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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 00:16:28 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 17:54:13 +0200 |
commit | 404d3f7f2f9aa455bea423a6a00025df23cd6687 (patch) | |
tree | 27f6655b3345be1ab109433a55b0512dfe48cb34 /src/client.cpp | |
parent | 1e1f619b9ae5aa26058c499c988f45d1fb1b6d53 (diff) | |
download | mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.gz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.bz2 mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.xz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.zip |
Removed the Mana namespace
It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/client.cpp b/src/client.cpp index 4fb76b4b..2590813f 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -471,12 +471,12 @@ Client::Client(const Options &options): // Initialize frame limiting SDL_initFramerate(&mFpsManager); - listen(Mana::Event::ConfigChannel); + listen(Event::ConfigChannel); //TODO: fix having to fake a option changed event - Mana::Event fakeevent(Mana::Event::ConfigOptionChanged); + Event fakeevent(Event::ConfigOptionChanged); fakeevent.setString("option", "fpslimit"); - event(Mana::Event::ConfigChannel, fakeevent); + event(Event::ConfigChannel, fakeevent); // Initialize PlayerInfo PlayerInfo::init(); @@ -634,10 +634,10 @@ int Client::exec() if (mState != mOldState) { { - Mana::Event event(Mana::Event::StateChange); + Event event(Event::StateChange); event.setInt("oldState", mOldState); event.setInt("newState", mState); - event.trigger(Mana::Event::ClientChannel); + event.trigger(Event::ClientChannel); } if (mOldState == STATE_GAME) @@ -797,7 +797,7 @@ int Client::exec() paths.init("paths.xml", true); paths.setDefaultValues(getPathsDefaults()); - Mana::Event::trigger(Mana::Event::ClientChannel, Mana::Event::LoadingDatabases); + Event::trigger(Event::ClientChannel, Event::LoadingDatabases); // Load XML databases ColorDB::load(); @@ -1072,10 +1072,10 @@ int Client::exec() return 0; } -void Client::event(Mana::Event::Channel channel, const Mana::Event &event) +void Client::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ConfigChannel && - event.getType() == Mana::Event::ConfigOptionChanged && + if (channel == Event::ConfigChannel && + event.getType() == Event::ConfigOptionChanged && event.getString("option") == "fpslimit") { const int fpsLimit = config.getIntValue("fpslimit"); |