diff options
author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 00:16:28 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 17:54:13 +0200 |
commit | 404d3f7f2f9aa455bea423a6a00025df23cd6687 (patch) | |
tree | 27f6655b3345be1ab109433a55b0512dfe48cb34 /src | |
parent | 1e1f619b9ae5aa26058c499c988f45d1fb1b6d53 (diff) | |
download | mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.gz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.bz2 mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.xz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.zip |
Removed the Mana namespace
It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
Diffstat (limited to 'src')
60 files changed, 343 insertions, 370 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index fdf6defd..42086e00 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -60,9 +60,9 @@ ActorSprite::~ActorSprite() mUsedTargetCursor = NULL; // Notify listeners of the destruction. - Mana::Event event(Mana::Event::Destroyed); + Event event(Event::Destroyed); event.setActor("source", this); - event.trigger(Mana::Event::ActorSpriteChannel); + event.trigger(Event::ActorSpriteChannel); } bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const @@ -256,10 +256,10 @@ void ActorSprite::updateStunMode(int oldMode, int newMode) { if (this == player_node) { - Mana::Event event(Mana::Event::Stun); + Event event(Event::Stun); event.setInt("oldMode", oldMode); event.setInt("newMode", newMode); - event.trigger(Mana::Event::ActorSpriteChannel); + event.trigger(Event::ActorSpriteChannel); } handleStatusEffect(StatusEffect::getStatusEffect(oldMode, false), -1); @@ -270,10 +270,10 @@ void ActorSprite::updateStatusEffect(int index, bool newStatus) { if (this == player_node) { - Mana::Event event(Mana::Event::UpdateStatusEffect); + Event event(Event::UpdateStatusEffect); event.setInt("index", index); event.setBool("newStatus", newStatus); - event.trigger(Mana::Event::ActorSpriteChannel); + event.trigger(Event::ActorSpriteChannel); } handleStatusEffect(StatusEffect::getStatusEffect(index, newStatus), index); diff --git a/src/being.cpp b/src/being.cpp index fa9bd4f5..788422fb 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -109,8 +109,8 @@ Being::Being(int id, Type type, int subtype, Map *map): setShowName(true); updateColors(); - listen(Mana::Event::ConfigChannel); - listen(Mana::Event::ChatChannel); + listen(Event::ConfigChannel); + listen(Event::ChatChannel); } Being::~Being() @@ -1226,11 +1226,11 @@ void Being::talkTo() Net::getNpcHandler()->talk(mId); } -void Being::event(Mana::Event::Channel channel, const Mana::Event &event) +void Being::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ChatChannel && - (event.getType() == Mana::Event::Being - || event.getType() == Mana::Event::Player) && + if (channel == Event::ChatChannel && + (event.getType() == Event::Being + || event.getType() == Event::Player) && event.getInt("permissions") & PlayerRelation::SPEECH_FLOAT) { try @@ -1240,11 +1240,11 @@ void Being::event(Mana::Event::Channel channel, const Mana::Event &event) setSpeech(event.getString("text")); } } - catch (Mana::BadEvent badEvent) + catch (BadEvent badEvent) {} } - else if (channel == Mana::Event::ConfigChannel && - event.getType() == Mana::Event::ConfigOptionChanged) + else if (channel == Event::ConfigChannel && + event.getType() == Event::ConfigOptionChanged) { if (getType() == PLAYER && event.getString("option") == "visiblenames") { diff --git a/src/being.h b/src/being.h index e3d42717..febe6668 100644 --- a/src/being.h +++ b/src/being.h @@ -61,7 +61,7 @@ enum Gender GENDER_UNSPECIFIED = 2 }; -class Being : public ActorSprite, public Mana::Listener +class Being : public ActorSprite, public Listener { public: /** @@ -481,7 +481,7 @@ class Being : public ActorSprite, public Mana::Listener void talkTo(); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); protected: /** diff --git a/src/client.cpp b/src/client.cpp index 4fb76b4b..2590813f 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -471,12 +471,12 @@ Client::Client(const Options &options): // Initialize frame limiting SDL_initFramerate(&mFpsManager); - listen(Mana::Event::ConfigChannel); + listen(Event::ConfigChannel); //TODO: fix having to fake a option changed event - Mana::Event fakeevent(Mana::Event::ConfigOptionChanged); + Event fakeevent(Event::ConfigOptionChanged); fakeevent.setString("option", "fpslimit"); - event(Mana::Event::ConfigChannel, fakeevent); + event(Event::ConfigChannel, fakeevent); // Initialize PlayerInfo PlayerInfo::init(); @@ -634,10 +634,10 @@ int Client::exec() if (mState != mOldState) { { - Mana::Event event(Mana::Event::StateChange); + Event event(Event::StateChange); event.setInt("oldState", mOldState); event.setInt("newState", mState); - event.trigger(Mana::Event::ClientChannel); + event.trigger(Event::ClientChannel); } if (mOldState == STATE_GAME) @@ -797,7 +797,7 @@ int Client::exec() paths.init("paths.xml", true); paths.setDefaultValues(getPathsDefaults()); - Mana::Event::trigger(Mana::Event::ClientChannel, Mana::Event::LoadingDatabases); + Event::trigger(Event::ClientChannel, Event::LoadingDatabases); // Load XML databases ColorDB::load(); @@ -1072,10 +1072,10 @@ int Client::exec() return 0; } -void Client::event(Mana::Event::Channel channel, const Mana::Event &event) +void Client::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ConfigChannel && - event.getType() == Mana::Event::ConfigOptionChanged && + if (channel == Event::ConfigChannel && + event.getType() == Event::ConfigOptionChanged && event.getString("option") == "fpslimit") { const int fpsLimit = config.getIntValue("fpslimit"); diff --git a/src/client.h b/src/client.h index ab89dcc2..f9030dc0 100644 --- a/src/client.h +++ b/src/client.h @@ -119,7 +119,7 @@ enum State { * The core part of the client. This class initializes all subsystems, runs * the event loop, and shuts everything down again. */ -class Client : public Mana::Listener, public gcn::ActionListener +class Client : public Listener, public gcn::ActionListener { public: /** @@ -185,7 +185,7 @@ public: static const std::string &getScreenshotDirectory() { return instance()->mScreenshotDir; } - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); void action(const gcn::ActionEvent &event); private: diff --git a/src/configuration.cpp b/src/configuration.cpp index 59d8a024..44621eb3 100644 --- a/src/configuration.cpp +++ b/src/configuration.cpp @@ -38,9 +38,9 @@ void Configuration::setValue(const std::string &key, const std::string &value) ConfigurationObject::setValue(key, value); // Notify listeners - Mana::Event event(Mana::Event::ConfigOptionChanged); + Event event(Event::ConfigOptionChanged); event.setString("option", key); - event.trigger(Mana::Event::ConfigChannel); + event.trigger(Event::ConfigChannel); } std::string ConfigurationObject::getValue(const std::string &key, @@ -125,8 +125,8 @@ void Configuration::setDefaultValues(DefaultsData *defaultsData) mDefaultsData = defaultsData; } -Mana::VariableData* Configuration::getDefault(const std::string &key, - Mana::VariableData::DataType type +VariableData* Configuration::getDefault(const std::string &key, + VariableData::DataType type ) const { if (mDefaultsData) @@ -153,9 +153,9 @@ int Configuration::getIntValue(const std::string &key) const Options::const_iterator iter = mOptions.find(key); if (iter == mOptions.end()) { - Mana::VariableData* vd = getDefault(key, Mana::VariableData::DATA_INT); + VariableData* vd = getDefault(key, VariableData::DATA_INT); if (vd) - defaultValue = ((Mana::IntData*)vd)->getData(); + defaultValue = ((IntData*)vd)->getData(); } else { @@ -170,11 +170,11 @@ std::string Configuration::getStringValue(const std::string &key) const Options::const_iterator iter = mOptions.find(key); if (iter == mOptions.end()) { - Mana::VariableData* vd = getDefault(key, - Mana::VariableData::DATA_STRING); + VariableData* vd = getDefault(key, + VariableData::DATA_STRING); if (vd) - defaultValue = ((Mana::StringData*)vd)->getData(); + defaultValue = ((StringData*)vd)->getData(); } else { @@ -190,11 +190,11 @@ float Configuration::getFloatValue(const std::string &key) const Options::const_iterator iter = mOptions.find(key); if (iter == mOptions.end()) { - Mana::VariableData* vd = getDefault(key, - Mana::VariableData::DATA_FLOAT); + VariableData* vd = getDefault(key, + VariableData::DATA_FLOAT); if (vd) - defaultValue = ((Mana::FloatData*)vd)->getData(); + defaultValue = ((FloatData*)vd)->getData(); } else { @@ -209,11 +209,11 @@ bool Configuration::getBoolValue(const std::string &key) const Options::const_iterator iter = mOptions.find(key); if (iter == mOptions.end()) { - Mana::VariableData* vd = getDefault(key, - Mana::VariableData::DATA_BOOL); + VariableData* vd = getDefault(key, + VariableData::DATA_BOOL); if (vd) - defaultValue = ((Mana::BoolData*)vd)->getData(); + defaultValue = ((BoolData*)vd)->getData(); } else { diff --git a/src/configuration.h b/src/configuration.h index a46b0718..bf8cffde 100644 --- a/src/configuration.h +++ b/src/configuration.h @@ -247,8 +247,8 @@ class Configuration : public ConfigurationObject bool getBoolValue(const std::string &key) const; - Mana::VariableData* getDefault(const std::string &key, - Mana::VariableData::DataType type) const; + VariableData* getDefault(const std::string &key, + VariableData::DataType type) const; private: /** * Clean up the default values member. diff --git a/src/defaults.cpp b/src/defaults.cpp index e0e48d60..54e39c1f 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -26,8 +26,6 @@ #include <stdlib.h> -using namespace Mana; - VariableData* createData(int defData) { return new IntData(defData); diff --git a/src/defaults.h b/src/defaults.h index b9dfa511..34a5402c 100644 --- a/src/defaults.h +++ b/src/defaults.h @@ -25,7 +25,7 @@ #include <string> #include "variabledata.h" -typedef std::map<std::string, Mana::VariableData*> DefaultsData; +typedef std::map<std::string, VariableData*> DefaultsData; DefaultsData* getConfigDefaults(); DefaultsData* getBrandingDefaults(); diff --git a/src/event.cpp b/src/event.cpp index d1d12242..fc6fa570 100644 --- a/src/event.cpp +++ b/src/event.cpp @@ -23,9 +23,6 @@ #include "listener.h" #include "variabledata.h" -namespace Mana -{ - Event::ListenMap Event::mBindings; Event::~Event() @@ -251,5 +248,3 @@ void Event::remove(Listener *listener) it++; } } - -} // namespace Mana diff --git a/src/event.h b/src/event.h index 74a4e1f5..4ee0c326 100644 --- a/src/event.h +++ b/src/event.h @@ -28,9 +28,6 @@ class ActorSprite; class Item; -namespace Mana -{ - // Possible exception that can be thrown enum BadEvent { BAD_KEY, @@ -297,7 +294,7 @@ public: * given channel. */ static inline void trigger(Channel channel, Type type) - { trigger(channel, Mana::Event(type)); } + { trigger(channel, Event(type)); } protected: friend class Listener; @@ -327,11 +324,9 @@ private: VariableMap mData; }; -} // namespace Mana - #define SERVER_NOTICE(message) { \ -Mana::Event event(Mana::Event::ServerNotice); \ +Event event(Event::ServerNotice); \ event.setString("message", message); \ -event.trigger(Mana::Event::NoticesChannel, event); } +event.trigger(Event::NoticesChannel, event); } #endif // EVENT_H diff --git a/src/game.cpp b/src/game.cpp index 5cc01f64..7f1def50 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -128,7 +128,7 @@ ChatTab *localChatTab = NULL; */ static void initEngines() { - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::EnginesInitializing); + Event::trigger(Event::GameChannel, Event::EnginesInitializing); actorSpriteManager = new ActorSpriteManager; commandHandler = new CommandHandler; @@ -138,7 +138,7 @@ static void initEngines() particleEngine = new Particle(NULL); particleEngine->setupEngine(); - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::EnginesInitialized); + Event::trigger(Event::GameChannel, Event::EnginesInitialized); } /** @@ -146,7 +146,7 @@ static void initEngines() */ static void createGuiWindows() { - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::GuiWindowsLoading); + Event::trigger(Event::GameChannel, Event::GuiWindowsLoading); setupWindow->clearWindowsForReset(); @@ -183,7 +183,7 @@ static void createGuiWindows() NpcDialog::setup(); - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::GuiWindowsLoaded); + Event::trigger(Event::GameChannel, Event::GuiWindowsLoaded); } #define del_0(X) { delete X; X = 0; } @@ -193,7 +193,7 @@ static void createGuiWindows() */ static void destroyGuiWindows() { - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::GuiWindowsUnloading); + Event::trigger(Event::GameChannel, Event::GuiWindowsUnloading); del_0(localChatTab) // Need to do this first, so it can remove itself del_0(chatWindow) @@ -212,9 +212,9 @@ static void destroyGuiWindows() del_0(specialsWindow) del_0(socialWindow) - Mana::Event::trigger(Mana::Event::NpcChannel, Mana::Event::CloseAll); // Cleanup remaining NPC dialogs + Event::trigger(Event::NpcChannel, Event::CloseAll); // Cleanup remaining NPC dialogs - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::GuiWindowsUnloaded); + Event::trigger(Event::GameChannel, Event::GuiWindowsUnloaded); } Game *Game::mInstance = 0; @@ -266,12 +266,12 @@ Game::Game(): setupWindow->setInGame(true); - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::Constructed); + Event::trigger(Event::GameChannel, Event::Constructed); } Game::~Game() { - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::Destructing); + Event::trigger(Event::GameChannel, Event::Destructing); delete mWindowMenu; @@ -289,7 +289,7 @@ Game::~Game() mInstance = 0; - Mana::Event::trigger(Mana::Event::GameChannel, Mana::Event::Destructed); + Event::trigger(Event::GameChannel, Event::Destructed); } static bool saveScreenshot() @@ -990,7 +990,7 @@ void Game::changeMap(const std::string &mapPath) delete mCurrentMap; mCurrentMap = newMap; - Mana::Event event(Mana::Event::MapLoaded); + Event event(Event::MapLoaded); event.setString("mapPath", mapPath); - event.trigger(Mana::Event::GameChannel); + event.trigger(Event::GameChannel); } diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 17eb8af3..491542a8 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -90,8 +90,8 @@ ChatWindow::ChatWindow(): mAutoComplete(new ChatAutoComplete), mTmpVisible(false) { - listen(Mana::Event::ChatChannel); - listen(Mana::Event::NoticesChannel); + listen(Event::ChatChannel); + listen(Event::NoticesChannel); setWindowName("Chat"); @@ -375,33 +375,33 @@ void ChatWindow::mouseDragged(gcn::MouseEvent &event) } } -void ChatWindow::event(Mana::Event::Channel channel, const Mana::Event &event) +void ChatWindow::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::NoticesChannel) + if (channel == Event::NoticesChannel) { - if (event.getType() == Mana::Event::ServerNotice) + if (event.getType() == Event::ServerNotice) localChatTab->chatLog(event.getString("message"), BY_SERVER); } - else if (channel == Mana::Event::ChatChannel) + else if (channel == Event::ChatChannel) { - if (event.getType() == Mana::Event::Whisper) + if (event.getType() == Event::Whisper) { whisper(event.getString("nick"), event.getString("message")); } - else if (event.getType() == Mana::Event::WhisperError) + else if (event.getType() == Event::WhisperError) { whisper(event.getString("nick"), event.getString("error"), BY_SERVER); } - else if (event.getType() == Mana::Event::Player) + else if (event.getType() == Event::Player) { localChatTab->chatLog(event.getString("message"), BY_PLAYER); } - else if (event.getType() == Mana::Event::Announcement) + else if (event.getType() == Event::Announcement) { localChatTab->chatLog(event.getString("message"), BY_GM); } - else if (event.getType() == Mana::Event::Being) + else if (event.getType() == Event::Being) { if (event.getInt("permissions") & PlayerRelation::SPEECH_LOG) localChatTab->chatLog(event.getString("message"), BY_OTHER); diff --git a/src/gui/chat.h b/src/gui/chat.h index 4ec2a179..bba3a477 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -77,7 +77,7 @@ struct CHATLOG */ class ChatWindow : public Window, public gcn::ActionListener, - public Mana::Listener + public Listener { public: /** @@ -158,7 +158,7 @@ class ChatWindow : public Window, void mousePressed(gcn::MouseEvent &event); void mouseDragged(gcn::MouseEvent &event); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); /** * Scrolls the chat window diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 09ad6207..339cf717 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -113,7 +113,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event) if (event.getId() == "unequip" && mSelected > -1) { Item *item = mEquipment->getEquipment(mSelected); - item->doEvent(Mana::Event::DoUnequip); + item->doEvent(Event::DoUnequip); setSelected(-1); } } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index b8ce7989..2aca60bf 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -50,18 +50,18 @@ SDLInput *guiInput = 0; // Bolded font gcn::Font *boldFont = 0; -class GuiConfigListener : public Mana::Listener +class GuiConfigListener : public Listener { public: GuiConfigListener(Gui *g): mGui(g) {} - void event(Mana::Event::Channel channel, const Mana::Event &event) + void event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ConfigChannel) + if (channel == Event::ConfigChannel) { - if (event.getType() == Mana::Event::ConfigOptionChanged && + if (event.getType() == Event::ConfigOptionChanged && event.getString("option") == "customcursor") { bool bCustomCursor = config.getBoolValue("customcursor"); @@ -141,7 +141,7 @@ Gui::Gui(Graphics *graphics): // Initialize mouse cursor and listen for changes to the option setUseCustomCursor(config.getBoolValue("customcursor")); mConfigListener = new GuiConfigListener(this); - mConfigListener->listen(Mana::Event::ConfigChannel); + mConfigListener->listen(Event::ConfigChannel); } Gui::~Gui() diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 7a8d5f09..4ebcce8b 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -61,7 +61,7 @@ InventoryWindow::InventoryWindow(Inventory *inventory): mFilterText(new TextField), mSplit(false) { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); setWindowName(isMainInventory() ? "Inventory" : "Storage"); setupWindow->registerWindowForReset(this); @@ -195,19 +195,19 @@ void InventoryWindow::action(const gcn::ActionEvent &event) return; if (event.getId() == "activate") - item->doEvent(Mana::Event::DoUse); + item->doEvent(Event::DoUse); else if (event.getId() == "equip") { if (item->isEquippable()) { if (item->isEquipped()) - item->doEvent(Mana::Event::DoUnequip); + item->doEvent(Event::DoUnequip); else - item->doEvent(Mana::Event::DoEquip); + item->doEvent(Event::DoEquip); } else { - item->doEvent(Mana::Event::DoUse); + item->doEvent(Event::DoUse); } } else if (event.getId() == "drop") @@ -265,21 +265,21 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) return; if (mInventory->isMainInventory()) { - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("amount", item->getQuantity()); event.setInt("source", Inventory::INVENTORY); event.setInt("destination", Inventory::STORAGE); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } else { - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("amount", item->getQuantity()); event.setInt("source", Inventory::STORAGE); event.setInt("destination", Inventory::INVENTORY); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } } } @@ -383,16 +383,16 @@ void InventoryWindow::close() } else { - Mana::Event event(Mana::Event::DoCloseInventory); + Event event(Event::DoCloseInventory); event.setInt("type", mInventory->getType()); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); scheduleDelete(); } } -void InventoryWindow::event(Mana::Event::Channel channel, const Mana::Event &event) +void InventoryWindow::event(Event::Channel channel, const Event &event) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { int id = event.getInt("id"); if (id == TOTAL_WEIGHT || diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index c1f6ec57..d192fafa 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -49,7 +49,7 @@ class InventoryWindow : public Window, public gcn::KeyListener, public gcn::SelectionListener, public InventoryListener, - public Mana::Listener + public Listener { public: /** @@ -116,7 +116,7 @@ class InventoryWindow : public Window, bool isMainInventory() { return mInventory->isMainInventory(); } - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); private: /** diff --git a/src/gui/itemamount.cpp b/src/gui/itemamount.cpp index 7782466d..43cdf1cf 100644 --- a/src/gui/itemamount.cpp +++ b/src/gui/itemamount.cpp @@ -47,29 +47,29 @@ void ItemAmountWindow::finish(Item *item, int amount, Usage usage) tradeWindow->tradeItem(item, amount); break; case ItemDrop: - item->doEvent(Mana::Event::DoDrop, amount); + item->doEvent(Event::DoDrop, amount); break; case ItemSplit: - item->doEvent(Mana::Event::DoSplit, amount); + item->doEvent(Event::DoSplit, amount); break; case StoreAdd: { - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("amount", amount); event.setInt("source", Inventory::INVENTORY); event.setInt("destination", Inventory::STORAGE); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } break; case StoreRemove: { - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("amount", amount); event.setInt("source", Inventory::STORAGE); event.setInt("destination", Inventory::INVENTORY); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } break; default: diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 5791b4fb..0fdf59b1 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -47,7 +47,7 @@ extern volatile int tick_time; MiniStatusWindow::MiniStatusWindow(): Popup("MiniStatus") { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); mHpBar = new ProgressBar(0, 100, 20, Theme::PROG_HP); StatusWindow::updateHPBar(mHpBar); @@ -119,12 +119,12 @@ void MiniStatusWindow::drawIcons(Graphics *graphics) } } -void MiniStatusWindow::event(Mana::Event::Channel channel, - const Mana::Event &event) +void MiniStatusWindow::event(Event::Channel channel, + const Event &event) { - if (channel == Mana::Event::AttributesChannel) + if (channel == Event::AttributesChannel) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { int id = event.getInt("id"); if (id == HP || id == MAX_HP) @@ -141,9 +141,9 @@ void MiniStatusWindow::event(Mana::Event::Channel channel, } } } - else if (channel == Mana::Event::ActorSpriteChannel) + else if (channel == Event::ActorSpriteChannel) { - if (event.getType() == Mana::Event::UpdateStatusEffect) + if (event.getType() == Event::UpdateStatusEffect) { int index = event.getInt("index"); bool newStatus = event.getBool("newStatus"); diff --git a/src/gui/ministatus.h b/src/gui/ministatus.h index 88d2d88a..7fbb8597 100644 --- a/src/gui/ministatus.h +++ b/src/gui/ministatus.h @@ -38,14 +38,14 @@ class TextPopup; * * \ingroup Interface */ -class MiniStatusWindow : public Popup, public Mana::Listener +class MiniStatusWindow : public Popup, public Listener { public: MiniStatusWindow(); void drawIcons(Graphics *graphics); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); void logic(); // Updates icons diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 8322a735..a8f61a1a 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -52,10 +52,10 @@ typedef std::map<int, NpcDialog*> NpcDialogs; -class NpcEventListener : public Mana::Listener +class NpcEventListener : public Listener { public: - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); NpcDialog *getDialog(int id, bool make = true); @@ -143,7 +143,7 @@ NpcDialog::NpcDialog(int npcId) setVisible(true); requestFocus(); - listen(Mana::Event::ConfigChannel); + listen(Event::ConfigChannel); PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + 1); } @@ -387,12 +387,12 @@ void NpcDialog::setVisible(bool visible) } } -void NpcDialog::event(Mana::Event::Channel channel, const Mana::Event &event) +void NpcDialog::event(Event::Channel channel, const Event &event) { - if (channel != Mana::Event::ConfigChannel) + if (channel != Event::ConfigChannel) return; - if (event.getType() == Mana::Event::ConfigOptionChanged && + if (event.getType() == Event::ConfigOptionChanged && event.getString("option") == "logNpcInGui") { mLogInteraction = config.getBoolValue("logNpcInGui"); @@ -436,7 +436,7 @@ void NpcDialog::setup() npcListener = new NpcEventListener(); - npcListener->listen(Mana::Event::NpcChannel); + npcListener->listen(Event::NpcChannel); } void NpcDialog::buildLayout() @@ -506,19 +506,19 @@ void NpcDialog::buildLayout() mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); } -void NpcEventListener::event(Mana::Event::Channel channel, - const Mana::Event &event) +void NpcEventListener::event(Event::Channel channel, + const Event &event) { - if (channel != Mana::Event::NpcChannel) + if (channel != Event::NpcChannel) return; - if (event.getType() == Mana::Event::Message) + if (event.getType() == Event::Message) { NpcDialog *dialog = getDialog(event.getInt("id")); dialog->addText(event.getString("text")); } - else if (event.getType() == Mana::Event::Menu) + else if (event.getType() == Event::Menu) { NpcDialog *dialog = getDialog(event.getInt("id")); @@ -528,7 +528,7 @@ void NpcEventListener::event(Mana::Event::Channel channel, for (int i = 1; i <= count; i++) dialog->addChoice(event.getString("choice" + toString(i))); } - else if (event.getType() == Mana::Event::IntegerInput) + else if (event.getType() == Event::IntegerInput) { NpcDialog *dialog = getDialog(event.getInt("id")); @@ -538,7 +538,7 @@ void NpcEventListener::event(Mana::Event::Channel channel, dialog->integerRequest(defaultValue, min, max); } - else if (event.getType() == Mana::Event::StringInput) + else if (event.getType() == Event::StringInput) { NpcDialog *dialog = getDialog(event.getInt("id")); @@ -546,12 +546,12 @@ void NpcEventListener::event(Mana::Event::Channel channel, { dialog->textRequest(event.getString("default")); } - catch (Mana::BadEvent) + catch (BadEvent) { dialog->textRequest(""); } } - else if (event.getType() == Mana::Event::Next) + else if (event.getType() == Event::Next) { int id = event.getInt("id"); NpcDialog *dialog = getDialog(id, false); @@ -565,7 +565,7 @@ void NpcEventListener::event(Mana::Event::Channel channel, dialog->showNextButton(); } - else if (event.getType() == Mana::Event::Close) + else if (event.getType() == Event::Close) { int id = event.getInt("id"); NpcDialog *dialog = getDialog(id, false); @@ -579,11 +579,11 @@ void NpcEventListener::event(Mana::Event::Channel channel, dialog->showCloseButton(); } - else if (event.getType() == Mana::Event::CloseAll) + else if (event.getType() == Event::CloseAll) { NpcDialog::closeAll(); } - else if (event.getType() == Mana::Event::End) + else if (event.getType() == Event::End) { int id = event.getInt("id"); NpcDialog *dialog = getDialog(id, false); @@ -591,7 +591,7 @@ void NpcEventListener::event(Mana::Event::Channel channel, if (dialog) dialog->close(); } - else if (event.getType() == Mana::Event::Post) + else if (event.getType() == Event::Post) { new NpcPostDialog(event.getInt("id")); } diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h index 7923cfa3..9981e088 100644 --- a/src/gui/npcdialog.h +++ b/src/gui/npcdialog.h @@ -45,7 +45,7 @@ class Button; * \ingroup Interface */ class NpcDialog : public Window, public gcn::ActionListener, - public gcn::ListModel, public Mana::Listener + public gcn::ListModel, public Listener { public: /** @@ -145,7 +145,7 @@ class NpcDialog : public Window, public gcn::ActionListener, void setVisible(bool visible); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); /** * Returns the first active instance. Useful for pushing user diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index e54fed04..efa0e08b 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -172,7 +172,7 @@ void OutfitWindow::wearOutfit(int outfit) if (item && !item->isEquipped() && item->getQuantity()) { if (item->isEquippable()) - item->doEvent(Mana::Event::DoEquip); + item->doEvent(Event::DoEquip); } } } @@ -341,7 +341,7 @@ void OutfitWindow::unequipNotInOutfit(int outfit) Item *item = inventory->getItem(i); if (item) - item->doEvent(Mana::Event::DoUnequip); + item->doEvent(Event::DoUnequip); } } } diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 6c8662a0..7e648311 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -269,13 +269,13 @@ void PopupMenu::handleLink(const std::string &link) if (mItem->isEquippable()) { if (mItem->isEquipped()) - mItem->doEvent(Mana::Event::DoUnequip); + mItem->doEvent(Event::DoUnequip); else - mItem->doEvent(Mana::Event::DoEquip); + mItem->doEvent(Event::DoEquip); } else { - mItem->doEvent(Mana::Event::DoUse); + mItem->doEvent(Event::DoUse); } } else if (link == "chat") diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 95324e98..4c405254 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -212,7 +212,7 @@ private: SkillDialog::SkillDialog(): Window(_("Skills")) { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); setWindowName("Skills"); setCloseButton(true); @@ -280,9 +280,9 @@ void SkillDialog::update() } } -void SkillDialog::event(Mana::Event::Channel channel, const Mana::Event &event) +void SkillDialog::event(Event::Channel channel, const Event &event) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { if (event.getInt("id") == SKILL_POINTS) { diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index b6d1d4ae..d83210b5 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -42,14 +42,14 @@ struct SkillInfo; * * \ingroup Interface */ -class SkillDialog : public Window, public gcn::ActionListener, public Mana::Listener +class SkillDialog : public Window, public gcn::ActionListener, public Listener { public: SkillDialog(); ~SkillDialog(); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); /** * Called when receiving actions from widget. diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index b124a883..28ed6c68 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -96,7 +96,7 @@ class ChangeDisplay : public AttrDisplay, gcn::ActionListener StatusWindow::StatusWindow(): Window(player_node->getName()) { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); setWindowName("Status"); setupWindow->registerWindowForReset(this); @@ -217,10 +217,10 @@ StatusWindow::StatusWindow(): mLvlLabel->adjustSize(); } -void StatusWindow::event(Mana::Event::Channel channel, - const Mana::Event &event) +void StatusWindow::event(Event::Channel channel, + const Event &event) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { switch(event.getInt("id")) { @@ -266,7 +266,7 @@ void StatusWindow::event(Mana::Event::Channel channel, break; } } - else if (event.getType() == Mana::Event::UpdateStat) + else if (event.getType() == Event::UpdateStat) { int id = event.getInt("id"); diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h index 6a08fd09..d52dbd72 100644 --- a/src/gui/statuswindow.h +++ b/src/gui/statuswindow.h @@ -40,7 +40,7 @@ class VertContainer; * * \ingroup Interface */ -class StatusWindow : public Window, public Mana::Listener +class StatusWindow : public Window, public Listener { public: /** @@ -48,7 +48,7 @@ class StatusWindow : public Window, public Mana::Listener */ StatusWindow(); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); void updateAttrs(); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 3ec88102..e5211baa 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -71,8 +71,8 @@ Viewport::Viewport(): setFocusable(true); - listen(Mana::Event::ConfigChannel); - listen(Mana::Event::ActorSpriteChannel); + listen(Event::ConfigChannel); + listen(Event::ActorSpriteChannel); } Viewport::~Viewport() @@ -584,10 +584,10 @@ void Viewport::hideBeingPopup() mBeingPopup->setVisible(false); } -void Viewport::event(Mana::Event::Channel channel, const Mana::Event &event) +void Viewport::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ActorSpriteChannel - && event.getType() == Mana::Event::Destroyed) + if (channel == Event::ActorSpriteChannel + && event.getType() == Event::Destroyed) { ActorSprite *actor = event.getActor("source"); @@ -597,8 +597,8 @@ void Viewport::event(Mana::Event::Channel channel, const Mana::Event &event) if (mHoverItem == actor) mHoverItem = 0; } - else if (channel == Mana::Event::ConfigChannel && - event.getType() == Mana::Event::ConfigOptionChanged) + else if (channel == Event::ConfigChannel && + event.getType() == Event::ConfigOptionChanged) { const std::string option = event.getString("option"); if (option == "ScrollLaziness" || option == "ScrollRadius") diff --git a/src/gui/viewport.h b/src/gui/viewport.h index eec09478..feb521d7 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -54,7 +54,7 @@ const int walkingMouseDelay = 500; * coordinates. */ class Viewport : public WindowContainer, public gcn::MouseListener, - public Mana::Listener + public Listener { public: /** @@ -171,7 +171,7 @@ class Viewport : public WindowContainer, public gcn::MouseListener, void shakeScreenStop() { mShakeEffects.clear(); } - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); private: /** diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 59f7934e..0967055b 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -346,10 +346,10 @@ void ItemContainer::mouseReleased(gcn::MouseEvent &event) Item *item = getSelectedItem(); { - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("newIndex", index); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } selectNone(); } @@ -418,10 +418,10 @@ void ItemContainer::keyAction() mHighlightedIndex != -1) { Item *item = getSelectedItem(); - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("newIndex", mHighlightedIndex); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); setSelectedIndex(mHighlightedIndex); } // If the highlight is on an item then select it. @@ -434,10 +434,10 @@ void ItemContainer::keyAction() else if (mSelectedIndex != -1) { Item *item = getSelectedItem(); - Mana::Event event(Mana::Event::DoMove); + Event event(Event::DoMove); event.setItem("item", item); event.setInt("newIndex", mHighlightedIndex); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); selectNone(); } } diff --git a/src/item.cpp b/src/item.cpp index 3dff9228..821a178b 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -72,19 +72,19 @@ void Item::setId(int id) "unknown-item.png")); } -void Item::doEvent(Mana::Event::Type eventName) +void Item::doEvent(Event::Type eventName) { - Mana::Event event(eventName); + Event event(eventName); event.setItem("item", this); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } -void Item::doEvent(Mana::Event::Type eventName, int amount) +void Item::doEvent(Event::Type eventName, int amount) { - Mana::Event event(eventName); + Event event(eventName); event.setItem("item", this); event.setInt("amount", amount); - event.trigger(Mana::Event::ItemChannel); + event.trigger(Event::ItemChannel); } bool Item::isEquippable() const @@ -114,9 +114,9 @@ class Item */ int getInvIndex() const { return mInvIndex; } - void doEvent(Mana::Event::Type eventType); + void doEvent(Event::Type eventType); - void doEvent(Mana::Event::Type eventType, int amount); + void doEvent(Event::Type eventType, int amount); /** * Returns information about this item type. diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index 51bd6b21..dfcbb3b6 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -74,13 +74,13 @@ void ItemShortcut::useItem(int index) if (item->getInfo().getEquippable()) { if (item->isEquipped()) - item->doEvent(Mana::Event::DoUnequip); + item->doEvent(Event::DoUnequip); else - item->doEvent(Mana::Event::DoEquip); + item->doEvent(Event::DoEquip); } else { - item->doEvent(Mana::Event::DoUse); + item->doEvent(Event::DoUse); } } } diff --git a/src/listener.cpp b/src/listener.cpp index b156baf7..dda5e5ff 100644 --- a/src/listener.cpp +++ b/src/listener.cpp @@ -22,9 +22,6 @@ #include "event.h" -namespace Mana -{ - Listener::~Listener() { Event::remove(this); @@ -39,5 +36,3 @@ void Listener::ignore(Event::Channel channel) { Event::unbind(this, channel); } - -} // namespace Mana diff --git a/src/listener.h b/src/listener.h index a61e0883..21ff3faf 100644 --- a/src/listener.h +++ b/src/listener.h @@ -25,9 +25,6 @@ #include <string> -namespace Mana -{ - class Listener { public: @@ -40,6 +37,4 @@ public: virtual void event(Event::Channel channel, const Event &event) = 0; }; -} // namespace Mana - #endif diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 1ed65cd6..4a03c841 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -85,7 +85,7 @@ LocalPlayer::LocalPlayer(int id, int subtype): mAfkTime(0), mAwayMode(false) { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); mAwayListener = new AwayListener(); @@ -93,8 +93,8 @@ LocalPlayer::LocalPlayer(int id, int subtype): setShowName(config.getValue("showownname", 1)); - listen(Mana::Event::ConfigChannel); - listen(Mana::Event::ActorSpriteChannel); + listen(Event::ConfigChannel); + listen(Event::ActorSpriteChannel); } LocalPlayer::~LocalPlayer() @@ -1105,11 +1105,11 @@ void LocalPlayer::addMessageToQueue(const std::string &message, int color) mMessages.push_back(MessagePair(message, color)); } -void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) +void LocalPlayer::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ActorSpriteChannel) + if (channel == Event::ActorSpriteChannel) { - if (event.getType() == Mana::Event::Destroyed) + if (event.getType() == Event::Destroyed) { ActorSprite *actor = event.getActor("source"); @@ -1120,9 +1120,9 @@ void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) mTarget = 0; } } - else if (channel == Mana::Event::AttributesChannel) + else if (channel == Event::AttributesChannel) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { if (event.getInt("id") == EXP) { @@ -1133,9 +1133,9 @@ void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) } } } - else if (channel == Mana::Event::ConfigChannel) + else if (channel == Event::ConfigChannel) { - if (event.getType() == Mana::Event::ConfigOptionChanged && + if (event.getType() == Event::ConfigOptionChanged && event.getString("option") == "showownname") { setShowName(config.getValue("showownname", 1)); diff --git a/src/localplayer.h b/src/localplayer.h index 0f66c55f..54c1a2e7 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -212,7 +212,7 @@ class LocalPlayer : public Being void addMessageToQueue(const std::string &message, int color = UserPalette::EXP_INFO); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); /** * Tells the engine wether to check diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp index 021dddf0..6c97fae3 100644 --- a/src/net/manaserv/chathandler.cpp +++ b/src/net/manaserv/chathandler.cpp @@ -165,8 +165,8 @@ void ChatHandler::handleGameChatMessage(Net::MessageIn &msg) std::string mes = being->getName() + " : " + chatMsg; - Mana::Event event(being == player_node ? Mana::Event::Player - : Mana::Event::Being); + Event event(being == player_node ? Event::Player + : Event::Being); event.setString("message", mes); event.setString("text", chatMsg); event.setString("nick", being->getName()); @@ -174,7 +174,7 @@ void ChatHandler::handleGameChatMessage(Net::MessageIn &msg) event.setInt("permissions", player_relations .checkPermissionSilently(being->getName(), PlayerRelation::SPEECH_LOG | PlayerRelation::SPEECH_FLOAT)); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg) @@ -234,18 +234,18 @@ void ChatHandler::handlePrivateMessage(Net::MessageIn &msg) std::string userNick = msg.readString(); std::string chatMsg = msg.readString(); - Mana::Event event(Mana::Event::Whisper); + Event event(Event::Whisper); event.setString("nick", userNick); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } void ChatHandler::handleAnnouncement(Net::MessageIn &msg) { std::string chatMsg = msg.readString(); - Mana::Event event(Mana::Event::Announcement); + Event event(Event::Announcement); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } void ChatHandler::handleChatMessage(Net::MessageIn &msg) diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp index e5e7ef95..68d5ee9e 100644 --- a/src/net/manaserv/generalhandler.cpp +++ b/src/net/manaserv/generalhandler.cpp @@ -91,8 +91,8 @@ GeneralHandler::GeneralHandler(): generalHandler = this; - listen(Mana::Event::ClientChannel); - listen(Mana::Event::GameChannel); + listen(Event::ClientChannel); + listen(Event::GameChannel); } void GeneralHandler::load() @@ -171,12 +171,12 @@ void GeneralHandler::clearHandlers() clearNetworkHandlers(); } -void GeneralHandler::event(Mana::Event::Channel channel, - const Mana::Event &event) +void GeneralHandler::event(Event::Channel channel, + const Event &event) { - if (channel == Mana::Event::ClientChannel) + if (channel == Event::ClientChannel) { - if (event.getType() == Mana::Event::StateChange) + if (event.getType() == Event::StateChange) { int newState = event.getInt("newState"); @@ -186,15 +186,15 @@ void GeneralHandler::event(Mana::Event::Channel channel, game->gameLoading(); } } - else if (event.getType() == Mana::Event::LoadingDatabases) + else if (event.getType() == Event::LoadingDatabases) { Attributes::load(); Attributes::informItemDB(); } } - else if (channel == Mana::Event::GameChannel) + else if (channel == Event::GameChannel) { - if (event.getType() == Mana::Event::GuiWindowsLoaded) + if (event.getType() == Event::GuiWindowsLoaded) { inventoryWindow->setSplitAllowed(true); skillDialog->loadSkills("mana-skills.xml"); diff --git a/src/net/manaserv/generalhandler.h b/src/net/manaserv/generalhandler.h index 20c4c338..a840f02f 100644 --- a/src/net/manaserv/generalhandler.h +++ b/src/net/manaserv/generalhandler.h @@ -31,7 +31,7 @@ namespace ManaServ { -class GeneralHandler : public Net::GeneralHandler, public Mana::Listener +class GeneralHandler : public Net::GeneralHandler, public Listener { public: GeneralHandler(); @@ -46,7 +46,7 @@ class GeneralHandler : public Net::GeneralHandler, public Mana::Listener void clearHandlers(); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); protected: MessageHandlerPtr mBeingHandler; diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp index 0fd57225..ff9b69e6 100644 --- a/src/net/manaserv/inventoryhandler.cpp +++ b/src/net/manaserv/inventoryhandler.cpp @@ -52,7 +52,7 @@ InventoryHandler::InventoryHandler() handledMessages = _messages; inventoryHandler = this; - listen(Mana::Event::ItemChannel); + listen(Event::ItemChannel); } void InventoryHandler::handleMessage(Net::MessageIn &msg) @@ -108,10 +108,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) } } -void InventoryHandler::event(Mana::Event::Channel channel, - const Mana::Event &event) +void InventoryHandler::event(Event::Channel channel, + const Event &event) { - if (channel == Mana::Event::ItemChannel) + if (channel == Event::ItemChannel) { Item *item = event.getItem("item"); @@ -120,13 +120,13 @@ void InventoryHandler::event(Mana::Event::Channel channel, int index = item->getInvIndex(); - if (event.getType() == Mana::Event::DoEquip) + if (event.getType() == Event::DoEquip) { MessageOut msg(PGMSG_EQUIP); msg.writeInt8(index); gameServerConnection->send(msg); } - else if (event.getType() == Mana::Event::DoUnequip) + else if (event.getType() == Event::DoUnequip) { MessageOut msg(PGMSG_UNEQUIP); msg.writeInt8(index); @@ -136,13 +136,13 @@ void InventoryHandler::event(Mana::Event::Channel channel, // for instance. mEquips.setEquipment(index, 0, 0); } - else if (event.getType() == Mana::Event::DoUse) + else if (event.getType() == Event::DoUse) { MessageOut msg(PGMSG_USE_ITEM); msg.writeInt8(index); gameServerConnection->send(msg); } - else if (event.getType() == Mana::Event::DoDrop) + else if (event.getType() == Event::DoDrop) { int amount = event.getInt("amount", 1); @@ -151,7 +151,7 @@ void InventoryHandler::event(Mana::Event::Channel channel, msg.writeInt8(amount); gameServerConnection->send(msg); } - else if (event.getType() == Mana::Event::DoSplit) + else if (event.getType() == Event::DoSplit) { int amount = event.getInt("amount", 1); @@ -165,7 +165,7 @@ void InventoryHandler::event(Mana::Event::Channel channel, gameServerConnection->send(msg); } } - else if (event.getType() == Mana::Event::DoMove) + else if (event.getType() == Event::DoMove) { int newIndex = event.getInt("newIndex", -1); diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h index 5577e431..efa318ad 100644 --- a/src/net/manaserv/inventoryhandler.h +++ b/src/net/manaserv/inventoryhandler.h @@ -59,14 +59,14 @@ class EquipBackend : public Equipment::Backend }; class InventoryHandler : public MessageHandler, Net::InventoryHandler, - public Mana::Listener + public Listener { public: InventoryHandler(); void handleMessage(Net::MessageIn &msg); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); bool canSplit(const Item *item); diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp index 2642067c..1c89f39f 100644 --- a/src/net/manaserv/npchandler.cpp +++ b/src/net/manaserv/npchandler.cpp @@ -62,12 +62,12 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) } int npcId = being->getId(), count = 0; - Mana::Event *event = 0; + Event *event = 0; switch (msg.getId()) { case GPMSG_NPC_CHOICE: - event = new Mana::Event(Mana::Event::Menu); + event = new Event(Event::Menu); event->setInt("id", npcId); while (msg.getUnreadLength()) { @@ -75,52 +75,52 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) event->setString("choice" + toString(count), msg.readString()); } event->setInt("choiceCount", count); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_NUMBER: - event = new Mana::Event(Mana::Event::IntegerInput); + event = new Event(Event::IntegerInput); event->setInt("id", npcId); event->setInt("min", msg.readInt32()); event->setInt("max", msg.readInt32()); event->setInt("default", msg.readInt32()); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_STRING: - event = new Mana::Event(Mana::Event::StringInput); + event = new Event(Event::StringInput); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_POST: - event = new Mana::Event(Mana::Event::Post); + event = new Event(Event::Post); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_ERROR: - event = new Mana::Event(Mana::Event::End); + event = new Event(Event::End); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_MESSAGE: - event = new Mana::Event(Mana::Event::Message); + event = new Event(Event::Message); event->setInt("id", npcId); event->setString("text", msg.readString(msg.getUnreadLength())); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); delete event; - event = new Mana::Event(Mana::Event::Next); + event = new Event(Event::Next); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case GPMSG_NPC_CLOSE: - event = new Mana::Event(Mana::Event::Close); + event = new Event(Event::Close); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; } @@ -169,9 +169,9 @@ void NpcHandler::talk(int npcId) msg.writeInt16(npcId); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::TalkSent); + Event event(Event::TalkSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::nextDialog(int npcId) @@ -180,9 +180,9 @@ void NpcHandler::nextDialog(int npcId) msg.writeInt16(npcId); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::NextSent); + Event event(Event::NextSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::closeDialog(int npcId) @@ -191,9 +191,9 @@ void NpcHandler::closeDialog(int npcId) msg.writeInt16(npcId); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::CloseSent); + Event event(Event::CloseSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::menuSelect(int npcId, int choice) @@ -203,10 +203,10 @@ void NpcHandler::menuSelect(int npcId, int choice) msg.writeInt8(choice); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::MenuSent); + Event event(Event::MenuSent); event.setInt("npcId", npcId); event.setInt("choice", choice); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::integerInput(int npcId, int value) @@ -216,10 +216,10 @@ void NpcHandler::integerInput(int npcId, int value) msg.writeInt32(value); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::IntegerInputSent); + Event event(Event::IntegerInputSent); event.setInt("npcId", npcId); event.setInt("value", value); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::stringInput(int npcId, const std::string &value) @@ -229,10 +229,10 @@ void NpcHandler::stringInput(int npcId, const std::string &value) msg.writeString(value); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::StringInputSent); + Event event(Event::StringInputSent); event.setInt("npcId", npcId); event.setString("value", value); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::sendLetter(int npcId, const std::string &recipient, @@ -243,11 +243,11 @@ void NpcHandler::sendLetter(int npcId, const std::string &recipient, msg.writeString(text); gameServerConnection->send(msg); - Mana::Event event(Mana::Event::SendLetterSent); + Event event(Event::SendLetterSent); event.setInt("npcId", npcId); event.setString("recipient", recipient); event.setString("text", text); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } } // namespace ManaServ diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index 96d01e41..e86f9afa 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -65,7 +65,7 @@ void RespawnRequestListener::action(const gcn::ActionEvent &event) { Net::getPlayerHandler()->respawn(); - Mana::Event::trigger(Mana::Event::NpcChannel, Mana::Event::CloseAll); + Event::trigger(Event::NpcChannel, Event::CloseAll); } PlayerHandler::PlayerHandler() diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index a992b1a2..51974eb2 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -82,20 +82,20 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) break; case 0x01: { - Mana::Event event(Mana::Event::WhisperError); + Event event(Event::WhisperError); event.setString("nick", nick); event.setString("error", strprintf(_("Whisper could " "not be sent, %s is offline."), nick.c_str())); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } break; case 0x02: { - Mana::Event event(Mana::Event::WhisperError); + Event event(Event::WhisperError); event.setString("nick", nick); event.setString("error", strprintf(_("Whisper could " "not be sent, ignored by %s."), nick.c_str())); - event.Event::trigger(Mana::Event::ChatChannel); + event.Event::trigger(Event::ChatChannel); } break; } @@ -115,10 +115,10 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) { if (player_relations.hasPermission(nick, PlayerRelation::WHISPER)) { - Mana::Event event(Mana::Event::Whisper); + Event event(Event::Whisper); event.setString("nick", nick); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } } else @@ -174,13 +174,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) std::string reducedMessage = chatMsg; chatMsg = removeColors(sender_name) + " : " + reducedMessage; - Mana::Event event(Mana::Event::Being); + Event event(Event::Being); event.setString("message", chatMsg); event.setString("text", reducedMessage); event.setString("nick", sender_name); event.setInt("beingId", beingId); event.setInt("permissions", perms); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); break; } @@ -205,7 +205,7 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) trim(chatMsg); - Mana::Event event(Mana::Event::Player); + Event event(Event::Player); event.setString("message", mes); event.setString("text", chatMsg); event.setString("nick", player_node->getName()); @@ -213,13 +213,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) event.setInt("permissions", player_relations.getDefault() & (PlayerRelation::SPEECH_LOG | PlayerRelation::SPEECH_FLOAT)); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } else { - Mana::Event event(Mana::Event::Announcement); + Event event(Event::Announcement); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } break; } diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp index 79686953..0b3c7d38 100644 --- a/src/net/tmwa/gamehandler.cpp +++ b/src/net/tmwa/gamehandler.cpp @@ -58,7 +58,7 @@ GameHandler::GameHandler() handledMessages = _messages; gameHandler = this; - listen(Mana::Event::GameChannel); + listen(Event::GameChannel); } void GameHandler::handleMessage(Net::MessageIn &msg) @@ -105,15 +105,15 @@ void GameHandler::handleMessage(Net::MessageIn &msg) } } -void GameHandler::event(Mana::Event::Channel channel, const Mana::Event &event) +void GameHandler::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::GameChannel) + if (channel == Event::GameChannel) { - if (event.getType() == Mana::Event::EnginesInitialized) + if (event.getType() == Event::EnginesInitialized) { Game::instance()->changeMap(mMap); } - else if (event.getType() == Mana::Event::MapLoaded) + else if (event.getType() == Event::MapLoaded) { MessageOut outMsg(CMSG_MAP_LOADED); } diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h index 858f16b3..b24bd42b 100644 --- a/src/net/tmwa/gamehandler.h +++ b/src/net/tmwa/gamehandler.h @@ -34,14 +34,14 @@ namespace TmwAthena { class GameHandler : public MessageHandler, public Net::GameHandler, - public Mana::Listener + public Listener { public: GameHandler(); void handleMessage(Net::MessageIn &msg); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); void connect(); diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index d4374d4a..ef59ee12 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -108,7 +108,7 @@ GeneralHandler::GeneralHandler(): setStatsList(stats); - listen(Mana::Event::GameChannel); + listen(Event::GameChannel); } GeneralHandler::~GeneralHandler() @@ -217,12 +217,12 @@ void GeneralHandler::clearHandlers() mNetwork->clearHandlers(); } -void GeneralHandler::event(Mana::Event::Channel channel, - const Mana::Event &event) +void GeneralHandler::event(Event::Channel channel, + const Event &event) { - if (channel == Mana::Event::GameChannel) + if (channel == Event::GameChannel) { - if (event.getType() == Mana::Event::GuiWindowsLoaded) + if (event.getType() == Event::GuiWindowsLoaded) { inventoryWindow->setSplitAllowed(false); skillDialog->loadSkills("ea-skills.xml"); @@ -242,7 +242,7 @@ void GeneralHandler::event(Mana::Event::Channel channel, statusWindow->addAttribute(FLEE, _("% Evade"), false, ""); statusWindow->addAttribute(CRIT, _("% Critical"), false, ""); } - else if (event.getType() == Mana::Event::GuiWindowsUnloading) + else if (event.getType() == Event::GuiWindowsUnloading) { socialWindow->removeTab(taGuild); socialWindow->removeTab(taParty); diff --git a/src/net/tmwa/generalhandler.h b/src/net/tmwa/generalhandler.h index d7b5f743..a5f65e63 100644 --- a/src/net/tmwa/generalhandler.h +++ b/src/net/tmwa/generalhandler.h @@ -32,7 +32,7 @@ namespace TmwAthena { class GeneralHandler : public MessageHandler, public Net::GeneralHandler, - public Mana::Listener + public Listener { public: GeneralHandler(); @@ -51,7 +51,7 @@ class GeneralHandler : public MessageHandler, public Net::GeneralHandler, void clearHandlers(); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); protected: MessageHandlerPtr mAdminHandler; diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 6bba2afd..18e8febc 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -110,7 +110,7 @@ InventoryHandler::InventoryHandler() mStorage = 0; mStorageWindow = 0; - listen(Mana::Event::ItemChannel); + listen(Event::ItemChannel); } InventoryHandler::~InventoryHandler() @@ -431,12 +431,12 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) } } -void InventoryHandler::event(Mana::Event::Channel channel, - const Mana::Event &event) +void InventoryHandler::event(Event::Channel channel, + const Event &event) { - if (channel == Mana::Event::ItemChannel) + if (channel == Event::ItemChannel) { - if (event.getType() == Mana::Event::DoCloseInventory) + if (event.getType() == Event::DoCloseInventory) { // No need to worry about type MessageOut outMsg(CMSG_CLOSE_STORAGE); @@ -450,24 +450,24 @@ void InventoryHandler::event(Mana::Event::Channel channel, int index = item->getInvIndex() + INVENTORY_OFFSET; - if (event.getType() == Mana::Event::DoEquip) + if (event.getType() == Event::DoEquip) { MessageOut outMsg(CMSG_PLAYER_EQUIP); outMsg.writeInt16(index); outMsg.writeInt16(0); } - else if (event.getType() == Mana::Event::DoUnequip) + else if (event.getType() == Event::DoUnequip) { MessageOut outMsg(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(index); } - else if (event.getType() == Mana::Event::DoUse) + else if (event.getType() == Event::DoUse) { MessageOut outMsg(CMSG_PLAYER_INVENTORY_USE); outMsg.writeInt16(index); outMsg.writeInt32(item->getId()); // unused } - else if (event.getType() == Mana::Event::DoDrop) + else if (event.getType() == Event::DoDrop) { int amount = event.getInt("amount", 1); @@ -477,7 +477,7 @@ void InventoryHandler::event(Mana::Event::Channel channel, outMsg.writeInt16(index); outMsg.writeInt16(amount); } - else if (event.getType() == Mana::Event::DoMove) + else if (event.getType() == Event::DoMove) { int newIndex = event.getInt("newIndex", -1); diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index 8edb34ad..afbdd7b4 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -119,7 +119,7 @@ class InventoryItem typedef std::list<InventoryItem> InventoryItems; class InventoryHandler : public MessageHandler, public Net::InventoryHandler, - public Mana::Listener + public Listener { public: enum { @@ -133,7 +133,7 @@ class InventoryHandler : public MessageHandler, public Net::InventoryHandler, void handleMessage(Net::MessageIn &msg); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); bool canSplit(const Item *item); diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index a55a3183..092e3046 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -38,7 +38,7 @@ extern Net::NpcHandler *npcHandler; -static void parseMenu(Mana::Event *event, const std::string &options) +static void parseMenu(Event *event, const std::string &options) { std::istringstream iss(options); @@ -78,50 +78,50 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) } int npcId = msg.readInt32(); - Mana::Event *event = 0; + Event *event = 0; switch (msg.getId()) { case SMSG_NPC_CHOICE: - event = new Mana::Event(Mana::Event::Menu); + event = new Event(Event::Menu); event->setInt("id", npcId); parseMenu(event, msg.readString(msg.getLength() - 8)); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case SMSG_NPC_MESSAGE: - event = new Mana::Event(Mana::Event::Message); + event = new Event(Event::Message); event->setInt("id", npcId); event->setString("text", msg.readString(msg.getLength() - 8)); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case SMSG_NPC_CLOSE: // Show the close button - event = new Mana::Event(Mana::Event::Close); + event = new Event(Event::Close); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case SMSG_NPC_NEXT: // Show the next button - event = new Mana::Event(Mana::Event::Next); + event = new Event(Event::Next); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case SMSG_NPC_INT_INPUT: // Request for an integer - event = new Mana::Event(Mana::Event::IntegerInput); + event = new Event(Event::IntegerInput); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; case SMSG_NPC_STR_INPUT: // Request for a string - event = new Mana::Event(Mana::Event::StringInput); + event = new Event(Event::StringInput); event->setInt("id", npcId); - event->trigger(Mana::Event::NpcChannel); + event->trigger(Event::NpcChannel); break; } @@ -177,9 +177,9 @@ void NpcHandler::talk(int npcId) outMsg.writeInt32(npcId); outMsg.writeInt8(0); // Unused - Mana::Event event(Mana::Event::TalkSent); + Event event(Event::TalkSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::nextDialog(int npcId) @@ -187,9 +187,9 @@ void NpcHandler::nextDialog(int npcId) MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); outMsg.writeInt32(npcId); - Mana::Event event(Mana::Event::NextSent); + Event event(Event::NextSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::closeDialog(int npcId) @@ -197,9 +197,9 @@ void NpcHandler::closeDialog(int npcId) MessageOut outMsg(CMSG_NPC_CLOSE); outMsg.writeInt32(npcId); - Mana::Event event(Mana::Event::CloseSent); + Event event(Event::CloseSent); event.setInt("npcId", npcId); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::menuSelect(int npcId, int choice) @@ -208,10 +208,10 @@ void NpcHandler::menuSelect(int npcId, int choice) outMsg.writeInt32(npcId); outMsg.writeInt8(choice); - Mana::Event event(Mana::Event::MenuSent); + Event event(Event::MenuSent); event.setInt("npcId", npcId); event.setInt("choice", choice); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::integerInput(int npcId, int value) @@ -220,10 +220,10 @@ void NpcHandler::integerInput(int npcId, int value) outMsg.writeInt32(npcId); outMsg.writeInt32(value); - Mana::Event event(Mana::Event::IntegerInputSent); + Event event(Event::IntegerInputSent); event.setInt("npcId", npcId); event.setInt("value", value); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::stringInput(int npcId, const std::string &value) @@ -234,10 +234,10 @@ void NpcHandler::stringInput(int npcId, const std::string &value) outMsg.writeString(value, value.length()); outMsg.writeInt8(0); // Prevent problems with string reading - Mana::Event event(Mana::Event::StringInputSent); + Event event(Event::StringInputSent); event.setInt("npcId", npcId); event.setString("value", value); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } void NpcHandler::sendLetter(int npcId, const std::string &recipient, diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 4b60414b..ec004917 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -81,7 +81,7 @@ namespace { viewport->closePopupMenu(); - Mana::Event::trigger(Mana::Event::NpcChannel, Mana::Event::CloseAll); + Event::trigger(Event::NpcChannel, Event::CloseAll); } } deathListener; diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp index 80249784..69ba24af 100644 --- a/src/net/tmwa/tradehandler.cpp +++ b/src/net/tmwa/tradehandler.cpp @@ -191,7 +191,7 @@ void TradeHandler::handleMessage(Net::MessageIn &msg) // Successfully added item if (item->isEquippable() && item->isEquipped()) { - item->doEvent(Mana::Event::DoUnequip); + item->doEvent(Event::DoUnequip); } tradeWindow->addItem(item->getId(), true, quantity); diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index 150a1ba1..4307ca56 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -57,17 +57,17 @@ int mLevelProgress = 0; void triggerAttr(int id, int old) { - Mana::Event event(Mana::Event::UpdateAttribute); + Event event(Event::UpdateAttribute); event.setInt("id", id); event.setInt("oldValue", old); event.setInt("newValue", mData.mAttributes.find(id)->second); - event.trigger(Mana::Event::AttributesChannel); + event.trigger(Event::AttributesChannel); } void triggerStat(int id, const std::string &changed, int old1, int old2 = 0) { StatMap::iterator it = mData.mStats.find(id); - Mana::Event event(Mana::Event::UpdateStat); + Event event(Event::UpdateStat); event.setInt("id", id); event.setInt("base", it->second.base); event.setInt("mod", it->second.mod); @@ -76,7 +76,7 @@ void triggerStat(int id, const std::string &changed, int old1, int old2 = 0) event.setString("changed", changed); event.setInt("oldValue1", old1); event.setInt("oldValue2", old2); - event.trigger(Mana::Event::AttributesChannel); + event.trigger(Event::AttributesChannel); } // --- Attributes ------------------------------------------------------------- @@ -215,10 +215,10 @@ void setStorageCount(int count) if (count != old) { - Mana::Event event(Mana::Event::StorageCount); + Event event(Event::StorageCount); event.setInt("oldCount", old); event.setInt("newCount", count); - event.trigger(Mana::Event::StorageChannel); + event.trigger(Event::StorageChannel); } } @@ -236,10 +236,10 @@ void setNPCInteractionCount(int count) if (count != old) { - Mana::Event event(Mana::Event::NpcCount); + Event event(Event::NpcCount); event.setInt("oldCount", old); event.setInt("newCount", count); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } } @@ -255,10 +255,10 @@ void setNPCPostCount(int count) if (count != old) { - Mana::Event event(Mana::Event::PostCount); + Event event(Event::PostCount); event.setInt("oldCount", old); event.setInt("newCount", count); - event.trigger(Mana::Event::NpcChannel); + event.trigger(Event::NpcChannel); } } @@ -276,10 +276,10 @@ void setBuySellState(BuySellState buySellState) if (buySellState != old) { - Mana::Event event(Mana::Event::StateChange); + Event event(Event::StateChange); event.setInt("oldState", old); event.setInt("newState", buySellState); - event.trigger(Mana::Event::BuySellChannel); + event.trigger(Event::BuySellChannel); } } @@ -295,9 +295,9 @@ void setTrading(bool trading) if (notify) { - Mana::Event event(Mana::Event::Trading); + Event event(Event::Trading); event.setBool("trading", trading); - event.trigger(Mana::Event::StatusChannel); + event.trigger(Event::StatusChannel); } } @@ -348,20 +348,20 @@ void logic() mSpecialRechargeUpdateNeeded++; } -class PlayerLogic : Mana::Listener +class PlayerLogic : Listener { public: PlayerLogic() { - listen(Mana::Event::ClientChannel); - listen(Mana::Event::GameChannel); + listen(Event::ClientChannel); + listen(Event::GameChannel); } - void event(Mana::Event::Channel channel, const Mana::Event &event) + void event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ClientChannel) + if (channel == Event::ClientChannel) { - if (event.getType() == Mana::Event::StateChange) + if (event.getType() == Event::StateChange) { int newState = event.getInt("newState"); @@ -375,9 +375,9 @@ public: } } } - else if (channel == Mana::Event::GameChannel) + else if (channel == Event::GameChannel) { - if (event.getType() == Mana::Event::Destructed) + if (event.getType() == Event::Destructed) { delete mInventory; delete mEquipment; diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp index 0509681c..869f225c 100644 --- a/src/resources/theme.cpp +++ b/src/resources/theme.cpp @@ -111,7 +111,7 @@ Theme::Theme(): { initDefaultThemePath(); - listen(Mana::Event::ConfigChannel); + listen(Event::ConfigChannel); loadColors(); mColors[HIGHLIGHT].ch = 'H'; @@ -208,10 +208,10 @@ void Theme::updateAlpha() iter->second->updateAlpha(mMinimumOpacity); } -void Theme::event(Mana::Event::Channel channel, const Mana::Event &event) +void Theme::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ConfigChannel && - event.getType() == Mana::Event::ConfigOptionChanged && + if (channel == Event::ConfigChannel && + event.getType() == Event::ConfigOptionChanged && event.getString("option") == "guialpha") { updateAlpha(); diff --git a/src/resources/theme.h b/src/resources/theme.h index 050e6d2d..179662bc 100644 --- a/src/resources/theme.h +++ b/src/resources/theme.h @@ -100,7 +100,7 @@ class Skin Image *mStickyImageDown; /**< Sticky Button Image */ }; -class Theme : public Palette, public Mana::Listener +class Theme : public Palette, public Listener { public: static Theme *instance(); @@ -218,7 +218,7 @@ class Theme : public Palette, public Mana::Listener */ void setMinimumOpacity(float minimumOpacity); - void event(Mana::Event::Channel channel, const Mana::Event &event); + void event(Event::Channel channel, const Event &event); private: Theme(); diff --git a/src/variabledata.h b/src/variabledata.h index 19e09795..9bdb9db5 100644 --- a/src/variabledata.h +++ b/src/variabledata.h @@ -26,9 +26,6 @@ class ActorSprite; class Item; -namespace Mana -{ - class VariableData { public: @@ -126,6 +123,4 @@ private: ActorSprite *mData; }; -} // namespace Mana - #endif |