/hairstyle8.xml</sprite>
+ </item>
+ <item id="-9" type="hairsprite" name="Short and curly">
+ <sprite>hairstyles/hairstyle9.xml</sprite>
+ </item>
+ <item id="-10" type="hairsprite" name="Pigtails">
+ <sprite>hairstyles/hairstyle10.xml</sprite>
+ </item>
+ <item id="-11" type="hairsprite" name="Long and curly">
+ <sprite>hairstyles/hairstyle11.xml</sprite>
+ </item>
+ <item id="-12" type="hairsprite" name="Parted">
+ <sprite>hairstyles/hairstyle12.xml</sprite>
+ </item>
+ <item id="-13" type="hairsprite" name="Perky ponytail">
+ <sprite>hairstyles/hairstyle13.xml</sprite>
+ </item>
+ <item id="-14" type="hairsprite" name="Wave">
+ <sprite>hairstyles/hairstyle14.xml</sprite>
+ </item>
+ <item id="-15" type="hairsprite" name="Mane">
+ <sprite>hairstyles/hairstyle15.xml</sprite>
+ </item>
+ <item id="-16" type="hairsprite" name="Bun">
+ <sprite>hairstyles/hairstyle16.xml</sprite>
+ </item>
+ <item id="-17" type="hairsprite" name="Wavy">
+ <sprite>hairstyles/hairstyle17.xml</sprite>
+ </item>
+ <item id="-18" type="hairsprite" name="Punk">
+ <sprite>hairstyles/hairstyle18.xml</sprite>
+ </item>
+ <item id="-19" type="hairsprite" name="Long ponytail">
+ <sprite>hairstyles/hairstyle19.xml</sprite>
+ </item>
+ <item id="-20" type="hairsprite" name="Wild">
+ <sprite>hairstyles/hairstyle20.xml</sprite>
+ </item>
+ <item id="-21" type="hairsprite" name="Choppy">
+ <sprite>hairstyles/hairstyle21.xml</sprite>
+ </item>
+ <item id="-22" type="hairsprite" name="Infinitely long">
+ <sprite>hairstyles/hairstyle22.xml</sprite>
+ </item>
+ <item id="-23" type="hairsprite" name="Wedding">
+ <sprite>hairstyles/hairstyle23.xml</sprite>
+ </item>
+ <item id="-24" type="hairsprite" name="Imperial">
+ <sprite>hairstyles/hairstyle24.xml</sprite>
+ </item>
+ <item id="-25" type="hairsprite" name="Tousled layers">
+ <sprite>hairstyles/hairstyle25.xml</sprite>
+ </item>
+ <item id="-26" type="hairsprite" name="Short punk">
+ <sprite>hairstyles/hairstyle26.xml</sprite>
+ </item>
+
+
+ <!-- Races -->
+ <item id="-100" type="racesprite" name="Human">
+ <sprite gender="male">players/human_male_base.xml</sprite>
+ <sprite gender="female">players/human_female_base.xml</sprite>
+ </item>
+ <item id="-101" type="racesprite" name="Ukar">
+ <sprite gender="male">players/ukar_male_base.xml</sprite>
+ <sprite gender="female">players/ukar_female_base.xml</sprite>
+ </item>
+ <item id="-102" type="racesprite" name="Demon">
+ <sprite gender="male">players/demon_male_base.xml</sprite>
+ <sprite gender="female">players/demon_female_base.xml</sprite>
+ </item>
+ <item id="-103" type="racesprite" name="Elven">
+ <sprite gender="male">players/elven_male_base.xml</sprite>
+ <sprite gender="female">players/elven_female_base.xml</sprite>
+ </item>
+ <item id="-104" type="racesprite" name="Orc">
+ <sprite gender="male">players/orc_male_base.xml</sprite>
+ <sprite gender="female">players/orc_female_base.xml</sprite>
+ </item>
+ <item id="-105" type="racesprite" name="Raijin">
+ <sprite gender="male">players/raijin_male_base.xml</sprite>
+ <sprite gender="female">players/raijin_female_base.xml</sprite>
+ </item>
+ <item id="-106" type="racesprite" name="Tritan">
+ <sprite gender="male">players/tritan_male_base.xml</sprite>
+ <sprite gender="female">players/tritan_female_base.xml</sprite>
+ </item>
+
+
+ <!-- Weapons -->
+ <item id="30"
+ type="other"
+ weapon_type="12">
+ <sprite>aurisghard.xml</sprite>
+ </item>
+ <item id="31"
+ type="other"
+ weapon_type="12">
+ <sprite>axe.xml</sprite>
+ </item>
+ <item id="32"
+ type="other"
+ weapon_type="12">
+ <sprite>bow.xml</sprite>
+ <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound>
+ </item>
+ <item id="33"
+ type="other"
+ weapon_type="12">
+ <sprite>dagger.xml</sprite>
+ <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound>
+ <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound>
+ </item>
+ <item id="34"
+ type="other"
+ weapon_type="12">
+ <sprite>death scyth.xml</sprite>
+ </item>
+ <item id="35"
+ type="other"
+ weapon_type="12">
+ <sprite>mining-pick.xml</sprite>
+ </item>
+ <item id="36"
+ type="other"
+ weapon_type="12">
+ <sprite>scythe.xml</sprite>
+ </item>
+ <item id="37"
+ type="other"
+ weapon_type="12">
+ <sprite>staff.xml</sprite>
+ </item>
+ <item id="38"
+ type="other"
+ weapon_type="12">
+ <sprite>sword.xml</sprite>
+ </item>
+ <item id="39"
+ type="other"
+ weapon_type="12">
+ <sprite>whip.xml</sprite>
+ </item>
+
+
+ <!-- Items -->
+ <item id="501"
+ image="generic/use/acorn.png"
+ name="Acorn"
+ description="Squichy's food, should be good in a cake."
+ effect="+15 HP"
+ type="usable"
+ hp="15"
+ weight="2"/>
+ <item id="502"
+ image="generic/use/bread.png"
+ name="Bread"
+ description="Home-made Bread."
+ effect="+30 HP"
+ type="usable"
+ hp="30"
+ weight="5"/>
+ <item id="503"
+ image="generic/use/carrot.png"
+ name="Carrot"
+ description="Good in cakes."
+ effect="+25 HP"
+ type="usable"
+ hp="25"
+ weight="6"/>
+ <item id="504"
+ image="generic/use/cheese.png"
+ name="Cheese"
+ description="A ratto's left-overs."
+ effect="+40 HP"
+ type="usable"
+ hp="40"
+ weight="8"/>
+ <item id="505"
+ image="generic/use/chickleg.png"
+ name="Pious's legs"
+ description="Tasty pious's legs, well epiced!."
+ effect="+50 HP"
+ type="usable"
+ hp="50"
+ weight="10"/>
+ <item id="506"
+ image="generic/use/lettuce.png"
+ name="Lettuce"
+ description="Perfect for when you want to lose some weight."
+ effect="+15 HP"
+ type="usable"
+ hp="15"
+ weight="5"/>
+ <item id="507"
+ image="generic/use/piberries.png"
+ name="Piberries"
+ description="The famous staining-fruit."
+ effect="+20 HP"
+ type="usable"
+ hp="20"
+ weight="3"/>
+
+
+ <!-- Generic -->
+ <item id="700"
+ image="generic/3leafclover.png"
+ name="Three-leaf clover"
+ description="A simple clover."
+ type="generic"
+ weight="5"/>
+ <item id="701"
+ image="generic/feathers.png"
+ name="Pious's feathers"
+ description="Some yellow feathers.. A pious might have dropped them."
+ type="generic"
+ weight="1"/>
+ <item id="702"
+ image="generic/fragmentturtleshell.png"
+ name="Tortugas shell fragment"
+ description="Yeah, it's really a fragment of a tortugas's shell."
+ type="generic"
+ weight="15"/>
+ <item id="703"
+ image="generic/halfeggshell.png"
+ name="Half eggshell"
+ description="Maybe it was broken to prepare a fried egg."
+ type="generic"
+ weight="5"/>
+ <item id="704"
+ image="generic/rattotail.png"
+ name="Ratto tail"
+ description="A long tail from a ratto."
+ type="generic"
+ weight="5"/>
+ <item id="705"
+ image="generic/rattotooth.png"
+ name="Ratto tooth"
+ description="Some Ratto's tooth."
+ type="generic"
+ weight="3"/>
+ <item id="706"
+ image="generic/root.png"
+ name="Root"
+ description="Could be useful for cooking."
+ type="generic"
+ weight="5"/>
+ <item id="707"
+ image="generic/squichyclaw.png"
+ name="Squichy's claws"
+ description="Claws from a wild Squichy."
+ type="generic"
+ weight="10"/>
+ <item id="708"
+ image="generic/tortugasshell.png"
+ name="Tortugas's shell"
+ description="This shell comes from a Tortugas."
+ type="generic"
+ weight="35"/>
+ <item id="709"
+ image="generic/tortugastongue.png"
+ name="Tortugas tongue"
+ description="A tongue from a Tortugas."
+ type="generic"
+ weight="5"/>
+
+
+ <!-- Necklace
+ <item id="1000"
+ image="equipment/amulet/"
+ name=""
+ description=""
+ effect=""
+ type="equip-necklace"
+ luck=""
+ weight=""/> -->
+
+
+ <!-- Chest -->
+ <item id="1300"
+ image="equipment/chest/usedshirt.png"
+ name="Used Shirt"
+ description="A used shirt given to you by a sailor."
+ effect="+2 Defense"
+ type="equip-torso"
+ weight="50"
+ defense="2">
+ <sprite gender="male">equipment/chest/cottonshirt-male.xml</sprite>
+ <sprite gender="female">equipment/chest/cottonshirt-female.xml</sprite>
+ </item>
+ <item id="1300"
+ image="equipment/chest/usedshirt.png"
+ name="Used Shirt"
+ description="A used shirt given to you by a sailor."
+ effect="+2 Defense"
+ type="equip-torso"
+ weight="30"
+ defense="2">
+ <sprite gender="male">equipment/chest/cottonshirt-male.xml</sprite>
+ <sprite gender="female">equipment/chest/cottonshirt-female.xml</sprite>
+ </item>
+ <item id="1301"
+ image="equipment/chest/sailorshirt.png"
+ name="Sailor Shirt"
+ description="Proof that ye be in the crew, matey!"
+ effect="+4% Defense"
+ type="equip-torso"
+ weight="45"
+ defense="4">
+ <sprite gender="male">equipment/chest/leathershirt-male.xml|#373700,837b00,c5b900;#c2912a,ebbc50</sprite>
+ <sprite gender="female">equipment/chest/leathershirt-female.xml|#373700,837b00,c5b900;#c2912a,ebbc50</sprite>
+ </item>
+
+
+ <!-- Boots -->
+ <item id="1802"
+ image="equipment/feet/boots.png|W"
+ name="%Color% Boots"
+ description="%Color% boots made for beginners."
+ effect="+1% Defense"
+ type="equip-feet"
+ weight="30"
+ defense="1"
+ colors="simple">
+ <sprite gender="male">equipment/feet/boots-male.xml</sprite>
+ <sprite gender="female">equipment/feet/boots-female.xml</sprite>
+ </item>
+
+
+ <!-- Gloves -->
+ <item id="2000"
+ image="equipment/hands/bracelets.png"
+ name="Bracelets"
+ description="Made out of wood and iron."
+ effect="+2% Defense"
+ type="equip-arms"
+ weight="30"
+ defense="2">
+ <sprite>equipment/hands/bracelets.xml</sprite>
+ </item>
+
+
+ <!-- Pants -->
+ <item id="2200"
+ image="equipment/leg/shorts.png|W"
+ name="%Color% used shorts"
+ description="%Color% used shorts given to you by a sailor."
+ effect="+2% Defense"
+ type="equip-legs"
+ weight="35"
+ defense="2"
+ colors="simple">
+ <sprite gender="male">equipment/leg/shorts-male.xml</sprite>
+ <sprite gender="female">equipment/leg/shorts-female.xml</sprite>
+ </item>
+
+
+ <!-- Wings
+ <item id="2500"
+ image="equipment/wings/angel wings.png"
+ name="Angel Wings"
+ description="Angel wings."
+ effect="+% Defense"
+ type="equip-charm"
+ weight="200"
+ defense="">
+ <sprite>equipment/wings/angel wings.xml</sprite>
+ </item> -->
+
+
+ <!-- Shield
+ <item id="2700"
+ image="equipment/shield/barrel.png"
+ name="Barrel"
+ description="The perfect hiding place, offering great defense!"
+ effect="+% Defense"
+ type="equip-shield"
+ defense=""
+ weight="600">
+ <replace sprite="wings" />
+ <replace sprite="hat" />
+ <sprite>equipment/shield/barrel.xml</sprite>
+ </item> -->
+
+ <!-- Head -->
+ <item id="2900"
+ image="equipment/head/bandana hat.png"
+ name="Bandana"
+ description="A striped bandana."
+ effect="+2% Defense"
+ type="equip-head"
+ defense="2"
+ weight="13"
+ max-per-slot="1">
+ <sprite>equipment/head/bandana hat.xml</sprite>
+ </item>
+
+
+ <!-- Neck
+ <item id="3200"
+ image="equipment/neck/scarf.png|R"
+ name="%Color% Scarf"
+ description="A beautiful (probably-lost!) %color% scarf."
+ effect="+% Defense"
+ type="equip-ring"
+ defense=""
+ weight="20"
+ colors="simple">
+ <sprite>equipment/neck/scarf.xml</sprite>
+ </item> -->
+
+
+ <!-- Weapons -->
+ <item id="3500"
+ image="equipment/weapon/knife.png"
+ name="Knife"
+ description="A simple knife."
+ effect="Damage +10"
+ type="equip-1hand"
+ weapon-type="knife"
+ attack-action="attack"
+ weight="25">
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound>
+ <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound>
+ </item>
+
+</items>
diff --git a/items.xsd b/items.xsd
new file mode 100644
index 00000000..d5e334e4
--- /dev/null
+++ b/items.xsd
@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema">
+
+ <!-- IMAGE TYPE -->
+
+ <xsd:simpleType name="mw_ItemArtType">
+ <xsd:restriction base="xsd:integer">
+ <xsd:minInclusive value="0" />
+ <xsd:maxInclusive value="1" />
+ </xsd:restriction>
+ </xsd:simpleType>
+
+ <!-- ITEMS LIST FILE SCHEMA -->
+
+ <xsd:element name="items">
+ <xsd:complexType>
+ <xsd:sequence>
+
+ <xsd:element name="item" minOccurs="0" maxOccurs="unbounded">
+ <xsd:complexType>
+ <xsd:simpleContent>
+ <xsd:extension base="xsd:string">
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="description" type="xsd:string" />
+ <xsd:attribute name="effect" type="xsd:string" />
+ <xsd:attribute name="id" type="xsd:positiveInteger" />
+ <xsd:attribute name="image" type="xsd:positiveInteger" />
+ <xsd:attribute name="art" type="mw_ItemArtType" />
+ <xsd:attribute name="type" type="xsd:integer" />
+ <xsd:attribute name="slot" type="xsd:integer" />
+ <xsd:attribute name="weight" type="xsd:positiveInteger" />
+ <xsd:attribute name="drawBefore" type="xsd:string" />
+ <xsd:attribute name="drawAfter" type="xsd:string" />
+ <xsd:attribute name="drawPriority" type="xsd:integer" />
+ </xsd:extension>
+ </xsd:simpleContent>
+ </xsd:complexType>
+ </xsd:element>
+
+ </xsd:sequence>
+ </xsd:complexType>
+ </xsd:element>
+
+</xsd:schema>
diff --git a/items.xsl b/items.xsl
new file mode 100644
index 00000000..15f04dae
--- /dev/null
+++ b/items.xsl
@@ -0,0 +1,53 @@
+<?xml version="1.0"?>
+<!-- Edited by XMLSpy® -->
+<xsl:stylesheet version="1.0"
+xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
+<xsl:output method='html' version='1.0' encoding='UTF-8' indent='yes'/>
+
+
+<xsl:variable name="icon-dir">graphics/items</xsl:variable>
+
+<xsl:template match="/">
+ <html>
+ <body>
+ <h2>Item Database</h2>
+ <xsl:for-each select="items/item">
+ <xsl:sort select="@type"/>
+ <xsl:if test="@name">
+
+ <p>
+ <table border="1">
+ <tr bgcolor="ddddff">
+ <td>
+ <xsl:if test="@image">
+ <img src="{$icon-dir}/{@image}"/>
+ </xsl:if>
+ </td>
+ <td colspan="3">
+ <xsl:value-of select="@name"/>
+ </td>
+ </tr>
+
+ <tr>
+ <td><strong>ID: </strong><xsl:value-of select="@id"/></td>
+ <td><strong>Type: </strong><xsl:value-of select="@type"/></td>
+ <xsl:if test="@weapon_type">
+ <td><strong>Skill: </strong><xsl:value-of select="@weapon-type"/></td>
+ </xsl:if>
+ <td><strong>Weight: </strong><xsl:value-of select="@weight"/></td>
+ </tr>
+
+ <tr>
+ <td colspan="4"><strong>Description: </strong><xsl:value-of select="@description"/></td>
+ </tr>
+ <tr>
+ <td colspan="4"><strong>Effect: </strong><xsl:value-of select="@effect"/></td>
+ </tr>
+ </table>
+ </p>
+ </xsl:if>
+ </xsl:for-each>
+ </body>
+ </html>
+</xsl:template>
+</xsl:stylesheet> \ No newline at end of file
diff --git a/maps/000-0.tmx b/maps/000-0.tmx
new file mode 100644
index 00000000..d9e24757
--- /dev/null
+++ b/maps/000-0.tmx
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="41" height="41" tilewidth="32" tileheight="32">
+ <properties>
+ <property name="license" value="CC BY-NC-ND"/>
+ <property name="manaplus version" value="1"/>
+ <property name="music" value="Artis - The Adventure Begins.ogg"/>
+ </properties>
+ <tileset firstgid="1" name="Water" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Water.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="Ship_base" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Ship_base.png" width="704" height="320"/>
+ </tileset>
+ <tileset firstgid="477" name="Ship2" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Ship2.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="733" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Collision.png" width="64" height="64"/>
+ </tileset>
+ <layer name="Ground" width="41" height="41">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3TSQrCMBgF4KQHUhFUcFh24QB6AhVFj+BGj6CCrp2WTjtFN+JwBj2QrxCwtqmgtpvyFh8JSfvn8YcYQgiDiIiIQicihYhCTIlL9zdJ6ZZSrP00xgxkIaf5/1+mfFeHPFSVBHSgAEUoOZShIt11TB+zWrXumDyMV8aa5rw+DKABTZsWtD0y+pVV18dPGYeO9S70Asz3a0Z730cwDviuJ6g1hRnMYfFlHy1LWMEaNrAN4N3sUHOvHOAIJw+6fp3hAle4BZCPiIiIiIiIwuMJgfZ2LEQaAAA=
+ </data>
+ </layer>
+ <layer name="Ground 2" width="41" height="41">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+2UvU4CQRhFZ6m0UbQSjT+JCkIrDQ1qbHwC1JfQl9CaQgoNpVJiwSMIBYLSIOrjcEyWZArZbJjdheKe5CSb3cy9X2YzY4wQybCUMmY5Ne8pgtlY8PmEEOFZ8YxZxTSu4boXfUeGzE3c8rO3rY4dnnct93z3LQ/wELOYwyPMYyGGWScck33hW5zS88BdWMPSP9/LvDvBUzxznPPcYf0z871gI+DerpB/iVcOPdcx/gubG4ee2wRmvHPsuI95xkfynxw76gHrq9a5qc7Q02TNa0R70IphL9/IbEeY2yXrHXvYxw/8xEFIh/iFI/zGH/xN6Cz+0UmuSgghhBBCCCEWnjFXhCUZRBoAAA==
+ </data>
+ </layer>
+ <layer name="Fringe" width="41" height="41">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3VOQrCQBiG4X9GcSldk8JeG0/vcgOXG2itJ3A5gG8QRcSIWGT+4nvgI5AmLyOMZvJwCGbHkLqi3Im2M7uwq9POEM0iq7F6vL9r8GzGtF2vOrR0WY/12YANWZagsTiXFmt/+PaGd1sH51acS17S4aVxTMPEeeM3O/r2zhsX9C3V+JRxB+dv9/Doh3t5Rd+6osbpn/8TM/rmzn9rERERERERERGpxg0LLsi1RBoAAA==
+ </data>
+ </layer>
+ <layer name="Over" width="41" height="41">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3Sx0oDYRSG4Zksol6AbjX2jV2Xdm/AcgOWpUKKWzVFrAtjB92Y2EBd2BDUiHVjAQso6NX4BgwZY4iDZMYszgcP+ZOc+c/hJIoikUjMyJJFUZYt0fdWy8+abD7LgQ25yEM+ClCIIhTHeS5Z2eLubewgE1maXiWcS1GGclSgElWoRo2Bc0X2cowTnCKk2UsktZzrUI8GNKIJzWgxaL7YvdziDvd40LGXVr5vQzs6DJoxdi/v+MCRzn6d1HWhGz0G/s7aWFVFSUM6MtTEtXZmcsAJF/pNmjGcA3od6ujnpsYDL3wYNnHGa3rd6Ojnp2YaMybOFskrPd909F2hJoCgzr3/R3aZaw/7Ovfey/+775f/uJ7YucMBJ1wJ7jtnpgtc4irO3gd4dhBDcMMDL3xJmHGEO0YxhnFMYFJzr43zFB6Z6QnPeIFfjQpnltc5zGMBi0mYLVECmvuDnFc11r6sYwObBs/yl4TU785ScEaJRCKRSCQSiUQikaRuPgGWW2jHRBoAAA==
+ </data>
+ </layer>
+ <layer name="Collision" width="41" height="41">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3OsQkAAAgEMXH/GX8WwSW0yEH6S1cFAACA7foBAADgiwHoSnhLRBoAAA==
+ </data>
+ </layer>
+ <objectgroup name="Object" width="41" height="41" visible="0">
+ <object name="ToInterior" type="warp" x="4544" y="2208" width="26" height="60">
+ <properties>
+ <property name="dest_map" value="001-2-0"/>
+ <property name="dest_x" value="640"/>
+ <property name="dest_y" value="864"/>
+ </properties>
+ </object>
+ <object name="ezili-ocean-sounds.ogg" type="music" x="25" y="2530" width="5057" height="937"/>
+ <object x="3928" y="3420"/>
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+</map>
diff --git a/maps/000-1.tmx b/maps/000-1.tmx
new file mode 100644
index 00000000..5aead0bb
--- /dev/null
+++ b/maps/000-1.tmx
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="120" height="130" tilewidth="32" tileheight="32">
+ <properties>
+ <property name="license" value="CC BY-NC-ND"/>
+ <property name="manaplus version" value="1"/>
+ <property name="music" value="Artis - The Adventure Begins.ogg"/>
+ </properties>
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+ <image source="../graphics/tiles/Water.png" width="512" height="512"/>
+ </tileset>
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+ <image source="../graphics/tiles/Ship_base.png" width="704" height="320"/>
+ </tileset>
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+ <image source="../graphics/tiles/Ship2.png" width="512" height="512"/>
+ </tileset>
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+ <image source="../graphics/tiles/Collision.png" width="64" height="64"/>
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+ <properties>
+ <property name="dest_map" value="001-2-0"/>
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+ <property name="dest_y" value="864"/>
+ </properties>
+ </object>
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+ </objectgroup>
+</map>
diff --git a/maps/000-2-0.tmx b/maps/000-2-0.tmx
new file mode 100644
index 00000000..3fb1459d
--- /dev/null
+++ b/maps/000-2-0.tmx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="52" height="53" tilewidth="32" tileheight="32">
+ <properties>
+ <property name="music" value="Artis indoor - In the Forest of the Birches.ogg"/>
+ </properties>
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+ <image source="../graphics/tiles/Indoor/Ship-indoor.png" width="256" height="512"/>
+ </tileset>
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+ <image source="../graphics/tiles/Indoor/Village-indoor2.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="385" name="Docks" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Docks.png" width="512" height="512"/>
+ </tileset>
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+ <image source="../graphics/tiles/Indoor/Ship-candle.png" width="192" height="192"/>
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+ <properties>
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diff --git a/maps/000-2-1.tmx b/maps/000-2-1.tmx
new file mode 100644
index 00000000..5bd9c56e
--- /dev/null
+++ b/maps/000-2-1.tmx
@@ -0,0 +1,114 @@
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+ <properties>
+ <property name="actorsfix" value="1"/>
+ <property name="music" value="Artis indoor - In the Forest of the Birches.ogg"/>
+ </properties>
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+ <data encoding="base64" compression="zlib">
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+ </layer>
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+ </data>
+ </layer>
+ <objectgroup name="Object" width="83" height="59" visible="0">
+ <object name="ToLevel2" type="warp" x="1954" y="1090" width="26" height="28">
+ <properties>
+ <property name="dest_map" value="001-2-2"/>
+ <property name="dest_x" value="864"/>
+ <property name="dest_y" value="992"/>
+ </properties>
+ </object>
+ <object name="ToLevel0" type="warp" x="1954" y="962" width="26" height="28">
+ <properties>
+ <property name="dest_map" value="001-2-0"/>
+ <property name="dest_x" value="960"/>
+ <property name="dest_y" value="832"/>
+ </properties>
+ </object>
+ </objectgroup>
+</map>
diff --git a/maps/000-2-2.tmx b/maps/000-2-2.tmx
new file mode 100644
index 00000000..afc5cfb0
--- /dev/null
+++ b/maps/000-2-2.tmx
@@ -0,0 +1,103 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="53" height="51" tilewidth="32" tileheight="32">
+ <properties>
+ <property name="music" value="Artis indoor - In the Forest of the Birches.ogg"/>
+ </properties>
+ <tileset firstgid="1" name="Ship-indoor" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Indoor/Ship-indoor.png" width="256" height="512"/>
+ </tileset>
+ <tileset firstgid="129" name="Village-indoor2" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Indoor/Village-indoor2.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="385" name="Docks" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Docks.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="641" name="Ship-candle" tilewidth="32" tileheight="64">
+ <image source="../graphics/tiles/Indoor/Ship-candle.png" width="192" height="192"/>
+ <tile id="0">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="0"/>
+ <property name="animation-frame1" value="1"/>
+ <property name="animation-frame2" value="2"/>
+ <property name="animation-frame3" value="3"/>
+ <property name="animation-frame4" value="4"/>
+ <property name="animation-frame5" value="5"/>
+ </properties>
+ </tile>
+ <tile id="6">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="6"/>
+ <property name="animation-frame1" value="7"/>
+ <property name="animation-frame2" value="8"/>
+ <property name="animation-frame3" value="9"/>
+ <property name="animation-frame4" value="10"/>
+ <property name="animation-frame5" value="11"/>
+ </properties>
+ </tile>
+ <tile id="12">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="12"/>
+ <property name="animation-frame1" value="13"/>
+ <property name="animation-frame2" value="14"/>
+ <property name="animation-frame3" value="15"/>
+ <property name="animation-frame4" value="16"/>
+ <property name="animation-frame5" value="17"/>
+ </properties>
+ </tile>
+ </tileset>
+ <tileset firstgid="659" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Collision.png" width="64" height="64"/>
+ </tileset>
+ <layer name="Ground" width="53" height="51">
+ <data encoding="base64" compression="zlib">
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+ </data>
+ </layer>
+ <layer name="Ground2" width="53" height="51">
+ <data encoding="base64" compression="zlib">
+ eJztzysOgDAQRdHyMXwMQRH2wP53ByOq6lCF5pzkmqdmUgIAAADgi7ZojLqoj4a87cU25u0PWvzpiNZoiuZoydtZbGveqOfqa1/AW3dX+wIAAAAAaNMDnhgCpQ==
+ </data>
+ </layer>
+ <layer name="Fringe" width="53" height="51">
+ <data encoding="base64" compression="zlib">
+ eJzt1bEKgzAQxvFLwNalHbu19Qm0i+//Sl1ctRdyRRHESfDC/wdHJGa4j+ApAgAAAAAAgDOqbR1svYS8Vy/2htXZs7tHkSrkvpc5koflu4Z8JuX14KWZ3lo3rafWqH23cX6fnjutj1bvJJNor1PI65bJSxaT7ubrrOc9/cYdjY5ztqs8pd3Z3ndVgv+8K0UT5zlfgsbme5oTbv5JAAAAAADgED8IYxE1
+ </data>
+ </layer>
+ <layer name="Over" width="53" height="51">
+ <data encoding="base64" compression="zlib">
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+ </data>
+ </layer>
+ <layer name="Collision" width="53" height="51" visible="0" opacity="0.34">
+ <data encoding="base64" compression="zlib">
+ eJzt0bEKgDAQRMHg/5f5YCsbwajxYA3MwfT7uL611gEAAACAUseld1R1nG/VxqeX3vml6aozvXOm5+5n6a0zPaOfpbfONK34kzdN6V3VTelNAAAAwH/sRC0KDw==
+ </data>
+ </layer>
+ <objectgroup name="Object" width="53" height="51" visible="0">
+ <object name="ToLevel1" type="warp" x="994" y="898" width="26" height="29">
+ <properties>
+ <property name="dest_map" value="001-2-1"/>
+ <property name="dest_x" value="1952"/>
+ <property name="dest_y" value="1088"/>
+ </properties>
+ </object>
+ </objectgroup>
+</map>
diff --git a/maps/000-2-3.tmx b/maps/000-2-3.tmx
new file mode 100644
index 00000000..f2515b86
--- /dev/null
+++ b/maps/000-2-3.tmx
@@ -0,0 +1,103 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="52" height="53" tilewidth="32" tileheight="32">
+ <properties>
+ <property name="music" value="Artis indoor - In the Forest of the Birches.ogg"/>
+ </properties>
+ <tileset firstgid="1" name="Ship-indoor" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Indoor/Ship-indoor.png" width="256" height="512"/>
+ </tileset>
+ <tileset firstgid="129" name="Village-indoor2" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Indoor/Village-indoor2.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="385" name="Docks" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Docks.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="641" name="Ship-candle" tilewidth="32" tileheight="64">
+ <image source="../graphics/tiles/Indoor/Ship-candle.png" width="192" height="192"/>
+ <tile id="0">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="0"/>
+ <property name="animation-frame1" value="1"/>
+ <property name="animation-frame2" value="2"/>
+ <property name="animation-frame3" value="3"/>
+ <property name="animation-frame4" value="4"/>
+ <property name="animation-frame5" value="5"/>
+ </properties>
+ </tile>
+ <tile id="6">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="6"/>
+ <property name="animation-frame1" value="7"/>
+ <property name="animation-frame2" value="8"/>
+ <property name="animation-frame3" value="9"/>
+ <property name="animation-frame4" value="10"/>
+ <property name="animation-frame5" value="11"/>
+ </properties>
+ </tile>
+ <tile id="12">
+ <properties>
+ <property name="animation-delay0" value="15"/>
+ <property name="animation-delay1" value="15"/>
+ <property name="animation-delay2" value="15"/>
+ <property name="animation-delay3" value="15"/>
+ <property name="animation-delay4" value="15"/>
+ <property name="animation-delay5" value="15"/>
+ <property name="animation-frame0" value="12"/>
+ <property name="animation-frame1" value="13"/>
+ <property name="animation-frame2" value="14"/>
+ <property name="animation-frame3" value="15"/>
+ <property name="animation-frame4" value="16"/>
+ <property name="animation-frame5" value="17"/>
+ </properties>
+ </tile>
+ </tileset>
+ <tileset firstgid="659" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../graphics/tiles/Collision.png" width="64" height="64"/>
+ </tileset>
+ <layer name="Ground" width="52" height="53">
+ <data encoding="base64" compression="zlib">
+ eJzt0zsKwCAURUG3aZne/dchXRAV8wHzwhSDpLsHXnJKKQMAAABw29awetPbPZG7Rj0Ru2Z6IjUdW8tpd6m+I/aMOiL1tHaXzrt669V7q2+uvsPVO2e1ttd3Vz6w88nNRf1/ej2rNwEAAAD82Q5w98IK
+ </data>
+ </layer>
+ <layer name="Ground 2" width="52" height="53">
+ <data encoding="base64" compression="zlib">
+ eJztz8EJgCAAhlFXkOgQ0fRNUBvUZBkIefBWUMZ78BEoQn8IAAAAANwRU31RV7nrKu++qrYnFt/W9gypqWgM1565OGvZufHcML/9Iw9bUmvuD7bUngMAAAAA4FkHBc4IGA==
+ </data>
+ </layer>
+ <layer name="Fringe" width="52" height="53">
+ <data encoding="base64" compression="zlib">
+ eJztz0EKQGAQBeA/KxtugCNwM2dyU2MrlIimvq9es5jNe6UAAAAA8FS9u0e/LNrq/Ld8V+M1fewZIl1kjEwX+zJotv7JN5DD/HcBAAAAAIAbVpaAAg0=
+ </data>
+ </layer>
+ <layer name="Over" width="52" height="53">
+ <data encoding="base64" compression="zlib">
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+ </data>
+ </layer>
+ <layer name="Collision" width="52" height="53" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJzt0bEJACAMRcHg/mUGdgEbQYjRC1z/H8kRkQAAAABAK6ur3nSq49Webm07V731x//ouV/n7QAAAAAdTd+KJ1s=
+ </data>
+ </layer>
+ <objectgroup name="Object" width="52" height="53">
+ <object name="ToLevel1" type="warp" x="608" y="864" width="32" height="32">
+ <properties>
+ <property name="dest_map" value="001-2-0"/>
+ <property name="dest_x" value="992"/>
+ <property name="dest_y" value="864"/>
+ </properties>
+ </object>
+ </objectgroup>
+</map>
diff --git a/monsters.xml b/monsters.xml
new file mode 100644
index 00000000..103029b7
--- /dev/null
+++ b/monsters.xml
@@ -0,0 +1,76 @@
+<h1></h1><?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2010-2011 Evol Online
+
+monsters.xml parameters explanation:
+
+<monsters> Parent of the monster strings.
+
+ <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them :
+ id="" ID of the monster, it's different for every monsters, it starts from 0.
+ name="" Name of the monster which will be displayed in game, it's also used by the server.
+ targetCursor="" Cursor size used by the client, different size are : small, medium and large.
+ walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly.
+
+ <sprite> This tag show the path to the xml of the monster.
+
+ <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them :
+ event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn.
+
+exemple :
+ <monster id="0" name="Reid" targetCursor="big" walkType="fly">
+ <sprite>monsters/reid.xml</sprite>
+ <sound event="die">monsters/reid/reid-die-1.ogg</sound>
+ </monster>
+-->
+
+<monsters>
+ <monster id="0" name="Pious" targetCursor="small" walkType="walk">
+ <sprite>monsters/chick.xml</sprite>
+ <sound event="die">monsters/pious/pious-die-1.ogg</sound>
+ <sound event="hit">monsters/pious/pious-hit-1.ogg</sound>
+ <sound event="hit">monsters/pious/pious-hit-2.ogg</sound>
+ <sound event="hurt">monsters/pious/pious-hurt-1.ogg</sound>
+ <sound event="hurt">monsters/pious/pious-hurt-2.ogg</sound>
+ <sound event="miss">monsters/pious/pious-miss-1.ogg</sound>
+ <sound event="move">monsters/pious/pious-move-1.ogg</sound>
+ <sound event="move">monsters/pious/pious-move-2.ogg</sound>
+ <sound event="move">monsters/pious/pious-move-3.ogg</sound>
+ <sound event="spawn">monsters/pious/pious-spawn-1.ogg</sound>
+ </monster>
+ <monster id="1" name="Ratto" targetCursor="small" walkType="walk">
+ <sprite>monsters/ratto.xml</sprite>
+ <sprite>accessories/acc-ratto-tail.xml</sprite>
+ </monster>
+ <monster id="2" name="Tortugas" targetCursor="small" walkType="walkswim">
+ <sound event="die">monsters/tortugas/tortugas-dying1.ogg</sound>
+ <sound event="hit">monsters/tortugas/tortugas-hit1.ogg</sound>
+ <sound event="hit">monsters/tortugas/tortugas-hit2.ogg</sound>
+ <sound event="hurt">monsters/tortugas/tortugas-hurt1.ogg</sound>
+ <sound event="miss">monsters/tortugas/tortugas-miss1.ogg</sound>
+ <sound event="spawn">monsters/tortugas/tortugas-spawn1.ogg</sound>
+ <sprite>monsters/turtle.xml</sprite>
+ </monster>
+ <monster id="3" name="Croc" targetCursor="small" walkType="walk">
+ <sound event="hit">monsters/croc/croc-hit1.ogg</sound>
+ <sound event="hit">monsters/croc/croc-hit2.ogg</sound>
+ <sound event="hurt">monsters/croc/croc-hurt1.ogg</sound>
+ <sound event="hurt">monsters/croc/croc-hurt2.ogg</sound>
+ <sound event="hurt">monsters/croc/croc-hurt3.ogg</sound>
+ <sound event="miss">monsters/croc/croc-miss1.ogg</sound>
+ <sound event="spawn">monsters/croc/croc-spawn1.ogg</sound>
+ <sprite>monsters/croc.xml</sprite>
+ </monster>
+ <monster id="4" name="Little Blub" targetCursor="small" walkType="walkswim">
+ <sprite>monsters/littleblub.xml</sprite>
+ <sprite>accessories/acc-littleblub-tentacle.xml</sprite>
+ </monster>
+<!--<monster id="5" name="Blub" targetCursor="medium" walkType="walkswim">
+ <sprite>monsters/blub.xml</sprite>
+ <sprite>accessories/acc-blub-tentacle.xml</sprite>
+ </monster>
+ <monster id="6" name="Top Blub" targetCursor="medium" walkType="walkswim">
+ <sprite>monsters/blub.xml</sprite>
+ <sprite>accessories/acc-blub-tentacle.xml</sprite>
+ <sprite>accessories/acc-blub-tophat.xml</sprite>
+ </monster> -->
+</monsters>
diff --git a/npcs.xml b/npcs.xml
new file mode 100644
index 00000000..384fd365
--- /dev/null
+++ b/npcs.xml
@@ -0,0 +1,153 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : Reid
+(C) Evol Online 2010-2011.
+
+IDs 100-300 = Unanimated
+IDs 300-600 = Animated(1)
+IDs 600-900 = Animated(2)
+IDs 900-999 = Special
+-->
+<npcs>
+
+<!-- Unanimated NPCs -->
+
+ <npc id="100">
+ <!-- Human-Man, voyager-look with many things on this bags. -->
+ <sprite variant="112">npcs/XML1/npc.xml</sprite>
+ </npc>
+ <npc id="101">
+ <!-- Human-Man, brown clothed, with a beret on his head. -->
+ <sprite variant="129">npcs/XML1/npc.xml</sprite>
+ </npc>
+
+
+<!-- Animated NPCs (1)-->
+
+ <npc id="300">
+ <!-- Human-Man, weird look, showing the inside of his cape. -->
+ <sprite>npcs/XML1/creepysurgeon.xml</sprite>
+ </npc>
+ <npc id="301">
+ <!-- Human-Man, fashion look, look like a french fashion creator. -->
+ <sprite>npcs/XML1/dyer.xml</sprite>
+ </npc>
+ <npc id="302">
+ <!-- Human-Man, gay look, cleaning his scissor. -->
+ <sprite>npcs/XML1/barber.xml</sprite>
+ </npc>
+ <npc id="303">
+ <!-- Undead-Man, shadow mage look, playing with mana particle. -->
+ <sprite>npcs/XML1/undeadmage.xml</sprite>
+ </npc>
+ <npc id="314">
+ <!-- Demon-Man, sleeping demon. -->
+ <sprite>npcs/XML1/dreamer.xml</sprite>
+ </npc>
+ <npc id="305">
+ <!-- Elfen-Man, drunken sailor sitting on a bench. -->
+ <sprite>npcs/XML1/drunksailor.xml</sprite>
+ </npc>
+ <npc id="306">
+ <!-- Human-Man, sailor with a rat on his hand. -->
+ <sprite>npcs/XML1/ratsailor.xml</sprite>
+ </npc>
+ <npc id="307">
+ <!-- Demon-Woman, take care about the ship. -->
+ <sprite>npcs/XML1/shipkeeper.xml</sprite>
+ </npc>
+ <npc id="308">
+ <!-- Orc-Man, sleepy. -->
+ <sprite>npcs/XML1/sleepingorc.xml</sprite>
+ </npc>
+ <npc id="309">
+ <!-- Orc-Man, got a bag on this back. -->
+ <sprite>npcs/XML1/sailororc.xml</sprite>
+ </npc>
+ <npc id="310">
+ <!-- Elfen-Man, a sailor sitting on some wood box. -->
+ <sprite>npcs/XML1/sittingsailor.xml</sprite>
+ </npc>
+ <npc id="311">
+ <!-- Ukar-Man, sleepy. -->
+ <sprite>npcs/XML1/sleepingukar.xml</sprite>
+ </npc>
+ <npc id="312">
+ <!-- Elf-Man, sleepy. -->
+ <sprite>npcs/XML1/sleepingelf.xml</sprite>
+ </npc>
+ <npc id="313">
+ <sprite>npcs/XML1/villagedoor.xml</sprite>
+ <!-- Opening door animation for the Village tileset. -->
+ </npc>
+ <npc id="304">
+ <!-- Human-Female, she is the newbyhelper. -->
+ <sprite>npcs/XML1/enora.xml</sprite>
+ <sprite>accessories/acc-enora-eyes.xml</sprite>
+ <sprite>accessories/acc-enora-hair.xml</sprite>
+ </npc>
+ <npc id="315">
+ <!-- Elfen-Female, she is the librarykeeper. -->
+ <sprite>npcs/XML1/bianca.xml</sprite>
+ </npc>
+ <npc id="316">
+ <!-- Monster-Pious, some jumping and funny yellow pixels. -->
+ <sprite>accessories/acc-market-pious7.xml</sprite>
+ <sprite>accessories/acc-market-pious6.xml</sprite>
+ <sprite>accessories/acc-market-pious5.xml</sprite>
+ <sprite>accessories/acc-market-pious4.xml</sprite>
+ <sprite>accessories/acc-market-pious3.xml</sprite>
+ <sprite>accessories/acc-market-pious2.xml</sprite>
+ <sprite>accessories/acc-market-pious1.xml</sprite>
+ </npc>
+ <npc id="317">
+ <!-- Monster-Pious, some jumping and funny yellow pixels. #5 -->
+ <sprite>accessories/acc-market-pious8.xml</sprite>
+ </npc>
+ <npc id="318">
+ <!-- Monster-Pious, some jumping and funny yellow pixels. #2 -->
+ <sprite>accessories/acc-market-pious9.xml</sprite>
+ </npc>
+<!-- Animated NPCs (2)-->
+
+ <npc id="400">
+ <!-- Human-Man, weird look, showing the inside of his cape. Second xml -->
+ <sprite>npcs/XML2/creepysurgeon.xml</sprite>
+ </npc>
+ <npc id="405">
+ <!-- Elfen-Man, drunken sailor sitting on a bench. Second xml -->
+ <sprite>npcs/XML2/drunksailor.xml</sprite>
+ </npc>
+ <npc id="406">
+ <!-- Human-Man, sailor with a rat on his hand. Second xml -->
+ <sprite>npcs/XML2/ratsailor.xml</sprite>
+ </npc>
+ <npc id="407">
+ <!-- Demon-Woman, take care about the ship. Second xml -->
+ <sprite>npcs/XML2/shipkeeper.xml</sprite>
+ </npc>
+ <npc id="408">
+ <!-- Opening door animation for the Village tileset. Alternate way 1 -->
+ <sprite>npcs/XML2/villagedoor-alternate1.xml</sprite>
+ </npc>
+ <npc id="409">
+ <!-- Opening door animation for the Village tileset. Alternate way 2 -->
+ <sprite>npcs/XML2/villagedoor-alternate2.xml</sprite>
+ </npc>
+ <npc id="410">
+ <!-- Opening door animation for the Village tileset. Alternate way 3 -->
+ <sprite>npcs/XML2/villagedoor-alternate3.xml</sprite>
+ </npc>
+
+
+<!-- Special NPCs -->
+
+ <npc id="999">
+ <!-- blank NPC -->
+ <sprite variant="131">npcs/XML1/npc.xml</sprite>
+ </npc>
+</npcs>
+
+
+<!-- Pad & Reid's work .. November 2010 -->
+<!-- Reid's wipe and redo .. April 2011 -->
+<!-- Reid's re-management of the shape .. May 2011 -->
diff --git a/paths.xml b/paths.xml
new file mode 100644
index 00000000..537bc400
--- /dev/null
+++ b/paths.xml
@@ -0,0 +1,54 @@
+<?xml version="1.0"?>
+<!-- Use this file to override default data paths used by the system
+If this file is not used, the hard-coded defaults are the following:
+
+Files: Default paths:
+============= ===============
+(All folders listed below are relative to the data/ directory.)
+
+Default wallpaper: graphics/images/
+Default error path: graphics/images/
+
+Default items path: graphics/items/
+Default minimaps path: graphics/minimaps/
+Default particles path: graphics/particles/
+Default sprite path: graphics/sprites/
+Default maps path: maps/
+Default sfx path: sfx/
+
+Hard-coded reference files (Some could be handled differently later):
+
+Files: Default paths:
+============= ===============
+Error handling for missing sprites files: graphics/sprites/error.xml
+Level Up particle XML file: graphics/particles/levelup.particle.xml
+Warp/Portal effect XML file: graphics/particles/warparea.particle.xml
+Player unarmed attack sound effect: sfx/fist-swish.ogg
+
+You can also have a look the client data handling reference page, here:
+http://doc.manasource.org/client_data_handling
+
+Also, don't forget to add the '/' path separator at the end of folder values.
+-->
+
+<configuration>
+ <!-- Required data paths -->
+ <option name="itemIcons" value="graphics/items/" />
+ <option name="unknownItemFile" value="unknown-item.png" />
+ <option name="sprites" value="graphics/sprites/" />
+ <option name="spriteErrorFile" value="error.xml" />
+
+ <option name="particles" value="graphics/particles/" />
+ <option name="levelUpEffectFile" value="levelup.particle.xml" />
+ <option name="portalEffectFile" value="warparea.particle.xml" />
+
+ <option name="minimaps" value="graphics/minimaps/" />
+ <option name="maps" value="maps/" />
+
+ <option name="sfx" value="sfx/" />
+ <option name="attackSfxFile" value="fist-swish.ogg" />
+ <option name="music" value="music/" />
+
+ <option name="wallpapers" value="graphics/images/" />
+ <option name="wallpaperFile" value="login_wallpaper.png" />
+</configuration> \ No newline at end of file
diff --git a/sfx/fist-swish.ogg b/sfx/fist-swish.ogg
new file mode 100644
index 00000000..757d0f77
--- /dev/null
+++ b/sfx/fist-swish.ogg
Binary files differ
diff --git a/sfx/monsters/blub/blub-hit1.ogg b/sfx/monsters/blub/blub-hit1.ogg
new file mode 100644
index 00000000..decf40ae
--- /dev/null
+++ b/sfx/monsters/blub/blub-hit1.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-hit1.ogg b/sfx/monsters/croc/croc-hit1.ogg
new file mode 100644
index 00000000..2c63b60a
--- /dev/null
+++ b/sfx/monsters/croc/croc-hit1.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-hit2.ogg b/sfx/monsters/croc/croc-hit2.ogg
new file mode 100644
index 00000000..fce20c92
--- /dev/null
+++ b/sfx/monsters/croc/croc-hit2.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-hurt1.ogg b/sfx/monsters/croc/croc-hurt1.ogg
new file mode 100644
index 00000000..c2b1554a
--- /dev/null
+++ b/sfx/monsters/croc/croc-hurt1.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-hurt2.ogg b/sfx/monsters/croc/croc-hurt2.ogg
new file mode 100644
index 00000000..0834bf40
--- /dev/null
+++ b/sfx/monsters/croc/croc-hurt2.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-hurt3.ogg b/sfx/monsters/croc/croc-hurt3.ogg
new file mode 100644
index 00000000..4f97e1c6
--- /dev/null
+++ b/sfx/monsters/croc/croc-hurt3.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-miss1.ogg b/sfx/monsters/croc/croc-miss1.ogg
new file mode 100644
index 00000000..cb2963d4
--- /dev/null
+++ b/sfx/monsters/croc/croc-miss1.ogg
Binary files differ
diff --git a/sfx/monsters/croc/croc-spawn1.ogg b/sfx/monsters/croc/croc-spawn1.ogg
new file mode 100644
index 00000000..aa22cdf1
--- /dev/null
+++ b/sfx/monsters/croc/croc-spawn1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-die-1.ogg b/sfx/monsters/pious/pious-die-1.ogg
new file mode 100644
index 00000000..037fe166
--- /dev/null
+++ b/sfx/monsters/pious/pious-die-1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-hit-1.ogg b/sfx/monsters/pious/pious-hit-1.ogg
new file mode 100644
index 00000000..33a00813
--- /dev/null
+++ b/sfx/monsters/pious/pious-hit-1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-hit-2.ogg b/sfx/monsters/pious/pious-hit-2.ogg
new file mode 100644
index 00000000..fec2fa42
--- /dev/null
+++ b/sfx/monsters/pious/pious-hit-2.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-hurt-1.ogg b/sfx/monsters/pious/pious-hurt-1.ogg
new file mode 100644
index 00000000..f375dddd
--- /dev/null
+++ b/sfx/monsters/pious/pious-hurt-1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-hurt-2.ogg b/sfx/monsters/pious/pious-hurt-2.ogg
new file mode 100644
index 00000000..94aced03
--- /dev/null
+++ b/sfx/monsters/pious/pious-hurt-2.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-miss-1.ogg b/sfx/monsters/pious/pious-miss-1.ogg
new file mode 100644
index 00000000..69784ecc
--- /dev/null
+++ b/sfx/monsters/pious/pious-miss-1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-move-1.ogg b/sfx/monsters/pious/pious-move-1.ogg
new file mode 100644
index 00000000..0628f610
--- /dev/null
+++ b/sfx/monsters/pious/pious-move-1.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-move-2.ogg b/sfx/monsters/pious/pious-move-2.ogg
new file mode 100644
index 00000000..bc880719
--- /dev/null
+++ b/sfx/monsters/pious/pious-move-2.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-move-3.ogg b/sfx/monsters/pious/pious-move-3.ogg
new file mode 100644
index 00000000..55126c27
--- /dev/null
+++ b/sfx/monsters/pious/pious-move-3.ogg
Binary files differ
diff --git a/sfx/monsters/pious/pious-spawn-1.ogg b/sfx/monsters/pious/pious-spawn-1.ogg
new file mode 100644
index 00000000..b5ba3250
--- /dev/null
+++ b/sfx/monsters/pious/pious-spawn-1.ogg
Binary files differ
diff --git a/sfx/monsters/ratto/ratto-dying1.ogg b/sfx/monsters/ratto/ratto-dying1.ogg
new file mode 100644
index 00000000..6ccafc6c
--- /dev/null
+++ b/sfx/monsters/ratto/ratto-dying1.ogg
Binary files differ
diff --git a/sfx/monsters/ratto/ratto-hit1.ogg b/sfx/monsters/ratto/ratto-hit1.ogg
new file mode 100644
index 00000000..65691751
--- /dev/null
+++ b/sfx/monsters/ratto/ratto-hit1.ogg
Binary files differ
diff --git a/sfx/monsters/ratto/ratto-hit2.ogg b/sfx/monsters/ratto/ratto-hit2.ogg
new file mode 100644
index 00000000..44640bdd
--- /dev/null
+++ b/sfx/monsters/ratto/ratto-hit2.ogg
Binary files differ
diff --git a/sfx/monsters/ratto/ratto-hurt1.ogg b/sfx/monsters/ratto/ratto-hurt1.ogg
new file mode 100644
index 00000000..10aae3f8
--- /dev/null
+++ b/sfx/monsters/ratto/ratto-hurt1.ogg
Binary files differ
diff --git a/sfx/monsters/ratto/ratto-spawn1.ogg b/sfx/monsters/ratto/ratto-spawn1.ogg
new file mode 100644
index 00000000..39a03c6b
--- /dev/null
+++ b/sfx/monsters/ratto/ratto-spawn1.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-dying1.ogg b/sfx/monsters/tortugas/tortugas-dying1.ogg
new file mode 100644
index 00000000..e05a5235
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-dying1.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-hit1.ogg b/sfx/monsters/tortugas/tortugas-hit1.ogg
new file mode 100644
index 00000000..1ab5bb25
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-hit1.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-hit2.ogg b/sfx/monsters/tortugas/tortugas-hit2.ogg
new file mode 100644
index 00000000..dcc6cf96
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-hit2.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-hurt1.ogg b/sfx/monsters/tortugas/tortugas-hurt1.ogg
new file mode 100644
index 00000000..d5d913f0
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-hurt1.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-miss1.ogg b/sfx/monsters/tortugas/tortugas-miss1.ogg
new file mode 100644
index 00000000..7841d577
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-miss1.ogg
Binary files differ
diff --git a/sfx/monsters/tortugas/tortugas-spawn1.ogg b/sfx/monsters/tortugas/tortugas-spawn1.ogg
new file mode 100644
index 00000000..712e6936
--- /dev/null
+++ b/sfx/monsters/tortugas/tortugas-spawn1.ogg
Binary files differ
diff --git a/sfx/system/levelup.ogg b/sfx/system/levelup.ogg
new file mode 100644
index 00000000..84f070e5
--- /dev/null
+++ b/sfx/system/levelup.ogg
Binary files differ
diff --git a/sfx/weapons/bows/bow_shoot_1.ogg b/sfx/weapons/bows/bow_shoot_1.ogg
new file mode 100644
index 00000000..872669c1
--- /dev/null
+++ b/sfx/weapons/bows/bow_shoot_1.ogg
Binary files differ
diff --git a/sfx/weapons/knives/knife-hit1.ogg b/sfx/weapons/knives/knife-hit1.ogg
new file mode 100644
index 00000000..5ed879e4
--- /dev/null
+++ b/sfx/weapons/knives/knife-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/knives/knife-miss1.ogg b/sfx/weapons/knives/knife-miss1.ogg
new file mode 100644
index 00000000..b43229f2
--- /dev/null
+++ b/sfx/weapons/knives/knife-miss1.ogg
Binary files differ
diff --git a/sfx/weapons/knives/sharpknife-miss1.ogg b/sfx/weapons/knives/sharpknife-miss1.ogg
new file mode 100755
index 00000000..07ea44b4
--- /dev/null
+++ b/sfx/weapons/knives/sharpknife-miss1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/broadsword-hit1.ogg b/sfx/weapons/swords/broadsword-hit1.ogg
new file mode 100644
index 00000000..c223e3ed
--- /dev/null
+++ b/sfx/weapons/swords/broadsword-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/firesword-miss1.ogg b/sfx/weapons/swords/firesword-miss1.ogg
new file mode 100755
index 00000000..fb339a24
--- /dev/null
+++ b/sfx/weapons/swords/firesword-miss1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/longsword-hit1.ogg b/sfx/weapons/swords/longsword-hit1.ogg
new file mode 100644
index 00000000..43b325a4
--- /dev/null
+++ b/sfx/weapons/swords/longsword-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/longsword-hit2.ogg b/sfx/weapons/swords/longsword-hit2.ogg
new file mode 100644
index 00000000..c0df2bc7
--- /dev/null
+++ b/sfx/weapons/swords/longsword-hit2.ogg
Binary files differ
diff --git a/sfx/weapons/swords/longsword-miss1.ogg b/sfx/weapons/swords/longsword-miss1.ogg
new file mode 100644
index 00000000..bf1336ed
--- /dev/null
+++ b/sfx/weapons/swords/longsword-miss1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/rapier-hit1.ogg b/sfx/weapons/swords/rapier-hit1.ogg
new file mode 100644
index 00000000..d640e37e
--- /dev/null
+++ b/sfx/weapons/swords/rapier-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/sabre-hit1.ogg b/sfx/weapons/swords/sabre-hit1.ogg
new file mode 100755
index 00000000..a6b35991
--- /dev/null
+++ b/sfx/weapons/swords/sabre-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/short-sword-hit1.ogg b/sfx/weapons/swords/short-sword-hit1.ogg
new file mode 100644
index 00000000..2fc7a17b
--- /dev/null
+++ b/sfx/weapons/swords/short-sword-hit1.ogg
Binary files differ
diff --git a/sfx/weapons/swords/short-sword-miss1.ogg b/sfx/weapons/swords/short-sword-miss1.ogg
new file mode 100644
index 00000000..ba76d967
--- /dev/null
+++ b/sfx/weapons/swords/short-sword-miss1.ogg
Binary files differ
diff --git a/status-effects.xml b/status-effects.xml
new file mode 100644
index 00000000..b475bf13
--- /dev/null
+++ b/status-effects.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author : Themanaworld and EvolOnline teams
+Help :
+name : Name of the status effect.
+id : ID of the status effect.
+block-id : Group of different IDs.(maybe)
+persistent-particle-effect : Display if the effect is present during all of the timer.(maybe)
+start-particle : Particles used for the effect, showed when the effect is enable.
+icon : Icon used in the top bar, showed when the effect is enable.
+start-message : Display a message when you launch the effect.
+end-message : Display a message when the effect end.
+-->
+<status-effects>
+ <status-effect name="item-healing" id="70" block-id="24"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"
+ />
+ <status-effect name="magnificat" id="20" block-id="24"
+ icon="icons/healing.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"
+ />
+ <status-effect name="invisibility" id="4096" block-id="12"
+ icon="icons/invisible.xml"
+ start-message="You are now invisible."
+ end-message="You are no longer invisible."
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/sphere-white.particle.xml"
+ />
+ <status-effect name="poison" id="14" block-id="25"
+ icon="icons/poison.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/green-bubbles.particle.xml"
+ />
+
+ <status-effect name="hide" id="194"
+ icon="icons/hidden.xml"
+ />
+</status-effects>
diff --git a/units.xml b/units.xml
new file mode 100644
index 00000000..0589a2ac
--- /dev/null
+++ b/units.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<units>
+ <unit type="currency" base="GP" round="0"/>
+ <unit type="weight" base="g" round="0">
+ <level symbol="Kg" count="1000" round="2"/>
+ </unit>
+</units>