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#include "network.h"
#include "loginhandler.h"
#include "../logindata.h"
class NetHandler
{
public:
NetHandler();
~NetHandler();
static NetHandler *getNetInstance();
void loadHandlers();
Network *getNetwork();
void clean_up(); // for restart
void accountLogin(LoginData *loginData);
void charLogin(LoginData *loginData);
void mapLogin(LoginData *loginData);
void attemptCharSelect();
void mapLoaded();
void privateMessage(std::string name, std::string msg);
void publicMessage(std::string msg);
void ping(int tick);
void sit();
private:
};
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